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Somnorific
The Evocati
6
|
Posted - 2013.02.11 17:04:00 -
[1] - Quote
found one in .8- is that rare? if so, is there a formula for this rare obscurity? |

Zhilia Mann
Tide Way Out Productions
987
|
Posted - 2013.02.11 17:17:00 -
[2] - Quote
No and no.
DED 4s spawn in all high sec and low sec. If there's any particular pattern to it no one has discovered it. Certainly not with regard to system security. |

Zoltan Lazar
131
|
Posted - 2013.02.12 01:47:00 -
[3] - Quote
Yeah, not that rare. Call back when you have a 1/10 or 2/10. Shout as loud as you can if you get a HS 5/10. |

Somnorific
The Evocati
6
|
Posted - 2013.02.12 03:37:00 -
[4] - Quote
angel vigil should be a 5/10...cant tank that ****
|

Robertina Bering
Local resources exhausted
66
|
Posted - 2013.02.12 04:13:00 -
[5] - Quote
Somnorific wrote:angel vigil should be a 5/10...cant tank that ****
Angel Vigil = 60 seconds to run. In a t1 cruiser. |

DeMichael Crimson
Republic University Minmatar Republic
5307
|
Posted - 2013.02.12 22:07:00 -
[6] - Quote
Somnorific wrote:angel vigil should be a 5/10...cant tank that **** Command Ship, T3 Cruiser, HAC, Battlecruiser, etc should be able to tank it. As long as you keep moving and work each trigger / spawn group one at a time, you shouldn't have any problems. If you're low skilled, fleet up with a couple of other players.
The equivalent DED rate for the unrated sites is more like this:
Hideout = 1/10 Lookout = 2/10 Watch = 3/10 Vigil = 4/10
Of course then again instead of utilizing, interacting with and enjoying all of CCP's excellent content, you can just do the Scrooge Explorer action like this :
Robertina Bering wrote:Angel Vigil = 60 seconds to run. In a t1 cruiser.
upd.: Okay, some info. 1. Warp in. 2. Align and lock warp gate above acc.gate immediately, ignore everything else. Shoot once. 3. Some guarding ships will appear. Stay aligned and kill the named guardian ship among appeared ones. Activate acc. gate and you'll instawarp into the 2nd room (you're already aligned, remember?). 4. Shot once at the shipyard, ignore everything else. Also you may align to a safespot, or a planet. SET UP a bookmark! :) 5. Pat Wead and his cohorts will appear. Lock Pat, kill him (you can do it even with medium ACs), warp out. 6. Warp back 2 minutes later, take a loot/salvage.
That's all. Talk about exaggeration. It takes longer than 60 seconds to blitz Angel Vigil site, especially in a T1 Cruiser.
Scrooge explorers like this is the main reason for the lack of exploration sites in high security systems. If the trigger spawns were random and not so typical / generic, their 'Blitz' action just to get Faction loot asap would be obsolete. That would basically force them to interact with all the content that was created and placed in the sites by CCP Devs.. It would take longer to complete the site due to random triggers which in turn basically makes it seem like there are more sites available due to no more blitz.
There's no guarantee of getting an expedition or any Faction loot by doing a blitz. Sure it increases the chance of getting it due to faster completion time allowing more sites to be run within a much shorter time period. Instead of being a greedy scrooge trying to make a bill ISK in one day, take a little bit of time to enjoy some of the Dev's hard work by interacting with all of the content available in these sites. Not to mention that doing a 'Blitz' is actually bypassing a lot of available bounties. |

Tauranon
Weeesearch
125
|
Posted - 2013.02.12 22:27:00 -
[7] - Quote
The fact that people run vigils (or any exploration content) quickly is completely irrevelent. In fact as this guy is ensuring that it despawns so he can loot safely, he is minimising the time taken from when he finds it to when its respawned for someone else to use.
My experience with vigils is that its a rare (or long) day when you find 2 or 3, so its unlikely he'd ever effectively dominate vigil spawns merely by doing them quickly.
|

Robertina Bering
Local resources exhausted
66
|
Posted - 2013.02.13 01:17:00 -
[8] - Quote
DeMichael Crimson wrote:Talk about exaggeration. It takes longer than 60 seconds to blitz Angel Vigil site, especially in a T1 Cruiser.
For you, maybe. i just ran "Vigil" in 48 secs in a ruppie. What did you say?
DeMichael Crimson wrote:There's no guarantee of getting an expedition or any Faction loot by doing a blitz. Sure it increases the chance of getting it due to faster completion time allowing more sites to be run within a much shorter time period. Instead of being a greedy scrooge trying to make a bill ISK in one day, take a little bit of time to enjoy some of the Dev's hard work by interacting with all of the content available in these sites. Not to mention that doing a 'Blitz' is actually bypassing a lot of available bounties.
A ton of nonsence detected.
1. There is no guarantee of getting and expedition or faction loot by doing a site slowly. The boss ship is the trigger and loot container. 2. How many times you can enjoy "interacting with all of the content available in these sites"? 1 time? 5? 10? 100? 3. Let's talk about boutnties. Who's greedy scrooge then? Well, if 3-4-5 mil of bounties is something significant for you... 4. Running those sites slowly vastly increases the chance of someone else entering the site.
And so on and so forth.
*shrugs* |

St Mio
Imperial Academy Amarr Empire
1129
|
Posted - 2013.02.13 07:11:00 -
[9] - Quote
If people couldn't blitz sites, and instead had to kill everything to get the shiny loot, even more people would have sites "stolen", and we all know how well that ends.
And besides, if I wanted to shoot 100s of brain dead NPCs, I'd just do missions instead. I do exploration because I like rolling the loot dice, and stopping to shoot irrelevant NPCs is time spent not rolling the dice.
It would be great if you actually had to pay attention to the content in the sites and if what you did made a difference, but it doesn't. The only thing that matters is how many overseers you shoot and how the RNG decided to roll. |

Somnorific
The Evocati
6
|
Posted - 2013.02.15 16:40:00 -
[10] - Quote
interesting. ya tried to do it the 'proper' way and nearly died failing.
|

Derath Ellecon
Washburne Holdings Situation: Normal
1148
|
Posted - 2013.02.15 16:57:00 -
[11] - Quote
Robertina Bering wrote:Somnorific wrote:angel vigil should be a 5/10...cant tank that ****
Angel Vigil = 60 seconds to run. In a t1 cruiser. upd.: Okay, some info. 1. Warp in. 2. Align and lock warp gate above acc.gate immediately, ignore everything else. Shoot once. 3. Some guarding ships will appear. Stay aligned and kill the named guardian ship among appeared ones. Activate acc. gate and you'll instawarp into the 2nd room (you're already aligned, remember?). 4. Shot once at the shipyard, ignore everything else. Also you may align to a safespot, or a planet. SET UP a bookmark! :) 5. Pat Wead and his cohorts will appear. Lock Pat, kill him (you can do it even with medium ACs), warp out. 6. Warp back 2 minutes later, take a loot/salvage. That's all.
Ooo, you forgot the most important step tho. (cause i've done it)
5.a- Bookmark wreck, THEN warp out. |

Tennessee Jack
Blac-x
14
|
Posted - 2013.02.15 22:02:00 -
[12] - Quote
St Mio wrote:If people couldn't blitz sites, and instead had to kill everything to get the shiny loot, even more people would have sites "stolen", and we all know how well that ends.
It is an excuse, and it is not an excuse. I do not see that CCP intended sites to be run like that, but they are.
Whether it is right or wrong.... well.... |

DeMichael Crimson
Republic University Minmatar Republic
5810
|
Posted - 2013.03.20 04:43:00 -
[13] - Quote
Tennessee Jack wrote:St Mio wrote:If people couldn't blitz sites, and instead had to kill everything to get the shiny loot, even more people would have sites "stolen", and we all know how well that ends. It is an excuse, and it is not an excuse. I do not see that CCP intended sites to be run like that, but they are. Whether it is right or wrong.... well.... You're right. I highly doubt CCP intended for the sites to be blitzed which by-passes the majority of their work. CCP spent a lot of time to create all that content which is basically being ignored, thus turning all their hard work into a huge waste of time.
When those sites were first implemented, there wasn't any documentation about the site triggers and there definitely wasn't as many players doing exploration as there is now. I believe the massive influx of explorers coupled with the static triggers being documented is the reason for the blitzkrieg maneuvers now being conducted.
Robertina Bering wrote:DeMichael Crimson wrote:Talk about exaggeration. It takes longer than 60 seconds to blitz Angel Vigil site, especially in a T1 Cruiser. For you, maybe. i just ran "Vigil" in 48 secs in a ruppie. What did you say? DeMichael Crimson wrote:There's no guarantee of getting an expedition or any Faction loot by doing a blitz. Sure it increases the chance of getting it due to faster completion time allowing more sites to be run within a much shorter time period. Instead of being a greedy scrooge trying to make a bill ISK in one day, take a little bit of time to enjoy some of the Dev's hard work by interacting with all of the content available in these sites. Not to mention that doing a 'Blitz' is actually bypassing a lot of available bounties. A ton of nonsense detected. 1. There is no guarantee of getting expedition or faction loot by doing a site slowly. The boss ship is the trigger and loot container. 2. How many times you can enjoy "interacting with all of the content available in these sites"? 1 time? 5? 10? 100? 3. Let's talk about boutnties. Who's greedy scrooge then? Well, if 3-4-5 mil of bounties is something significant for you... 4. Running those sites slowly vastly increases the chance of someone else entering the site. And so on and so forth. *shrugs* Completed a "Vigil" in 48 secs with a ruppie? Well, I originally said it was an exaggeration when you said 60 sec's but now I'm gonna say it's a flat out lie. Oh yeah, nice of you to try and twist my statements around.
1. I never said engaging all the content in the site would guarantee expedition or Faction loot drop. 2. How many times? As much as I can. Every time I run the sites I enjoy interacting with all the content. 3. Bounties huh? Yeah, that definitely makes me a scrooge, especially since I like to interact with all the content. 4. I agree, more than likely due to the massive amount of people blitzing exploration sites now.
Making the cosmic signature ID's random won't help make more sites available. Adding more exploration sites will help a little but it won't last due to the blitzkrieg movement. Making the triggers random with all NPC's destroyed first before spawning the Overseer will definitely help insure availability of sites for all explorers.
|

Makavelia
Sebiestor Tribe Minmatar Republic
25
|
Posted - 2013.03.20 11:21:00 -
[14] - Quote
Good fix could be, the more npc rats you kill in a complex the more chance you have on the loot/escilation dice roll.
Spending longer in the site clearing rats gives players more chance to steal complex from you, but the reward is more chance of loot/escilation.
Blitzing should be a last option, in that somebody is tracking your site and you NEED to get it done. You should be rewarded for doing the site properly.
Since currently you are not, it's totaly logical that people blitz. |

Doctor Ape MD
Imperial Academy Amarr Empire
0
|
Posted - 2013.03.20 12:42:00 -
[15] - Quote
Robertina Bering wrote:Somnorific wrote:angel vigil should be a 5/10...cant tank that ****
Angel Vigil = 60 seconds to run. In a t1 cruiser. upd.: Okay, some info. 1. Warp in. 2. Align and lock warp gate above acc.gate immediately, ignore everything else. Shoot once. 3. Some guarding ships will appear. Stay aligned and kill the named guardian ship among appeared ones. Activate acc. gate and you'll instawarp into the 2nd room (you're already aligned, remember?). 4. Shot once at the shipyard, ignore everything else. Also you may align to a safespot, or a planet. SET UP a bookmark! :) 5. Pat Wead and his cohorts will appear. Lock Pat, kill him (you can do it even with medium ACs), warp out. 6. Warp back 2 minutes later, take a loot/salvage. That's all.
As someone who has occasionally been doing the Sansha equivalent in Amarr space I'm pretty jealous. It's hard to blitz the faction guys when there are a dozen ships TDing you. |

dexington
Red Federation RvB - RED Federation
633
|
Posted - 2013.03.20 13:09:00 -
[16] - Quote
DeMichael Crimson wrote:Tennessee Jack wrote:St Mio wrote:If people couldn't blitz sites, and instead had to kill everything to get the shiny loot, even more people would have sites "stolen", and we all know how well that ends. It is an excuse, and it is not an excuse. I do not see that CCP intended sites to be run like that, but they are. Whether it is right or wrong.... well.... You're right. I highly doubt CCP intended for the sites to be blitzed which by-passes the majority of their work. CCP spent a lot of time to create all that content which is basically being ignored, thus turning all their hard work into a huge waste of time. When those sites were first implemented, there wasn't any documentation about the site triggers and there definitely wasn't as many players doing exploration as there is now. I believe the massive influx of explorers coupled with the static triggers being documented is the reason for the blitzkrieg maneuvers now being conducted.
I think the sites are working as intended, in hi-sec people are just flying faction/deadspace/officer fitted T3 cruisers in sites designed for T1 cruisers and battlecruisers. You "never" lose a ship in hi-sec, so there is no reason not to fly a high performance and expensive ship, and as they became more popular it became the only viable option.
Outside hi-sec it makes more sense to use a cheap ship, because to know you might lose it. Which leave you with two options cheap and slow or expensive and fast, in hi-sec it makes no sense to pick cheap and slow, which makes expensive and fast the real option. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Kodama Ikari
Concordiat Spaceship Samurai
34
|
Posted - 2013.03.20 13:23:00 -
[17] - Quote
DeMichael Crimson wrote: Scrooge explorers like this is the main reason for the lack of exploration sites in high security systems. If the trigger spawns were random and not so typical / generic, their 'Blitz' action just to get Faction loot asap would be obsolete. That would basically force them to interact with all the content that was created and placed in the sites by CCP Devs.. It would take longer to complete the site due to random triggers which in turn basically makes it seem like there are more sites available due to no more blitz.
There's no guarantee of getting an expedition or any Faction loot by doing a blitz. Sure it increases the chance of getting it due to faster completion time allowing more sites to be run within a much shorter time period. Instead of being a greedy scrooge trying to make a bill ISK in one day, take a little bit of time to enjoy some of the Dev's hard work by interacting with all of the content available in these sites. Not to mention that doing a 'Blitz' is actually bypassing a lot of available bounties.
lol you keep posting this nonsense. Some first-hand PI tips |
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