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KrakizBad
Eve Defence Force Fatal Ascension
18
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Posted - 2011.10.13 06:52:00 -
[1] - Quote
19 pages and cloakies still working exactly as intended. Yawn. |

KrakizBad
Eve Defence Force Fatal Ascension
18
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Posted - 2011.10.13 07:10:00 -
[2] - Quote
The Apostle wrote:KrakizBad wrote:19 pages and cloakies still working exactly as intended. Yawn. Yes they do. I used to blop with a rapier on the bridge as point man. The waiting and anticipation to get a blob in and smack some poor ratter was joyous. Succesful blops feeels sooo elite..... And get this, if the AFK cloakies were made to fight or spooked into action, all the boys in system would know when a cloaky came in that a fight was on, instead of having their time wasted with faggotry. It'd make blops even more joyous... You know, turn it from "yawn, again?!" to "LET"S DO THIS!"......
Even better, leave cloaking exactly as it is, and plant AFK cloakies in every single system with a sanctum. All in cyno ships. |

KrakizBad
Eve Defence Force Fatal Ascension
18
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Posted - 2011.10.13 07:24:00 -
[3] - Quote
Tippia wrote:SoGǪ even after all those pages, I can't help noticing that still is no explanation why AFK cloakers are supposedly a problem that needs to be solved.
Dey took our jorbs! |

KrakizBad
Eve Defence Force Fatal Ascension
19
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Posted - 2011.10.13 23:09:00 -
[4] - Quote
Endeavour Starfleet wrote:baltec1 wrote:Endeavour Starfleet wrote:
Read a few pages back about the AFK cloaker in WH sites. AFK cloaking is not just a nullsec issue so the remove local stuff is off topic.
This topic needs to focus on the various ideas published that can reasonably deal with the issue of the risk free incentive to walk away from the keyboard while not swinging a heavy nerfbat that would cause active cloakers to randomly decloak or manage a fuel bay in hostile territory.
Nerf local. You no longer have a box with a random neut or red sitting there scaring you into a station/pos, covert ops get to be covert and the 0.0 bots stop working. 3 things fixed with one stone. No you will just suddenly find the enemy uncloaking in perfect range of you for a free gank or hotdrop with no warning. Still claim removing local will fix AFK cloaking? Lets focus on serious solutions please and not off topic stuff about nullsec.
That's active piloting, not AFK cloaking, obviously. Can you link a killmail where someone AFK ganked someone? I'm eager to see it. |

KrakizBad
Eve Defence Force Fatal Ascension
19
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Posted - 2011.10.13 23:23:00 -
[5] - Quote
Adequately defend your space and a cloaked ship has plenty of risk. If you're so lazy you don't have gatecamps 23/7 into your ratting systems, why should the cloaker be penalized? |

KrakizBad
Eve Defence Force Fatal Ascension
19
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Posted - 2011.10.14 01:36:00 -
[6] - Quote
The Apostle wrote:KrakizBad wrote:Adequately defend your space and a cloaked ship has plenty of risk. If you're so lazy you don't have gatecamps 23/7 into your ratting systems, why should the cloaker be penalized? Link the kills where you've managed to stop a recon getting into PXF and I'll believe everything you say henceforth. AFK cloakies are there for area denial as much as you're here promoting reality denial.
http://www.fatal-ascension.com/killboard/?a=kill_detail&kll_id=48204
What's that? A carebear ship defending itself? Gee thought that wasn't possible. Now kindly explain why AFK cloakies are a problem again? Seems to me your argument (as usual) boils down to "AFK cloakies are a problem for me" |

KrakizBad
Eve Defence Force Fatal Ascension
19
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Posted - 2011.10.14 01:49:00 -
[7] - Quote
The Apostle wrote:/snip whine
I'm still waiting for the killmail from someone who is AFK. You show me yours and I'll show you mine. |

KrakizBad
Eve Defence Force Fatal Ascension
19
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Posted - 2011.10.14 05:25:00 -
[8] - Quote
Endeavour Starfleet wrote:Now can we focus on discussing ways to provide risk for those who are cloaked while not active in their client? IE the topic?
Quit trolling or I'll report you.
Jee'ta wrote:It's much easier to find killmails for someone who had been AFK, possibly for many hours, before the kill. Which is of course why you need to treat hostiles in system as being potentially active.
Clearly working as intended. |

KrakizBad
Eve Defence Force Fatal Ascension
20
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Posted - 2011.10.15 15:34:00 -
[9] - Quote
MeBiatch wrote:well either a fuel based mechanic or a time based mechanic but something needs to be done about this...
Why? Is there any other reason other than "it's an inconvenience for me?" |

KrakizBad
Eve Defence Force Fatal Ascension
20
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Posted - 2011.10.15 15:40:00 -
[10] - Quote
baltec1 wrote:KrakizBad wrote:MeBiatch wrote:well either a fuel based mechanic or a time based mechanic but something needs to be done about this...
Why? Is there any other reason other than "it's an inconvenience for me?" It isn't even an inconvenience unless you let it be one.
Well that's kind of my point. 28 pages now without a single valid reason why cloakies are a problem other than a sense of entitlement. |

KrakizBad
Eve Defence Force Fatal Ascension
20
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Posted - 2011.10.15 22:34:00 -
[11] - Quote
The Apostle wrote:Mag's wrote:MeBiatch wrote:cloaking is a counter to local... afk cloaking is an exploitation of a game mechanic to make local obsolete...
the first is awesome the second is lame duck
The fact that you can AFK without a cloak and have the same psychological warfare effect on someone, points to the fact it's not a cloaking issue. I bet my Pony comb to your -10 that you don't/can't/won't.
Never flown a dramiel have we? |
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