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Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
7935
|
Posted - 2013.02.16 00:04:00 -
[31] - Quote
J'Poll wrote:Davith en Divalone wrote:J'Poll wrote: EVE is in space, how come we hear engine sounds from the outside of the ships. Space is a vacuum and in vacuum there is no sound (in before: EVE has sound?)
Explained as a translation of electromagnetic data as part of the pod interface. Which is also a good way to explain away why space is very colorful, and not to scale. Which again means...this isn't real space....
It's a hyper liquid  "Little ginger moron" ~David Hasselhoff-á |

Miss Spent Youth
Center for Advanced Studies Gallente Federation
3
|
Posted - 2013.02.16 02:30:00 -
[32] - Quote
J'Poll wrote:
Earch to Miss Spent...EVE is a game, not real space. It's just pixels on your monitor, rendered by a server that CCP let you play on.
Seriously, if you don't know what falloff is, search for EVE's weapon mechanics, got a great graph there that will show it to you.
Or you could of course set auto-pilot to any hostile null-sec system and let other players show it too you.
And if this really bothers you...
EVE is in space, how come we hear engine sounds from the outside of the ships. Space is a vacuum and in vacuum there is no sound (in before: EVE has sound?)
EVE is in space, vacuum means no friction, how do we stop our ships.
EVE is in space, vaccum means no friction, so bumping into something should make it move it away and should move you at the same speed the opposite way (2nd law of Newton: To every action, there is always an opposed and equal reaction).
How come we can fly through the sun and planets.
How come the planets etc. don't orbit their parent celestial.
Can continue the endless list.
How is it that some in this thread can answer my question seriously and yet someone who professes to be,
J'Poll wrote:New player friendly pilot here. So if you have questions just join my channel: Crazy Dutch Guy and ask away Answers me in a snippy derogatory way? I have read many posts by you and you seem anything but New player friendly. You seem to like the sound of your on voice and are snippy at best. If you want to help new players I applaud you, but please do not do it sounding like a petulant child. I asked a perfectly valid question and expressed my confusion, You could have taken a little time to answer it in a more adult way as others have try to do. |

Merouk Baas
558
|
Posted - 2013.02.16 02:35:00 -
[33] - Quote
Miss Spent Youth wrote:But in space there is no friction so why would a shot be inaccurate?
Shots are inaccurate because of aiming wrong.
The longer the distance to a target, and the smaller the target, the harder it is to predict where it will be and how it will zig-zag, and land a bullet on it. Think of snipers and how they have to lead the target and predict where he/she will run. Imagine the sniper in space with no friction on the bullet; he'll still miss because it takes the bullet 5-10 seconds to get to the target, and the target can decide to stop and run back AFTER the sniper has fired his shot.
Your next question is going to be "Why do lasers miss, then?" and the answer is "You grab a laser pointer and try to keep it aimed on a guy running around randomly at 300 m from you."
In any case, your questions are a little bit pointless. ANYTHING can be explained away with technobabble, and this is a sci-fi game, technobabble is a staple of the genre. |

Merouk Baas
558
|
Posted - 2013.02.16 02:43:00 -
[34] - Quote
Miss Spent Youth wrote:How is it that some in this thread can answer my question seriously and yet someone who professes to be [newbie friendly] answers me in a snippy derogatory way?
I asked a perfectly valid question and expressed my confusion, You could have taken a little time to answer it in a more adult way as others have try to do.
No, your questions aren't "perfectly valid," they are complaints that the game is not realistic, disguised as questions. They are not serious questions, and so people feel free to not answer you seriously.
Also, you're not accepting the answers, but are arguing against them.
We don't like that. |

Miss Spent Youth
Center for Advanced Studies Gallente Federation
3
|
Posted - 2013.02.16 02:44:00 -
[35] - Quote
I truly get that this is a space GAME and some sort of reality need to be suspended but I think some of you are missing what I am driving at.
I think of falloff as like, if I was to throw a rock really hard for a while it would travel strait, it then starts to run out of energy and begin to fall, eventually it travels to a point of no return and gravity ends its forward momentum. In a space game where there is supposed to be no gravity then if I was to be in my space suit with the same rock I chuck it and it would just keep on going till it hit something. I am not talking about accuracy of tracking simply that the projectile would not stop or become less accurate on its course.
Please try to be respectful in your answers, some in this thread really shouldn't be. |

Miss Spent Youth
Center for Advanced Studies Gallente Federation
3
|
Posted - 2013.02.16 02:47:00 -
[36] - Quote
Merouk Baas wrote: No, your questions aren't "perfectly valid," they are complaints that the game is not realistic, disguised as questions. They are not serious questions, and so people feel free to not answer you seriously.
Also, you're not accepting the answers, but are arguing against them.
We don't like that.
You fail at comprehension, I will treat you as you treat others in that case.
Fool |

Merouk Baas
558
|
Posted - 2013.02.16 02:51:00 -
[37] - Quote
Whatever.
Anyway, yeah that is how the term "falloff" originated, from the trajectory of the projectile. However, it is an aiming and shooting term, and thus it can be adapted for use in a "futuristic" situation where projectiles still miss at a certain range, but not because they drift towards a gravity well.
Much like the term "ship", why do we use the term "ship" to refer to something that has nothing to do with floating on planetary oceans? |

Forest Archer
Explorer Corps Exhale.
30
|
Posted - 2013.02.16 04:03:00 -
[38] - Quote
Miss Spent Youth wrote:I truly get that this is a space GAME and some sort of reality need to be suspended but I think some of you are missing what I am driving at.
I think of falloff as like, if I was to throw a rock really hard for a while it would travel strait, it then starts to run out of energy and begin to fall, eventually it travels to a point of no return and gravity ends its forward momentum. In a space game where there is supposed to be no gravity then if I was to be in my space suit with the same rock I chuck it and it would just keep on going till it hit something. I am not talking about accuracy of tracking simply that the projectile would not stop or become less accurate on its course.
Please try to be respectful in your answers, some in this thread really shouldn't be.
Actually objects will stop in space and although it is not shown in eve, particles, dust, fragments,and gravity can and will have an effect on bullets. As would a laser disappate, even though this has no effect on your original question.
Anyway cut bass some slack he may be condescending at time he does make a valid attempt to answer people's questions. Always willing to help all you have to do is ask, though if your in the other fleet I may not help the way you want. Just a heads up. |

Joran Dravius
Imperial Academy Amarr Empire
38
|
Posted - 2013.02.16 05:23:00 -
[39] - Quote
Miss Spent Youth wrote:Can I ask why we have falloff I do not understand how in space you get falloff. You would either hit, or if you tracking was bad , miss. The projectiles or laser beams would keep on going until they hit something. Especially light, it does not bend except under extreme gravity like a black hole or is reflected. So why have CCP put it in the game. What am I missing, because based on the laws as we know them space combat would not work as it does in this game so there must be some game play reason they have done it. It's a videogame. Try not to think too hard about it. |

Crumplecorn
Eve Cluster Explorations
280
|
Posted - 2013.02.16 05:38:00 -
[40] - Quote
Miss Spent Youth wrote:I think of falloff as like, if I was to throw a rock really hard for a while it would travel strait, it then starts to run out of energy and begin to fall, eventually it travels to a point of no return and gravity ends its forward momentum. It's already been pointed out to you that falloff has nothing to do with anything falling.
Do you really find it so hard to believe that a gun has a maximum range where is is accurate, a range where it is completely inaccurate, and a line joining those two points along which accuracy degrades? Because that's how guns are.
No, no you don't. You shouldn't troll in New Citizens you know. [img]http://desusig.crumplecorn.com/sig.php?r=*rnd*[/img] Desusigs can be seen on the terribad new forums using bbcode enabling script (scroll down to my post for sig rotation) |

Vortexo VonBrenner
Coldest Sea Sailing The Honda Accord
29
|
Posted - 2013.02.16 05:52:00 -
[41] - Quote
Miss Spent Youth wrote:I truly get that this is a space GAME and some sort of reality need to be suspended but I think some of you are missing what I am driving at. Missing what you are driving at...or not agreeing with you and you don't like that?
Miss Spent Youth wrote:Please try to be respectful in your answers, some in this thread really shouldn't be. mmkk...Actually, people have been comparatively quite respectful in their answers to you. Some might respectfully suggest one thickens their skin a bit and enjoys this game as the physics of New Eden work for the game and are not intended to always reflect realism. yours respectfully, Vort
I'm listening to-áBj+¦rk, playing EVE, eating fishsticks, and I'm cold....this is immersion gaming. |

J'Poll
The Fiction Factory Tribal Band
1885
|
Posted - 2013.02.16 09:21:00 -
[42] - Quote
Miss Spent Youth wrote:J'Poll wrote:
Earch to Miss Spent...EVE is a game, not real space. It's just pixels on your monitor, rendered by a server that CCP let you play on.
Seriously, if you don't know what falloff is, search for EVE's weapon mechanics, got a great graph there that will show it to you.
Or you could of course set auto-pilot to any hostile null-sec system and let other players show it too you.
And if this really bothers you...
EVE is in space, how come we hear engine sounds from the outside of the ships. Space is a vacuum and in vacuum there is no sound (in before: EVE has sound?)
EVE is in space, vacuum means no friction, how do we stop our ships.
EVE is in space, vaccum means no friction, so bumping into something should make it move it away and should move you at the same speed the opposite way (2nd law of Newton: To every action, there is always an opposed and equal reaction).
How come we can fly through the sun and planets.
How come the planets etc. don't orbit their parent celestial.
Can continue the endless list.
How is it that some in this thread can answer my question seriously and yet someone who professes to be, J'Poll wrote:New player friendly pilot here. So if you have questions just join my channel: Crazy Dutch Guy and ask away Answers me in a snippy derogatory way? I have read many posts by you and you seem anything but New player friendly. You seem to like the sound of your on voice and are snippy at best. If you want to help new players I applaud you, but please do not do it sounding like a petulant child. I asked a perfectly valid question and expressed my confusion, You could have taken a little time to answer it in a more adult way as others have try to do.
This made me laugh hard. Please stop doing that, it hurts.
Any sane person knows that I do help new players with QUESTIONS. You are however not asking a question. You are complaining that EVE isnt 100% realistic. And even then almost all post you either disagree with or ***** at are explaining to you what falloff is.
So either:
* You are very cocky and ignorant amd fail to take advice. * You are a decent troll making lots of people bite. 8/10 * You are the whining little teenager that other MMOs have plenty of.
Also, ask around here and plenty of people will agree that I am new player friendly. But that is only to mew players who ask real questions and not some disguised whine thread and who are open minded to take advice.
If you think I waa blunt and snappy. I wish you the best of luck in EVE.... |

J'Poll
The Fiction Factory Tribal Band
1885
|
Posted - 2013.02.16 09:26:00 -
[43] - Quote
Miss Spent Youth wrote:I truly get that this is a space GAME and some sort of reality need to be suspended but I think some of you are missing what I am driving at.
I think of falloff as like, if I was to throw a rock really hard for a while it would travel strait, it then starts to run out of energy and begin to fall, eventually it travels to a point of no return and gravity ends its forward momentum. In a space game where there is supposed to be no gravity then if I was to be in my space suit with the same rock I chuck it and it would just keep on going till it hit something. I am not talking about accuracy of tracking simply that the projectile would not stop or become less accurate on its course.
Please try to be respectful in your answers, some in this thread really shouldn't be.
You do know that most of the mechanics in EVE are based on liquids. So its more of a submarine game then a space game. Because with space mechanics this would be a very boring game.
But likely yoi dont care about that and will still complain that ot isnt 100% realistic.
Edit;
Here. After 3 seconds of Google for you
http://wiki.eveonline.com/en/wiki/Turret_damage |

Lost Greybeard
Drunken Yordles
294
|
Posted - 2013.02.16 10:00:00 -
[44] - Quote
LHA Tarawa wrote:Malcanis wrote: Spin stablised projectiles not having perfect rotational symmetry?
In vacuum, you don't need to spin stabilize the projectiles.
Depends what you mean by spin, and what you mean by stabilize. Rotational inertia is actually quite helpful from a practical perspective in any projectile with a defined orientation, and at some point you're going to hit your target and not be in vacuum anymore.
A lot of Eve projectiles are explosive and so on, it's fairly important that they land detonator-first and don't get fouled up orientation-wise on entry or exit.
Also, even in the relatively undisturbed vacuum of the solar system we're only talking about 10E-6 torr or so, in the spacelanes with exhaust everywhere we're probably talking -4s Torr, which is not insubstantial at the absurd speed that eve projectiles travel. |

Miss Spent Youth
Center for Advanced Studies Gallente Federation
5
|
Posted - 2013.02.16 10:09:00 -
[45] - Quote
Crumplecorn wrote:You shouldn't troll in New Citizens you know.
I agree, So please shut up. Or you know, try and answer my query in a way that does not make you sound like you arrived here from the World of Warcraft forum
As I have pointed out I am talking about space where there is no friction or anything else. On earth I agree guns are inaccurate. |

Miss Spent Youth
Center for Advanced Studies Gallente Federation
5
|
Posted - 2013.02.16 10:14:00 -
[46] - Quote
I did read many of your posts and you are one of the worst "helpers" I have ever seen.
You are a troll be-gone from my life.
|

Miss Spent Youth
Center for Advanced Studies Gallente Federation
5
|
Posted - 2013.02.16 10:20:00 -
[47] - Quote
Jeez, Mods please lock this thread.
This is worse than a blizzard forum.
I shall never post anything here again. I have better things to be doing than getting trolled.
For the ones that answered me without being snippy, dismissive, and argumentative I thank you. To the rest... ...meh, it is not worth the mental effort. |

Katran Luftschreck
Royal Ammatar Engineering Corps
901
|
Posted - 2013.02.16 11:08:00 -
[48] - Quote
As for lasers, might I suggest starting with Fick's Law?
As for projectiles, might I suggest that using them in space in the first place is generally a very bad idea? EvE Forum Bingo |

Miss Spent Youth
Center for Advanced Studies Gallente Federation
5
|
Posted - 2013.02.16 11:16:00 -
[49] - Quote
Katran Luftschreck wrote:As for projectiles, might I suggest that using them in space in the first place is generally a very bad idea?
Damn, I was not going to post in this thread again, but that video is brilliant. I was kind of thinking this when I tried to start a discussion in the first place. Looks like my topic title is right. |

J'Poll
The Fiction Factory Tribal Band
1886
|
Posted - 2013.02.16 11:19:00 -
[50] - Quote
Miss Spent Youth wrote:I did read many of your posts and you are one of the worst "helpers" I have ever seen. You are a troll be-gone from my life.
Lol.
YOur posts show you are just another WoW person who came to EVE and doesn't really get the game and whines about it.
And if you think I'm the worst helper in EVE. Why do people like (not the forum button type) my help a lot and very very often thank me for it. *show me threads where my help is wrong...please do...good luck with finding it*
If someone is saying stuff you don't like personally, that doesn't make it bad advice. |

Rollard Auscent
Black Dagger Logistics
0
|
Posted - 2013.02.16 11:21:00 -
[51] - Quote
laser fall off = when laser beam loses so much focus it does no damage.
hybrid falloff = when the plasma field runs out of energy.
projectile falloff is the odd one. mabee its the max range the projectile can hold the trajectory before it gets affected by gravity from grav wells. |

Miss Spent Youth
Center for Advanced Studies Gallente Federation
5
|
Posted - 2013.02.16 11:26:00 -
[52] - Quote
J'Poll wrote:Miss Spent Youth wrote:I did read many of your posts and you are one of the worst "helpers" I have ever seen. You are a troll be-gone from my life. YOur posts show you are just another WoW person who came to EVE and doesn't really get the game and whines about it.
OMG are you ******** or just too thick?
Show me WHERE in my OP or anywhere else in this thread I was whining about the game. Just go you scrub. I am done with you. You show a complete lack of any respect or comprehension and belong in WoW.
|

Vortexo VonBrenner
Coldest Sea Sailing The Honda Accord
29
|
Posted - 2013.02.16 11:42:00 -
[53] - Quote
Miss Spent Youth wrote:I am mad, bro!
I'm listening to-áBj+¦rk, playing EVE, eating fishsticks, and I'm cold....this is immersion gaming. |

Forest Archer
Explorer Corps Exhale.
30
|
Posted - 2013.02.16 11:49:00 -
[54] - Quote
Miss Spent Youth wrote:J'Poll wrote:Miss Spent Youth wrote:I did read many of your posts and you are one of the worst "helpers" I have ever seen. You are a troll be-gone from my life. YOur posts show you are just another WoW person who came to EVE and doesn't really get the game and whines about it. OMG are you ******** or just too thick? Show me WHERE in my OP or anywhere else in this thread I was whining about the game. Just go you scrub. I am done with you. You show a complete lack of any respect or comprehension and belong in WoW.
I hate to insult people on the new player forums, but I gotta say you are probably one of the dumbest people if you say j'poll does't help people. Oh and in your first post you complained about the game. Always willing to help all you have to do is ask, though if your in the other fleet I may not help the way you want. Just a heads up. |

Slymah
33 RD Rebel Alliance of New Eden
8
|
Posted - 2013.02.16 12:08:00 -
[55] - Quote
Miss Spent Youth wrote:Can I ask why we have falloff I do not understand how in space you get falloff. You would either hit, or if you tracking was bad , miss. The projectiles or laser beams would keep on going until they hit something. Especially light, it does not bend except under extreme gravity like a black hole or is reflected. So why have CCP put it in the game. What am I missing, because based on the laws as we know them space combat would not work as it does in this game so there must be some game play reason they have done it.
Realism was sacrificed to produce a better gaming experience.
As J'Poll said .. the mechanics more closely resemble an underwater / submarine style feel. Everything has resistance.
|

Miss Spent Youth
Center for Advanced Studies Gallente Federation
5
|
Posted - 2013.02.16 12:54:00 -
[56] - Quote
[quote=Forest Archer Oh and in your first post you complained about the game.[/quote]
Wrong. Show me the words I used to complain about "the game" You cannot.
Be respectful of others at all times. The purpose of the forum is to provide a platform for the exchange of ideas. Occasionally, there will be conflicts that arise when people voice opinions. Be courteous when disagreeing with others. It is possible to disagree without being insulting.
Personal attacks are prohibited. Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another.
Trolling is prohibited. Trolling is the word used to describe a post that is deliberately designed for the purpose of angering and insulting the players. Posts of this nature are disruptive and do not contribute to the sense of community we want for our forums.
The above applies to J'poll and yourself. Go away troll |

J'Poll
The Fiction Factory Tribal Band
1886
|
Posted - 2013.02.16 13:01:00 -
[57] - Quote
Quote:Can I ask why we have falloff I do not understand how in space you get falloff. You would either hit, or if you tracking was bad , miss. The projectiles or laser beams would keep on going until they hit something. Especially light, it does not bend except under extreme gravity like a black hole or is reflected. So why have CCP put it in the game.
It's a mixture of
* A question: What is falloff? * A whine: I don't understand, so why is it in the game.
Then people started to explain what falloff is, yet you kept complaining it's not according to real physics (which again is whining). Name any game that is build 100% according to real life physics. |

Miss Spent Youth
Center for Advanced Studies Gallente Federation
5
|
Posted - 2013.02.16 13:05:00 -
[58] - Quote
J'Poll wrote:Quote:Can I ask why we have falloff I do not understand how in space you get falloff. You would either hit, or if you tracking was bad , miss. The projectiles or laser beams would keep on going until they hit something. Especially light, it does not bend except under extreme gravity like a black hole or is reflected. So why have CCP put it in the game. It's a mixture of * A question: What is falloff? * A whine: I don't understand, so why is it in the game. Then people started to explain what falloff is, yet you kept complaining it's not according to real physics (which again is whining). Name any game that is build 100% according to real life physics.
Since when is "I do not understand" a whine? Never.
I DID NOT keep complaining. I offered a counter argument.
You are a troll and have been reported as such. Stop posting.
|

J'Poll
The Fiction Factory Tribal Band
1886
|
Posted - 2013.02.16 13:19:00 -
[59] - Quote
Miss Spent Youth wrote:J'Poll wrote:Quote:Can I ask why we have falloff I do not understand how in space you get falloff. You would either hit, or if you tracking was bad , miss. The projectiles or laser beams would keep on going until they hit something. Especially light, it does not bend except under extreme gravity like a black hole or is reflected. So why have CCP put it in the game. It's a mixture of * A question: What is falloff? * A whine: I don't understand, so why is it in the game. Then people started to explain what falloff is, yet you kept complaining it's not according to real physics (which again is whining). Name any game that is build 100% according to real life physics. Since when is "I do not understand" a whine? Never. I DID NOT keep complaining. I offered a counter argument. You are a troll and have been reported as such. Stop posting.
Let me see:
Post 4 = whine why falloff is even in game.
Post 5 = whine that visuals don't matter. If you play EVE on your overview, you are doing it wrong. 3D really matters.
Post 35 = again whining why CCP made falloff in game.
And of course basically you are ignoring or classing all the people who give solid advice on yoru thread and many others as trolls
I think you will get very far in EVE (and this line should be taken with a bucket full of sarcasm). |

Miss Spent Youth
Center for Advanced Studies Gallente Federation
5
|
Posted - 2013.02.16 13:27:00 -
[60] - Quote
J'Poll wrote:Post 4 = whine why falloff is even in game. Post 5 = whine that visuals don't matter. If you play EVE on your overview, you are doing it wrong. 3D really matters. Post 35 = again whining why CCP made falloff in game. And of course basically you are ignoring or classing all the people who give solid advice on yoru thread and many others as trolls I think you will get very far in EVE (and this line should be taken with a bucket full of sarcasm).
Let me see.
English is not your first language so you fail to understand what a whine is and what is discussion and query.
Only two have trolled in this post and you are one of them. I have not got into any disputes with anyone else.
Now, Crazy Dutch Guy, on yer bike!
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