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Marlona Sky
D00M. Northern Coalition.
3107
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Posted - 2013.02.18 07:58:00 -
[1] - Quote
Hello thread.
I wrote an article about clone costs. Ignore the insurance part though.
Remove local, structure mails and revamp the directional scanner! |
Marlona Sky
D00M. Northern Coalition.
3107
|
Posted - 2013.02.18 09:40:00 -
[2] - Quote
mechtech wrote:Nope. Once you get to the point of meaningful clone costs, you'll be making far more isk.
Clones and implants don't "inhibit PvP", they add a baseline of risk to the equation, which is a core tenant of what Eve is about.
edit: You made a well constructed post above me that definitely lays out your ideals well. Still, I find it hard to support taking more risk out of PvP when isk is so easy to get in today's eve. You could not possibly be more wrong.
Remove local, structure mails and revamp the directional scanner! |
Marlona Sky
D00M. Northern Coalition.
3111
|
Posted - 2013.02.18 17:16:00 -
[3] - Quote
Here is a graph showing the cost to skill point ratio for each level of clone.
Remove local, structure mails and revamp the directional scanner! |
Marlona Sky
D00M. Northern Coalition.
3111
|
Posted - 2013.02.18 23:20:00 -
[4] - Quote
Liang Nuren wrote:Pewty McPew wrote:Takseen wrote:I have a low SP alt for all my pvp shenanigans, has negligible clone costs Is this the norm for PVPers? Use a cheap low SP alt. Are they any PVPers who use their 100 mil + SP main to do the killing? Or when you get to that point you have others do the killing for you. I PVP with 100M SP characters pretty frequently.... -Liang Where?
Remove local, structure mails and revamp the directional scanner! |
Marlona Sky
D00M. Northern Coalition.
3115
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Posted - 2013.02.19 06:53:00 -
[5] - Quote
Another way to look at this entire clone upgrade cost mechanic is like this:
Let us pretend there was no clone upgrade costs to begin with. Now, lets say CCP puts out a dev blog that says something along the lines of...
Quote:Hi players. We need to add more ISK sinks and to do this, we are going to add a mechanic that penalizes players who actually take risks and PvP in this game. For those unfortunate few who forget to push a button after they are podded to activate the ISK sink, we are going to penalize them severely. We are going to take away a ton of skill points. Also for those players who have been around longer, we are going to charge you more. You know because using the metric 'with age always comes wealth' is accurate.
So remember capsuleers... The more you play, the more you pay.
GÖÑ CCP
Remove local, structure mails and revamp the directional scanner! |
Marlona Sky
D00M. Northern Coalition.
3120
|
Posted - 2013.02.19 17:13:00 -
[6] - Quote
Danu Charante wrote:Marlona Sky wrote:Another way to look at this entire clone upgrade cost mechanic is like this: Let us pretend there was no clone upgrade costs to begin with. Now, lets say CCP puts out a dev blog that says something along the lines of... Quote:Hi players. We need to add more ISK sinks and to do this, we are going to add a mechanic that penalizes players who actually take risks and PvP in this game. For those unfortunate few who forget to push a button after they are podded to activate the ISK sink, we are going to penalize them severely. We are going to take away a ton of skill points. Also for those players who have been around longer, we are going to charge you more. You know because using the metric 'with age always comes wealth' is accurate.
So remember capsuleers... The more you play, the more you pay.
GÖÑ CCP The question is, would you have been playing EVE for so long if it had been a generic, no penalty PVP game, in the first place. Will players still play this game in the future if it turns into a fluffy lala land. And there you go with the slippery slope fallacy. Did I say free ships? Free equipment? Free implants? No, I did not.
Remove local, structure mails and revamp the directional scanner! |
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