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Thread Statistics | Show CCP posts - 32 post(s) |
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CCP Guard
C C P C C P Alliance
3312

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Posted - 2013.02.18 16:11:00 -
[1] - Quote
One of my favorite physical acts is to drag people and then drop them. Turns out it's really enjoyable in computer games as well!
Drag and drop functionality in fleets and other nice improvements in tomorrow's Retribution 1.1 are the topic of Karkur's new dev blog.
Check it our here, and as always...let us know what you think. CCP Guard | EVE Community Developer |-á@ccp_guard |
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CCP karkur
C C P C C P Alliance
1953

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Posted - 2013.02.18 16:11:00 -
[2] - Quote
I hope you like these changes :D CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP Fozzie
C C P C C P Alliance
4130

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Posted - 2013.02.18 16:11:00 -
[3] - Quote
Second!
Drag and drop in fleets is a great change, and also:
Quote:Logs in the Notifications and Log window are not cleared anymore on session change, so you can try to figure out what the hell happened when you got podded without having to find the log file for the fight
Team PE are heroes as always. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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CCP Guard
C C P C C P Alliance
3312

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Posted - 2013.02.18 16:17:00 -
[4] - Quote
CCP Fozzie wrote:Second! Drag and drop in fleets is a great change, and also: Quote:Logs in the Notifications and Log window are not cleared anymore on session change, so you can try to figure out what the hell happened when you got podded without having to find the log file for the fight Team PE are heroes as always.
This is indeed also a wonderful change. I wish I could drag it and drop it into my heart where it belongs <3 CCP Guard | EVE Community Developer |-á@ccp_guard |
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CCP RedDawn
C C P C C P Alliance
309

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Posted - 2013.02.18 16:28:00 -
[5] - Quote
Fleet, you fools! .... best devblog title ever. Team (I'm not telling) |
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CCP Explorer
C C P C C P Alliance
1408

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Posted - 2013.02.18 16:42:00 -
[6] - Quote
CCP karkur wrote:I hope you like these changes  One thing about this devblog makes me sad  My devblog titlemaster, CCP RedDawn, came with a GREAT title for this blog: " Fleet, you fools!", but it had to be changed to be more descriptive  "Fleet, you fools!" was the best idea!  Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Punkturis
C C P C C P Alliance
4565

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Posted - 2013.02.18 16:45:00 -
[7] - Quote
I love ever single one of these changes, great stuff!  Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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CCP karkur
C C P C C P Alliance
1964

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Posted - 2013.02.18 17:14:00 -
[8] - Quote
Dierdra Vaal wrote:Awesome! One question though:
Does the fleet membership view still refresh entirely (and as a result, reset it's scroll position) when someone leaves or joins the fleet? It gets really annoying have to constantly re-scroll to the part you want to see. Nope... there were a few cases when that happened and I fixed them (should have mentioned that in the blog). Or, the list still refreshes, but finds it place after the refresh CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
1966

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Posted - 2013.02.18 17:16:00 -
[9] - Quote
theDisto wrote:While you are working on the fleet interface, are there any plans to make the whole hierarchy tree selectable and therefore copyable into external applications? Currently you can only copy a single line at a time unlike directional scan and various other windows.
Also do you plan on fixing the forever bug of wing commanders not receiving the boosts from the FC position. (only passes them, doesn't get them himself)
I realize the former is probably easier to fix then the latter. The first one should be fairly easy, let's see what I can do with that. The second one I don't really know enough about to comment on that. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
1966

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Posted - 2013.02.18 17:23:00 -
[10] - Quote
Bloodpetal wrote:I love this ! I'm having deja vu, wasn't something about this already devblogged recently?? Am I from the future?  You are from the future!
(although I did write a forum post about this, but we figured it was devblog worthy stuff ) CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP Guard
C C P C C P Alliance
3317

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Posted - 2013.02.18 17:28:00 -
[11] - Quote
Note that tonight is the last night you'll get the chance to use that five-deep drop-down menu so fleet up and make the most of it! CCP Guard | EVE Community Developer |-á@ccp_guard |
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CCP karkur
C C P C C P Alliance
1971

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Posted - 2013.02.18 17:31:00 -
[12] - Quote
CCP Guard wrote:Note that tonight is the last night you'll get the chance to use that five deep drop down menu so fleet up and make the most of it! Lies... I didn't remove it  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP Guard
C C P C C P Alliance
3317

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Posted - 2013.02.18 17:33:00 -
[13] - Quote
CCP karkur wrote:CCP Guard wrote:Note that tonight is the last night you'll get the chance to use that five deep drop down menu so fleet up and make the most of it! Lies... I didn't remove it 
PHEW!
Panic averted. CCP Guard | EVE Community Developer |-á@ccp_guard |
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CCP Explorer
C C P C C P Alliance
1409

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Posted - 2013.02.18 17:39:00 -
[14] - Quote
Hashi Lebwohl wrote:Similar to the green highlight for youself in fleet could you help Wing and fleet commanders identify those individuals in the wing/fleet that have leadership 5 - say highlight them in blue. This would really help in full fleets where a squad has 10 members but nobody has taken the squad commander position. You could then put someone into command immediately rather than search through the fleet composition for the squad member with the right skill. You are not supposed to know other characters' skills; unless you get their explicit approval, such as by them giving you an EVE API key. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP karkur
C C P C C P Alliance
1972

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Posted - 2013.02.18 17:51:00 -
[15] - Quote
Vincent Athena wrote:I want to make sure I understand... If I want to replace a squad commander, its a two move process? First remove the old commander, then drop in the new one? I cannot drop the new one in the squad commander position and have the old one pop out?
And I like the "save fleet setup" idea. Be able to save the fleet with a name, advert, who can join, number of wings and squads, their names, voice options, and if free move is on. Then be able to select: Create "Vincent's sleeper killing fleet" and its all there. Yes, just like it was before, except 2 drag/drops rather then 2 5-layer right click menus 
And I actually like the "save fleet setup" idea  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
1979

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Posted - 2013.02.18 18:17:00 -
[16] - Quote
Dr Ogres wrote:dear CCP karkur,
I love you. please father my children.
Thanks, Dr Ogres
don't like your kids anymore, trying to rid of them? CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
1979

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Posted - 2013.02.18 18:18:00 -
[17] - Quote
Sentient Blade wrote:So my question is will the fleet window freeze when you are dragging people? Or otherwise prevent a situation where third party actions in the fleet (such as joining it, or moving squads) won't move the list from under you and end up dropping a random person into wing command etc.
For example, if you have Wing 1 + 2 and you're trying to drop someone into Squad commander of Wing 2, but someone in Wing 1 jumps into a squad, everything in the list moves down one, and your cursor is now over the Wing commander position instead. No, it does not freeze, but it should not scroll all the way back up like it did in some cases before. If this does become a problem, we'll deal with it  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
1979

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Posted - 2013.02.18 18:23:00 -
[18] - Quote
Grideris wrote:. Mind you, the drag/drop thing if it works from the fleet composition window for individuals should fix most of the issue as you can sort by skill levels. It does work from the fleet comp window 
Grideris wrote:. Dev Blog wrote:I think it would be super cool if it was possible to mass-move members, for example to select and drag all the logistic pilots in the fleet composition window and drop them in a squad, but that improvement will have to wait for now. If you do this, I will be happy forever. Literally. Though then again, these changes are already going to make me happy forever. Literally. Another thing that would make me super happy is if the fleet composition window showed which squad/wing a member is in. Even better would be a "jump to" option that would move the window to that member and highlight them (as if you had selected them). I want to do the mass move thingy, but it's going to be a lot more work, so we'll see what happens  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP Explorer
C C P C C P Alliance
1411

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Posted - 2013.02.18 18:25:00 -
[19] - Quote
Grideris wrote:CCP Explorer wrote:Hashi Lebwohl wrote:Similar to the green highlight for youself in fleet could you help Wing and fleet commanders identify those individuals in the wing/fleet that have leadership 5 - say highlight them in blue. This would really help in full fleets where a squad has 10 members but nobody has taken the squad commander position. You could then put someone into command immediately rather than search through the fleet composition for the squad member with the right skill. You are not supposed to know other characters' skills; unless you get their explicit approval, such as by them giving you an EVE API key. There is an exception to this it seems. The Fleet Composition window shows the Leadership/Wing Command/Fleet Command levels for any subordinates in your fleet (squad commander can see squad, wing commander wing, Boss/Fleet Commander everyone). As such, Implementing the change suggested wouldn't be adding any new information previously unobtainable; just makes it slightly easier to see. Mind you, the drag/drop thing if it works from the fleet composition window for individuals should fix most of the issue as you can sort by skill levels. That what window? Seriously, I didn't know this window existed and it goes against some of the basic general principles of "fog of war" and privacy we follow Ah, well, one always learns something new every day. Thanks for the correction. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
1412

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Posted - 2013.02.18 18:43:00 -
[20] - Quote
Alice Katsuko wrote:It doesn't go against privacy or fog of war principles. A player should give up a certain amount of privacy by joining a fleet, and in this case the loss isn't substantial and is fully voluntary. If a player doesn't want the fleet boss to know what he is flying, he should not be in fleet in the first place. Part of privacy is knowing when you give up privacy and what you give away.
Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
1412

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Posted - 2013.02.18 18:45:00 -
[21] - Quote
Atomic Option wrote:CCP Explorer wrote:Hashi Lebwohl wrote:Similar to the green highlight for youself in fleet could you help Wing and fleet commanders identify those individuals in the wing/fleet that have leadership 5 - say highlight them in blue. This would really help in full fleets where a squad has 10 members but nobody has taken the squad commander position. You could then put someone into command immediately rather than search through the fleet composition for the squad member with the right skill. You are in general not supposed to know other characters' skills; unless you get their explicit approval, such as by them giving you an EVE API key. Edit: Correction regarding the fleet composition window here https://forums.eveonline.com/default.aspx?g=posts&m=2632802#post2632802 There's an exception to this in making your certificates public (doesn't tell exact skills but implys the minimums for the cert). Could that functionality be based off of public leadership certificates? That's not an exception; I mentioned an EVE API key as an example ("such as by them giving you an EVE API key") and the certificate system (and medals) is another example where you decide to make the information available. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP karkur
C C P C C P Alliance
1989

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Posted - 2013.02.18 19:14:00 -
[22] - Quote
Sephira Galamore wrote:CCP karkur wrote:I want to do the mass move thingy, but it's going to be a lot more work, so we'll see what happens  Well, what is gonna happen when you mass-drag characters as per tomorrows patch? Will the fleet window simply reject it, like the Search in People&Places? I noticed, right now, you can multi-drag people into formatted text fields as links, into chat channels to invite them and into EveMail address fields. it will just take the first character in the list and add him/her CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
1992

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Posted - 2013.02.18 19:17:00 -
[23] - Quote
Noriko Mai wrote:Quote:This will for example allow you to easily see how damaged your weapons and crystals are while docked Hoolllyyy mother of... is this a joke or something? but only the crystals/modules you have currently fitted CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP Fozzie
C C P C C P Alliance
4150

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Posted - 2013.02.18 19:31:00 -
[24] - Quote
Tara Tyrael wrote:so... did you fix error with wing commander not getting bonuses from fleet commander?
That hasn't been fixed in 1.1. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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CCP karkur
C C P C C P Alliance
1996

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Posted - 2013.02.18 20:22:00 -
[25] - Quote
Bienator II wrote:CCP karkur wrote:Noriko Mai wrote:Quote:This will for example allow you to easily see how damaged your weapons and crystals are while docked Hoolllyyy mother of... is this a joke or something? but only the crystals/modules you have currently fitted reduces the crystal management pain by 50%, but it still hurts! that was actually possible before... by doing show info on the crystal, then you would have the damage in the attributes tab CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
1996

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Posted - 2013.02.18 21:48:00 -
[26] - Quote
Ranshe wrote:Fleet UI improvements are a plus.
On a related note - there's an easy thing to improve in the Fleet Composition window - it's already a grid, so could it be enabled to "select all"?
So I can do ctrl-a and then copy everything with a single ctrl-c. I can already copy it row by row, but that's not easy when the fleet gets bigger.
The Fleet Composition window doesn't have many uses apart from telling who, where and in what, and that would make life a bit easier. Don't select anything and do ctrl+c, should copy all the rows  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
1996

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Posted - 2013.02.18 21:49:00 -
[27] - Quote
Marlona Sky wrote:CCP Guard wrote:Note that tonight is the last night you'll get the chance to use that five-deep drop-down menu so fleet up and make the most of it! Are there other efforts being done to free us of other drop down menu madness? Some... But nothing we are ready to talk about right now CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2002

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Posted - 2013.02.19 01:53:00 -
[28] - Quote
Beaver Retriever wrote:I wonder what happens if you try to drag a DUST person into wing command. good point... I wonder about that too  will check it out tomorrow, and fix if needed  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2009

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Posted - 2013.02.19 11:29:00 -
[29] - Quote
Aineko Macx wrote:I'm not reading anywhere that I'll be able to move myself in fleet even when just a regular squad member, which is allowed via menus. An oversight maybe? Nah:
me in the devblog wrote:when free move is on, anyone can move themselves in any squad, but cannot appoint themself as Wing or Fleet Commander (unless the rules listed above allow them that) CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2014

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Posted - 2013.02.19 23:53:00 -
[30] - Quote
Caldari 5 wrote:Tiny Soldier wrote:also think that if your going to implement drag and drop, then you should make hierarchy mode default
thank you for a great game Agreed, hierarchy mode default would make things easier, especially for newer players that don't really understand chain of command due to the current default flat mode. True... I didn't mention it in the blog but the hierarchy view is now the default  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2019

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Posted - 2013.02.20 11:01:00 -
[31] - Quote
Beaver Retriever wrote:CCP karkur wrote:Beaver Retriever wrote:I wonder what happens if you try to drag a DUST person into wing command. good point... I wonder about that too  will check it out tomorrow, and fix if needed  Quote: Patch notes for EVE Online: Retribution 1.1.1 It is no longer possible to attempt to invite a DUST 514 Mercenaries to an EVE Online fleet by dragging their portrait into an open fleet eheheheh  yeah, nicely spotted, thanks  You could actually never get a Dust guy in your fleet, but the invitation was sent and then it just timed out (but reserved the spot until then which was bad) CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2019

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Posted - 2013.02.20 16:16:00 -
[32] - Quote
Chi'Nane T'Kal wrote:CCP karkur wrote:Caldari 5 wrote:Tiny Soldier wrote:also think that if your going to implement drag and drop, then you should make hierarchy mode default
thank you for a great game Agreed, hierarchy mode default would make things easier, especially for newer players that don't really understand chain of command due to the current default flat mode. True... I didn't mention it in the blog but the hierarchy view is now the default  Can flat mode also be enabled in the fleet window? As nice as hoerarchy view and drag&drop is, it consumes quite a bit more space now. Yes... click the menu icon in the top left corner and select "view as flat list" in the menu  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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