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Thread Statistics | Show CCP posts - 1 post(s) |

Nicolo da'Vicenza
Air
3156
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Posted - 2013.02.19 18:01:00 -
[31] - Quote
LHA Tarawa wrote:Nicolo da'Vicenza wrote:"Multiple playstyles" in this case meaning "isk farm so i can play for free" and "grind isk and quit 3 months later" playstyles. Carebear catering has been the closest thing to bring CCP to financial ruin - undoing the damage this has caused will take patience and work. Play for free is only possible if someone else is paying extra for it. Every subscribed account ( after the first 51 free days) is paid for by someone. Exactly, we need to concentrate on the features that get those players who 'pay extra' to keep on 'paying extra', whether that's PVP, suicide ganking, sov warfare or any other form of emergent content. |

Vaerah Vahrokha
Vahrokh Consulting
3840
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Posted - 2013.02.19 18:36:00 -
[32] - Quote
Wescro wrote:An intelligent player is always safe, in high sec, low or null. At the moment high sec is the place for lazier players who either don't want to be attentive or don't want to adapt to their circumstances by fitting properly, or not autopiloting, or scouting their freighters route for possible gankers. The gankers/bumpers et all have to play actively, and CCP nerfs their rewards while buffing the rewards of the lazy and the afk. What do they expect this will do? You can only imagine more afk and less active play. That's a pretty disastrous future in my opinion. No wonder miner ganking is at historic lows.
Mining ganking is at historic lows because they were NOT in for the PvP but only for farming intact armor plates. Now that 90% are using Retrievers, they are still well gankable but don't drop the golden eggs any more and the "real PvP" (if you call it that) excuse has dropped like a cold hard stone in the ocean. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
3840
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Posted - 2013.02.19 18:42:00 -
[33] - Quote
Nicolo da'Vicenza wrote:LHA Tarawa wrote:Nicolo da'Vicenza wrote:"Multiple playstyles" in this case meaning "isk farm so i can play for free" and "grind isk and quit 3 months later" playstyles. Carebear catering has been the closest thing to bring CCP to financial ruin - undoing the damage this has caused will take patience and work. Play for free is only possible if someone else is paying extra for it. Every subscribed account ( after the first 51 free days) is paid for by someone. Exactly, we need to concentrate on the features that get those players who 'pay extra' to keep on 'paying extra', whether that's PVP, suicide ganking, sov warfare or any other form of emergent content.
CCP see a bit farter than you. They can't "copy" modern business models because the playerbase clearly has shown them they don't want payware features.
So they copy another business model: the increased turnover of disposable players, a la GW2. CCP will just farm new players who will quit fast paying about 1 box, while ArenaNET is content with them buying 1 real game box.
Once the new player has paid their 40-60 bucks they can go to hell and be replaced, while the "vets" keep staying and don't suffer such programmed turnover. In a world in crysis, in a world of free to play MMOs, the "disposable new player with his 40 bucks" is the only way for a game to survive to see the end of the tunnel.
So, yes, the game will have a fast turnover, "useless" hi sec full of 40 buck people who try EvE and mostly leave, while the rest of EvE will stay what's always been. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

fukier
RISE of LEGION
839
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Posted - 2013.02.19 18:46:00 -
[34] - Quote
am i the only one who finds it interesting that the people complaining about the dueling system are null sec carebear/ gankers/scammers? At the end of the game both the pawn and the Queen go in the same box. |

EI Digin
Dreddit Test Alliance Please Ignore
487
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Posted - 2013.02.19 18:47:00 -
[35] - Quote
LHA Tarawa wrote:Play for free is only possible if someone else is paying extra for it. Every subscribed account ( after the first 51 free days) is paid for by someone. Plexes on the isk market will eventually be purchased. If there were less "carebears" chasing plexes each month then the price could be cheaper for people who are willing to play the game the way it was meant to be played. Highsec plex-chasers would be replaced by people more willing to spend money on the game because they're more involved in it. That's a good thing.
LHA Tarawa wrote:EVE is about whatever each individual player wants it to be about for them. No play style is more "valid" than any other. You're right. Your play style is no more valid than my play style. That means you should not be able to encroach on my play style by evading mechanics put into the game to my benefit, continuously demand and somehow receive changes to the game to prevent anything you dislike caused by my play style, and abuse unfair and unbalanced benefits which make my play style redundant.
Take your own advice. Don't encroach on other people's play style. It's no more "valid" than anyone else's. |

Aramatheia
European Nuthouse
98
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Posted - 2013.02.19 18:54:00 -
[36] - Quote
Quote:Perhaps miners will be able to call CONCORD to their grid at the first sign of suspicious activity?
this should incur a negative standings hit if nothing happens, something like calling the police then hanging up, maybe a strike system and if you troll concord enough they blow you up lol. |

Nicolo da'Vicenza
Air
3156
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Posted - 2013.02.19 18:56:00 -
[37] - Quote
Vaerah Vahrokha wrote:Nicolo da'Vicenza wrote:LHA Tarawa wrote:Nicolo da'Vicenza wrote:"Multiple playstyles" in this case meaning "isk farm so i can play for free" and "grind isk and quit 3 months later" playstyles. Carebear catering has been the closest thing to bring CCP to financial ruin - undoing the damage this has caused will take patience and work. Play for free is only possible if someone else is paying extra for it. Every subscribed account ( after the first 51 free days) is paid for by someone. Exactly, we need to concentrate on the features that get those players who 'pay extra' to keep on 'paying extra', whether that's PVP, suicide ganking, sov warfare or any other form of emergent content. CCP see a bit farter than you. Indeed.
Vaerah Vahrokha wrote:They can't "copy" modern business models because the playerbase clearly has shown them they don't want payware features.
So they copy another business model: the increased turnover of disposable players, a la GW2. CCP will just farm new players who will quit fast paying about 1 box, while ArenaNET is content with them buying 1 real game box.
Once the new player has paid their 40-60 bucks they can go to hell and be replaced, while the "vets" keep staying and don't suffer such programmed turnover. In a world in crysis, in a world of free to play MMOs, the "disposable new player with his 40 bucks" is the only way for a game to survive to see the end of the tunnel.
So, yes, the game will have a fast turnover, "useless" hi sec full of 40 buck people who try EvE and mostly leave, while the rest of EvE will stay what's always been. "Don't remove the smothering blankets that stifle emergent content from EVE because improving the lot of newbies and casuals as anything other then a quick cash injection to CCP is a waste of time, it's all about catering to the multibox ice miners' risk free playstype". At least these arguments are becoming more honest. |

Sariah Kion
School of Applied Knowledge Caldari State
175
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Posted - 2013.02.19 18:56:00 -
[38] - Quote
EI Digin wrote:LHA Tarawa wrote:Play for free is only possible if someone else is paying extra for it. Every subscribed account ( after the first 51 free days) is paid for by someone. Plexes on the isk market will eventually be purchased. If there were less "carebears" chasing plexes each month then the price could be cheaper for people who are willing to play the game the way it was meant to be played. Highsec plex-chasers would be replaced by people more willing to spend money on the game because they're more involved in it. That's a good thing. LHA Tarawa wrote:EVE is about whatever each individual player wants it to be about for them. No play style is more "valid" than any other. You're right. Your play style is no more valid than my play style. That means you should not be able to encroach on my play style by evading mechanics put into the game to my benefit, continuously demand and somehow receive changes to the game to prevent anything you dislike caused by my play style, and abuse unfair and unbalanced benefits which make my play style redundant. Take your own advice. Don't encroach on other people's play style. It's no more "valid" than anyone else's.
Yea. There is little doubt the loudest complaints are coming from self serving interests from 0.0 carebear land.
I mean, how can anyone not read this and see its full of narcissistic self interest wrapped up in a convenient "Im concerned for the game" false argument. Librarian and Exotic Dancer Extraordinaire Champion of the Working Men and Women of Empire Space Anti-Null Sec Opium Den Movement *President* Not the woman high sec wants but the Woman high sec needs. A modern girl for a modern world. |

Freyja Asynjur
Folkvangr Unknown Phenomena
16
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Posted - 2013.02.19 19:08:00 -
[39] - Quote
Something's true is that even before all those changes, the balance was already largely in favor of the "victims", and now, even with a massive bias for them, well,... they still die.
That said, you can't see those changes as bad if you're actually playing in HS. As far as I'm concerned, they made HS more fun, by providing more opportunities to interact with more dynamic, aggressive players.
I'm looking forward to duels (which are nothing more than the old can flip duels with an official mechanism) to provide more ways to trigger series of events. https://twitter.com/folkvangrcorp GÇö Freyja's space log. |

Dersen Lowery
Laurentson INC StructureDamage
428
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Posted - 2013.02.19 19:22:00 -
[40] - Quote
The post doesn't live up to the title.
Looking at the big picture:
The old crimewatch system was so complicated that CCP had to contract out to another firm to sort it all out. That does not help the game, it just leaves a bunch of baffling, counter-intuitive traps lying around for new players. The new system is cleaner and simpler and less of a load on the servers. It's better at lining intention up with consequence, which is a good thing: it means that new PVPers and new bears are less likely to WTF over some completely bizarre effect of their actions.
The insurance nerf and the mining barge rebalance come after the buff to destroyers--twice, now, because they got another pass during tiericide, the buff to hybrids, and the introduction of tier 3 (soon, "attack") BCs. Viewed that way, they're just finishing a wholesale rebalance. It's not a slippery slope to perfect safety, it's just the yang to the yin of a massive buff to cheap DPS. Expect haulers to get enhanced defenses as well, and that will probably be the end of that.
Given that CCP is moving away from having NPCs provide goods and services, I imagine that highsec particularly, and empire space generally, are going to change in a way that does not lead to a safer, easier high sec, but which does lead to a better, more engaging game. It may take them several releases to get there, but it's pretty clear that they want players to be in control of the means of production, not relying on implausibly cheap and infinitely safe NPC stations.
Malcanis for CSM 8 |
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Vaerah Vahrokha
Vahrokh Consulting
3840
|
Posted - 2013.02.19 19:27:00 -
[41] - Quote
Nicolo da'Vicenza wrote:"Don't remove the smothering blankets that stifle emergent content from EVE because improving the lot of newbies and casuals as anything other then a quick cash injection to CCP is a waste of time, it's all about catering to the multibox ice miners' risk free playstyle". At least these arguments are becoming more honest.
Feel free to dig in my posts history, I have been "more honest" since a long while. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

March rabbit
player corp n1
553
|
Posted - 2013.02.20 09:25:00 -
[42] - Quote
Irongut wrote:...never exerience the joys of low sec or the agony and ecstasy of holding space in 0.0.
while BDSM is really interesting and exciting kind of XXX-rated activities it's not that everyone would enjoy playing passive role in this process. Active role is not for everyone too. |

Mon Diddies
Ascendancy. Li3 Federation
0
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Posted - 2013.02.20 09:34:00 -
[43] - Quote
Just stay in high sec , we have null covered. There is nothing out there, so don't bother coming out. |

Poetic Stanziel
Fweddit I Whip My Slaves Back and Forth
1716
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Posted - 2013.02.20 09:39:00 -
[44] - Quote
Mon Diddies wrote:Just stay in high sec , we have null covered. There is nothing out there, so don't bother coming out. Just you and your pals, Space Monkey's.
Amarr Militia - Fweddit - http://fweddit.com Poetic Discourse - http://poeticstanziel.blogspot.com |

Solomar Espersei
Quality Assurance The Marmite Collective
348
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Posted - 2013.02.20 19:09:00 -
[45] - Quote
No, no, no don't just stay out there in the Land of the Big Blue Doughnut, feel free to come on back to "perfectly safe" high sec and AFK in freighters and such. We'll keep thinning your herd for you so that the real null bears stay strong and healthy. It's the circle of life sort of thing. Quality Assurance
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FloppieTheBanjoClown
The Skunkworks
2822
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Posted - 2013.02.20 22:13:00 -
[46] - Quote
Poetic Stanziel wrote:from http://poeticstanziel.blogspot.ca/2013/02/the-highsec-big-picture.htmlIf CCP wants to make a big overall change to highsec, they'd best do it at a trickle. Small changes that are easily accepted as no big deal, because it's, after all, just a small change. What do all the small changes add up to though? Mining barge buffs? No big deal. It's just a small change, you can still gank miners, it's just a little harder now, a little more expensive. Removing insurance on highsec ganks? No big deal. It's just a small change. Gankers should only be profiting on their kills, not the loss of their ships. CONCORD warp disrupting you from across a system, the moment you open fire. No big deal. It's just a small change. Gankers should only be able to kill on a single grid. The Crimewatch suspect flag. No big deal. It's just a small change, sure it's harder to make a living on highsec PvP due to suspect flagging when looting the booty. Nobody liked freighter ganking anyhow. The killright system? No big deal. It's just a small change. Dirty pirates deserve to be free-for-alled by everyone in a system. Their life should be tougher. The dueling system? No big deal. Sure it's consensual PvP, but it's a small change, and outside parties can still get involved.
- Mining barge buffs were the only thing on this list I actively argued against. They were perfectly capable of being tanked before, the problem was that miners were opting for yield over tank so frequently that it seemed like there were no properly-tanked exhumers in space. The truth is, I could tank a hulk pre-buff to within 5k EHP of the current standard mackinaw tank fits.
- Removing insurance. This was logical and should be done on both concord actions and self destructs.
- System-wide concord warp disruption exists because of the boomerang maneuver.
- Suspect flags are fun. If you're freighter ganking, just use a disposable alt to drop goods into a can the freighter pilot can pull from without going suspect. Problem solved.
- Killrights are a joke, but make for great fun with carebears misuse their safeties.
- Dueling is wonderful. Don't touch it, I have big plans for it. Founding member of the Belligerent Undesirables movement. |
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