Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Lyris Nairn
GoonWaffe Goonswarm Federation
2339
|
Posted - 2011.10.13 17:46:00 -
[31] - Quote
Cydori wrote:Lyris Nairn wrote:Large and cohesive changes will never happen in this MMO, any other MMO, or any other business. Changes occur in increments so that they can individually be documented and analysed by the numbers guys whose job it is to make charts and graphs about things to do with the company's income and how any changes to income reflect changes in business model. Large changes never happen in EVE? Since when? On a more serious note, I know changes are generally going to happen in iterations, which is a good thing. It is entirely possible for a cohesive planGÇölet's call it Situation BGÇöto be theoretically and demonstrably superior to the initial scenario in which one finds oneself. Let's call that initial state Situation A. For the sake of a clear point, let us presume that fully implementing Situation B will result in a 25% increase to total subscriptions for your MMO. It is also entirely possible for Situation B to be composed of several elements: let's call those, for the sake of brevity, Component A, Component B, Component C, and Component D. Also for the sake of simplicity, let us assume that these components of Situation B shall be introduced in increments according to alphabetical order, over the course of a proposed one-year deployment rather than all at once.
T = 0 : Situation A GÇö Subscription Numbers = 100%
T + 90 : Deploy Component A GÇö Subscription Numbers = 110%
T + 180 : Deploy Component B GÇö Subscription Numbers = 95%
T + 270 : Deploy Component C GÇö Subscription Numbers = 85%
T + 360 : Deploy Component D GÇö Subscription Numbers = 120%
Sounds all well and good, yes? Well, no. Because the plan is being deployed in increments, Component D never gets deployed because at T + 270 it is very obvious that the roll-out of Situation B is a flop. It gets abandoned in lieu of trying some other thing that won't cut revenues by 15% with a clear trend towards losing even more income. |
Tanya Powers
Science and Trade Institute Caldari State
18
|
Posted - 2011.10.13 18:02:00 -
[32] - Quote
Lyris Nairn wrote:I don't think you have much experience in this game. Name me a ship, and I'll give you some fittings for it.
Diemost - armor fit OC
Tell me how much you guys love those in your fleets
|
|
Chribba
Otherworld Enterprises Otherworld Empire
503
|
Posted - 2011.10.13 18:03:00 -
[33] - Quote
mmm rocks
/c
|
|
Lyris Nairn
GoonWaffe Goonswarm Federation
2344
|
Posted - 2011.10.13 18:03:00 -
[34] - Quote
Tanya Powers wrote:Lyris Nairn wrote:I don't think you have much experience in this game. Name me a ship, and I'll give you some fittings for it. Diemost - armor fit OC Tell me how much you guys love those in your fleets Deimos is unironically very useful in certain "activities" which are sometimes very "profitable". |
Tanya Powers
Science and Trade Institute Caldari State
18
|
Posted - 2011.10.13 18:12:00 -
[35] - Quote
Lyris Nairn wrote:Tanya Powers wrote:Lyris Nairn wrote:I don't think you have much experience in this game. Name me a ship, and I'll give you some fittings for it. Diemost - armor fit OC Tell me how much you guys love those in your fleets Deimos is unironically very useful in certain "activities" which are sometimes very "profitable". e: Besides, even if the Deimos was useless there is a difference between "not useful at all" and "one trick pony".
Ho you loved my pony huh?
|
Lyris Nairn
GoonWaffe Goonswarm Federation
2350
|
Posted - 2011.10.13 18:33:00 -
[36] - Quote
I absolutely adore Rainbow Dash. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |