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Sorja
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Posted - 2005.07.30 23:10:00 -
[1]
We are having (or should be having) a fleet battle in V7-MID at the moment, and after 20 minutes we are still unable to activate our modules.
If the servers can't handle heavy load (and they can't) isn't time to restrict entrance to a system in a way we can actually play the game the way it is intended to?
I can't think of a fair solution at the moment, but having over 200 people spending their evening for a fleet battle and not being able to do nothing looks like a game breaking issue, isn't it?
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Balistic Void
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Posted - 2005.07.30 23:11:00 -
[2]
That far north is usually sparsely populated. Maybe CCP have given that area a "weak" node? As compared to 0.0 entrypoints and empire etc.
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Blacklight
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Posted - 2005.07.30 23:11:00 -
[3]
Eve = total joke.
No further comment.
Eve Blacklight Style
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Dogma2003
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Posted - 2005.07.30 23:12:00 -
[4]
can someone tell me if im still in local ... omg! *With a gun barrel between your teeth, you speak only in vowels.* |

Apoll
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Posted - 2005.07.30 23:13:00 -
[5]
I face it now. 25m stuck :) don't think server can hold that many in 1 place :)
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Demor
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Posted - 2005.07.30 23:13:00 -
[6]
Well CCP wanted more people in 0.0
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InosZorn
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Posted - 2005.07.30 23:13:00 -
[7]
whos primary?
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ElMonoDelMar
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Posted - 2005.07.30 23:14:00 -
[8]
This fleet battle is awesome. Instead of fighting, I'm using this lag time to take wicked screenies. 
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Voltex
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Posted - 2005.07.30 23:14:00 -
[9]
just give the weak nodes to the empire systems with not much activty and give the strongest nodes to the 0.0s that in the past have had BIG fleet battles. Or just upgrade the server.
'Your 250mm Carbide completely misses Guristas Annihilator, Doing 0 damage'
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Blacklight
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Posted - 2005.07.30 23:15:00 -
[10]
Just get some hardware that can handle the bloody game. No rocket science required here.
Eve Blacklight Style
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Leno
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Posted - 2005.07.30 23:15:00 -
[11]
well considering u guys knew this before u all came up there, maybe u should have avoided making a total huge blob war?
I mean if it could handle it great, but u all knew damn well it couldnt ---------------
RIP - Smoske, My Friend
Coasterbrian > babies are good, especially raw Coasterbrian > soft and crunchy at |

Drakma
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Posted - 2005.07.30 23:16:00 -
[12]
Originally by: Blacklight Just get some hardware that can handle the bloody game. No rocket science required here.
Please enlighten us on how you would do it differently.
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Aryth
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Posted - 2005.07.30 23:17:00 -
[13]
Anyone wanna go out drinking and come back monday when the fight starts back up again?
"We demand ridgedly defined areas of doubt and uncertainty." |

Leno
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Posted - 2005.07.30 23:17:00 -
[14]
Originally by: Blacklight Just get some hardware that can handle the bloody game. No rocket science required here.
im sure they would be happy too if it is even possible/affordable for a small icelandic company to do. I mean come on u think they are TRYING to make it crappy? ---------------
RIP - Smoske, My Friend
Coasterbrian > babies are good, especially raw Coasterbrian > soft and crunchy at |

YodaMasterJedi
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Posted - 2005.07.30 23:17:00 -
[15]
Originally by: Blacklight Just get some hardware that can handle the bloody game. No rocket science required here.
agreed....... 
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Balistic Void
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Posted - 2005.07.30 23:19:00 -
[16]
Maybe it's also a software problem?
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Aryth
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Posted - 2005.07.30 23:20:00 -
[17]
OPk lets just turn this into a text based fleet fight.
Boom i just killed someone who was it?
"We demand ridgedly defined areas of doubt and uncertainty." |

Blacklight
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Posted - 2005.07.30 23:22:00 -
[18]
Originally by: Aryth OPk lets just turn this into a text based fleet fight.
Boom i just killed someone who was it?
/aims 6 T2 1400's at Yodamasterjedi and unleashes wtfpwningsinglevolleyoopsImayhavemisseddamage!
Eve Blacklight Style
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Alasse Cuthalion
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Posted - 2005.07.30 23:23:00 -
[19]
/me aims at the servers...
BOOM HEADSHOT!
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Alasse Cuthalion
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Posted - 2005.07.30 23:26:00 -
[20]
Originally by: Blacklight
Originally by: Aryth OPk lets just turn this into a text based fleet fight.
Boom i just killed someone who was it?
/aims 6 T2 1400's at Yodamasterjedi and unleashes wtfpwningsinglevolleyoopsImayhavemisseddamage!
That's complete lies, we already know you lost your ship :)
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Sorja
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Posted - 2005.07.30 23:26:00 -
[21]
Load handling is no trivial task. If it is not possible to have big fleet battles, I think a system should be thought off to limit the size of fleets, while I have no idea how to do it but some brainstorming should come up with solutions.
It's not a question about who blobs who, it's a question about playability.
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Blacklight
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Posted - 2005.07.30 23:30:00 -
[22]
Originally by: Alasse Cuthalion
Originally by: Blacklight
Originally by: Aryth OPk lets just turn this into a text based fleet fight.
Boom i just killed someone who was it?
/aims 6 T2 1400's at Yodamasterjedi and unleashes wtfpwningsinglevolleyoopsImayhavemisseddamage!
That's complete lies, we already know you lost your ship :)
lol I know but I want to go buy another and go back!
Eve Blacklight Style
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Fillmeup
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Posted - 2005.07.30 23:52:00 -
[23]
I thought one of the things that the new server structure introuced was dynamic load balancing or whatever .... 
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Drilla
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Posted - 2005.07.30 23:53:00 -
[24]
Blacklight wets his pants - so said my magic 8ball.
EVE System Security - Killboard (still early alpha) |

Hllaxiu
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Posted - 2005.07.31 00:10:00 -
[25]
Originally by: Sorja
If the servers can't handle heavy load (and they can't) isn't time to restrict entrance to a system in a way we can actually play the game the way it is intended to?
"You are unable to activate the jumpgate due to too many players being in the next system. Please try again later." On TS: Pilot: %#$% we hit the limit! FC: we got 20 in, they still have 80! WARP WARP WARP! Ceptor Pilot [CORPA] has started trying to warp scamble the battleship "Some Alliance FC" [CORPB] ... "Ceptor Pilot [CORPA] has started trying to warp scamble the Capsule "FC's Capsule" [CORPB]" Pilot: I got in!
Proud member of Elite Academy. |

Balistic Void
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Posted - 2005.07.31 00:20:00 -
[26]
When CCP talk about "dynamic load balancing" I think they mean that they can reconfigure nodes over downtime, not that it does it "on the fly". Also nodes do not correspond to individual systems. Sometimes I've been disconnected because of a node going offline but my gangmates are still working fine in system. This is all a vaguely educated guess ofc...
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Exile Devaltos
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Posted - 2005.07.31 00:29:00 -
[27]
Play SWG or WoW ffs, everytime there are more than 20 people firing at each other, the game lags crazy. EVE is heaven compared to all the other MMOs...
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Sobeseki Pawi
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Posted - 2005.07.31 00:35:00 -
[28]
A limit of 10 would be perfect hehe 
~Sobe
Captain Cutie, Razor's Kiss
Combat Pilot and looking for a corp? Check AGSYN out here |

YodaMasterJedi
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Posted - 2005.07.31 00:36:00 -
[29]
Edited by: YodaMasterJedi on 31/07/2005 00:38:02
Originally by: Blacklight
Originally by: Aryth OPk lets just turn this into a text based fleet fight.
Boom i just killed someone who was it?
/aims 6 T2 1400's at Yodamasterjedi and unleashes wtfpwningsinglevolleyoopsImayhavemisseddamage!
IM ON YOUR SIDE YOU JACKASS!!! ROFL      
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Syrec
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Posted - 2005.07.31 01:12:00 -
[30]
Originally by: ElMonoDelMar This fleet battle is awesome. Instead of fighting, I'm using this lag time to take wicked screenies. 
haha  
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