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Anna Sheridan
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Posted - 2005.08.04 09:36:00 -
[31]
Originally by: Deja Thoris
Originally by: TWD Good luck killing 100k+ structure fast with 2 sniping battleships :p
Yeah, structure has uber resists
That's still the equivalent of 40-45k of tanked armor, more than enough time for the pilot to go take a coffee and warp away.
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corporal hicks
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Posted - 2005.08.04 09:44:00 -
[32]
All I can say is the poor guy did the wrong thing, having said that the ship was not scrambled it could have warped away np. the two snipping BS could not have killed it before it warped, no way it has 4k shields 21k armor and about 120k structure.
The guy also is not a pvp pilot in anyway and genrally runs 4 accounts ( think he is mad for that bit ), put it down to panic and forget about it, FIX does punish pilots who log off in combat but this pilot is as I said not a pvp jock in anyway.
" Stay Frosty "
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Farjung
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Posted - 2005.08.04 09:47:00 -
[33]
If only you'd had some scan probes ;).
(This is based on the assumption that the pvp timer is activated when someone fires on you even if you don't aggress back, which I think is correct? But I could be wrong.)
Someone really needs to keep me away from the Taranis |

corporal hicks
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Posted - 2005.08.04 09:51:00 -
[34]
Originally by: Farjung If only you'd had some scan probes ;).
(This is based on the assumption that the pvp timer is activated when someone fires on you even if you don't aggress back, which I think is correct? But I could be wrong.)
even with the freighter having instas and its long alignment to warp it would have got away as it did not have to wait at gates for aggro timer like the 2 bs would. really the logging is lame but as said he did log ( not system crash isp failure or the usual excuse ) people use he just logged. he could have escaped anyway and they still would never have gotten the kill unless they could scramble him.
" Stay Frosty "
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Albus
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Posted - 2005.08.04 10:05:00 -
[35]
Edited by: Albus on 04/08/2005 10:07:32 Edited by: Albus on 04/08/2005 10:06:44 Edited by: Albus on 04/08/2005 10:06:01 Edited by: Albus on 04/08/2005 10:04:52
Originally by: Farjung If only you'd had some scan probes ;).
(This is based on the assumption that the pvp timer is activated when someone fires on you even if you don't aggress back, which I think is correct? But I could be wrong.)
Yes, the PVP timer is activated when someone fires on you (otherwise it would not serve it's purpose, which is to stop people running and instantly logging.)
An interesitng question though, is whether it is possible for the PVP timer to be activated AFTER you have logged off, even if you had not been in combat prior to logging off? Ie, if you see hostiles and log off just before they engage, do you still end up with a PVP timer if they manage to engage before your ship warps, or is the type of timer used determined by your state at log off and not altered thereafter? I have no idea, needs some testing.
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corporal hicks
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Posted - 2005.08.04 10:10:00 -
[36]
Originally by: Albus Edited by: Albus on 04/08/2005 10:07:32 Edited by: Albus on 04/08/2005 10:06:44 Edited by: Albus on 04/08/2005 10:06:01 Edited by: Albus on 04/08/2005 10:04:52
Originally by: Farjung If only you'd had some scan probes ;).
(This is based on the assumption that the pvp timer is activated when someone fires on you even if you don't aggress back, which I think is correct? But I could be wrong.)
Yes, the PVP timer is activated when someone fires on you (otherwise it would not serve it's purpose, which is to stop people running and instantly logging.)
An interesitng question though, is whether it is possible for the PVP timer to be activated AFTER you have logged off, even if you had not been in combat prior to logging off? Ie, if you see hostiles and log off just before they engage, do you still end up with a PVP timer if they manage to engage before your ship warps, or is the type of timer used determined by your state at log off and not altered thereafter? I have no idea, needs some testing.
well the ship disappeared and reappeared in armor damage so either a he logged while clocked at the gate and there fore the pvp timer does not activate as he is not online at the first shot been fired or B he logged after the first shot but because he did not shoot himself the timer only applies if you shoot back.
" Stay Frosty "
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whejl
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Posted - 2005.08.04 10:29:00 -
[37]
Originally by: PaulAtreides
Originally by: TWD Good luck killing 100k+ structure fast with 2 sniping battleships :p
What he said. Close? I think not. Nice try though. 
On the other hand, imagine the repair cost if some of that hull goes away! 
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Farjung
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Posted - 2005.08.04 10:50:00 -
[38]
Edited by: Farjung on 04/08/2005 10:51:00
Originally by: Albus
Originally by: Farjung If only you'd had some scan probes ;).
(This is based on the assumption that the pvp timer is activated when someone fires on you even if you don't aggress back, which I think is correct? But I could be wrong.)
Yes, the PVP timer is activated when someone fires on you (otherwise it would not serve it's purpose, which is to stop people running and instantly logging.)
An interesitng question though, is whether it is possible for the PVP timer to be activated AFTER you have logged off, even if you had not been in combat prior to logging off? Ie, if you see hostiles and log off just before they engage, do you still end up with a PVP timer if they manage to engage before your ship warps, or is the type of timer used determined by your state at log off and not altered thereafter? I have no idea, needs some testing.
I half-tested this in an op a couple of weeks ago. Had an apoc sitting at a safe after we entered local, initiated the scan and he logged just after I had started the scan. 75 seconds later the scan revealed the location of his log-off safe, and I activated the ecm on my buzzard (the only vaguely hostile module I had fitted on my buzzard at the time) as soon as I came out of warp. The rest of the gang also warped to me, but they dropped out of warp just as his log-off timer expired and his ship disappeared so they didn't get a chance to shoot at him.
So, assuming that ECM counts as a hostile act that is sufficient to activate the pvp timer, no it isn't possible to find a ship that's under the usual shorter timer and kick him into the pvp timer. But like you say it would need to be tested properly to be proven conclusively.
Someone really needs to keep me away from the Taranis |

Farjung
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Posted - 2005.08.04 10:55:00 -
[39]
Originally by: corporal hicks
Originally by: Farjung If only you'd had some scan probes ;).
(This is based on the assumption that the pvp timer is activated when someone fires on you even if you don't aggress back, which I think is correct? But I could be wrong.)
even with the freighter having instas and its long alignment to warp it would have got away as it did not have to wait at gates for aggro timer like the 2 bs would. really the logging is lame but as said he did log ( not system crash isp failure or the usual excuse ) people use he just logged. he could have escaped anyway and they still would never have gotten the kill unless they could scramble him.
My point was that when he got shot and logged, he was under the influence of the pvp timer, so his ship would have stayed in space for 15 minutes after he logged, during which they could have found his automatically created log-off safe (dropping three 3AU probes at the gate would have done the trick as the automatically created safe is only 1,000,000 km away from where the person logs off) and ganked him.
Someone really needs to keep me away from the Taranis |

Apoll
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Posted - 2005.08.04 11:01:00 -
[40]
I think the Gods Unwanted guys need to do a petition ASAP. 
Another new cheat/exploit found. The ship had to go first to warp either way with or without the timers. And it takes a hell of a lot time to do.
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corporal hicks
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Posted - 2005.08.04 11:53:00 -
[41]
Originally by: Apoll I think the Gods Unwanted guys need to do a petition ASAP. 
Another new cheat/exploit found. The ship had to go first to warp either way with or without the timers. And it takes a hell of a lot time to do.
Nah it takes about 45 secs to do it and when it came back it had lost all its shileds and 25% armor so it had taken 10k damage in the space it needed to warp. remember they were using snipers with long range ammo so no exploit really happened, only thing is the log off, the ship was not scrambled and it could have escaped anyway.
" Stay Frosty "
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KIATolon
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Posted - 2005.08.04 11:55:00 -
[42]
So it's okay to log off if you panic, or if you have expensive cargo, or do you have to panic because you have expensive cargo to be able to log off and it's "ok".
Whether or not he could have or would have escaped is irrelevant. The dude logged. He should fly his posh freighter back, full of goodies, and self destruct it for the pirates.
Sorry to hear your kill was taken from you gods.
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Redblade
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Posted - 2005.08.04 12:01:00 -
[43]
About the logoff timer, got to test this yesterday as we scaned 2 ships that had loged in ss after a pvp engagement and sadly CCP have missed one small detail with it and that's if u manage to scan the ship down u better kill it before the original timer expires as it doesent restart even if u fire on the ship.
Pod seems to get a new timer after the ship have been destroyed tho.
Killboard |

Hellspawn666
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Posted - 2005.08.04 12:36:00 -
[44]
Edited by: Hellspawn666 on 04/08/2005 12:37:01 ...
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Hellspawn666
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Posted - 2005.08.04 12:37:00 -
[45]
Originally by: KIATolon So it's okay to log off if you panic, or if you have expensive cargo, or do you have to panic because you have expensive cargo to be able to log off and it's "ok".
Whether or not he could have or would have escaped is irrelevant. The dude logged. He should fly his posh freighter back, full of goodies, and self destruct it for the pirates.
Sorry to hear your kill was taken from you gods.
Dude dont be so harsh when people are not experieanced with pvp they panic and do stupid **** like this everyone makes mistatkes. Maybe if hed been in a fully fitted pvp bs and logged i might of *****ed but this isnt really a big deal dont make it one. People from every alliance used to log anyway i know this because i used to hunt in pretty much every alliances space and have experainced logs offs every time, but now it isnt an issue consideirng hte 15 minutes timer which is also bugged (my ship died 33 minutes after id logged at a safespot with no probs and 15 minutes after id last been aggressted), So if theyd really been after him theyd of had plenty of time to kil him.
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Mindlles
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Posted - 2005.08.04 13:01:00 -
[46]
Originally by: Hellspawn666
Originally by: KIATolon So it's okay to log off if you panic, or if you have expensive cargo, or do you have to panic because you have expensive cargo to be able to log off and it's "ok".
Whether or not he could have or would have escaped is irrelevant. The dude logged. He should fly his posh freighter back, full of goodies, and self destruct it for the pirates.
Sorry to hear your kill was taken from you gods.
Thx for a good post hellspawn, just what i planed to say, it aint ok to logg. But its more understandble then alot of "hardcore uber pvpers" that have logged when we have ganked them.
Dude dont be so harsh when people are not experieanced with pvp they panic and do stupid **** like this everyone makes mistatkes. Maybe if hed been in a fully fitted pvp bs and logged i might of *****ed but this isnt really a big deal dont make it one. People from every alliance used to log anyway i know this because i used to hunt in pretty much every alliances space and have experainced logs offs every time, but now it isnt an issue consideirng hte 15 minutes timer which is also bugged (my ship died 33 minutes after id logged at a safespot with no probs and 15 minutes after id last been aggressted), So if theyd really been after him theyd of had plenty of time to kil him.
http://ig.eve-fix.com/kb/pilot_detail.php?plt_id=59 |

Profess0r Mansechs0r
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Posted - 2005.08.04 13:37:00 -
[47]
Sorry, but I disagree, its never ok to log, under any circumstances.
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Harisdrop
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Posted - 2005.08.04 13:39:00 -
[48]
I am reading from the great Alliances that log off is bad!
Good thing PVP pilots dont do that! They are "initiating strategic military plans of aggression". They are not logging off to avoid an overwhelming fight!
Carebears that do it should be kicked!!!
-------------------------- If we all knew what was going to happen would it. |

Harisdrop
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Posted - 2005.08.04 13:49:00 -
[49]
lightstorm Quote: I believe it was around 15 minutes when the Dantumi system exploded with FIX alliance pilots and we had to warp to a safe.
OHHH the Horror!!! Run away you little snipers it would be soo unfair that a fleet would harm your ships. -------------------------- If we all knew what was going to happen would it. |

Admiral Pieg
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Posted - 2005.08.04 14:09:00 -
[50]
He travelled around without an escort? borderline insanity ftw?  ______________
Pod from above. |
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Liu Kaskakka
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Posted - 2005.08.04 14:17:00 -
[51]
Originally by: KIATolon Whether or not he could have or would have escaped is irrelevant. The dude logged. He should fly his posh freighter back, full of goodies, and self destruct it for the pirates.
I concur. And for the sake of the well-being of the community as a whole, I think he should bring another one to me so I could shoot it.
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corporal hicks
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Posted - 2005.08.04 14:26:00 -
[52]
was he scrambled: NO was there a chance the 2 snipers could kill him: NO Did they have the ability to warp scamble him: NO they probably did not. Did he say he had a system crash lag crash ect: NO he addmited he panicked plain and simple instead of the usual bull all the pvp types do, o man lag crash O man system crash O man Blue screen of death ect. Is he a Pvp pilot: NO Does FIX condone logging in comabt to save your ship : NO was he going to lose his ship: NO No matter how you try spin it, the 2 snipers had no chance in hell of killing this ship without been able to scramble it, he could have warped to his next insta into the next system and away the snipers with aggro timer would never have caught the ship.
Its not like you were denied a kill by what happened even if he did not log you would not have gotten the kill.
" Stay Frosty "
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Sir JoJo
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Posted - 2005.08.04 14:37:00 -
[53]
i am glad it surived.. then i still have the chance to be on the first freighter kill mail MUhaha ------------- Be a warrior in game Not on forums ------------- |

Jezebel
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Posted - 2005.08.04 14:38:00 -
[54]
I say for loothauling Tormentor FTW!!
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Katyan Silverspear
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Posted - 2005.08.04 14:45:00 -
[55]
just becouse his a freighter carebear pilot and could lose billions doesnt mean its "OKAY" to log off.
makes me sick tbh!
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corporal hicks
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Posted - 2005.08.04 14:48:00 -
[56]
Originally by: Katyan Silverspear just becouse his a freighter carebear pilot and could lose billions doesnt mean its "OKAY" to log off.
makes me sick tbh!
When was it said its ok to log off? no one said that all that has been said is there is no chance that him logging would have changed the outcome, they simply could not have killed the ship in time without a scramble.
" Stay Frosty "
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Jinten Chorm
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Posted - 2005.08.04 14:48:00 -
[57]
Can't believe some of you people, one person logs and all hell breaks loose. Someone else logs off and yeash its fine he paniced.
I can't see the FIX boards, but I'm quite sure people are having a dig at him.
Lame lame lame lame...
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corporal hicks
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Posted - 2005.08.04 14:49:00 -
[58]
Originally by: Jinten Chorm Can't believe some of you people, one person logs and all hell breaks loose. Someone else logs off and yeash its fine he paniced.
I can't see the FIX boards, but I'm quite sure people are having a dig at him.
Lame lame lame lame...
I can and yes they are , its not as bad as here but yes he has been spanked on our boards also. " Stay Frosty "
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Jonkai
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Posted - 2005.08.04 14:49:00 -
[59]
That was me... 
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lightstorm
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Posted - 2005.08.04 14:57:00 -
[60]
Originally by: Farjung If only you'd had some scan probes ;).
(This is based on the assumption that the pvp timer is activated when someone fires on you even if you don't aggress back, which I think is correct? But I could be wrong.)
Farjung, like i said the Freighter vanished while we were shooting at it, the ship didn't warp away. We both scanned the system after the inciedent, no Freighter popped up on our scanners. Scanning probes wouldn't have made any difference in the outcome. This might had to do with his logging straight away, before getting shot at, or a timer malfunction, or he didn't shoot back himself. No Freighter on the scanner, no target, bye bye loot or some nice X amount ransom cash from the FIX alliance. But we will get our next chance, might not be FIX, ....... cause the more Freighters in the game the bigger the chance.
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