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Ynot Eyob
Nisroc Angels The Obsidian Front
312
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Posted - 2013.03.01 08:27:00 -
[31] - Quote
I serious find it broken. It cant be right that you cant roam AT all without you logi being suspects, unless they assign their drones to a target caller and wait for the drones to hit first.
This means you risk to lose your logi on every gate you pass, and your having a hard time passing empire if needed for 15 min.
I fully understand the flagging if you use neutral rep, but the logi should get same flag as the people they are reparing. So if people engage someone in low sec -10, they get a limited agression timer against same targets. If the repair people going suspect they should be suspect flag to, if they repair people who dont get a suspect flag, they should get a suspect falg.
If they do neutral RR against someone at WAR they should be suspect flag, as they interfear in a WAR not theirs. Nisroc Angels Nisroc - Angel of Freedom Nisroc is known as "The Great Eagle".
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Nova Satar
Rekall Incorporated Sinewave Alliance
35
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Posted - 2013.03.01 10:21:00 -
[32] - Quote
i think i should make it clear.... Logistics in neutral fights SHOULD be punished. You should not be able to just remote rep with immunity and leave when you please. Using Logisics to remote repair suspects should result in a suspect flag, and using logistics in empire in neuitral fights should also result in the flag.
My argument here is that using logistics against outlaws or exsisting suspects who have ALREADY agressed your corp members, should NOT result in any flags. If you roll in a spider rep gang, you can be fully agressed by an outlaw camp, yet somehow you are the side who all end up as suspects. BROKEN |

Alice Saki
Suddenly Spaced Out Suddenly Spaceships.
31962
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Posted - 2013.03.01 10:38:00 -
[33] - Quote
I agree, If your attacking a Pirate there should be no Consequences cause well we're Pirates....
YARRRRRR!  Thanks Zimmy <3 |

Cannibal Kane
The African Terrorist
1471
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Posted - 2013.03.01 13:32:00 -
[34] - Quote
Ynot Eyob wrote:
If they do neutral RR against someone at WAR they should be suspect flag, as they interfear in a WAR not theirs.
Consider a limited engagement between people a mini 5 minute war. Your Logi is interfering in that little mini war as well so he goes suspect. "I saw him fight by the monument in Jita. -áHe flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. -áHis hair flowed in the corona of his target's warp core breach. -áIt was truly majestic. -áAnd while everyone stared in awe I stole the loot and ran off.-áBecause I am like that." --áNEONOVUS |

TheGunslinger42
All Web Investigations
1026
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Posted - 2013.03.01 14:14:00 -
[35] - Quote
summary of thread: bawwww I used my neutral RR alt to interfere but I can't do that without consequence now bawww
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Nova Satar
Rekall Incorporated Sinewave Alliance
37
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Posted - 2013.03.01 14:54:00 -
[36] - Quote
TheGunslinger42 wrote:summary of thread: bawwww I used my neutral RR alt to interfere but I can't do that without consequence now bawww
read the thread you imbecile |

Nova Satar
Rekall Incorporated Sinewave Alliance
37
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Posted - 2013.03.01 14:57:00 -
[37] - Quote
Cannibal Kane wrote:Ynot Eyob wrote:
If they do neutral RR against someone at WAR they should be suspect flag, as they interfear in a WAR not theirs.
Consider a limited engagement between people a mini 5 minute war. Your Logi is interfering in that little mini war as well so he goes suspect.
Stop calling it "your logi" as that seems to be confusing a couple of people. We're not talking about neutral RR alts interfering in fights between other corps. We are talking about fleet members, in the same corp, with spider-rep fit ships. 2 two corp members in combat ships, with a single rr, or perhaps rr drones, who cannot rep each other when fighting agaisnt outalws!
Summary of event for the mentally deficient:
Corp Mates Combat Ships with RR Fighting agaisnt Outlaws Suspect Flag placed onto non-outlaw parties. |

Prekaz
The Gentlemen's Corporation
24
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Posted - 2013.03.01 17:33:00 -
[38] - Quote
It seems like it would make more sense if RRing simply added the neutral to the existing LE instead of making them go suspect. It makes perfect sense that the other side of the LE would be able to shoot at them for repping, it doesn't make a lot of sense that the universe at large can.
Still a consequence that way, just one that actually makes sense. |

Ristlin Wakefield
Wanderers of the Eternal Darkness Eternal Pretorian Alliance
299
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Posted - 2013.03.01 18:49:00 -
[39] - Quote
Nova, have you tried RRing AFTER your fleetmate engages the opponent?
Remember, the gate campers trigger suspect as soon as they engage you in low-sec. Triggering suspect allows anyone to fight back...now if you choose to attack back, you trigger a limited engagement. See what happens if you and your fleetmates trigger the engagement before remote repping one another.
I agree that as the defender, your RRing shouldn't trigger suspect IF all members are in the same fleet, on grid, and have limited engagements with the attacker. I have a lover, her name is EVE. I see her every night and all she asks in return is that I have a pilot's license. |

Sexy Cakes
Have A Seat
212
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Posted - 2013.03.01 18:50:00 -
[40] - Quote
Nova Satar wrote: I get attacked by outlaws, they go suspect, they take sentry fire, i then attack back... no flags for me. Then when my gang member puts an RR on me, he takes suspect flag. I'm now asking WHY is he going suspect for this?
If he interferes in a duel, yes. If he reps me whilst i am suspect, yes.
But not when i'm getting attacked by outalws and simply defending myself. That is NOT a limited engagement, there is no mutual consent here, it's just self defence.
Crimewatch 2.0 loophole that should be fixed.
How long you think it will take CCP to:
A) Read this forum B) Realize how stupid this is C) Fix it Not today spaghetti. |

Nova Satar
Rekall Incorporated Sinewave Alliance
39
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Posted - 2013.03.03 11:57:00 -
[41] - Quote
the only way to handle this is to treat HIGH-sec and LOW-sec as two very different things, which they are!
this isn't about trying to bring back neutral logi, the complete opposite. If you use logistics on somebody elses fight in high sec the best way to handle this is to become a suspect in local which everybody can then attack. You are interferring and must pay the consequences....
....but repping your own corpmates in LOW-sec should absolutely not be cause for a suspect flag. ESPECIALLY having been attacked by outlaws already.
If you rep a suspect you go suspect.
If you rep a neutral, you go suspect for interferance.
If you rep a CORPMATE, you should NOT get a suspect flag. Especially when said corpmate has just been attacked by outlaws!
Think of it like wartargets. Imagine if you are at War in empire, and you bring out a spider rep fleet, then as soon as an engagement happens you all go suspect for repping your corpmates against wartargets, it's the same thing! its madness! |

Nova Satar
Rekall Incorporated Sinewave Alliance
39
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Posted - 2013.03.03 12:01:00 -
[42] - Quote
Ristlin Wakefield wrote:Nova, have you tried RRing AFTER your fleetmate engages the opponent?
Remember, the gate campers trigger suspect as soon as they engage you in low-sec. Triggering suspect allows anyone to fight back...now if you choose to attack back, you trigger a limited engagement. See what happens if you and your fleetmates trigger the engagement before remote repping one another.
I agree that as the defender, your RRing shouldn't trigger suspect IF all members are in the same fleet, on grid, and have limited engagements with the attacker.
We did try this but its hard to test mid fight when already at a disadvantage! 
We dont believe it works, becuase it either creates a seperate limited engagement, or it doesnt create one at all becuase the pirate hasnt shot that person back yet (too busy shooting me still)
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B17332
Single Barrel Securities Trust Jack Daniel's Industries
3
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Posted - 2013.03.03 22:27:00 -
[43] - Quote
So let's say you have a high sec mining fleet that's running a spider tank setup for shinnanigans. Also say they have drones out and they're agressive little buggers. So if someone were to come along and shoot one of the miners, receive a hit from the drones, the entire fleet would go suspect?
Sounds like an awesome mechanic to me. |

culo duro
EVE Corporation 987654321-POP The Marmite Collective
36
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Posted - 2013.03.03 22:37:00 -
[44] - Quote
B17332 wrote:So let's say you have a high sec mining fleet that's running a spider tank setup for shinnanigans. Also say they have drones out and they're agressive little buggers. So if someone were to come along and shoot one of the miners, receive a hit from the drones, the entire fleet would go suspect?
Sounds like an awesome mechanic to me.
He'd just get the Criminal flag not the suspect flag i believe. |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
686
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Posted - 2013.03.04 01:51:00 -
[45] - Quote
culo duro wrote:B17332 wrote:So let's say you have a high sec mining fleet that's running a spider tank setup for shinnanigans. Also say they have drones out and they're agressive little buggers. So if someone were to come along and shoot one of the miners, receive a hit from the drones, the entire fleet would go suspect?
Sounds like an awesome mechanic to me. He'd just get the Criminal flag not the suspect flag i believe.
The one whose drones aggressed would gain an LE. The rest depends on the safety settings of everyone else. I'm Denzel Washington. |

Ynot Eyob
Nisroc Angels The Obsidian Front
312
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Posted - 2013.03.04 08:30:00 -
[46] - Quote
Cannibal Kane wrote:Ynot Eyob wrote:
If they do neutral RR against someone at WAR they should be suspect flag, as they interfear in a WAR not theirs.
Consider a limited engagement between people a mini 5 minute war. Your Logi is interfering in that little mini war as well so he goes suspect.
Well the mini WAR your are talking about it 1 man agains maby 5??!
Lets say we have a small 5 man fleet. 3 T1 Cruisers and 2 Logi within same corp or alliance. We jump into a 15 man red flashy gatecamp (Which often happens) Fight is on.
Regardless the out come your logi are now valid targets to everyone in EVE. They jumpped into the fight to and had you mini war in a fight of 5 vs 15, and was as much a part of the fight as anyone in the fleet, why should they be punnished just because they are logi. They should have the same timers as they guys they are repping. They should not go suspect. Nisroc Angels Nisroc - Angel of Freedom Nisroc is known as "The Great Eagle".
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Nova Satar
Rekall Incorporated Sinewave Alliance
39
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Posted - 2013.03.04 10:34:00 -
[47] - Quote
B17332 wrote:So let's say you have a high sec mining fleet that's running a spider tank setup for shinnanigans. Also say they have drones out and they're agressive little buggers. So if someone were to come along and shoot one of the miners, receive a hit from the drones, the entire fleet would go suspect?
Sounds like an awesome mechanic to me.
Im not sure how the safety settings work if the reps are already running. It might just deactivate your remote reps as it shouldn't allow you to rep the person if on green, but as you were already repping him it might not, in whch case yes your whole mining fleet would go suspect becuase you've interferred with a "limited enagement" between the ganker and the miner getting ganked.
This is precisely my issue. CCP seem to think limited engagements offer some sort of honourable and mutual enagement, but if you are attacked by gankers, or pirates, or existing suspects and simply want to defend yourselves through IN-CORP logistics, you can't. |

Nova Satar
Rekall Incorporated Sinewave Alliance
39
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Posted - 2013.03.04 10:39:00 -
[48] - Quote
Ynot Eyob wrote:Cannibal Kane wrote:Ynot Eyob wrote:
If they do neutral RR against someone at WAR they should be suspect flag, as they interfear in a WAR not theirs.
Consider a limited engagement between people a mini 5 minute war. Your Logi is interfering in that little mini war as well so he goes suspect. Well the mini WAR your are talking about it 1 man agains maby 5??! Lets say we have a small 5 man fleet. 3 T1 Cruisers and 2 Logi within same corp or alliance. We jump into a 15 man red flashy gatecamp (Which often happens) Fight is on. Regardless the out come your logi are now valid targets to everyone in EVE. They jumpped into the fight to and is part of your mini war in a fight of 5 vs 15, and was as much a part of the fight as anyone in the fleet. Why should they be punnished just because they are logi. They should have the same timers as they guys they are repping. They should not go suspect. In WARs, your logi can fine do their job without going suspect.
Correct, as soon as you jump in you will all need to set your safety to yellow straight away, even though you are fighting OUTLAWS, you will need to go suspect to do so. its absolutely ridiculous.
Logisitcs users should most definitely adopt aggro timers and be valid targets for your enemy but them going suspect is pointless and stupid in low-sec in these circumstances
Its a mechanic that CCP are being too lazy to address, because it involves some serious thought. The tricky part is that logistics should go suspect when interfering in somebody elses fight, but not when you are working with your own corp/ally against existing suspects or criminals. CCP need to make a distinction between what is interference and what is simply pvp. Repping a corpmate who is being attacked by outlaws is NOT interference ffs |
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