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Tomcio FromFarAway
Singularity's Edge
246
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Posted - 2013.02.26 07:46:00 -
[31] - Quote
And does the fact that more ships have been popped in null makes it in any way more dangerous in the context, which is being discussed here? . . . You're right sir, it doesn't. Linking such graphs is meaningless in this case.
And we both know why the graph you linked looks like it looks. We also know that is has nothing to do with the danger-for-visitors factor.
Somehow I did expect *you* to do better than that. Maybe you just had a bad day
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Brooks Puuntai
Solar Nexus.
1152
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Posted - 2013.02.26 08:00:00 -
[32] - Quote
James Amril-Kesh wrote:Edah Puss wrote: Nullsec space is mostly empty, according to the nullbears, so what better way to get people out of high and low sec and into null than this?
Utility is the problem, not access.
Well both are an issue tbh.
Don't Vote for Malcanis
New Eden Training Simulation. -áIdea to improve NPE. |

Alice Saki
Suddenly Spaced Out Suddenly Spaceships.
31679
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Posted - 2013.02.26 09:07:00 -
[33] - Quote
I'd like every wh to have a afk Orca floating around!
No? Oh well :( Thanks Zimmy <3 |

silens vesica
Corsair Cartel
874
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Posted - 2013.02.26 14:15:00 -
[34] - Quote
Tomcio FromFarAway wrote:silens vesica wrote: So long as you avoid the Torrinos NulSec-Empire gate, you've got decent odds. If you know what you're doing. Hell, I run Torrinos gate anyway - both directions, with decent success.
Torrinos is a fine example of your typical null entry point used by the hardcore carebears to scare other soon-to-be-carebears pilots ( I remember those days well, good thing is I didn't listen to those 5 years old NPC corp dwellers  ). Making only a few additional jumps and entering through Saranen is all that one needs to get safely into this null region. One can safely enter most nullsec areas. All that is needed is a star map. Sometimes **** will hit the fan sure but in most cases it's like a walk in the park. Agreed that using DOTLAN, or even the in-game tools, you can choose your access with an eye to easier access, but even busy interface gates like Torrinos are passible if you've got decent skills and are wiling to roll the dice - I get through more often than I fail.
Brooks Puuntai wrote:James Amril-Kesh wrote:Edah Puss wrote: Nullsec space is mostly empty, according to the nullbears, so what better way to get people out of high and low sec and into null than this?
Utility is the problem, not access. Well both are an issue tbh. Utility might be problematic, but access really isn't. So long as folks bother to *use* the bloody damn tools that are available - in game and external.
Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Malcanis for CSM8 |

Castrisles
8-bit Slackers
4
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Posted - 2013.02.26 18:44:00 -
[35] - Quote
silens vesica wrote:Vincent Athena wrote: Now about the idea: WHs are the vermin of the sky. Explorers find them more than any other signature, which is a draining drag when you are looking for anything else. Add still more? Ick Ick Ick, and run away! Unless there was a way to identify signatures as WHs much earlier in the scanning process. (And no a deep space probe does not do it. Yes it helps. A little.)
Generally, the harder to pin a signature down, the more likely it is to be valuable. So start with the low % hits, and work towards the easier ones, you should find that usually does the trick. Anyway, I like finding WHs - 'cause you never know what kind of insanity you're going to find on the other side. WH's are like a box o' Gumps: You never know what you're going to find, but there are high odds it's something stupid and rich.
I'd like finding wormholes too if I was equipped to survive in them.. which I am not.. I was just looking for some hacking sites in an empty highsec system.. found wormholes and more wormholes.. I can barely fit a drake, so WH are PRETTY scary for me. |

silens vesica
Corsair Cartel
881
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Posted - 2013.02.26 18:47:00 -
[36] - Quote
Castrisles wrote:silens vesica wrote:Vincent Athena wrote: Now about the idea: WHs are the vermin of the sky. Explorers find them more than any other signature, which is a draining drag when you are looking for anything else. Add still more? Ick Ick Ick, and run away! Unless there was a way to identify signatures as WHs much earlier in the scanning process. (And no a deep space probe does not do it. Yes it helps. A little.)
Generally, the harder to pin a signature down, the more likely it is to be valuable. So start with the low % hits, and work towards the easier ones, you should find that usually does the trick. Anyway, I like finding WHs - 'cause you never know what kind of insanity you're going to find on the other side. WH's are like a box o' Gumps: You never know what you're going to find, but there are high odds it's something stupid and rich. I'd like finding wormholes too if I was equipped to survive in them.. which I am not.. I was just looking for some hacking sites in an empty highsec system.. found wormholes and more wormholes.. I can barely fit a drake, so WH are PRETTY scary for me. Patience and practice. You'll get there.  Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Malcanis for CSM8 |

Takseen
University of Caille Gallente Federation
297
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Posted - 2013.02.26 18:47:00 -
[37] - Quote
Castrisles wrote:
I'd like finding wormholes too if I was equipped to survive in them.. which I am not.. I was just looking for some hacking sites in an empty highsec system.. found wormholes and more wormholes.. I can barely fit a drake, so WH are PRETTY scary for me.
You can do C1s in a drake easily enough, just needs a bit more tank than a level 3 mission.
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Edah Puss
State War Academy Caldari State
3
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Posted - 2013.02.26 19:42:00 -
[38] - Quote
Oh you peoples are making no sense.
I didnt say we need to live in WH's, or have more entry points into WH space, im talking about the WHs that take you directly to some random nullsec system, from high/low.
All I asked for was a modicum of English Reading and Comprehension skillz, but what do I get in return? *facepalm* fodder.
sigh....
Seriously guys, why do I even bother poasting my cold, cold heart out, only to be rewarded by *this*? Is it because I subtly made negative comments about nullsec dwellers? If so, please accept my heartfelt apologies for hurting your feelings. I am sorry. Really.
All Im sayin' is, we just need MOAR NULL ENTRY WH's.....pwetty please? |

silens vesica
Corsair Cartel
881
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Posted - 2013.02.26 20:12:00 -
[39] - Quote
Edah Puss wrote: All Im sayin' is, we just need MOAR NULL ENTRY WH's.....pwetty please?
I heard you clearly enough.
No. If you want to go Nul, there are plenty of tools (including in-game. Imagine that!) that can help you find and make a relatively easy passage. Or you can skill-up and take a more exciting route.
Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Malcanis for CSM8 |

Herzog Wolfhammer
Sigma Special Tactics Group
2489
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Posted - 2013.02.26 20:33:00 -
[40] - Quote
HS->NULL holes exist, but you have to be patient.
Typically, a HS hole goes to a class 1 - 3 WH system, rarely beyond that (it's not common but they occur).
Oftentimes, depending on the activity in the WH and other factors there's a second WH in the system that goes to null.
To simply ask for moar HS->NULL Holes is to ask for an easier game. For the end result is already possible, taking a little work, and to demand the game to be easier is simply not in the spirit of the game.
See the protocol:
https://forums.eveonline.com/default.aspx?g=posts&m=2485461#post2485461 |
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Karloth Valois
Temnava Legion No Holes Barred
67
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Posted - 2013.02.26 21:02:00 -
[41] - Quote
We have High/low and null sec exits in our wormhole chains very often, sometimes more than one of each. You just have to be willing to scan down 4 or 5 wormholes and then willing to fly down the chain with whatever you need to move.
Instead of asking for the game to be made easier with more straight 0.0>high WHs do a bit of work and scan down a chain the way it works now. Your way in and out of null with be shorter, and it means that those 0.0 guys dont get all the fun if they catch you.  It's not been nice, but thanks for using lube
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Nicolo da'Vicenza
Air Red Alliance
3227
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Posted - 2013.02.26 21:16:00 -
[42] - Quote
Tomcio FromFarAway wrote:And does the fact that more ships have been popped in null makes it in any way more dangerous in the context, which is being discussed here? By itself, no.
But I can always bring more information if need be
Logically, if wormholes were more dangerous then nullsec to PvE in, then we can measure PvE ship losses against population and see which is higher represented - right? In other words, if over 1 in 4 PvE losses were in WHs then in nullsec (because wormholes have 1/4th the population, then we can conclude that wormhole PvE is more dangerous as you claim.
So out of 50 strategic cruiser losses, for example Strategic Cruisers - Nullsec: 23, W-space: 4
Out of 50 Marauder losses, for example Marauders - Nullsec:22, W-space: 4
If you have to PvP less to hold your space, and you're at less risk during PvE, what could that be considered if not 'safer'? |
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