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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Rutger Janssen
Xanadu
55
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Posted - 2013.02.27 21:59:00 -
[1] - Quote
As people might have noticed NPC prices for all items went up, more on different station than others. Skillbooks and blueprints are all affected.
When can we expect to see this change in the patch notes or in a dev blog? |
Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
8308
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Posted - 2013.02.27 22:00:00 -
[2] - Quote
soon (tm) "Little ginger moron" ~David Hasselhoff-á |
Rellik B00n
Lethal Death Squad
273
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Posted - 2013.02.27 22:15:00 -
[3] - Quote
seriously?
thats a pretty fricken massive change to not put in the notes....... Of a request for change ask: Who Benefits? |
Yusef Yeasef Yosef
Imperial Academy Amarr Empire
193
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Posted - 2013.02.27 22:17:00 -
[4] - Quote
Changes to the game that don't make it into patch notes are "easter eggs." Part of what makes this game fun. |
Marlona Sky
D00M. Northern Coalition.
3179
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Posted - 2013.02.27 22:17:00 -
[5] - Quote
lol
Remove local, structure mails and revamp the directional scanner! |
Unsuccessful At Everything
The Troll Bridge
2520
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Posted - 2013.02.27 22:23:00 -
[6] - Quote
Players drive the economy - whines prices are too high. CCP changes economy - whines prices are too high. Nothing changes at all - whines prices are too high.
Patterns. It doesnt take Rainman to recognize them. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Takseen
University of Caille Gallente Federation
302
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Posted - 2013.02.27 22:42:00 -
[7] - Quote
Rellik B00n wrote:seriously?
thats a pretty fricken massive change to not put in the notes.......
Presume they wanted to avoid mass market speculation. |
DarthNefarius
Minmatar Heavy Industries
639
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Posted - 2013.02.27 22:55:00 -
[8] - Quote
It was probably done by Dr E so expect the DEV blog about it some time next year after he finally delivers the PLEX intervention blog he promised in the last CSM summit notes Ripard Teg-á for CSM 8 |
Xercodo
Xovoni Directorate
2196
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Posted - 2013.02.27 23:05:00 -
[9] - Quote
Can someone post what these items are and by how much? The Drake is a Lie |
Rutger Janssen
Xanadu
55
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Posted - 2013.02.27 23:09:00 -
[10] - Quote
I'm not complaining about the change in itself. If it's intended ofcourse they're not gonna tell in advance due to stockpiling that eve players tend to do. Whether or not it's justified is not up for discussion.
What I do find disturbing is that they didn't include it in the patch notes and no dev blog about such a big change ready to be posted after the patch is deployed. Everyone single person, new or old is affected by this.
Or was it not supposed to be in the patch?
Xercodo wrote:Can someone post what these items are and by how much? Every single blueprint and skillbook sold by NPCs, probably also other items they sell. Check market history for the items in your region to see how much it changed, ranges from 3% to 10% depending on station. |
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Rellik B00n
Lethal Death Squad
273
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Posted - 2013.02.27 23:21:00 -
[11] - Quote
mmm.
I could go with the speculation answer if it wasnt for the fac that every single prior thing CCP have done has been open to huge speculation:
PI change, tiericide to name a few. ell the PI changes were yars ago now and th are still huge stockpiles of some items. I couldnt even begin to speculate how many minins were built pre change - same gos for battlecruisers.
so not buying that one.
I dont so much care about a raise in prices what I do care about is:
(a) was it intentional? (b) if it was intentional why were we not told about a change that effects every player? Of a request for change ask: Who Benefits? |
Abrazzar
Vardaugas Family
963
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Posted - 2013.02.27 23:24:00 -
[12] - Quote
ISK sink needed adjusting and CCP didn't want people to hoard on skillbooks? Mining Overhaul Nothing changed since 2008. |
Vincent Athena
V.I.C.E.
1642
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Posted - 2013.02.27 23:31:00 -
[13] - Quote
Abrazzar wrote:ISK sink needed adjusting and CCP didn't want people to hoard on skillbooks? A good reason for doing it. Whats the reason for not adding it to the patch notes AFTER the patch has been deployed? http://vincentoneve.wordpress.com/ |
Abrazzar
Vardaugas Family
963
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Posted - 2013.02.27 23:36:00 -
[14] - Quote
Vincent Athena wrote:Abrazzar wrote:ISK sink needed adjusting and CCP didn't want people to hoard on skillbooks? A good reason for doing it. Whats the reason for not adding it to the patch notes AFTER the patch has been deployed? Let me just quick check my crystal ball. I'll post the answer once I divined it. Mining Overhaul Nothing changed since 2008. |
Rellik B00n
Lethal Death Squad
273
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Posted - 2013.02.27 23:42:00 -
[15] - Quote
Vincent Athena wrote:Abrazzar wrote:ISK sink needed adjusting and CCP didn't want people to hoard on skillbooks? A good reason for doing it. Whats the reason for not adding it to the patch notes AFTER the patch has been deployed?
this is exactly my point.
and also why it is important to get a decent response:
it might be a good reason for doing it BUT CCP have never previously done things this way. This is a huge change of directiion for traders and specualtors OR its just a side effect of the patch or w/e.
CCPs previous way of doing things has always been
"hey guys we're gonna make some changes to PI, you will have to make stuff yourself through an expensive process involving limited resources. In the meantime we're gonna leave these NPC orders juuuust here for a couple of weeks"
see? Of a request for change ask: Who Benefits? |
Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
8312
|
Posted - 2013.02.27 23:42:00 -
[16] - Quote
Vincent Athena wrote:Abrazzar wrote:ISK sink needed adjusting and CCP didn't want people to hoard on skillbooks? A good reason for doing it. Whats the reason for not adding it to the patch notes AFTER the patch has been deployed?
They forgot "Little ginger moron" ~David Hasselhoff-á |
Doddy
Dark-Rising
838
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Posted - 2013.02.27 23:45:00 -
[17] - Quote
Rutger Janssen wrote:I'm not complaining about the change in itself. If it's intended ofcourse they're not gonna tell in advance due to stockpiling that eve players tend to do. Whether or not it's justified is not up for discussion. What I do find disturbing is that they didn't include it in the patch notes and no dev blog about such a big change ready to be posted after the patch is deployed. Everyone single person, new or old is affected by this. Or was it not supposed to be in the patch? Xercodo wrote:Can someone post what these items are and by how much? Every single blueprint and skillbook sold by NPCs, probably also other items they sell. Check market history for the items in your region to see how much it changed, ranges from 3% to 10% depending on station.
You do realise that it would be really dumb to put it in the patch notes right? |
Rutger Janssen
Xanadu
55
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Posted - 2013.02.27 23:46:00 -
[18] - Quote
Doddy wrote:Rutger Janssen wrote:I'm not complaining about the change in itself. If it's intended ofcourse they're not gonna tell in advance due to stockpiling that eve players tend to do. Whether or not it's justified is not up for discussion. What I do find disturbing is that they didn't include it in the patch notes and no dev blog about such a big change ready to be posted after the patch is deployed. Everyone single person, new or old is affected by this. Or was it not supposed to be in the patch? Xercodo wrote:Can someone post what these items are and by how much? Every single blueprint and skillbook sold by NPCs, probably also other items they sell. Check market history for the items in your region to see how much it changed, ranges from 3% to 10% depending on station. You do realise that it would be really dumb to put it in the patch notes right?
You do realise it's really dumb to not read the post properly:
Quote:What I do find disturbing is that they didn't include it in the patch notes and no dev blog about such a big change ready to be posted after the patch is deployed.
Bolded the part for you |
Rellik B00n
Lethal Death Squad
273
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Posted - 2013.02.27 23:48:00 -
[19] - Quote
Doddy wrote:Rutger Janssen wrote:I'm not complaining about the change in itself. If it's intended ofcourse they're not gonna tell in advance due to stockpiling that eve players tend to do. Whether or not it's justified is not up for discussion. What I do find disturbing is that they didn't include it in the patch notes and no dev blog about such a big change ready to be posted after the patch is deployed. Everyone single person, new or old is affected by this. Or was it not supposed to be in the patch? Xercodo wrote:Can someone post what these items are and by how much? Every single blueprint and skillbook sold by NPCs, probably also other items they sell. Check market history for the items in your region to see how much it changed, ranges from 3% to 10% depending on station. You do realise that it would be really dumb to put it in the patch notes right?
/bangs head off wall Of a request for change ask: Who Benefits? |
Rutger Janssen
Xanadu
59
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Posted - 2013.02.28 22:20:00 -
[20] - Quote
Still no word from CCP on an issue that affects 100% of the eve population. |
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Natsett Amuinn
GoonWaffe Goonswarm Federation
1880
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Posted - 2013.02.28 22:33:00 -
[21] - Quote
When did the change happen?
I thought that CCP intentionally left changes like these out of the patch notes because of their impact on the economy, and the way that NPC price fluctiuation functions.
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Rutger Janssen
Xanadu
59
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Posted - 2013.02.28 22:56:00 -
[22] - Quote
Natsett Amuinn wrote:When did the change happen?
I thought that CCP intentionally left changes like these out of the patch notes because of their impact on the economy, and the way that NPC price fluctiuation functions.
Yesterday. And it's not about it not in the patch notes before hand, but it's not in the patch notes or dev blog about it AFTER the patch.
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Natsett Amuinn
GoonWaffe Goonswarm Federation
1880
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Posted - 2013.02.28 23:47:00 -
[23] - Quote
I don't see the point in taking the time to make an amendment to the patch notes to let people know about something they didn't want everyone knowing about when the change was made.
They keep things out to limit manipulation on the market. Before hand, as well as after.
CCP increased the minimum value of every NPC item purchased prior to the change, and if you know what you're doing, you can manipulate the market to drive the value up higher.
You're letting the cat out of the bag, so to speak. |
Vincent Athena
V.I.C.E.
1650
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Posted - 2013.02.28 23:53:00 -
[24] - Quote
As its not in the patch notes and CCP has never said it was intentional, it must be a bug. I suggest all interested parties bug report it. http://vincentoneve.wordpress.com/ |
Rutger Janssen
Xanadu
59
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Posted - 2013.03.01 00:06:00 -
[25] - Quote
You want patch notes to be complete and be a public about changes like this. Now it seems CCP just made the change and keep it quiet so it gets less attention and less discussion about it. So much for being open and transparent. If you're gonna change something, be upfront about it.
Another reason to put it in the patch notes is to tell the players it was intentional, that way you get less bug reports and petitions about it; they're overworked as it is.
And if it wasn't intentional, where's a GM or Dev post saying they're investigating it?
Every single person that's into manipulation that will figure it out anyways. Not so hard to spot that it was changed. And if that could be problematic and you expected it, why the hell would you push it live? |
Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3145
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Posted - 2013.03.01 00:17:00 -
[26] - Quote
Rutger Janssen wrote:When can we expect to see this change in the patch notes or in a dev blog?
I would expect to see this discussed at FanFest 2013, but not a moment sooner.
But I'm not a prophet or psychic, so there may even be a devblog in progress already. Assuming the devblog was started after the change was made, that will be about two weeks in the making.
Day 0 advice for new players: Day 0 Advice for New Players |
Buzzy Warstl
The Strontium Asylum
495
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Posted - 2013.03.01 00:21:00 -
[27] - Quote
3% to 10% change in skillbook prices could be simply because people are buying more of them due to the upcoming skill prereq changes.
NPC pricing *is* dynamic, and adjusts as people buy from the NPC's. http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs |
Roime
Shiva Furnace
2107
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Posted - 2013.03.01 00:23:00 -
[28] - Quote
I would have never even noticed this tbh
-á- All I really wanted was to build a castle among the stars - |
Rutger Janssen
Xanadu
60
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Posted - 2013.03.01 00:24:00 -
[29] - Quote
Mara Rinn wrote:Rutger Janssen wrote:When can we expect to see this change in the patch notes or in a dev blog? I would expect to see this discussed at FanFest 2013, but not a moment sooner. But I'm not a prophet or psychic, so there may even be a devblog in progress already. Assuming the devblog was started after the change was made, that will be about two weeks in the making.
Would it really be that hard to make the dev blog in advance and publish it when the patch is applied? Doesn't that make much more sense? After all you know in advance you're gonna do it and people want an explanation.
Now it seems it accidently slipped in the release and wasn't intended to be released yet. The opposite of a bug I reported that was fixed in the dev branch so would be released in the next big retribution release, but wasn't. |
Rutger Janssen
Xanadu
61
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Posted - 2013.03.01 00:26:00 -
[30] - Quote
Buzzy Warstl wrote:3% to 10% change in skillbook prices could be simply because people are buying more of them due to the upcoming skill prereq changes.
NPC pricing *is* dynamic, and adjusts as people buy from the NPC's.
Can you also explain the exact same change to all blueprints (and skills) at every station? Didn't know they were gonna change freighters and titans. |
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