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Thread Statistics | Show CCP posts - 9 post(s) |
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CCP BunnyVirus
C C P C C P Alliance
319

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Posted - 2013.02.28 11:31:00 -
[1] - Quote
luZk wrote:Spoke with CCP WhiteNoiseTrash the other day in danish chat. Atm he is working on the new Hybrid sounds and something about station sounds. But he said most things would be given a overhaul but it would take A LOT of time. Also. You devs should visit us players more often in chat channels. Public image and all. 
well i do that quite often :D 3D Artist |
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CCP WhiteNoiseTrash
C C P C C P Alliance
57

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Posted - 2013.02.28 12:39:00 -
[2] - Quote
The dev blog is coming. Sorry, I was out of the office for a while between november and february. (She is now three months old and I love her)
So the Dev Blog has been put on hold, but I will get right back to it now. The Dust Dev Blog is a different thing about how audio works in general and specifically on DUST 514, I'll be focusing on EVE and not just implementation but also a bit about how the sounds are actually made and the thoughts behind them.
cheers? yes, lets cheer. More cheer.. Cherry. Bj++rn Jacobsen | Audio Designer | EVE Online, CCP Games | Anything sound related, ask away. |
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CCP WhiteNoiseTrash
C C P C C P Alliance
61

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Posted - 2013.03.01 18:33:00 -
[3] - Quote
ITTigerClawIK wrote:
congrats white noise, :)
though i do have to ask if there is anyone in CCP NOT having babies right now lol :-P
This place is crawling with kids man :D Bj++rn Jacobsen | Audio Designer | EVE Online, CCP Games | Anything sound related, ask away. |
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CCP WhiteNoiseTrash
C C P C C P Alliance
62

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Posted - 2013.03.01 18:35:00 -
[4] - Quote
Jensaro Koraka wrote:Pertuabo Enkidgan wrote:How is that Audio Dev blog coming up? Came here expecting a CCP podcast. 
I can make that for you if you like? :D a nice cozy podcast - with the most fancy radio stuff in it and all the commercial bs cut out. :D Bj++rn Jacobsen | Audio Designer | EVE Online, CCP Games | Anything sound related, ask away. |
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CCP WhiteNoiseTrash
C C P C C P Alliance
62

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Posted - 2013.03.02 21:13:00 -
[5] - Quote
anyway.. update - an audio dev blog IS in the making now. About what goes on in and outside the box of the audio department - implementation, design of the actual sounds and the thoughts behind a lot of thing.
haven't said too much or too little on the subject
Bj++rn Jacobsen | Audio Designer | EVE Online, CCP Games | Anything sound related, ask away. |
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CCP WhiteNoiseTrash
C C P C C P Alliance
85

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Posted - 2013.03.26 17:31:00 -
[6] - Quote
Grophlet wrote:Good to see the audio getting some new love...
Is there a plan to look into the often reported sound cutting in and out?
I've had it for a long while, including XP and 2 installs of Win-7 32-bit as I upgraded my machine but always with with a Creative SB X-Fi card.
In my case, seemingly randomly there's a 'pop' and the sound is disabled, then a minute or so later, 'pop' and it's back.
I've seen others report this over the years as well as some other 'scratching' sound
Cheers
that sounds weird. Any game can of course have fallouts, especially if you are jumping in and out of clients or other programs (I'm not saying that you do so) - but the client should not act like this, we have a pipeline system which doesn't switch itself off just like that, so I can't exlain what you are experiencing.
but we are giving the audio totally new love. there is a lot to clean up and a lot of new stuff to do, so not everything comes at one time unfortunately. I would have liked a complete overhaul in one night, but I simply cannot get that :) Bj++rn Jacobsen | Audio Designer | EVE Online, CCP Games | Anything sound related, ask away. |
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CCP WhiteNoiseTrash
C C P C C P Alliance
88

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Posted - 2013.04.01 10:10:00 -
[7] - Quote
Nicen Jehr wrote:I've always found it annoying that the volume of my turrets scales with my camera distance. It's impractical to fight zoomed in so I never hear my turrets :'(
They what? so you say that it's impractical that they are louder when zoomed in and less loud and have a small filter on when you are zoomed out?
Depends on how far you are zoomed out, but you can almost zoom out to maximum and you will still hear them in the distance.
If they were at max volume, no matter how much you zoomed in and out it would sound even weirder. Bj++rn Jacobsen | Audio Designer | EVE Online, CCP Games | Anything sound related, ask away. |
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CCP WhiteNoiseTrash
C C P C C P Alliance
91

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Posted - 2013.04.03 16:17:00 -
[8] - Quote
Whitehound wrote:Audio dev blogs should not come quietly. They should come with a bang.
yea, I attached an amplifier to the letter I sent it with. Bj++rn Jacobsen | Audio Designer | EVE Online, CCP Games | Anything sound related, ask away. |
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CCP WhiteNoiseTrash
C C P C C P Alliance
93

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Posted - 2013.04.13 19:51:00 -
[9] - Quote
Dev blog should be out real soon now. keep your ears open. Bj++rn Jacobsen | Audio Designer | EVE Online, CCP Games | Anything sound related, ask away. |
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