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Zap Zarrap
State War Academy Caldari State
3
|
Posted - 2013.02.28 15:09:00 -
[1] - Quote
So, i am currently making about 19 Mill / hour while doing Sec Missions. Two toon setup : Sentry Navy Domi plus Loot / Salvage toon.
It might be more than 19 mill but not much.
I am not counting LP stuff towards the ISK /h right now, just Bounty, Loot and Salvage.
I dont want to give up ont eloot and salvage as I want to keep the option of building stuff from the recprocessed minerals.
So, what would you say it the maximum Isk / hour a two toon combo can go ?
thx Zap |

Schmata Bastanold
Keep It Burning Stupid
645
|
Posted - 2013.02.28 15:18:00 -
[2] - Quote
If stars are aligned properly and mission fairy feels friendly with not crazy missions I'm pretty sure I make more than 19 mil per hour. But: - I use AC mach not drone boat - I run L4s in 0.5-0.6 system - I don't loot/salvage just collect reward and move to next mission (not same as blitzing, I kill everything) - I have Negotiation 4 and working on 5 lvl
Probably nothing helpful for you but maybe gives you some idea what to improve. Or not :) I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Zap Zarrap
State War Academy Caldari State
3
|
Posted - 2013.02.28 15:23:00 -
[3] - Quote
Schmata Bastanold wrote:If stars are aligned properly and mission fairy feels friendly with not crazy missions I'm pretty sure I make more than 19 mil per hour. But: - I use AC mach not drone boat - I run L4s in 0.5-0.6 system - I don't loot/salvage just collect reward and move to next mission (not same as blitzing, I kill everything) - I have Negotiation 4 and working on 5 lvl
Probably nothing helpful for you but maybe gives you some idea what to improve. Or not :)
ist defintily got pointers. skills: yeah got to work on those i think ship. well i think the dps / tank is the factor. so increasing overall dps works as well.
what i get from your answer is that i might be making much more isk if i swicth the send toon from loot / salvage to another dps boat.
mightbe worthwhile to think about.... although all that loot... :-)
and finding those missions in an area of 0.5 systems would be neat. but unfortunatly those are most often directyl next to lowsec. and i dont want to risk losing my nvy domi to some mission pirate.
|

Sexy Cakes
Have A Seat
198
|
Posted - 2013.02.28 15:29:00 -
[4] - Quote
These are not the maximum numbers you can get with 2 accounts but its a good metric.
Posted: 2011.09.30 13:54
"Cipher Jones"
This is for a .5 system, l4 in negotiation and Security missions, and a mach with aprox 800 gun DPS and a flight of light drones for frigs (when and if needed). Salvaged by a noctis alt where applicable. Times start with accepting the mission and end after the salvage/loot is sold, or when 'rushing' is over. This is for Republic fleet. The calculation script was written in Perl. It allows for the time to be entered manually so after the first time you run the mission you can adjust the LP conversion. Sorry, I lost the recon series results, didn't log them.
598.178405 seconds = 0.166160668055556 hours... Enter the mission reward... 1730000 Enter the bonus, if any... 1450000 Enter the Bounty earned... 2077500 Enter Loyalty Points earned... 8314 How many isk per loyalty point do you convert?... 1000 Enter the value of the loot/salvage, if any... 13,571,500 Total Isk... 81,676,970.6021066 ISK per hour was earned running WC4 in a Machariel 14/09/2011 22:06:11
0.075 hours... Enter the mission reward... 578000 Enter the bonus, if any... 553000 Enter the Bounty earned... Enter Loyalty Points earned... 2626 How many isk per loyalty point do you convert?... 1000 Enter the value of the loot/salvage, if any... 50,093,333.3333333 ISK per hour was earned running Cargo Delivery in a Comet 30/08/2011 22:31:00
0.366944444444444 hours... Enter the mission reward... 1150000 Enter the bonus, if any... 1140000 Enter the Bounty earned... 4956000 Enter Loyalty Points earned... 6478 How many isk per loyalty point do you convert?... 1000 Enter the value of the loot/salvage, if any... 9400000 23,124,000 Total Isk... 63,017,713.8531416 ISK per hour was earned running Damsel in a Mach 18/09/2011 15:58:11
2889.157538 seconds = 0.802543760555556 hours... Enter the mission reward... 1810000 Enter the bonus, if any... 2100000 Enter the Bounty earned... 18333868 Enter Loyalty Points earned... 8314 How many isk per loyalty point do you convert?... 1000 Enter the value of the loot/salvage, if any... 17000000 47,557,868 Total Isk... 59,258,909.4046141 ISK per hour was earned running AE4 in a Mach 19/09/2011 13:20:36
Enter time in seconds... 2695 0.748611111111111 hours... Enter the mission reward... 1750000 Enter the bonus, if any... 1830000 Enter the Bounty earned... 9982000 Enter Loyalty Points earned... 5939 How many isk per loyalty point do you convert?... 1000 Enter the value of the loot/salvage, if any... 22000000 41,501,000 Total Isk... 55,437,328.3858998 ISK per hour was earned running Mordus Headhunters in a Mach 19/09/2011 16:15:24
0.333333333333333 hours... Enter the mission reward... 1530000 Enter the bonus, if any... 1590000 Enter the Bounty earned... 0 Enter Loyalty Points earned... 5176 How many isk per loyalty point do you convert?... 1000 Enter the value of the loot/salvage, if any... 5400000 13,696,000 Total Isk... 41,088,000 ISK per hour was earned running infiltrated outposts in a mach 19/09/2011 17:39:50
1005.55936 seconds = 0.279322044444444 hours... Enter the mission reward... 1220000 Enter the bonus, if any... 1140000 Enter the Bounty earned... 4525571 Enter Loyalty Points earned... 5539 How many isk per loyalty point do you convert?... 1000 Enter the value of the loot/salvage, if any... 6400000 18,824,571 Total Isk... 67,393,789.2637189 ISK per hour was earned running Unauthorized military presence in a Mach 19/09/2011 18:45:10
1095.834392 seconds = 0.304398442222222 hours... Enter the mission reward... 1690000 Enter the bonus, if any... 1320000 Enter the Bounty earned... 9139875 Enter Loyalty Points earned... 6737 How many isk per loyalty point do you convert?... 930 Enter the value of the loot/salvage, if any... 7100000 25,515,285 Total Isk... 83,821,995.9791151 ISK per hour was earned running PI in a Mach 20/09/2011 00:58:59
1227.728612 seconds Enter the mission reward... 700000 Enter the bonus, if any... 841000 Enter the Bounty earned... 3143442 Enter Loyalty Points earned... 4044 How many isk per loyalty point do you convert?... 1100 Enter the value of the loot/salvage, if any... 3000000 12,132,842 Total Isk... 35,576,454.5788723 ISK per hour was earned running Intercept The Sabateurs in a Mach
Not today spaghetti. |

Schmata Bastanold
Keep It Burning Stupid
645
|
Posted - 2013.02.28 15:38:00 -
[5] - Quote
Believe me, nobody will go after you navy domi when there are shiny machs and tengus flying around. That of course doesn't mean some ninja won't try to trick you into aggro him but it is something you have to take care (meaning just ignore him or warp out if you are afraid you may shoot him by mistake). Beside recent AI aggro changes made ninja business little harder as far as I know but maybe not completely. Beside if somebody wants to gank you they will do it no matter where you are, outside of station you are fair game.
And lower sec status of a system makes missions little more profitable.
And for 50 or sth like that L4s only two of them were in lowsec and I just declined them. One of them was storyline with implant worth 140mil according to what I saw on market but I don't care.
As for loot and salvage it depends on your preferences. Few months ago when I was grinding ISK for Mach and then for loki, cyna and other nice hulls I wanted to have I made my share of rounds in noctis and cleaned up every wreck. But now I just don't feel like doing it so I just don't. Doesn't mean I couldn't use more ISK but I just prefer to point guns at red crosses instead salvagers at wrecks, that's all.
Just in case you don't know it (if you do sorry for stating the obvious) best "efficiency" (I hate that term in relation to a game but whatever) is to kill rats, bookmark 1 wreck in every mission pocket and return mission to agent. Wrecks stay in space for about 2 hours so you can run missions for 1,5hr and than switch to noctis and do the tournee to every bookmark and clean up. That way you could dedicate you second toon for supporting dps or RR instead of just let him sit in noctis waiting for clear pocket. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Zap Zarrap
State War Academy Caldari State
3
|
Posted - 2013.02.28 15:47:00 -
[6] - Quote
Schmata Bastanold wrote:
Just in case you don't know it (if you do sorry for stating the obvious) best "efficiency" (I hate that term in relation to a game but whatever) is to kill rats, bookmark 1 wreck in every mission pocket and return mission to agent. Wrecks stay in space for about 2 hours so you can run missions for 1,5hr and than switch to noctis and do the tournee to every bookmark and clean up. That way you could dedicate you second toon for supporting dps or RR instead of just let him sit in noctis waiting for clear pocket.
Indeed I didnt know that. so even the deadspace pockets with accel.gates stay there for 1,5 hours ??
and those numbers in a mach... insane. what kind of skill level does one need to effectivly fly a mach ? and i also guess its with all T2 / faction mods and such ?
|

Sexy Cakes
Have A Seat
198
|
Posted - 2013.02.28 15:54:00 -
[7] - Quote
Zap Zarrap wrote:Schmata Bastanold wrote:
Just in case you don't know it (if you do sorry for stating the obvious) best "efficiency" (I hate that term in relation to a game but whatever) is to kill rats, bookmark 1 wreck in every mission pocket and return mission to agent. Wrecks stay in space for about 2 hours so you can run missions for 1,5hr and than switch to noctis and do the tournee to every bookmark and clean up. That way you could dedicate you second toon for supporting dps or RR instead of just let him sit in noctis waiting for clear pocket.
Indeed I didnt know that. so even the deadspace pockets with accel.gates stay there for 1,5 hours ?? and those numbers in a mach... insane. what kind of skill level does one need to effectivly fly a mach ? and i also guess its with all T2 / faction mods and such ?
You can squeeze out pretty decent tank/dps numbers out of a machariel with faction guns and level 4 gunnery skills I'd imagine, enough to do 800 dps I'm sure. Not today spaghetti. |

Zor'katar
Matari Recreation
53
|
Posted - 2013.02.28 16:03:00 -
[8] - Quote
Zap Zarrap wrote:Indeed I didnt know that. so even the deadspace pockets with accel.gates stay there for 1,5 hours ?? The gates and structures and everything associated with the mission will despawn after you turn the mission in, but the wrecks will stay. That means your salvager will be able to warp directly to the wrecks without having to travel through gates, but it also means you'll need to bookmark a wreck in each pocket. |

Zap Zarrap
State War Academy Caldari State
3
|
Posted - 2013.02.28 16:09:00 -
[9] - Quote
actually i just ran th numbers and even though these number seem too god to be true, it is highly unrealistic that one can chain for example Angel Xtravaganza for hours.
my two-toown combo is actually not far behind when you brak it down to isk / minute. my numbers are not based on a per mission, but on a timeframe of about 4 hours of misisoning per online session.
the major difference I see though is that those Mach numbers are based on ONE pilot... thus meaning way less hassle.
guess i will to rethink my toon setup a lil bit.
and get the dusting Dominix out of storage....
i hate this grinding but it needs to get done.
|

Zap Zarrap
State War Academy Caldari State
3
|
Posted - 2013.02.28 16:09:00 -
[10] - Quote
Zor'katar wrote:Zap Zarrap wrote:Indeed I didnt know that. so even the deadspace pockets with accel.gates stay there for 1,5 hours ?? The gates and structures and everything associated with the mission will despawn after you turn the mission in, but the wrecks will stay. That means your salvager will be able to warp directly to the wrecks without having to travel through gates, but it also means you'll need to bookmark a wreck in each pocket.
thx for clearing that up ! cool |
|

Kitty Bear
Disturbed Friends Of Diazepam Tribal Band
587
|
Posted - 2013.02.28 16:12:00 -
[11] - Quote
Zap Zarrap wrote: and finding those missions in an area of 0.5 systems would be neat. but unfortunatly those are most often directyl next to lowsec. and i dont want to risk losing my nvy domi to some mission pirate.
There are quite a few L4 agents that are not sat next/near to losec space
Open the ingame [agent finder] select your preferred Corporation and mission type and select level
eg Caldari Navy + Security + 4
each agent listed will also have location info, right click and show info, select the location tab and then adjacent systems info or use Dotlan/Ombeys 2D maps to review the agent location
either way will give a reasonable idea of where you might prefer to mission, and doesnt really take all that much effort or time |

Cage Man
172
|
Posted - 2013.02.28 18:31:00 -
[12] - Quote
I find it far quicker to have 2 toons shooting and then come back after a few missions to salvage. Easiest way to do this is get one toon into a drone boat and assist the drones to the second toon, less switching then.
EDIT -- Assist with Sentries.. Oh PLEASE!!! CCP Fozzie Can I haz a Navy moa....... |

Fango Mango
University of Caille Gallente Federation
86
|
Posted - 2013.02.28 19:13:00 -
[13] - Quote
Zap Zarrap wrote:So, i am currently making about 19 Mill / hour while doing Sec Missions. Two toon setup : Sentry Navy Domi plus Loot / Salvage toon.
It might be more than 19 mill but not much.
I am not counting LP stuff towards the ISK /h right now, just Bounty, Loot and Salvage.
I dont want to give up ont eloot and salvage as I want to keep the option of building stuff from the recprocessed minerals.
So, what would you say it the maximum Isk / hour a two toon combo can go ?
thx Zap
If you aren't maximizing LP/hour then you are running missions "wrong". LP should be worth 3x-5x what the mission reward.
If you are taking time to shoot everything for bounties then you aren't blitzing your missions and you aren't maximizing your LP/Hour which will maximize your ISK/hour.
So . . .
1) Switch the a corp for your faction that has the best LP store and a security agent in 5.0 system
2) Blitz missions to maximize your LP/hour.
3) Convert LP at 3K/LP and you're space rich.
-FM |

Zap Zarrap
State War Academy Caldari State
3
|
Posted - 2013.02.28 19:47:00 -
[14] - Quote
Fango Mango wrote:Zap Zarrap wrote:So, i am currently making about 19 Mill / hour while doing Sec Missions. Two toon setup : Sentry Navy Domi plus Loot / Salvage toon.
It might be more than 19 mill but not much.
I am not counting LP stuff towards the ISK /h right now, just Bounty, Loot and Salvage.
I dont want to give up ont eloot and salvage as I want to keep the option of building stuff from the recprocessed minerals.
So, what would you say it the maximum Isk / hour a two toon combo can go ?
thx Zap If you aren't maximizing LP/hour then you are running missions "wrong". LP should be worth 3x-5x what the mission reward. If you are taking time to shoot everything for bounties then you aren't blitzing your missions and you aren't maximizing your LP/Hour which will maximize your ISK/hour. So . . . 1) Switch the a corp for your faction that has the best LP store and a security agent in 5.0 system 2) Blitz missions to maximize your LP/hour. 3) Convert LP at 3K/LP and you're space rich. -FM
i understand. although I am a bit allergic to doing things "wrong" in a sandbox. but I do get your point. thx mate. |

Zap Zarrap
State War Academy Caldari State
3
|
Posted - 2013.02.28 19:49:00 -
[15] - Quote
although one more question:
"converting LP to ISK" means to get stuff from the LP Store and then resell on market, right ?
thx in advance |

Angelique Duchemin
Divine Intentions
14
|
Posted - 2013.02.28 19:56:00 -
[16] - Quote
The thing to remember with these salvage, mission and hauler alts is that considering a months subscription is worth 500 million ISK in game. Every alt with its own account would have to generate an extra 500 million for you on a monthly basis just to square what it costs. And that's not even counting the actual labour that went into it at that point.
After that it can then start generating a profit. |

Daimar Lavode
5
|
Posted - 2013.02.28 20:14:00 -
[17] - Quote
Zap Zarrap wrote:although one more question:
"converting LP to ISK" means to get stuff from the LP Store and then resell on market, right ?
thx in advance
correct, although there could also be the extra step of buying a BPC from the LP store, manufacturing the item then selling that. |

Tsukino Stareine
EVE University Ivy League
20
|
Posted - 2013.02.28 20:51:00 -
[18] - Quote
19mil per hour seems incredibly low. I get more running level 4s in a prophecy...
are you skipping all faction missions? Tags are worth a lot if you don't care about your standings with a particular faction (hi amarr) |

Tauranon
Weeesearch
131
|
Posted - 2013.02.28 22:58:00 -
[19] - Quote
Zap Zarrap wrote:So, i am currently making about 19 Mill / hour while doing Sec Missions. Two toon setup : Sentry Navy Domi plus Loot / Salvage toon.
It might be more than 19 mill but not much.
I am not counting LP stuff towards the ISK /h right now, just Bounty, Loot and Salvage.
I dont want to give up ont eloot and salvage as I want to keep the option of building stuff from the recprocessed minerals.
So, what would you say it the maximum Isk / hour a two toon combo can go ?
thx Zap
After a different thread debate on this, I tested this last week. In 2 hours, solo unfleeted in a regular 5x350mm 998 dps sentry dominix, I shot a bit over 70 mil isk in bounties, mission rewards and bonuses, and earned a bit over ~29000 lp.
Ignoring LP is dumb but in any case, thats 35mil/hr and for those that presume 800isk/lp, thats over 46mil/hr. Even including 15 mins to fetch more ammo and dump the LP items off at the hub (things I actually do in more bulk and far less frequently than 2 hours), it would be over 40mil isk/hr.
I did not loot, and I didn't log my alt in (who could have been there in a noctis). IMO upper end of solo is more like 100mil isk/hr by focusing on LP, and 2 accts both blitzing individual missions should be able to do at least 50% better again (presuming that the pilot gets a bit distracted between the 2 ships/missions etc).
|

Tauranon
Weeesearch
131
|
Posted - 2013.02.28 23:07:00 -
[20] - Quote
Angelique Duchemin wrote:The thing to remember with these salvage, mission and hauler alts is that considering a months subscription is worth 500 million ISK in game. Every alt with its own account would have to generate an extra 500 million for you on a monthly basis just to square what it costs. And that's not even counting the actual labour that went into it at that point.
After that it can then start generating a profit.
its neutral profitwise if its skilling. anything made in space is a bonus.
|
|

John Dulles
Federal Navy Academy Gallente Federation
6
|
Posted - 2013.03.01 04:28:00 -
[21] - Quote
Run incursions in fleets, make 120m/hr plus concord lp, profit |

Tsukino Stareine
EVE University Ivy League
21
|
Posted - 2013.03.01 04:31:00 -
[22] - Quote
John Dulles wrote:Run incursions in fleets, make 120m/hr plus concord lp, profit
not everyone can fly a tech 3, tech 2 logi or a faction battleship |

Carniflex
StarHunt
37
|
Posted - 2013.03.01 07:36:00 -
[23] - Quote
Angelique Duchemin wrote:The thing to remember with these salvage, mission and hauler alts is that considering a months subscription is worth 500 million ISK in game. Every alt with its own account would have to generate an extra 500 million for you on a monthly basis just to square what it costs. And that's not even counting the actual labour that went into it at that point.
After that it can then start generating a profit.
In a nutshell if the alt is "worth it" depends on your playtime and if you are using it for something else as well. Say, for example, cynos, scouting gates, second barge when you mine or Orca if you want to do it that way, industry, PI, etc. But it basically boils down to playtime in a month as far as missions go as missionrunning income scales linearly with the time used to run them at fixed efficency.
Another thing to note with missionrunning alt wingman is, that it allows you an extra decline within 4 h window so he/she can save you some travel time, depending on how far is the next agent you turn towards if you hit the 4h timer.
However, at first flying with alt increases also probability of a shiploss. There are many missions with tripwires in them that can be triggered if you have more than one pilot present in there. Enemies Abound, Worlds Collide, for example can melt even pretty well tanked ships in surprising speed if you stumble into the boobytraps in there. I think Worlds collide was able to put well excess 2000 dps in the second stage full agro. I recently lost a alts drake in there which went down with max skilled minmatar logi running 1 large and 3 medium shield transfers on it from the moment it got the full agro. That is roughly equivalent running 1x XL shield booster and 3x large shields boosters locally. It was not exceptionally well skilled alt bu she did have proper set of hardeners and Battlecruisers lev 5 so resists were pretty ok. It was angel/snahsa WC and happened on the Sansha side.
Tauranon wrote:4 IMO upper end of solo is more like 100mil isk/hr by focusing on LP, and 2 accts both blitzing individual missions should be able to do at least 50% better again (presuming that the pilot gets a bit distracted between the 2 ships/missions etc).
I would not say quite 50%, more like ~40%. There is some effectivity loss when running multiple accounts as opposed to being able to fully consentrate on piloting one ship. Also travel between gates takes as much time with 2 pilots as it does with a single pilot so having 2 chars present does not quite just cut the mission running time in half.
Other than that, the ballpark of approx 100 mil / h is correct in my experience. Means pretty pimped setup though and good amount of experience to know exactly how and what are you doing. A faction fitted pirate BS with max skills and proper hardwires, T3 gank cruisers and ofc picking the best ship for the mission with possibility of declining the particularly low income timesink missions. You can ofc substitute the faction fits and ships by just throwing more of the regular ships at the thing up to some degree when running multiple accounts and cherry picking only the good missions.
Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... *THWONK!* GOT the bastard. |

Zap Zarrap
State War Academy Caldari State
3
|
Posted - 2013.03.01 08:44:00 -
[24] - Quote
again.. 19 mill is just for bounties. i haven sold any loot / salvage (yet).
and i know i am at the low end of the spectrum, but as was already pointed out, not all have the skills or ressources to fly a totally pimped out pirate BS or something like that.
my main has 30mill SP , and those are pretty spread out , so he-¦s in now way a specialized toon. gives flexibility but of course it costs effectiveness.
i have about 250k of LP , too. just need to find the right stuff to buy for it.
seems though that i did not pick exactly the "best" corp / LP store available though.
to the other guy asking: no, i am not skipping the faction storyline missions.
a lot to improve upon it seems. nice. new goals.
|

Zap Zarrap
State War Academy Caldari State
3
|
Posted - 2013.03.01 08:48:00 -
[25] - Quote
Tsukino Stareine wrote:John Dulles wrote:Run incursions in fleets, make 120m/hr plus concord lp, profit not everyone can fly a tech 3, tech 2 logi or a faction battleship
agreed!
although...
i am doing my missions in a navy domi with T2 sentries...
if that would be accepted in incursion fleets, I could switch....
do you get faction standings increase for incursions too ?? |

Hulasikaly Wada
G.P.S. Global Private Security Agency
16
|
Posted - 2013.03.01 08:54:00 -
[26] - Quote
Zap Zarrap wrote:again.. 19 mill is just for bounties. i haven sold any loot / salvage (yet).
and i know i am at the low end of the spectrum, but as was already pointed out, not all have the skills or ressources to fly a totally pimped out pirate BS or something like that.
my main has 30mill SP , and those are pretty spread out , so he-¦s in now way a specialized toon. gives flexibility but of course it costs effectiveness.
i have about 250k of LP , too. just need to find the right stuff to buy for it.
seems though that i did not pick exactly the "best" corp / LP store available though.
to the other guy asking: no, i am not skipping the faction storyline missions.
a lot to improve upon it seems. nice. new goals.
Its all experience , without it its hard to do better later , and to do NO continue doing thigns wrong Skillpoints will come , before or later , and you will go doing the less boring/more profitable combo for your playstyle ( someone just mine for years, boh )
Hula |

Tsukino Stareine
EVE University Ivy League
22
|
Posted - 2013.03.01 13:52:00 -
[27] - Quote
Zap Zarrap wrote:Tsukino Stareine wrote:John Dulles wrote:Run incursions in fleets, make 120m/hr plus concord lp, profit not everyone can fly a tech 3, tech 2 logi or a faction battleship agreed! although... i am doing my missions in a navy domi with T2 sentries... if that would be accepted in incursion fleets, I could switch.... do you get faction standings increase for incursions too ??
haven't done incursions since the new ai patch, not sure if they're useful there anymore or not.
To be perfectly honest if you can run level 4s in respectable time (should be with t2 sentries) and salvage+ loot everything you make comparable isk to incursions. It's also a lot easier to find time to do solo missions than to hope for an incursion group. |

Zap Zarrap
State War Academy Caldari State
3
|
Posted - 2013.03.01 23:02:00 -
[28] - Quote
Tsukino Stareine wrote:Zap Zarrap wrote:Tsukino Stareine wrote:John Dulles wrote:Run incursions in fleets, make 120m/hr plus concord lp, profit not everyone can fly a tech 3, tech 2 logi or a faction battleship agreed! although... i am doing my missions in a navy domi with T2 sentries... if that would be accepted in incursion fleets, I could switch.... do you get faction standings increase for incursions too ?? haven't done incursions since the new ai patch, not sure if they're useful there anymore or not. To be perfectly honest if you can run level 4s in respectable time (should be with t2 sentries) and salvage+ loot everything you make comparable isk to incursions. It's also a lot easier to find time to do solo missions than to hope for an incursion group.
thx for cearing this up. also lvl 4-¦s suit the solo and occsional playstyle that fits my RL at the time being. fleets like incursions are a bit too strict in setup and schedule for me |

Kalixian
The Mirrored
7
|
Posted - 2013.03.04 09:04:00 -
[29] - Quote
Angelique Duchemin wrote:The thing to remember with these salvage, mission and hauler alts is that considering a months subscription is worth 500 million ISK in game. Every alt with its own account would have to generate an extra 500 million for you on a monthly basis just to square what it costs. And that's not even counting the actual labour that went into it at that point.
After that it can then start generating a profit.
Not really, because the toon itself also has value. You can sell the toon to recoup what you spent on all that PLEX. |

Makavelia
Sebiestor Tribe Minmatar Republic
14
|
Posted - 2013.03.04 09:48:00 -
[30] - Quote
If you are able to blitz level 4 missions you are wasting time. If you are looking to farm lp from l4 you are also wasting time.
Incursion is not that hard, theirs some good groups out there who don't require you fly faction T2 or T3. I done it in my 750dps mealstrom for example.
If you enjoy missions then continue to do so, but if your focus is on making most money then you need to look at incursions. Exploration is overcrowded to hell, unless you have T3 or are willing to jump 200M worth of bc into low sec, don't bother.
Anyway, with alts you can look at planetary interaction. This can be something to focus on when waiting for incursion and i read they make 400mil per month from a basic entry level setup. If you run a few chars from one account (i assume you can do that) you can pay for both subscriptions with a few hours hauling per month.
Theirs also T2 production (t1 is a waste of time when i tried it). You say you keep all the loot to reprocess, well, if you get into invention you can create t2 modules (you need t1 modules for that if memory serves me right). I don't think you make a lot of cash from it unless you sell in mass bulk. I use to sell T2 rigs but that is a real pain in the ass to get high end T2 salvy.
All in all.. incursions are the best and most reliable. As boring as they are. PI as a side venture to max isk out perhaps.
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