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Ueberlisk
The Hatchery Team Liquid
32
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Posted - 2013.03.12 07:53:00 -
[1] - Quote
People are saying low sec isn't safe for free farming and that sites should be protected from ganks. Fact is that these same people are just too incompetent to learn basic survival mechanics that make low sec the gold mine it is. Have a alt scout or use a cloaky ship to move around, keep hitting dscan while clearing sites and no one can touch you. At least in angel space every combat site can be cleared in a cheap pvp fit bc so it's not like you need to use marauder or anything. I speak from years of experience in living and exploring in low sec. I think I've lost only 1-2 expensive ships while exploring. Mainly to me being bad or afk. My advice is to stop crying and actually learn to play the game. If learning basic pvp survival skills feels like too much of a struggle, stay in high sec and fight for the sites with other bears(not that moving into low sec makes you any less of a bear).
Regarding the actual topic about using T3 ships in plexes. You generally want to use the best available ship to complete sites as fast as possible and it makes no sense to limit the sites in that regard. Current limitations are perfectly fine. |

Ueberlisk
The Hatchery Team Liquid
32
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Posted - 2013.03.12 10:32:00 -
[2] - Quote
Makavelia wrote:Ueberlisk wrote:People are saying low sec isn't safe for free farming and that sites should be protected from ganks. Fact is that these same people are just too incompetent to learn basic survival mechanics that make low sec the gold mine it is. Have a alt scout or use a cloaky ship to move around, keep hitting dscan while clearing sites and no one can touch you. At least in angel space every combat site can be cleared in a cheap pvp fit bc so it's not like you need to use marauder or anything. I speak from years of experience in living and exploring in low sec. I think I've lost only 1-2 expensive ships while exploring. Mainly to me being bad or afk. My advice is to stop crying and actually learn to play the game. If learning basic pvp survival skills feels like too much of a struggle, stay in high sec and fight for the sites with other bears(not that moving into low sec makes you any less of a bear).
Regarding the actual topic about using T3 ships in plexes. You generally want to use the best available ship to complete sites as fast as possible and it makes no sense to limit the sites in that regard. Current limitations are perfectly fine. Hang on a sec there low-pro captain. Nobody said low sec was hardmode to survive in. Should ''survive'' be your top priority then say ''goodbye'' to anything remotely defined as income. Oh wait, are you that guy who flys T3 + alt scout?. I bet you play a death knight in wow.
I'm not sure if i understand you correctly? You are basically saying knowing how to survive and the ability to make insane isk somehow exclude each other? First you need to know how to survive and watch out for yourself. Then you can farm all day long 24/7 without being in constant danger. There are loads of sites to be done.
I fly loads of shiny things now days but that doesn't mean it's always been like that. I started as a low skill bottom-feeder and slowly worked my way up in isk/ships once i learned how to live and do the sites.
Ps. My DK in WoW was godly. |

Ueberlisk
The Hatchery Team Liquid
32
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Posted - 2013.03.12 10:34:00 -
[3] - Quote
Ana Fox wrote:CCP can add some better role for overseer's personal effects .So for example low sec ones can be converted to LP or for sec status gains.That would give low sec explorers better reward that is fixed and not related to loot chance. High sec ones could stay as they are ,imo that will give much more reason to do them in low. Maybe it is stupid idea ,but could be good starting point for new ideas.
Effects are the fixed isk part of these sites and they are pretty valuable from 5/10 upwards. However I'd love to see some other uses for them.
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Ueberlisk
The Hatchery Team Liquid
32
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Posted - 2013.03.12 12:10:00 -
[4] - Quote
Makavelia wrote:Ueberlisk wrote: I'm not sure if i understand you correctly? You are basically saying knowing how to survive and the ability to make insane isk somehow exclude each other? First you need to know how to survive and watch out for yourself. Then you can farm all day long 24/7 without being in constant danger. There are loads of sites to be done.
I fly loads of shiny things now days but that doesn't mean it's always been like that. I started as a low skill bottom-feeder and slowly worked my way up in isk/ships once i learned how to live and do the sites.
Ps. My DK in WoW was godly.
I explore within 10-15 jumps around the arzi area. I'd much apreciate it if you can jump in a bs and give me a 101 on how not to die (yet get loot) around the abundence of -10 pirates that live around here. I don't typicaly have the opertunity to DT ninja sites.. so if you can get to me around 8 o clock uk time that's more helpful to the times i can play. If, after you master class of how-to.. i can then run all these plexes, avoid the pirates and still get the lootz i will genuinely pay you 2 bil for your effort.
Well to me it looks like you are trying to make isk inside hornet's nest. You could try to find a bit more quiet area that isn't so packed at your TZ. That's my 101.
Machariel is basically THE best ship for the job. It's faster than dramiel and packs more dps than dreadnaught while being basically free. If you have a scouting alt already i suggest you use that 2bil to get yourself a mach and start making isk. |

Ueberlisk
The Hatchery Team Liquid
32
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Posted - 2013.03.12 12:41:00 -
[5] - Quote
Bibosikus wrote:There was a time when scanning was a truly niche profession. Quests, sifts, pursuits and combs, along with much beard-stroking and smoke & mirrors.. And lots of coffee. I loved the old scanning system. We'll never get it back, but sometimes I think it would solve a lot of this overcrowding. Tbh St Mio's list is a precis of the options open to CCP when it comes to tweaking exploration. It's definitely op, especially in the way guys can run a dedicated rigged scanner/booster T3 with a T2-tanked Loki that can run a 4/10 in five minutes flat... I can and have made huge quantities of isk this way but it becomes deathly boring. The only fun part is racing for the drop which I usually so because the boosted Loki runs rings around most explore fits. Yes it needs changing, and I definitely vote for making it more difficult somehow. I don't see why it should be a newbie profession at all.
Heh. In a same way tornado or hurricane can do that site in 5 minutes. If you ask me, 4/10 loot should be nerfed into oblivion as it is by far the best isk/h site in the game at the moment. If you want exploration to be more difficult, move to low sec or null sec and do the harder sites :D.
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Ueberlisk
The Hatchery Team Liquid
33
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Posted - 2013.03.15 19:58:00 -
[6] - Quote
Deus Vex wrote:I agree with several other posters in this thread who clearly know their stuff. As for others, I've elected not to dispute suggestions or assumptions here that would require me to reveal details/strategies that I would rather not make common knowledge. I've observed the following:
1) Some fixes suggested here would damage the sandbox nature of the game (/ further) 2) Some fixes suggested here would create outrageous imbalances that are easily exploitable 3) Some fixes suggested here would be a nightmare to code, and would mostly lead to the above
Most are concerned about making the DSP super-fast scanning-and-plexing-for-big-pay-outs work in their favour while minimising risk and inconvenience and not having to rage about people 'stealing' their plexes.
Well it works both ways. If you want to level the playing field, randomize the sig strength of plex's. That returns these sites to the probers. What will that mean? The one low-SP guy in HS who's slowly scanned a couple of systems may find a lucky plex to run with their corpies. The guy in a T3 may find and run a plex, utilising his SP and all-in-one ship to find and run it immediately. Supposing he can actually tolerate probing more than 1-2 sigs per system, he has an advantage by roaming around.
This suggestion is scaleable. You can randomize plex's between 2 or 3, rather than all, sig bands, giving DSP's an advantage still. You can also introduce this in just HS, or go all out and apply it to HS, LS, and NS.
I get the point with randomizing but i also think that spending time learning the sig strengths of the sites you want to run should still give an advantage over someone who didn't do it. |

Ueberlisk
The Hatchery Team Liquid
34
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Posted - 2013.03.20 06:59:00 -
[7] - Quote
Makavelia wrote: I also don't have dsp's and i have 67 scan strength.
toptip: what you can do with dsp, you can do with combat probes aswell(unless the system is unusually huge). |
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