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DSpite Culhach
Sebiestor Tribe Minmatar Republic
83
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Posted - 2013.04.18 11:27:00 -
[271] - Quote
Forgetting for one second the "risk vs reward" part, I think it should be more "effort vs reward".
If sites in hisec were far more common, but involved - lets say just for a simple example - having to move from one escalation to another, each one increasing in difficulty, randomness, and things to kill, then it might balance itself out. Maybe.
I'd love having gauntlet type escalations getting harder and harder. It's really unfortunate that the average MMO person immediate response to anything is "how can i farm this" rather then "this sound fun to do".
Anyway TL;DR :
I think whats screws up anything that CCP can do to make PvE more interesting, is too many people trying to break it, and all the resulting balancing makes everything too bland to really bother.
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I'd love to see unrated missions agents handing out really nasty, random as frak missions like a lottery system. Roll the dice, risk your ship. Love to see how CCP would try to balance rewards for those. I suddenly woke up thinking I had a nightmare, then remembered I can't even fly Amarr Battleships. I add bits to this when I'm bored https://www.dropbox.com/s/foijsawsqolarom/EVE_Online.html |
Cutsy Wutsy
Zerglingz United
0
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Posted - 2013.04.19 18:40:00 -
[272] - Quote
Most of EVE pve (aka money making thru shooting stuff) need's a serious rebalance and high sec exploration is prolly high on "please do something with me" list. Eeasiest way would rly be just moving DED -4 to low sec only. There is absolutly no reason for a high sec site that takes 5-10 mins to blitz thru without any kind of risk involved to give a chance for 800m + loot. |
Estella Osoka
Deep Void Merc Syndicate Villore Accords
88
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Posted - 2013.04.19 18:46:00 -
[273] - Quote
Unezka Turigahl wrote:Estella Osoka wrote: Mr Pie jumps into system, you warp off /cloak up or dock up (if a station is there); if he doesn't leave, you log after any timers are gone (if still in space) and come back in 15-30 minutes. If you log on and he is still there, it is time to find a new spot.
This is why I haven't bothered with lowsec DEDs in over a year. Too much time spent waiting for optimal conditions. The sites take much longer which doesn't help. Theres the logistics issue of getting past gate camps. The temptation to use a scout alt, for me multiboxing is annoying. Constant spamming of dscan which is no fun. All for a chance at a reward that might be better than a hisec 4/10, but usually not, and takes so much more time. I can do several hisec 4/10 in the same time, this is the real benefit of hisec exploration. All this inconvenience is in ADDITION to the possibility of ship loss. Where I suppose you can go into the whole PvE vs PvP fittings issue, but half the time if you let yourself get scanned down you'll have a small gang jump in on you anyway so it doesn't matter what your fit is. I don't know if lowsec buffing and/or hisec nerfing will make me a regular lowsec DED runner. I may start running them every now and then but as a regular thing its too much of a pain in the ass. An automatically updating dscan would be nice. And increase the star-gate spawn-in radius from 15km to 150km. :)
Call me crazy, but if I'm in lowsec I have the option to run the 4/10, the 5/10, and the 6/10. All of which give good rewards. So if I'm careful and smart I can make a lot more than people in highsec. |
blink alt
Science and Trade Institute Caldari State
4
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Posted - 2013.05.08 17:52:00 -
[274] - Quote
CCP Paradox wrote:
Deep Space Probe removal They have been removed from the game. All Deep Space probes will change into core scanner probes.
Hope everyone can be happy now
https://forums.eveonline.com/default.aspx?g=posts&t=233600 |
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