| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

SengH
|
Posted - 2005.08.10 18:20:00 -
[1]
quick question... what happened to 0.0 COSMOS?
|

SengH
|
Posted - 2005.08.10 18:26:00 -
[2]
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOT
State Recording in the Client
We want to enable recording of scenes in the client to a file which can then be replayed with another EVE client. The reason is twofold. Players can record more data and share it in full quality and benchmarking of the client by commercial entities become far more feasible.
OMG OMG OMG OMG OMG OMG FLEET BATTLES 4TW
|

SengH
|
Posted - 2005.08.11 19:41:00 -
[3]
Yeah what happened to point defence cruisers... they seemed to have disappeared off the map.. I'll dig up the blog which said they were comming.
|

SengH
|
Posted - 2005.08.11 20:58:00 -
[4]
Heres an idea for the patch notes on how to improve the interface.
For the stuff in development a progress bar/ status would be nice could consist of something like: Coding: 100% Models: 60% Textures: 40% Sound: 50% Status: Currently waiting for xxx to finish xx model
Maybe even allow the developers working on it to blog how that individual item is going. So players can keep up to date with their favourite item.
For the drawingboard section. How about enable a comments section like the current dev blog for each item. That will allow players that have ideas to improve to post em below.
Just some ideas that could keep your web guy busy.... assuming he isnt one of the main coders ... i hope.
|

SengH
|
Posted - 2005.08.13 05:51:00 -
[5]
Originally by: kieron
The last time I saw a list like that, I was threatened with death and dismemberment if I leaked it. While it might be nice to see as a player, it opens up a big can o' worms. Imagine if something had 100% concept, 100% design, 100% coding, 100% graphics, 100% sound and 90% testing, then was scrapped because it was discovered to be severely imbalanced. Even with an official explination, there would always be a group that latched onto it as their favorite feature and comment about the last 10% needed to implement.
It would at least be better to know what happened.. rather than having certain things die a silent death or no one knows WTF happened to them at all. At least it would stop the waiting, if something is canned its canned. No point cheering a feature that wont make it ingame. After the l4 mission fiasco, I think most people can agree that if in the devs opinion it was imbalanced, a preemptive removal would have been worth it rather than "breaking" the game. Ie. no ones yelling about the canned chance based propulsion changes or the disappearance of the point defence cruisers( would break the game by making missile ships useless). But just a reasonable note of these ideas have been shelved/canned would be nice rather than having them mentioned, seen in the itemdb but not ingame.
|
| |
|