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Thread Statistics | Show CCP posts - 1 post(s) |
Malcanis
Vanishing Point. The Initiative.
7972
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Posted - 2013.03.05 14:09:00 -
[1] - Quote
Hefty TheFirst wrote:
I am that dedicated player you speak of. The second day of my trial account I accidentally found a WH and inside of that WH I found 2 mag sites with no sleepers. I analyzed the cans and opened them. Went to the second site I found and did the same. Didn't even know what I just did was virtually impossible. I have never heard of that happen. Made 170M from those 2 sites on my second day of playing eve with no one helping me. I cannot describe to you just how intense that was for me and wanted my friends to join me. But now they are gone. All completely different from each other all quit for the same reason. I even spoke to them individually to make sure my data on why they quit wasn't group based.
Thanx for your time and it's great that you defend the game. But still not seeing this from a new players perspective that doesn't have the help we did.
Your own anecdote completely proves that you don't need to wait 2 years before you start having fun.
Your friends seem to have had the idea that they did, though. From whom did they get that idea? Someone they all knew who stubbornly insisted that they needed 45M SP to start playing.
Who can the mystery villain be?
Who is he? Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
Malcanis
Vanishing Point. The Initiative.
7984
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Posted - 2013.03.06 10:46:00 -
[2] - Quote
Chi'Nane T'Kal wrote:Weird how people are bashing on the OP, even going to the point that EVE is not for him - despite the fact that it apparently IS, as HE is having fun with his ISK-generated toon. His problem is that it apparently isn't for his FRIENDS. Please note the difference.
The reason people are "bashing" him is that:
(1) He won't specifiy why it takes "two years to be able to play". People have asked him what he thinks takes two years to train and he refuses to reply.
(2) With respect to his friends quitting, it's blindingly obvious that they did so because HE made them think they'd have to wait 2 years to be able to play.
He is quite literally the very problem that he's complaining about.
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Malcanis
Vanishing Point. The Initiative.
7985
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Posted - 2013.03.06 14:20:00 -
[3] - Quote
Chi'Nane T'Kal wrote:Malcanis wrote:Chi'Nane T'Kal wrote:Weird how people are bashing on the OP, even going to the point that EVE is not for him - despite the fact that it apparently IS, as HE is having fun with his ISK-generated toon. His problem is that it apparently isn't for his FRIENDS. Please note the difference.
The reason people are "bashing" him is that: (1) He won't specifiy why it takes "two years to be able to play". People have asked him what he thinks takes two years to train and he refuses to reply. (2) With respect to his friends quitting, it's blindingly obvious that they did so because HE made them think they'd have to wait 2 years to be able to play. He is quite literally the very problem that he's complaining about. Yes, the 2 years were possibly an exagerration unless they were aiming for flying capitals well while NOT training them as a pure alt, while maintaining a healthy progression via (skilled) BC and BS.
If it was an exaggeration, it's one that he's been very tenacious about defending. Review his posts; where do you get the idea he's exaggerting from, because to my eyes, he's pretty adamant about that timescale.
Chi'Nane T'Kal wrote:On the other hand, IF you care to define capital warfare as EVE's equivalent to progress raiding - which seems a somewhat legitimate analogy...
It's a terrible analogy, because EVE isn't structured anything like WoW. Although come to think of it, it wouldn't surprise me if that's what he has in mind.
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Malcanis
Vanishing Point. The Initiative.
7995
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Posted - 2013.03.07 09:56:00 -
[4] - Quote
Chi'Nane T'Kal wrote:
Telling an aspiring battleship pilot to spend half a year mining as one of only a few ways to generate the ISK needed for playing speaks of a severe lack of empathy on your part, bordering on sociopathy.
Agreed, that would be terrible advice. There are far better, more fun, more lucrative ways, much less SP-intensive ways for this aspiring pilot to make his ISK.
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Malcanis
Vanishing Point. The Initiative.
7995
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Posted - 2013.03.07 10:01:00 -
[5] - Quote
Chi'Nane T'Kal wrote:Prekaz wrote:Chi'Nane T'Kal wrote: Which means as an effect from the attribute system ALONE we are looking at about 150 days spent training until i can reach my first short-term goal ship-wise
...yeah, like I said before. Your problems are wholly borne of a neurotic need to min/max. No, my (and other people like myself's) problems are mostly borne from the attitude of elitist jerks who feel they have a right to an infinite advantage over newer players simply because they started playing the game earlier. Not min/maxing and thus reaching my long term goals even later would definitely increase my appreciation of the SP system, you're probably right. Or maybe not...
I think the "elitest jerks" are the ones with so little faith in the people who are new players. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
Malcanis
Vanishing Point. The Initiative.
8017
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Posted - 2013.03.07 19:41:00 -
[6] - Quote
Chi'Nane T'Kal wrote:Haulie Berry wrote:Quote:Is it possible to do other things than lvl4 missions in a battleship? Certainly. is it relevant in the context of our discussion? Not in the least! So, let's review your position, in aggregate, now: -Economic activities don't count, they're not fun. -PvP doesn't count, you have to able to fly command ships or carriers before you can do that ****. -PvE? Level 4s or bust. It's not relevant that newer players can engage in comparably rewarding PvE mechanisms, because... because... just because. What did I say earlier? Again, you don't seem to be able to grasp WHY those arguments are irrelevant. We're talking about the newbies that quit the game / are reluctant to even START the game because of the huge SP barrier preventing them from doing the things they would deem attractive.
Because of their misperception that there is an SP barrier.
You can help by explaining that misperception and not perpetuating it.
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Malcanis
Vanishing Point. The Initiative.
8029
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Posted - 2013.03.07 22:15:00 -
[7] - Quote
Haulie Berry wrote: Idiots telling new players that they can't do anything without 25 million SPs are a problem, yes.
People who do this are literally the worst kind of griefers. The punishment for doing this should be the same as that for can baiting in noob systems.
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Malcanis
Vanishing Point. The Initiative.
8127
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Posted - 2013.03.13 11:34:00 -
[8] - Quote
Chi'Nane T'Kal wrote:Mashie Saldana wrote:I started to PVP after a month or so.
You definitely don't need 1.5 years of skill training. How long until you could play via ISK/PLEX and spend the majority of your time PvP-ing? You'd have to be a hugely successful pirate to achieve that after a month.
Keep on raising that bar!
What's next? Has to be capable of personally funding the ship replacement program for his entire corp to count as "a successful PvPer"? Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
Malcanis
Vanishing Point. The Initiative.
8136
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Posted - 2013.03.14 10:53:00 -
[9] - Quote
Grombutz wrote:
Ofcourse this is a matter of opinion, everyone got one, but the fact that a game is still having a low number of players
500k subscriptions is "low"?
Obviously WoW has more, but EVE is certainly in the front rank of subscription MMOs
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Malcanis
Vanishing Point. The Initiative.
8136
|
Posted - 2013.03.14 13:33:00 -
[10] - Quote
Grombutz wrote:Malcanis wrote:Grombutz wrote:
Ofcourse this is a matter of opinion, everyone got one, but the fact that a game is still having a low number of players
500k subscriptions is "low"? Obviously WoW has more, but EVE is certainly in the front rank of subscription MMOs Yes, 500k Subscriptions is low in the gaming industry, a lot of subscription-based MMO's have changed to F2P with more than that.
Name 3.
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Malcanis
Vanishing Point. The Initiative.
8170
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Posted - 2013.03.15 18:18:00 -
[11] - Quote
Chi'Nane T'Kal wrote:Malcanis wrote:Grombutz wrote:Malcanis wrote:Grombutz wrote:
Ofcourse this is a matter of opinion, everyone got one, but the fact that a game is still having a low number of players
500k subscriptions is "low"? Obviously WoW has more, but EVE is certainly in the front rank of subscription MMOs Yes, 500k Subscriptions is low in the gaming industry, a lot of subscription-based MMO's have changed to F2P with more than that. Name 3. Aion , DC Universe and SW:TOR are all >1M.
SW:TOR is F2P now, isn't it? And so is Aion, I believe.
TOR was certainly well under "1M" when it went F2P. I vaguely recall it went under 250k. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
Malcanis
Vanishing Point. The Initiative.
8239
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Posted - 2013.03.21 07:59:00 -
[12] - Quote
Josef Djugashvilis wrote:However few skill points you have, there is always something enjoyable to do in Eve.
Just use your skill points to have some fun.
How can I have fun when I know there are people with more skillpoints than me???? Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |
Malcanis
Vanishing Point. The Initiative.
8318
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Posted - 2013.03.27 10:21:00 -
[13] - Quote
Prekaz wrote:I, for one, am looking forward to watching the new players of tomorrow slog their way through getting four racial BCs to 5.
This is one thing I don't like at all about the skill change.
Ytterbium should have reduced racial Cruiser to rank 4 and racial Battlecruiser to rank 5 with the battlecruiser split IMO Vote for Malcanis for CSM8: Read about my platform here
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Malcanis
Vanishing Point. The Initiative.
8597
|
Posted - 2013.04.08 13:45:00 -
[14] - Quote
Fairren wrote:digitalwanderer wrote: No lvl 4 missions. No attribute implants. No double speed training to 1.6 million SP. No battleship spawns on any kind( even in 0.0 space). One was lucky if he/she could make 5 million isk a day in those early days. No anomalies. No officer spawns. No T2 of any kind, be it modules or ships. No sleeper space at all. Roughly 70 skills to train initially. No hardwires. No drugs( AKA boosters) of any kind. No capital ships. No GTC's to make isk by selling them on the eve market after having bought them from CCP( shame on you CCP to implement a pay to win scheme like this, even if there's skills to still train up). No POS's or outposts in 0.0, so we were always fighting for the same NPC stations in 0.0 space, fountain being at the top of the list since it was a small region with only 3 entry points( easy to defend basically), but with a lot of NPC stations and awesome minerals. Server crashed or was rebooted 2~3 times a day on average. 3000 people logged in on average, and 4000 to 5000 on weekends, so you were on your own most of the time given the 5000 systems in eve( not counting sleeper space of course).
Did they have learning skills then?
Yes, and you had to train the basic learning skills to 5 before you could start the advanced learnings. Please vote for me for CSM8-áhere
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Malcanis
Vanishing Point. The Initiative.
9988
|
Posted - 2013.06.09 12:27:00 -
[15] - Quote
Lost True wrote:Amadeus3 wrote:Everything I wanted to do being 1.5-2yrs away was the REASON I kept subbing. My current SP and my 2700 SP/Hour is the ONLY REASON why my accounts are always active. Although i've trained up everything i need 4 years ago. I'm actually playing 2 months in a year, and i love to watch my character grow. So the day when there won't be passive SP gain will be the last day i pay and play. Of course, the game itself without sp is cool, but there's always a time when you're not enjoying anymore. In most cases that means unsubbing and forgetting about the game. In eve, the game is just going to RL - you're still "playing", training the character, you just doing RL stuff instead of flying starships for now. I'm not sure that even CCP actually realizes how brilliant the idea of passive training is, both for their income and for players. Considering the previous paragraph.
I think they're pretty well aware.
1 Kings 12:11
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Malcanis
Vanishing Point. The Initiative.
11479
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Posted - 2013.09.05 10:34:00 -
[16] - Quote
Orlacc wrote:Admiral EnderWiggin wrote:I-¦d like to drop my 2 cents in here. Firstly, I think that the "SP wall" is there when you consider solo activities mainly. In a fleet that picture is a lot different as you can help in many ways even with a new character ... the main point here being that if you solo you will have a hard time, otherwise, no. Secondly, I do think that EVE Devs have to be careful about power creep ( http://en.wikipedia.org/wiki/Power_creep ) , because things like spliting Battleship skills into racials is what makes it take much longer to reach desired goals. I partially agree with the statement that the SP time it takes to train skills makes some new players give up on the game, but i also think that new players would enjoy the game better if there were tools to help them do what they want faster ... FW for example tries to take PvP to newer players ... the problem is teaching them how to get there and interact with it. Overall I think the game is improving with every patch. I could see a instantiated PvP arena / battleground system helping in getting players to keep playing the game. How about AT style fights for different SP level of players ? ??? ?? That would be awesome in my opinion ... I for one dream of geting in an AT team someday but I still got ways to go on learning PvP and geting Kills before geting there ... and I've been asked to train to certain levels of skills several times before joining a corp ... which makes SP a WALL to joining serious corps. I gotta go now , but i hope my words make some sense, didn't have time to re-read it all. Fly safe o7. Quit at "instantiated PvP."
We already have it. It's called the test server.
1 Kings 12:11
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