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Thread Statistics | Show CCP posts - 3 post(s) |

Miri Tirzan
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Posted - 2005.08.11 17:29:00 -
[1]
For the dreadnaught, I can see that having to have a target to jump to sort of makes sense. (Well, actually, no the way jump drives are being done makes no sense at all and seems pretty lame.) How ever for carriers, which are support ships, not seige units, will the jump drive work differently? I would like to see JDO changed to not need a target for jumping.
While I am not personnally interested in having a dreadnaught, I would like to some day own a carrier or a titan. Since I am a solo player, and there are many of us, it seems kinda unfair that CCP is introducing high in content which does not depend on skills, ISK, or minerals to own and operate, but flat requires membership in a group.(And yes, I realize that as a solo player some of the player base would have a fit if a solo player managed to get a Titan.)
I am not saying that everything needs to be capible of being done solo, however, till this last upgrade was introduced, I had yet to see anything I could not achieve in game alone. I would like to see JDO changed to not need a target for jumping, at least for the units that are not designed to be attack units.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Avon
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Posted - 2005.08.11 17:30:00 -
[2]
The problem with ships using jumpdrives without a partner is that they can jump, use the fancy gadget thigmy, and then the dreads can jump in. ______________________________________________
Pay or pray..er..prey..yeah, pray you aren't prey. Er, just pay. |

Joshua Foiritain
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Posted - 2005.08.11 17:30:00 -
[3]
Meh im just hoping carriers wont be too expensive  ------------------
[Coreli Corporation Mainframe] |

Miri Tirzan
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Posted - 2005.08.11 17:33:00 -
[4]
Originally by: Avon The problem with ships using jumpdrives without a partner is that they can jump, use the fancy gadget thigmy, and then the dreads can jump in.
Then just dont let the BFS mount the unit to let dreads jump.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Avon
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Posted - 2005.08.11 17:34:00 -
[5]
Originally by: Miri Tirzan
Originally by: Avon The problem with ships using jumpdrives without a partner is that they can jump, use the fancy gadget thigmy, and then the dreads can jump in.
Then just dont let the BFS mount the unit to let dreads jump.
I agree.
Don't get me wrong Miri, I'm not against the idea, just looking for weaknesses. ______________________________________________
Pay or pray..er..prey..yeah, pray you aren't prey. Er, just pay. |

jbob2000
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Posted - 2005.08.11 17:45:00 -
[6]
ARGH, what is BFS? Is it Big ******* Ships?
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Miri Tirzan
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Posted - 2005.08.11 17:52:00 -
[7]
Originally by: jbob2000 ARGH, what is BFS? Is it Big ******* Ships?
Yep, Big F***ing Ship.. that was CCPs designation anyway.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Hllaxiu
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Posted - 2005.08.11 18:01:00 -
[8]
Originally by: Miri Tirzan
Originally by: jbob2000 ARGH, what is BFS? Is it Big ******* Ships?
Yep, Big F***ing Ship.. that was CCPs designation anyway.
I thought it was Big Friendly Ship! 
Proud member of Elite Academy. |

theRaptor
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Posted - 2005.08.11 18:13:00 -
[9]
Originally by: Miri Tirzan I am not saying that everything needs to be capible of being done solo, however, till this last upgrade was introduced, I had yet to see anything I could not achieve in game alone. I would like to see JDO changed to not need a target for jumping, at least for the units that are not designed to be attack units.
No.
They are capital ships. Flagships for fleets. They are not meant to be used to NPC or for trade routes. You are the type of person that would complain that you can't solo the mege-dungeons in WoW. Is it really hard to get a whole one other person to help you? You could do it with an alt for ****s sake.
That is not dead which can eternal lie, And with strange aeons even death may die. -- Ancient "Dirt" Religious figure. |

Douglas McCracken
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Posted - 2005.08.11 18:22:00 -
[10]
Massive Multiplayer Online Role Playing Game
These are fleet ships therfor i can see why they arent solo flyers ships, but small corps who dont have the playerbase online suffer because of this. I dont think they should be able to jump anywhere without the cyu-whatsit field but perhaps letting them use normal jumpgates would be an option, meh what do i know 
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SengH
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Posted - 2005.08.11 19:52:00 -
[11]
Not gonna happen... we'd have hordes of people jumping into Jove and ISD space and then getting stuck.
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Jacques Archambault

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Posted - 2005.08.11 19:56:00 -
[12]
Originally by: SengH Not gonna happen... we'd have hordes of people jumping into Jove and ISD space and then getting stuck.
Aahh.. then they'd jump into the ISD dungeon and would have to face Eris with her uber pink Dreadnaught of pwnage.
{The Forum Rules} | {Email Us!} |
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Eris Discordia

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Posted - 2005.08.11 19:58:00 -
[13]
Fear the pink dreadnought of doom, it will haunt your dreams forever!
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |
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Verone
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Posted - 2005.08.11 19:58:00 -
[14]
Originally by: Jacques Archambault
Originally by: SengH Not gonna happen... we'd have hordes of people jumping into Jove and ISD space and then getting stuck.
Aahh.. then they'd jump into the ISD dungeon and would have to face Eris with her uber pink Dreadnaught of pwnage.
I dunno if that's a bad thing, there's something about Eris screaming "Yarrrr!!1!!" at me that just gets me going... 
MY NAME IS VERONE OF SNIGG, AND I AM GOING TO KILL YOU TILL YOU DIE FROM IT! |

Miri Tirzan
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Posted - 2005.08.11 20:13:00 -
[15]
Originally by: theRaptor No.
They are capital ships. Flagships for fleets. They are not meant to be used to NPC or for trade routes. You are the type of person that would complain that you can't solo the mege-dungeons in WoW. Is it really hard to get a whole one other person to help you? You could do it with an alt for ****s sake.
How shall I break this to you. STFU please. I dont mind having a discussion but I am getting tired of the personnal attacks... even if the moderators are not.
You dont know me, have never met me, and I for one, dont feel the loss. A freighter, also a BFS, is ment to be used by a single player. The Titan and carrier are not flagships of fleets... try reading the material and get a clue. If you note, the only ship that was a flagship ment to lead combat operation I did not want changed, just the support ships.
So, next time read what was posted, keep your full of f***ing personnal attacks to your self, and at least read the back ground material on what is being discussed.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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SengH
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Posted - 2005.08.11 20:19:00 -
[16]
Edited by: SengH on 11/08/2005 20:20:15 A freighter is not a BFS and does not have a jump drive so does not really apply. Maybe you should get a clue :P Furthermore their not really big enuff to be considered a BFS. In comparision with the others.
Heres a link for you to read... http://myeve.eve-online.com/devblog.asp?a=blog&bid=229
BFSes as explicity stated by CCP currently are Dreadnoughts Carriers Titans
wait for it... freighters arent described as BFSes but the others are... omg!
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Ticondrius
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Posted - 2005.08.11 20:27:00 -
[17]
Edited by: Ticondrius on 11/08/2005 20:26:50
Originally by: Douglas Mc*****en Massive Multiplayer Online Role Playing Game
MMORPG: Many Men Online Role Playing Girls
Come on...get it right!   
"If I'm brutally honest and it offends you, that's not my fault." |

Makhan
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Posted - 2005.08.11 20:29:00 -
[18]
Originally by: Douglas Mc*****en Massive Multiplayer Online Role Playing Game
These are fleet ships therfor i can see why they arent solo flyers ships, but small corps who dont have the playerbase online suffer because of this. I dont think they should be able to jump anywhere without the cyu-whatsit field but perhaps letting them use normal jumpgates would be an option, meh what do i know 
Oh shut up, that tired argument has no bounds here. People who can afford carriers and the like have friends who can be beacons or second accounts, its just a matter of convenyence, it would be more convenyent for them to not have to use beacons.
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Eris Discordia

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Posted - 2005.08.11 20:31:00 -
[19]
Originally by: Verone
I dunno if that's a bad thing, there's something about Eris screaming "Yarrrr!!1!!" at me that just gets me going... 

I'll say Yaar but will you reply with Arr,matey?
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |
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Miri Tirzan
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Posted - 2005.08.11 20:38:00 -
[20]
I am impressed that my use of * is not acceptible as other peoples use of *. Oh, well.
Now about "Massive Multiplayer Online Role Playing Game"
No where in that does it say Massive Teams Online Role Playing Game. Tell you what, get a dictionary and look up multiplayer. Oh what the heck, I will do it for you:
Multiplayer is a mode of play for computer games and video games where two or more gamers can play in the same game at the same time, co-operatively as a clan (or team) or head-to-head competitively (often referred to as deathmatch) . Multiplayer mode may be a split screen where the gamers play at the same time on one system, or where gamers play on separate systems connected to a LAN or Internet game server.
-Webopedia
And to make it less confusing, notice that there is an OR between co-operatively and head-to-head, also know as PvP.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Jorev
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Posted - 2005.08.11 21:07:00 -
[21]
What would we do without a thread that beats a dead horse being posted every day?
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Kaylana Syi
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Posted - 2005.08.11 22:57:00 -
[22]
Originally by: Jacques Archambault
Originally by: SengH Not gonna happen... we'd have hordes of people jumping into Jove and ISD space and then getting stuck.
Aahh.. then they'd jump into the ISD dungeon and would have to face Eris with her uber pink Dreadnaught of pwnage.
Fnord is that funny feeling you get when you take your Dread into the hangar to fit XL Weapons on and it undocks and you see that its PINK with no weapons.
jide's oBject eXplorer The Nest
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Derran
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Posted - 2005.08.12 00:37:00 -
[23]
Originally by: Eris Discordia Fear the pink dreadnought of doom, it will haunt your dreams forever!
Um, Eris, that is a damn ugly color for a dreadnaught!
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Derran
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Posted - 2005.08.12 00:37:00 -
[24]
Originally by: Miri Tirzan
I am not saying that everything needs to be capible of being done solo, however, till this last upgrade was introduced, I had yet to see anything I could not achieve in game alone. I would like to see JDO changed to not need a target for jumping, at least for the units that are not designed to be attack units.
Have you tried building and fueling a POS all by yourself and keeping it running 24/7 and making it profitable?
But anyway, are you saying you'd rather titans just be the next kind of battleship? You can barely spit now without hitting a battleship, they are everywhere and the original description for them in general was to be owned only by large corporations but it never worked out that way.
They should never be just next ship up (or level for regular games) to achieve. If you are a solo player and get your first battleship, what do you do next? If you are alone all the time, it doesn't leave you with much else to do and life gets boring. It is when you are in a group with a good corp that has goals and works as a team that makes the grander aspects of Eve more interesting.
If you got your wish, I can't see why you wouldn't scrap alot of the things surrounding the overhead of a dreadnaught too. There is more to dreadnaught requirements than needing a second person for the jump drive targetting. The fuel cost makes it so they aren't going to be just the next kind of battleship. There are isotopes used for jump drives so that wouldn't be needed that for a dreadnaught anymore. The only fuel required would be for siege mode module usage but then, if you are solo, why would you even need that since a solo player isn't likely to use siege mode to take on a POS as the corp that owns it would likely come out with one or two of their own dreadnaughts and pound on you. So you might as well remove siege mode now too. All that would make dreadnaughts at that point is bigger battleships with bigger guns. How.. extraordinarily plain and dull. You kinda make Eve into a slightly different version of WoW, Everquest, CoH, and most every other MMORPG that way.
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shivan
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Posted - 2005.08.12 00:49:00 -
[25]
Originally by: Ticondrius Edited by: Ticondrius on 11/08/2005 20:26:50
Originally by: Douglas Mc*****en Massive Multiplayer Online Role Playing Game
MMORPG: Many Men Online Role Playing Girls
Come on...get it right!   
dont know what your talking about  --------------------------------------- (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination http://ZeldereX.com/?topic=7599
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Miri Tirzan
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Posted - 2005.08.12 01:14:00 -
[26]
Originally by: Derran
Originally by: Miri Tirzan
I am not saying that everything needs to be capible of being done solo, however, till this last upgrade was introduced, I had yet to see anything I could not achieve in game alone. I would like to see JDO changed to not need a target for jumping, at least for the units that are not designed to be attack units.
Have you tried building and fueling a POS all by yourself and keeping it running 24/7 and making it profitable?
But anyway, are you saying you'd rather titans just be the next kind of battleship? You can barely spit now without hitting a battleship, they are everywhere and the original description for them in general was to be owned only by large corporations but it never worked out that way.
They should never be just next ship up (or level for regular games) to achieve. If you are a solo player and get your first battleship, what do you do next? If you are alone all the time, it doesn't leave you with much else to do and life gets boring. It is when you are in a group with a good corp that has goals and works as a team that makes the grander aspects of Eve more interesting.
If you got your wish, I can't see why you wouldn't scrap alot of the things surrounding the overhead of a dreadnaught too. There is more to dreadnaught requirements than needing a second person for the jump drive targetting. The fuel cost makes it so they aren't going to be just the next kind of battleship. There are isotopes used for jump drives so that wouldn't be needed that for a dreadnaught anymore. The only fuel required would be for siege mode module usage but then, if you are solo, why would you even need that since a solo player isn't likely to use siege mode to take on a POS as the corp that owns it would likely come out with one or two of their own dreadnaughts and pound on you. So you might as well remove siege mode now too. All that would make dreadnaughts at that point is bigger battleships with bigger guns. How.. extraordinarily plain and dull. You kinda make Eve into a slightly different version of WoW, Everquest, CoH, and most every other MMORPG that way.
Now that you ignored most of my post.... read again, move your lips if you have to, and say to yourself.... "she does not want to change dreadnaughts!" Wow, now that removed 90 percent of your whinage, the rest is how I want to make Eve like every other MMORPG, which is crap, I want Eve to be eve. What I did request was that the SUPPORT ships not require two people to jump. See, I said SUPPORT not DREADNAUGHT, they dont even have the same number of letters.
See no * where hurt in making this post.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Derran
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Posted - 2005.08.12 19:36:00 -
[27]
Actually, what you originally said was
Originally by: Miri Tirzan For the dreadnaught, I can see that having to have a target to jump to sort of makes sense. (Well, actually, no the way jump drives are being done makes no sense at all and seems pretty lame.) How ever for carriers, which are support ships, not seige units, will the jump drive work differently? I would like to see JDO changed to not need a target for jumping.
Which suggests you want to change the whole BFC category. So now, since carriers are going to fit into the BFC category, and all BFCs will have jump drives, you'd be affecting all the ships that use jump drives if you changed the skill. That was kind of the point I was trying to make. And if you take away jump drives completely from them like you mentioned, then it would have to be considered that carriers would no longer fit in the BFC/capital ship category at all, right? Kinda just makes them a Dominix now (The only BS I like and my favorite ship).
Plus I think you also forgot the part where Carriers aren't actually in the game yet nor have a design purpose behind them that is set in stone. Most of it is rumors and speculation. Such as the one where they will have XL Drones which you can fit with modules yourself. I'm crossing my fingers for that one but not holding my breath. I'm a person who has loved using drones since beta days.
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Miri Tirzan
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Posted - 2005.08.13 00:46:00 -
[28]
Edited by: Miri Tirzan on 13/08/2005 00:47:30 Way back, the Dev's indicated that JDO was going to be how we would get to those parts of space that currently have no connectionm(jump gates) with the known universe. That was the reason that the game started over 2 years ago with JDO available but no modules to make it work.
Now it is two years later, the Dev's still have not solved people going to those parts of the universe that is still closed off so they came up with the lame takes-two concept. Why, that way they still don't not have to deal with players getting to any part of the map that does not already have a jump gate.
Now, the Dev's not having the game go as planned two years ago is more than understandable. However, all the back ground fluff written was written for the blind jump, not having to have someone there first. I actually believed them and invested in the skill since battleships were talked about getting jump drive modules so gates could be by-passed.
Well, it is now two years later, Jove and the other closed portions of the map are still not ready for players to go there. All I am asking is that for the support units, CCP actually impliment what they advertised for years.
I waited 2 years to find out that JDO sucks. Wasted the time 18 months ago getting and learning the skill back when 10 million was a lot of ISK. All getting ready for the dev's to release a means to get around gate ganks... which have been around since the beginning also.
Now you can say that I want to be able to do what takes a Corp. Well, the truth is I can do pretty much anything that takes a Corp, I am one, just very small. Pretty much it comes back to the fact that Eve is about being whatever you want to be in the game. That two years of Dev based discussion on Jump Drive Operations has now turned it completely around into being something that is nearly useless. I would like CCP to reconsider that this is worse than the stuff that they promised and never delievered... this they finally delievered and hosed it so bad that the people like me that have been waiting for it cannot use it.
Now I will adapt and overcome, since that should be the motto for this game. Adapt to random changes in the rules and overcome the developers intent.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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sonofollo
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Posted - 2005.08.13 10:50:00 -
[29]
the reply we got to jove space being opened up is it will take to much work to write a) backstory b) set up the systems and agents and factions c) get new tech trees - ships etc d) new servers to handle the extra load e) lack of player base under 100,000 players means jove is unlikley to be fast tracked.
So instead of 5000 solar systems eve actually has 3000 so the advertising needs t be changed to reflect this. Why not just take the jove space off the map so players dont keep asking for it if its going to take 3 years to get it into the game ?/
That would save forum posts and palyers wondering whats in there and this whole JD thread will never have happened 
As for players at the other end well it means corps / allainces will need to get members into the target zone for an attack on a POS that requires co operation - now solo players can play in empire or NPC 0.0 zones. If they want a solo player Eve type game grab privateer - x2 the threat or even elite 4 when it comes out thats a solo offline player game - online you are up and with other players.
0.0 and low sec well players are starting to shift - very slowly if we all want more players in low sec we need to ship expensive goods etc and cheaper goods to low sec to lure the carebears out.
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Miri Tirzan
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Posted - 2005.08.13 11:02:00 -
[30]
Edited by: Miri Tirzan on 13/08/2005 11:02:51 You know. It gets really old to hear the same stupid suggestion from the same kinda players... that would be "if you want to play solo, get out." Well, guess what, solo is a viable way of playing Eve. Please note that this is a player vs player game, and some like me, do not feel the need of a group to take on the universe.
That said, fine, this is CCP's game. I realize that nothing I say will ever change anything that they want to do. But, making parts of the game unavailable is objectionable.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Avon
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Posted - 2005.08.13 11:09:00 -
[31]
Originally by: Miri Tirzan Edited by: Miri Tirzan on 13/08/2005 11:02:51 You know. It gets really old to hear the same stupid suggestion from the same kinda players... that would be "if you want to play solo, get out." Well, guess what, solo is a viable way of playing Eve. Please note that this is a player vs player game, and some like me, do not feel the need of a group to take on the universe.
That said, fine, this is CCP's game. I realize that nothing I say will ever change anything that they want to do. But, making parts of the game unavailable is objectionable.
Yes it is viable to play solo, but you ave to accept there are things you can't do. If everything could be done solo, and there was no content for groups, why play online? ______________________________________________
Pay or pray..er..prey..yeah, pray you aren't prey. Er, just pay. |

Jaabaa Prime
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Posted - 2005.08.13 11:28:00 -
[32]
Originally by: Avon Yes it is viable to play solo, but you ave to accept there are things you can't do.
Well yes and no.
I can accept that dreads are not allowed into >=0.5 space, but I think it's just plain stupid that you are dependant on another player having a) "the right skill" AND b) "the right module fitted", just to move about especially when you consider the level of SP investment required to get into a dreadnought.
I think you should be able to fly them about solo but that doesn't really make it viable to do so.
Originally by: Avon If everything could be done solo, and there was no content for groups, why play online?
This is the ONLY piece of content that forces inter account dependancy, and that is wrong. By it's nature alone it would be stupid to move a dreadnought around on your own, and playing online in a MMOG like EVE doesn't mean you are forced to be dependant on other players, but it does mean that you have to work together with othter players to reach some goals.
Regarding the OP's post, it would be quite easy for CCP to make a "no go list" of regions for the jump drives allowing players to use them solo. This would be great for carriers but are they really "capital ships" ? -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Miri Tirzan
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Posted - 2005.08.13 13:14:00 -
[33]
While I believe that Carriers are capital ships, they are not offensive weapons or flagships as is the Dreadnaught.
I also agree that forced dependance is not the way to go in the games evloution. This is the only forced dependancy there is and I agree, if, as I suspect, this was done to keep players from jumping to places that CCP was not prepared for players to go, then either removed those places since they are not scheduled for use any time in the near future or mark them is blocked to jumping.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Rafein
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Posted - 2005.08.13 13:21:00 -
[34]
Alright, I'm getting tired of hearing about it.
Give all jumpdrive operated ships the ability to jump without having a person to guide you. But it would be a risky jump, with a 50% chance of your ship being destroyed.
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Miri Tirzan
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Posted - 2005.08.13 13:28:00 -
[35]
Where are the jumpdrive modules for the battleships? The devs indicated that battlehships and above would be able to jump. That appears to have been changed. Would be nice if a Dev would post what they are actually planning.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Kunming
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Posted - 2005.08.13 13:35:00 -
[36]
T2 Battleships with jump drive
Free jump (without beacon) but very short range.
Intercepting since BETA |

Doppleganger
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Posted - 2005.08.13 15:33:00 -
[37]
I don't understand if you got 2 accounts you could fly a Dread solo... why they dont interest me I dont have 2 accounts and 0 friends.... 
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Avon
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Posted - 2005.08.13 17:54:00 -
[38]
Edited by: Avon on 13/08/2005 17:53:59
Originally by: Jaabaa Prime
This is the ONLY piece of content that forces inter account dependancy, and that is wrong.
Well, good luck destroying POS and doing a 10/10 complex solo .. you are a better player than me. ______________________________________________
Pay or pray..er..prey..yeah, pray you aren't prey. Er, just pay. |

Miri Tirzan
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Posted - 2005.08.14 01:35:00 -
[39]
Edited by: Miri Tirzan on 14/08/2005 01:35:59
Originally by: Avon .. you are a better player than me.
Finally you noticed! 
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Avon
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Posted - 2005.08.14 20:07:00 -
[40]
Originally by: Miri Tirzan Edited by: Miri Tirzan on 14/08/2005 01:35:59
Originally by: Avon .. you are a better player than me.
Finally you noticed! 
Actually Miri, I have no doubt you are far better than me at many aspects of the game. ______________________________________________
Pay or pray..er..prey..yeah, pray you aren't prey. Er, just pay. |

Miri Tirzan
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Posted - 2005.08.14 20:10:00 -
[41]
Originally by: Avon
Originally by: Miri Tirzan Edited by: Miri Tirzan on 14/08/2005 01:35:59
Originally by: Avon .. you are a better player than me.
Finally you noticed! 
Actually Miri, I have no doubt you are far better than me at many aspects of the game.
You know, with an attitude like that, your taking all the fun out of the forums.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Freada
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Posted - 2005.08.14 20:11:00 -
[42]
I don't think Miri is complaining about not being able to use the jumpdrive alone as much as she is that she has wasted all this training time and isk because the devs, whether they did not say or did not know at the time, did not say that it would take more then one player. Of course the way it is set with the fuel in hold requirments if you could jump somewhere with no other connection you may get stranded there if you miscalculate your fuel use since you may not be able to get more.
While I think that the interaction between players is a great part of this game I like being able to accomplish things on my own as well and can understand the drive someone feels to play that way. If ccp would be more up front with details or wait on future info release until they are sure of the end result would end a lot of these bad feelings when new content is released. Hang in there Miri and good luck.
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Derron Bel
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Posted - 2005.08.14 20:50:00 -
[43]
It would be silly if a solo player were able to own and operate a titan effectively. -==- Holy-Jim> as you know, surprise is the key to victory.....surprise! LooseCannoN> ahh! LooseCannoN> my plans have been foiled! |

Akyan
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Posted - 2005.08.14 22:58:00 -
[44]
Originally by: Miri Tirzan Where are the jumpdrive modules for the battleships? The devs indicated that battlehships and above would be able to jump. That appears to have been changed. Would be nice if a Dev would post what they are actually planning.
I don't remember seeing this, but am intrigued. Do you remember where you saw them say this?
Also if it is the case I would also like a reply from the devs.
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Spy4Hire
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Posted - 2005.08.15 00:04:00 -
[45]
Originally by: shivan
Originally by: Ticondrius Edited by: Ticondrius on 11/08/2005 20:26:50
Originally by: Douglas Mc*****en Massive Multiplayer Online Role Playing Game
MMORPG: Many Men Online Role Playing Girls
Come on...get it right!   
dont know what your talking about 
Ask Foyle.
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