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Kasutra
Tailor Company Hashashin Cartel
200
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Posted - 2013.05.30 14:05:00 -
[31] - Quote
Posting in a MJD thread to say I want range scripts for the thing.
I need it because of reasons. |

stoicfaux
2777
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Posted - 2013.05.30 14:40:00 -
[32] - Quote
The MJD is useful in a few missions if you're blitzing. It lets you get right next to the NPCs-you-have-to-kill without having to AB/MWD/slowboat into range (and tends to avoid aggroing the rest of the pocket.)
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Nagnor
The Happy Shooters
17
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Posted - 2013.05.30 15:23:00 -
[33] - Quote
Zdzisiek Torpeda wrote:This one works wonders in lvl4 on any sipe boat. Using it heavly on rokh. It's perfect to get distance, but it can do much more: - npc scramble can't stop it (confirmed many times), so it's almost impossible to die on mission - it's fixed to 100km, but in 2 jumps it can cover any distance between 0-200 km, if you see gate in 50km just jump sideway, slowboat and snipe for minimum 3 min, and then jump directly on gate, with little practice it can be done with no time wasted on travel - with this you can always dictate range to npc(no matter of spawn locations, webbers and scramblers), this makes perfectly possible to fly very lightly tanked ship and just maximize optimal range and dps
Afaik NPCs don't scramble, they disrupt. Warp Disruptors don't work on MJD and MWD. Had a couple of gate campers raging when my PvE fitted BS got away because of that.  |

Darvaleth Sigma
239
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Posted - 2013.05.30 16:07:00 -
[34] - Quote
Could it be useful for PvP? When the enemy is sniping you at ~150km you can MJD a tanky ship, let it MWD until warp range, then have everyone pile on top. Give a man a match and you warm him for a day.
Set a man on fire and he's warm for the rest of his life! |

Forum Chav
State War Academy Caldari State
4
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Posted - 2013.05.31 12:36:00 -
[35] - Quote
John Ratcliffe wrote:[quote=Kodama Ikari]...... and it's not all that and a bag of chips......
I don't know why, but reading this out loud in my head made me lol in RL.
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Heinrich Hoss
Volition Cult The Volition Cult
6
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Posted - 2013.05.31 12:43:00 -
[36] - Quote
http://www.youtube.com/watch?feature=player_embedded&v=H1xTq-3voRg
^MJD rokh
Also useful (PvP-wise) for pipebombing (getaway), baiting (people know it has a cooldown so when you warp away after MJDing they will likely chase you and expect to catch you on the next gate) and possibly typhoon and/or raven in odyssey (cruise buff). |

Leeloo Vacarian
Imperial Academy Amarr Empire
2
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Posted - 2013.06.05 08:08:00 -
[37] - Quote
Sigras wrote:What is it used for? I mean, I know what it does, but it seems like a solution looking for a problem . . .
Has anyone come up with any creative uses for it?
I remember hearing or reading somewhere that CCP intended them to be more of an engagement module than an escape module, but being able to jump 100km doesnt seem that useful to engage.
IDK anyone out there more creative than I?
Like said before the MjD is a tool to save yourself out of a misery or THE tool for sniping. Warp in, warp to 100 km and then snipe them down. |

Dato Koppla
Rage of Inferno Malefic Motives
223
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Posted - 2013.06.05 10:47:00 -
[38] - Quote
It's useful in a few missions for some fancy warp to tricks, but generally most missions just require you to tank n gank and you're already sitting within jump range of the gate, in that case the MJD is nothing but a hindrance (unless you're lacking skills and need it to help you tank), and for the ones that have gate crawls using an MWD to straight up burn to the next gate is arguably better than MJD-ing in a triangle formation or MJDing to >150km and warping to the out gate. |
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