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Borys
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Posted - 2005.08.12 10:32:00 -
[1]
Does anyone have good mission setups for a Scorpion class battleship? The only setups I seem to be able to find are for PvP.
------------------------- Sunny Iceland
Han Solo shot first! |

Rex Martell
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Posted - 2005.08.12 10:46:00 -
[2]
4 x tech II 425 railguns 2 x Heavy Launcers
8 x Appropriate Racial Jammers (
3 x Magnetic stabl 1 x CPR (so you dont cap out)
"The object of war is not to die for your corp, but to make the other b@##@#d die for his" |

James Lyrus
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Posted - 2005.08.12 10:53:00 -
[3]
For missions, as a rule, ravens are better - the tactical flexibility of a scorpion becomes less relevant than firepower.
However, I use: 4x cruise launchers, 2x heavy nosferatu
4x shield hardners. (2/2 or 1/1/1/1 depending on mission) 1x 100MN AB II 1x XL shield booster II 2x racial jammers
4xpower diagnostic II
--
I tend to keep highs and lows the same, however another mid fitting I've used is:
4x Large shield extender IIs 4x hardener
1x XL booster 2 3x shield booster amplifier 4x hardeners
1x XL booster 2 1x AB II 6x racial jammer IIs
1x XL booster II 1x AB II 1x webber 5x target painter II
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Erm. I could go on all day :). Usually I reserve 4 slots for '2 hardeners, 1 booster and 1 AB' and use the other 4 for playing around with various EW.
Obviously named/tech2 is better if you can find/afford/use it.
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Bob Smackalof
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Posted - 2005.08.12 11:10:00 -
[4]
For missions I tend to use: *High - 4 Cruise launchers, 2 Heavy nos *Med - 1 XL Booster, 4 Hards, Sensor Booster and 2 cap charger II's *Low - 2 BCUs and 2 CPR's 
All the cap charging stuff helps the tank like a long life and try to latch onto cruisers and bigger for the nos's.
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CptEagle
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Posted - 2005.08.12 11:27:00 -
[5]
Don't put CPR's on a shield tank... You might want to check the attributes on them, they give penalty to shield boosting.
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Bracius
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Posted - 2005.08.12 11:32:00 -
[6]
it is called raven, you know
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Flissifrus
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Posted - 2005.08.12 12:04:00 -
[7]
Hi: 2x cruise launchers 4x railguns
Med: 1x XL shield booster 2x hardeners (Against what you are fighting) 1X T2 L shield extender 1X T2 cap recharger 1x AB 2x tracking cimputer
Low: 2x dmg mod for rails 2x power diags T2
-sland er best Ý heimi
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Borys
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Posted - 2005.08.12 13:43:00 -
[8]
Cool, I will try these setups out when I get the chance. I noticed that nobody suggested using torpedos in their setups. Are they that nerfed? I prefer missiles over guns right now. ------------------------- Sunny Iceland, -sland bezt Ý heimi!
Han Solo shot first! |

Flissifrus
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Posted - 2005.08.12 14:16:00 -
[9]
Originally by: Borys Cool, I will try these setups out when I get the chance. I noticed that nobody suggested using torpedos in their setups. Are they that nerfed? I prefer missiles over guns right now.
it is just much better to use Guns becuase during missions you will ahve to take out frigs and cruisers and using rail is a faster way to take care of that..After patch missiles work best using small missiles/rockets against frigs, heavy against cruisers, and cruise/torps against BS. they are not as good all araound as they were
-sland bezt Ý heimi
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Borys
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Posted - 2005.08.12 16:38:00 -
[10]
Originally by: Flissifrus it is just much better to use Guns becuase during missions you will ahve to take out frigs and cruisers and using rail is a faster way to take care of that..After patch missiles work best using small missiles/rockets against frigs, heavy against cruisers, and cruise/torps against BS. they are not as good all araound as they were
-sland bezt Ý heimi
Yeah I know what you mean, I¦ve been using a Ferox to do lvl 3 missions but there are a few that are too hard and take way too long to finish (I¦m a casual player) my setup is 4 heavy missiles, 1 assault, 2 small rails and a Shield tank. It used to be all 5 heavy missiles and 2 medium rails before the patch. I must say I like the patch, cause it has forced me to utilize a different approach to my setup, causing me to experiment more and have more fun.
 ------------------------- Sunny Iceland, -sland bezt Ý heimi!
Han Solo shot first! |
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