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Derkan
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Posted - 2003.07.23 02:13:00 -
[1]
When will they live up to there name? Why isn't there an indy thats built around mining or refining? There's are allot of players that like to mine for minerals and we don't have a decent ship to do this type of activity. Frigates, cruisers and even battleships do not have enough room in there cargo to make it worth while. Industry ships such as the bestower and others have the cargo space and have only one turrent. Can't there be a happy medium? Perhaps Indy's in the future can be made to have more turrent slots? Mining with one turrent is boring as all heck. Hauling for others is kind of lame as well. I like mining but it's a pain not having a decent ship to do what I like best. Mining.
Just a thought. Derkan. 
http://eve-coldfusion.com |

Nootami
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Posted - 2003.07.23 03:18:00 -
[2]
Because indy's are there to haul stuff.
Originally by: Cortex Reaver [22:39:59] [Oi]Nootami1 joined channel [22:40:02] [Oi]Nootami1 quit
Oh,look! Someone joined for a whopping .3 seconds! -CR
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Derkan
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Posted - 2003.07.23 03:27:00 -
[3]
Then why are they named Indrusty ships? Why not Trasport ships? 
I think someone goofed 
Derkan.
http://eve-coldfusion.com |

Kashre
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Posted - 2003.07.23 03:29:00 -
[4]
Indy = CCP talk for "Transport"
One indy of pretty much any type and one cruiser of almost any type will tear up a field while mining. You should try that.
Although people are saying eventually there will be refining modules for indys. Thats why indys have CPU in the hundreds when they have crap for turrets.
+++
It's called "low security space" for a reason. |

Derkan
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Posted - 2003.07.23 03:32:00 -
[5]
Now that would be a great idea. When will they put that into the game? Anyone have any ideas?
Derkan 
http://eve-coldfusion.com |

Miso
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Posted - 2003.07.23 08:05:00 -
[6]
Edited by: Miso on 23/07/2003 08:05:52 Well, frigates, cruisers and battleships fight
Indys haul
We are now in the proposterous situation where certain gonks are using battleships to mine. *slaps forehead*
Indys should be split into two categories - miners and haulers. Haulers should have immense amount of cargo space for the traders, with reasonable cap and shields and 2 turret space for protection.
Mining indys should have less shields, less cargo space but more turrent slots as compensation. Problem solved. -------------------------------------------- Dead
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ULTIMA TREX
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Posted - 2003.07.23 08:23:00 -
[7]
Edited by: ULTIMA TREX on 23/07/2003 08:24:15 Having refining modules is all good and all advantegous. but their has to be a disadvantage to refining it in space. maybe CCP will make refining in space not as advantegous by decreasing the yield of the minerals received. orse people would not use stations to refine it coz ud make more minerals in ur indy coz of what the amount of minerals the station takes.
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Chagidiel
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Posted - 2003.07.23 08:45:00 -
[8]
The point is, that its uneffective to mine alone. You really ought to have one mining ship, and one indie to transport the ore.(and as mentioned, in the future that indie will be able to refine as well) There should always be at least two, but prefereble three or more people in a mining operation.
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Tyr Bowman
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Posted - 2003.07.23 09:25:00 -
[9]
Posted by Miso: Indys haul
"We are now in the proposterous situation where certain gonks are using battleships to mine. *slaps forehead*
Indys should be split into two categories - miners and haulers. Haulers should have immense amount of cargo space for the traders, with reasonable cap and shields and 2 turret space for protection.
Mining indys should have less shields, less cargo space but more turrent slots as compensation. Problem solved." ------
It could be argued that we already have mining ships. Take the Probe for instance: a Great little frigate, but somewhat useless for anything other than mining. However that which it does well, it does extremely well.
Same thing with a Bantam. When was the last time you saw a Bantam kitted out for combat? (not including NPC pirates)
Oh, and i agree with the battleship thing... *pfft* a mining battleship! What a waste of Tritanium...
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Capt Xpendable
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Posted - 2003.07.23 10:41:00 -
[10]
Edited by: Capt Xpendable on 23/07/2003 10:57:04 I just want to ask, how fast is fast enough? Yes, when I first found out Indys can only use one mining laser, I was dissappointed. Since then, however, I've come to notice that compared to other MMORPGs, this one practically shoves money into your pockets.
Personally, I think it's a good thing that players who want to mine effectivly need to either group or work out a solo two ship stratagy. Both methods need the players to be activly engaged in the game.
As Kashre pointed out, a player can already do a pretty good job tearing up a field, I just don't see the need to make it easier than it is now.
-------------------------------------------- "Let me guess. My theories appall you, my heresies outrage you, I never answer letters and you don't like my tie." The Doctor |

Sybylle
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Posted - 2003.07.23 10:53:00 -
[11]
I have to mine solo as I do not play regularly and I cannot say in advance when I'll play. Anyway, new ships should exist...Indys choice isn't large enought to specialized tasks.
We should have :
-Space trains/wagons : Hi speed (300m/s), no hi slots, 3 medium, 4 low. A medium cargo, excellent cap. Ability : beam tractor included for wagons, allowing ship to stack with wagons for long runs and cargo size increase.
-Transporters : largest cargo, with reasonable cap, 2 Hi slots, 3 med, 4 low. Good speed (200M/s).
-Heavy miners : less cargo, 3 Hi slots (2 of the with only mining lasers allowed), 2 med, 3 low 150 m/s. Good cap.
-Small mobile refiner : no hi slots, 1 med, 3 low. A small cargo regarding other indys (1000, increasable throught the indy skill. Can refine minerals directly into space, but taking some time depending on refining/refining efficiency skill. Base should be 15 minutes for a cargohold.
These ships could specialize a little bit the indy class and greatly increase the mining/trading operations. (\_/) (O.o) (> <)=Oveur (proof) "Jumping 50 systems I can like, have sex 150 times during that period" |

Kai Duracknar
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Posted - 2003.07.23 10:54:00 -
[12]
why not mine in a battleship? hell If I had one I'd mine in a titan and I'd strip entire systems of their roids in one hit.
Battle ships make for VERY effective mining , just because yuo would personally would go fight with it is neither here or there. But you still need good indi support. (got my mammoth up to 700m/s yesterday :D )
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Mia Noir
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Posted - 2003.07.23 11:19:00 -
[13]
"why not mine in a battleship?"
Im sorry but that is one of the stupidist things ive seen typed on these forums EVER. A BATTLEship is by definition a ship designed for war, no one has any objections for using titanms to mine, because that what they are for, thats why thy have 500000 cargo space. Thats why they have huge CPU but sod all cap and powergrid compared to battleships.
That is the reason there ar not as many wars aas there should be, people would rather mine and mine and mine to get a gigger ship than simply us the one they have and afford to lose it several times. If people simply went by the rule if you can afford to lose it at least 3 times dont buy/make one, theree would be far more fun in the game, far less frustration. "Oh look, i lost 3 MOAs this week in the war with X corp, who cares we can replace those in a day." or "Oh christ I cant go to war, if I lose my battleship it will take WEEKS to replace, I better just kiss thier ass and hope they dont want to fight, but its ok they are in the same boat as me so they wont fight either." Now which one of these people is having more fun? Bigger is not always better. As to this wanting new indies, you want the best of all worlds in one, the point of indies is that they have massive cargo compared to other ships, but they MUST have escorts or they are vaunerable, as they have so much cargho, there is no room in the hull for the space needed for weapons of mining lasers. Thats the reason titans are so bloody huge, they have to be to hold all that equipment. If people looked at everything from an economic standpoint, rather than big ship good, mine more with big ship this game would be better for all.  ----------------------------------------------- "I am my father's daughter" *evil grin*
Noir Enterprises Site |

colla tidet
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Posted - 2003.07.23 11:42:00 -
[14]
bravo mia... "Let us have faith that right makes right, and in that faith let us to the end dare to do our duty as we understand it."
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Calalbran
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Posted - 2003.07.23 11:59:00 -
[15]
A hauler with 2 turrets? A miner with more turrets?
Get real people. We have them.
The hauler with 2 turrets is a frigate. The miner is a cruiser or battleship. Indies are great for one thing - hauling cargo. Minimal weapons (thats why the one turret), but OK armour (hey, they are bigger than frigates). If they need to go someplace dangerous, they need an escort, or need to run pretty fast (can be done). Think of cargo ships - because thats exactly what they are.
People often use them for mining - thats ok, you can use ships to do things that they aren't exactly designed for. Slow, but effective. But why should there be mining ships with very large cargo bays? When you can use 2 ships together for great effect, or just keep running to the station. I've done some great mining at times in my cruiser - with 3 guns and a mining laser fitted. More space than any frigate, though less than an indy. Yes, its not using the ship exactly as it was origionally intended, but is faster and better able to handle itself than any indie.
Use the ships you have available - there is no need at this stage in the game to create a cruiser with massive hold (pretty much the definition someone made above about a miner). Any ship in the game is a trade off in turrets, speed, cost, medium and low slots, armour, shields etc.
Or if you really want a mining ship - if you really won't play the game without one (call it the Tantrum perhaps) - make it so it has like 30 shields and 100 armour only - in other words, suicidal without a good escort, and making even frigates superior in every way to it apart from cargo space and mining speed.
Come on people - we have 4 races in the game, with several ships each, some better at some things than others, all with different specs. Use them.
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Nicholas Marshal
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Posted - 2003.07.23 12:04:00 -
[16]
<i>make it so it has like 30 shields and 100 armour only - in other words, suicidal without a good escort, and making even frigates superior in every way to it apart from cargo space and mining speed.</i>
This is what people want !
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Viceroy
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Posted - 2003.07.23 13:37:00 -
[17]
indies will have mobile refineries soon (tm), thats why they have ~1000 cpu. -
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Muacha
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Posted - 2003.07.23 14:04:00 -
[18]
Oh man....an indy with more than 1 turret slot. I can see it now....EVE the AFK mining sim. We already have ppl AFK mining. IMO, this ability does NOT need to be enhanced.
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Fuujin
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Posted - 2003.07.23 14:54:00 -
[19]
why not mine in a battleship?"
Im sorry but that is one of the stupidist things ive seen typed on these forums EVER. A BATTLEship is by definition a ship designed for war,
No sorry thats the stupidest thing typed on the baords, thats just a defention and nothing more, if its got the turret slots, cap, power, cpu and cargo room to mine then it can be used as a mining vessel. No need to conform to the defenition. _______________
The sword has to be more than a simple weapon; it has to be an answer to life's questions
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Rinekar
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Posted - 2003.07.23 15:16:00 -
[20]
It is not stupid to use a battleship to mine...
It is stupid not to...
If you use a BS to mine it enables you to bring in ore a lot quicker and helps to finance an even bigger and more powerfull BS to fight in. I like to maintain several ships in my personal fleet for different tasks. This tends to work very well. That way you don't have to refit a particular ship if you want to go mining, fighting or hunting...
Koensayr Drive Yards [KOEN] Website
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Gone2mars
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Posted - 2003.07.23 15:45:00 -
[21]
Lol... Are you guys mad? Indy's were purposly made for the job of hauling goods... theres a very good reason that they don't have multiple turret slots... Why don't some of you guys go into Chaven or some other 1.0 area and watch all the Besowers just sitting around AFK mining?
Now imagine doing that with a supership... At the moment a Bestower takes 2 hours to fill its cargo hold... with a supership with even 2 mining lasers attached will half that...
People will just log on at work, start Automining and run it minimised for the day.. Hell i would!
With this in mind... are you still wondering why CCP hasn't put any Super miners in the game??
Ohh btw Kai Duracknar, Got my Bestower up to 1055m/s (Without a MWD) hehe 
"Beer - Helping White Guys Dance Since 1842" |

Anya Stark
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Posted - 2003.07.23 18:13:00 -
[22]
Mia Wrote: That is the reason there ar not as many wars aas there should be, people would rather mine and mine and mine to get a gigger ship than simply us the one they have and afford to lose it several times.
>>>>
I don't risk my Rupture because the loot combat items on it are hard or impossible to replace. Sure -'m willing to lose a cruiser or two a week fighting, but with loot drops the way they are it would take a month to replace the module losses I would suffer by having even one Rupture destroyed.
That is why I don't fight for fun. I can afford to be podded (good clone) I can afford to have my ship destroyed (researched BP and Production efficiency) but there is no replacing my load-out, except for about 12 mil ISK at current trade channel prices.
and BTW, the reason I am mining (among other things) for a bigger ship is that I couldn't take on MoO when I had a Rifter and they had Stabbers, and I can't take them (and by take I just mean see one and survive) now that they're in battleships. Pirates are the first ones to get good kit right now, because of the fighting skills plus their various bounty-related exploits for $ making.
Stark
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colla tidet
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Posted - 2003.07.23 22:08:00 -
[23]
Edited by: colla tidet on 23/07/2003 22:09:42
When I typed "bravo Mia" I was under the belief that what she said was very straight forward... But I was wrong once again about a humans capacity for understanding. Let me see if i can be a little clearer. Until EVERYTHING in this game becomes expendable we as gamers will be stuck waiting to be spoon fed whatever content ccp might come up with. Content being the most glaring problem of eve. all other problems can be put under the heading of "STALLING"(this includes some of the bugs we have been afflicted with). "Immerse yourself in the vast virgin territories of eve where power is the holy grail and the ultimate aphrodisiac. Conceive a new life without boundaries, where muder, plunder, betrayal, and delusions of grandeur will lead you to boundless glory or to the brink of ruin. The galaxy is yours to control if you have the brains, strength, and cunning to succeed." taken from the box eve came in. Take a second and look at the past few months and see what has happened to all of the above and understand what Mia was getting at. People are to afraid to be RUINED. In a system such as this WE should be the content, not some scripted event. Case in point the can thieves. RL u would not be able to pick up someone's groceries that they had placed on the ground to open up there trunk. The excuse for this is that if its in a canister it's fair game. Should not the perp be also? What has happened to eve is that ccp is worrying about the forrest and has forgot about the tree's. "Let us have faith that right makes right, and in that faith let us to the end dare to do our duty as we understand it."
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Dragon Emperor
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Posted - 2003.07.23 22:14:00 -
[24]
Edited by: Dragon Emperor on 23/07/2003 22:16:13 Only people complain about BS mining are those jealous noob who can't even afford top cruisers......

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colla tidet
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Posted - 2003.07.23 22:19:00 -
[25]
It took only 6 minutes..."...human capacity for understanding..."
geeeeez "Let us have faith that right makes right, and in that faith let us to the end dare to do our duty as we understand it."
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Derkan
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Posted - 2003.07.23 22:20:00 -
[26]
Perhaps all of that are making fun are missing the point. I like mining. I don't afk mine. Never have. Never will. Frigates and Cruisers for mining? If those are for mining whats for fighting? Come on people, your telling me that warships are used for mining and ccp made them that way? Last time I checked probes had 500 cargo with expanders. Most cruisers have the same with expanders. But frigates and cruisers are for mining? Thats rich. I suppose the next thing your going to tell me is Battleships were made for trade runs and not Industry ships. Come on people lets think before you reply.
My point whatever you like doing in the game there should be a ship that meets your needs. So far there isn't any decent mining ships. 
Derkan
http://eve-coldfusion.com |

Dragon Emperor
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Posted - 2003.07.23 22:22:00 -
[27]
Derkan, what's your definition about "decent mining ship"? There's TONS of decent mining ship for what ever purpose you are talking about.
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Nibarlan
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Posted - 2003.07.23 22:26:00 -
[28]
what I do is get in a ship, any ship that can carry more than one mining laser. Then I go out to the belt mine until I get full and jettison, I continue putting ore into the container until I reach about 10k then I go get my indi and haul it back! cuts the time in half!
----------------------------------------------- In space no one can hear you scream...unless you scream on the radio, then everybody on that channel can hear you...but only if your in a ship, because they wouldn't hear you if you were in space and screamed into the radio ----------------------------------------------- |

Fuujin
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Posted - 2003.07.23 22:32:00 -
[29]
People are to afraid to be RUINED.
damn straight they are, its a game where you can lose everything in a matter of minutes, of course people are gonna be cautious. People can take whatever course of action they want in the game, if they want to fight with a battle ship or mine with one, it's none of my concern. Don't get annoyed with the way another person choses to play the game. _______________
The sword has to be more than a simple weapon; it has to be an answer to life's questions
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Derkan
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Posted - 2003.07.23 22:33:00 -
[30]
Perhaps I've been missing these decent mining ships this whole time on the market. Would anyone like to inform me where the mining ships are? Frigates, cruisers, battleships and shuttles excluded from this topic. Where could I buy a Mining ship that was made to mine roids in deep space? Any help would be nice.
Derkan
http://eve-coldfusion.com |
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