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Wescro2
New Order Logistics CODE.
67
|
Posted - 2013.03.14 08:35:00 -
[31] - Quote
Jerod trd wrote:In the interests of disclosure, I support Mike for CSM, So I'm not going to throw him easy questions... I tend to agree with him that Hi-sec is OK as is, if you feel it's 'too safe' for everyone involved, I'd agree... and as soon as you set this game up so that if you are involved in a suicide gank you lose your pod I'll endorse making ganking 'easier'.
For people who use low SP dedicated alts, and even those who don't, losing your pod is no big deal. You really shouldn't need to fit implants to gank, getting a buddy is just better and cheaper.
Jerod trd wrote:You like to talk about 'risk vs reward' and I'd say that with ganking, it's skewed in favor of the ganker... yeah, most exhumers and mining barges got a buff, they've needed it, but they are still destroyable, yet a fast-warping dessy in a high-sec, high-traffic system (Like Sivala) is VERY hard to catch and kill, even if you have kill-rights... so gankers are safe in over 90% of their time with the use of alts... how is this different than the situation you complain about with miners?
I've been ganking for a while now so let me speak from experience. A smart player who takes precautions can almost always make themselves less attractive of a target while doing whatever they were doing (mining, hauling, etc). Are they gankable, sure? Will they be ganked, not until the supply of less tanked lazy/uninformed players runs out.
When faced with the latter category, when the gankers choose to engage, they have an advantage. I agree. However, since the nerfs to ganking, the profit motive is largely diminished or removed, to be able to gank an afk player, a player whose great tactical achievement is letting go of the controls and alt-tabbing/walking away, it takes several, skilfull, disciplined, well trained pilots to execute near flawlessly to achieve a kill.
So yea, if you frame it solely in terms of firepower and chance of survival, the miners seem to be at a disadvantage, but when you throw all the other variables; the need for coordination, timing, teamwork and the ability to eat a financial loss, then it is not so skewed anymore.
Allow me to present undeniable evidence that the miner does not fear getting ganked. There is absolutely no reason to mine ice is 0.5 systems. Ice does not run out. It is available in the same quantity in 0.7 systems. The high sec ice miner clearly completely disregards system security when they jam into a 0.5 ice belt. This is clear indication that they do not die often enough for it.
As for destroyers, they get destroyed in the suicide gank. It can be alpha'ed easily before it can gank a miner, and its range is horrible. |

Mike Azariah
Gallente Benevolence Association
248
|
Posted - 2013.03.14 18:56:00 -
[32] - Quote
Quote:For people who use low SP dedicated alts, and even those who don't, losing your pod is no big deal. You really shouldn't need to fit implants to gank, getting a buddy is just better and cheaper.
That, right there, is one of the best proofs that ganking can be a social, rather than antisocial activity.
Quote:So yea, if you frame it solely in terms of firepower and chance of survival, the miners seem to be at a disadvantage, but when you throw all the other variables; the need for coordination, timing, teamwork and the ability to eat a financial loss, then it is not so skewed anymore.
Unless, of course, the gankers are subsidized to the tune of more than 4 billion. Then the financial does not enter into it. Well, not in that way. If I knew the system that the Order was going to hit then I would have bought a large amount of the appropriate ice ahead of time, then the price shift due to the pressure of the Order would become a financial boon. Well worth sponsoring the dessies till the end of days
Quote:Allow me to present undeniable evidence that the miner does not fear getting ganked. There is absolutely no reason to mine ice is 0.5 systems. Ice does not run out. It is available in the same quantity in 0.7 systems. The high sec ice miner clearly completely disregards system security when they jam into a 0.5 ice belt. This is clear indication that they do not die often enough for it.
Darwinism in action
I HAVE said that I am in favor of tweeks to the balance of ganker and target. I have NEVER said hisec needs to be made totally safe nor did Jerod (above).
The absolute criminal maybe should be more fearful, even in a pod, in hisec. The higher he goes the better the chance he will be vulnerable right off the bat. Pod or no.
BUT
I also am in favor of a corrupt system where bribery will smooth over the waters, Tags for Sec status.
So it is a carrot and stick. Carrot - buy your way clear of your dark past Stick - We'll shoot you in High hisec if you don't
m
Mike Azariah for CSM8 - Representing YOU |

Vaju Enki
Secular Wisdom
525
|
Posted - 2013.03.14 21:18:00 -
[33] - Quote
Oh look, the arrogant Podside carebear CSM candidate.
Just find the time to listen to him, this guy is always spreading his disgusting themepark message, you can feel his hate when we talks about emergent gameplay and everything that makes sandbox mmo-rpg's great. |

Jerod trd
T-Rex Inc. Mind-Meld
0
|
Posted - 2013.03.16 04:12:00 -
[34] - Quote
Vaju Enki wrote:Oh look, the arrogant Podside carebear CSM candidate.
Just find the time to listen to him, this guy is always spreading his disgusting themepark message, you can feel his hate when we talks about emergent gameplay and everything that makes sandbox mmo-rpg's great.
?? Kay?
Who are you talking about? Never heard Mike endorse a 'theme park' eve, but I've heard lots of people accuse people like me of 'not playing eve right' when we (Gasp) cooperate in large-scale industrial projects, WITHOUT the use of bots, to produce everything from a fleet of frigates, to Dreadnaughts and Titans.
The Death Race is emergent gameplay, 'Bring Me the head of Kirith Kodachi' is emergent gameplay... Mike has been involved in BOTH of these events.
Ganking someone because you think you can make a profit may be a form of emergent gameplay, but simply because those of us who have been targeted at some time in the past (Never lost a mining ship due to ganking yet that I can recall, lost a hulk to a stealth bomber when I was in null, and a retriever when I fell asleep at the keyboard while mining in a belt) lack the ability to fight back in any meaningful way when we are targeted, and attempt to either find ways to strike back, or argue against the 'let us kill the high-sec miner, he's tasty' crows when they claim we're all bots, DOES NOT MEAN WE ARE OPPOSED TO THE SAND BOX!
I have a copy of X3: Albion Prelude when I don't want to deal with real people, and an active Star Wars: The Old Republic account for when I feel like the theme park ride, I enjoy eve as it is, and I enjoy the social aspect when my stupid Time Zone actually lines up with like-minded people, I would oppose anyone who tried to make it either a PvP free-for-all everywhere you went, or a hand-holding themepark ride.
I support mike because at the end of the day, I believe he will bring the high-sec/low-sec/null-sec casual player perspective to the CSM, and that is something that I think is lacking at this time, I may have time for a few hours of eve at a time... but I can't do alarm-clock ops, and I sometimes won't log in for days if my timetable does not permit it. The reason I'm not in a null-sec corp or alliance isn't that I'm risk averse, it's that I simply can't make the required commitments.
Now, can we actually have discussion and questions in here instead of cries of 'carebear' and 'theme-park advocate'? |

Alekseyev Karrde
Noir. Noir. Mercenary Group
1069
|
Posted - 2013.03.16 08:05:00 -
[35] - Quote
Jerod trd wrote:
Ganking someone because you think you can make a profit may be a form of emergent gameplay, but simply because those of us who have been targeted at some time in the past (Never lost a mining ship due to ganking yet that I can recall, lost a hulk to a stealth bomber when I was in null, and a retriever when I fell asleep at the keyboard while mining in a belt) lack the ability to fight back in any meaningful way when we are targeted, and attempt to either find ways to strike back, or argue against the 'let us kill the high-sec miner, he's tasty' crows when they claim we're all bots, DOES NOT MEAN WE ARE OPPOSED TO THE SAND BOX!
CONCORD, kill rights, bounties and at the end of the day war dec and/or mercs to do it for you.
How many more tools do you need? If you're NOT opposed to the sand box what nerf, buff, or level of protection at the cost of emergent gameplay would be "enough" to get the aforementioned "we" to finally stop the endless lobbying for CCP handouts at the expense of the unique draw of EVE Online?
By the way, over the last 2 years?
-CONCORD has been buffed repeatedly -Insurance has been removed from suicide gankers -Mining barges received a substantial HP increase -Kill rights have been turned from a nearly useless feature to a sellable/transferable "kill my ganker" card -Bounties have been turned from a nearly useless feature to an actually meaningful socioeconomic PVP activity
AND
-The removal of mineral loot from the 0.0 drone regions sent highsec mining profits through the roof "Alekseyev Karrde: mercenary of my heart."-á -Arydanika, Voices from the Void
Hero of the CSM Noir./Noir. Academy Recruiting: www.noirmercs.com |

Nathan Jameson
Talocan Dominion Talocan United
854
|
Posted - 2013.03.16 08:35:00 -
[36] - Quote
Alekseyev Karrde wrote:-The removal of mineral loot from the 0.0 drone regions sent highsec mining profits through the roof
yay more targets Nathan Jameson for CSM 8! My CSM 8 Blog My Twitter |

Jerod trd
T-Rex Inc. Mind-Meld
0
|
Posted - 2013.03.16 22:04:00 -
[37] - Quote
Alekseyev Karrde wrote:Jerod trd wrote:
Ganking someone because you think you can make a profit may be a form of emergent gameplay, but simply because those of us who have been targeted at some time in the past (Never lost a mining ship due to ganking yet that I can recall, lost a hulk to a stealth bomber when I was in null, and a retriever when I fell asleep at the keyboard while mining in a belt) lack the ability to fight back in any meaningful way when we are targeted, and attempt to either find ways to strike back, or argue against the 'let us kill the high-sec miner, he's tasty' crows when they claim we're all bots, DOES NOT MEAN WE ARE OPPOSED TO THE SAND BOX!
CONCORD, kill rights, bounties and at the end of the day war dec and/or mercs to do it for you. How many more tools do you need? If you're NOT opposed to the sand box what nerf, buff, or level of protection at the cost of emergent gameplay would be "enough" to get the aforementioned "we" to finally stop the endless lobbying for CCP handouts at the expense of the unique draw of EVE Online? By the way, over the last 2 years? -CONCORD has been buffed repeatedly -Insurance has been removed from suicide gankers -Mining barges received a substantial HP increase -Kill rights have been turned from a nearly useless feature to a sellable/transferable "kill my ganker" card -Bounties have been turned from a nearly useless feature to an actually meaningful socioeconomic PVP activity AND -The removal of mineral loot from the 0.0 drone regions sent highsec mining profits through the roof
I'm actually opposed to any further nerfs to any of the playstyles...my reaction is more towards people who demand that people like me must be forced to move to low-sec so they can shoot us whenever the feel like it, or should be able to be killed more easily.... you are right about the kill-rights and bounties feature edits, and I touched on the mining barge buffs in an earlier comment... I believe the key to 'fixing' low-sec and high-sec would be to fix the player interactions... this is another form of emergent gameplay, and has to be run by the players... I'm opposed to more nerfs, and buffs to high-sec and low-sec to force the needed changes... I'd like to see players with better corportaion tools, better Player Owned Stations (Spikes) and better inter-corporation/alliance tools to allow people to have a little trust, without betting the whole damn farm on their cooperation.
If this to you sounds like asking for the end of the sandbox? then I think it has already died. |

Mike Azariah
Gallente Benevolence Association
250
|
Posted - 2013.03.17 21:10:00 -
[38] - Quote
Aleks makes some good points. NOT everything in the changes to game are about rule changes or buffs and nerfs.
You want to see changes to the game then change the tools you give us. Make more things possible and more things will come of it.
Yes there will be exploitation and bending of the rules, that is what players do in Eve. Yes, there will be unexpected consequences. Again, this is Eve, dammit.
But better tools, more things to manipulate/modify/apply. From camera tools to better corp management, a more streamlined method for sharing bookmarks, these are the real little things that will help Eve grow and change for a better game.
In the end that is why I am running. I like this game and I want it to be even better, tomorrow. I am willing to help, if I can, make that happen.
m Mike Azariah for CSM8 - Representing YOU |

Varnoka
GALACTIC LIBERTY GUARD
7
|
Posted - 2013.03.18 14:11:00 -
[39] - Quote
Been following Mike since he started his blog way back. He generally has excellent ideas and well thought out, logical post. If you play the game casually, but still seriously, then you need to look into supporting Mike.
He's got my vote. |

Paxton Brimstone
Wrecking Shots Black Legion.
8
|
Posted - 2013.03.18 22:17:00 -
[40] - Quote
I've listened to him on Podside as well as the Crossing Zebras interview. After reading this post I have further affirmed he dose not have a clue. His answers are always well thought out non committal jabber. He uses a formula taken from RL political and I had hoped he would have had the fortitude to make a stand on something more substantial than just " I'm a good communicator". Even if you don't agree with James 315 views he at least has a firm platform and so you know what your electing with a vote for said candidate. The only reason I could see to vote for Azariah is to perhaps hear a Podside broadcast from Iceland one day. sorry Mike I'm gonna have to pass and perhaps spend some voting power on other guys running come election day. If by chance you do get elected I hope you show all of us wrong and do good work. |

Mike Azariah
Gallente Benevolence Association
255
|
Posted - 2013.03.19 02:09:00 -
[41] - Quote
Paxton Brimstone wrote:If by chance you do get elected I hope you show all of us wrong and do good work.
I hope I do get the chance to prove you wrong. And I appreciate the fact that you think even my 'jabber' is well thought out.
Isn't that partially what you want from a CSM member though? Someone who can think and isn't locked into his own personal agenda? Someone willing to hear all sides of an argument and actually CONSIDER the prospect that somebody else might know more than you do?
I think.
I encourage that qualitiy in others.
I'm not your first choice, fine. But then, there are 14 spots on the ballot in the main election.
m
Mike Azariah for CSM8 - Representing YOU |

Dee Carson
Carson and Carson Limited Jeux Sans Frontieres
0
|
Posted - 2013.03.22 20:15:00 -
[42] - Quote
I've known Mike for several years. I'll be voting for him because:
- I know him to be a person of honesty and integrity. - He is respectful of the view points of others, even when he doesn't agree with them. - He searches for common ground to allow progress to be made, even if no one gets 100% of what they want.
I don't agree with him all the time on specifics, but we have always been on the same page with regard to process.
Regards, DC
|

Ashlar Vellum
Esquire Armaments
16
|
Posted - 2013.03.24 14:32:00 -
[43] - Quote
Mike, what is your stance on NPC corps ? |

Mike Azariah
Gallente Benevolence Association
256
|
Posted - 2013.03.24 15:37:00 -
[44] - Quote
My stand on NPC corps. In the beginning they are a necessity. Players starting out need a safe haven while they learn what the game is iike. But later, their benefits start to be come a bit more . . .extreme.
I'd love to see the numbers to show whether the raising of taxes of the NPC corps actually had the intended effect of moving people to player corps. Was the change in tax rate enough?
Immunity to wardecs needs to come at a price , , , but have we correctly set that price. Face it, it is not just the 'carebears' who live under that shield. Lots of null players have hauler alts motoring along under the same umbrella.
People keep talking about risk-reward comparisons but I think we also need to talk safety-cost. Yes, you can be safe but it shoudl bear a price tag. I think the newbie corps should have next to NO taxes but only allow people who still qualify for Rookie Chat. Until I see the numbers of the last tax hike I cannot say whether jacking the rates higher would be a good idea. Or whether it would be more beneficial to tax other activities.
This is one of the key things that CSM members have a chance to do, make more informed decisions.
I'd like chance to get that information to make those decisions properly based on the history of the issue, not on a knee-jerk reaction to save the carebears or kick them out into the cold harsh universe.
Best decisions come when you understand the question and have thought about all the consequences.
m
Mike Azariah for CSM8 - Representing YOU |

None ofthe Above
462
|
Posted - 2013.03.24 18:34:00 -
[45] - Quote
Quick note to state my formal endorsement of Mike for CSM8. Part of my CSM dream team!
I appreciate your honest approach (just hope it doesn't hobble you too badly).
Your well thought out alternative viewpoint would be valuable on the CSM.
Go get 'em, Mike! EVE is a sandbox; The only "end-game" content in EVE is the crap that makes you rage-quit. Vote, you bastards! CSM 8 Endorsements: Malcanis, Mike Azaria, Psychotic Monk, Trebor Daehdoow, Ripard Teg |

Ashlar Vellum
Esquire Armaments
16
|
Posted - 2013.03.24 20:00:00 -
[46] - Quote
Mike Azariah wrote:My stand on NPC corps. In the beginning they are a necessity. Players starting out need a safe haven while they learn what the game is iike. But later, their benefits start to be come a bit more . . .extreme.
I'd love to see the numbers to show whether the raising of taxes of the NPC corps actually had the intended effect of moving people to player corps. Was the change in tax rate enough?
Immunity to wardecs needs to come at a price , , , but have we correctly set that price. Face it, it is not just the 'carebears' who live under that shield. Lots of null players have hauler alts motoring along under the same umbrella.
People keep talking about risk-reward comparisons but I think we also need to talk safety-cost. Yes, you can be safe but it shoudl bear a price tag. I think the newbie corps should have next to NO taxes but only allow people who still qualify for Rookie Chat. Until I see the numbers of the last tax hike I cannot say whether jacking the rates higher would be a good idea. Or whether it would be more beneficial to tax other activities.
This is one of the key things that CSM members have a chance to do, make more informed decisions.
I'd like chance to get that information to make those decisions properly based on the history of the issue, not on a knee-jerk reaction to save the carebears or kick them out into the cold harsh universe.
Best decisions come when you understand the question and have thought about all the consequences.
m
Thanks for you answer Mike.
Not far from my thoughts, except I don't think there should be any immunity to wardecs, or to put it differently there is no price high enough to be completely immune from them when you are not a rookie. (probably not a wardec on a corp as a whole, but may be a wardec per person)
It would be interesting to see you on the CSM Mike.
And Good luck in the CSM race.
|

Indahmawar Fazmarai
1359
|
Posted - 2013.03.24 21:14:00 -
[47] - Quote
Mike Azariah wrote:My stand on NPC corps. In the beginning they are a necessity. Players starting out need a safe haven while they learn what the game is iike. But later, their benefits start to be come a bit more . . .extreme.
I'd love to see the numbers to show whether the raising of taxes of the NPC corps actually had the intended effect of moving people to player corps. Was the change in tax rate enough?
Immunity to wardecs needs to come at a price , , , but have we correctly set that price. Face it, it is not just the 'carebears' who live under that shield. Lots of null players have hauler alts motoring along under the same umbrella.
People keep talking about risk-reward comparisons but I think we also need to talk safety-cost. Yes, you can be safe but it shoudl bear a price tag. I think the newbie corps should have next to NO taxes but only allow people who still qualify for Rookie Chat. Until I see the numbers of the last tax hike I cannot say whether jacking the rates higher would be a good idea. Or whether it would be more beneficial to tax other activities.
This is one of the key things that CSM members have a chance to do, make more informed decisions.
I'd like chance to get that information to make those decisions properly based on the history of the issue, not on a knee-jerk reaction to save the carebears or kick them out into the cold harsh universe.
Best decisions come when you understand the question and have thought about all the consequences.
m
Most people who talk about hisec straight have no clue as they're not hiseccers. Veteran hiseccers are rare to come by as hisec burns out players before they really become veterans. They move elsewhere or leave the game as veteran hiseccers are not supposed to exist despite hisec is the majority of the game.
This leads to some common misconceptions, and I see the ugly nose of one of them in your post: namely, the assumption that "making life uncomfortable for group X will drive them into insert-your-pet-cooler-group". No. Make NPC corps unbearable and people will either start one-man corps or leave the game. Make one-man corps unbearable and people will rather leave the game than move to larger player corps.
A player determined to be in the invisible majority (and so to play mostly solo in hisec and on a casual schedule) will either do that or play another game. In the long run he will find himself in the short end of CCP's development efforts and will leave nonetheless, thus -I'll repeat- veteran hiseccers become a rare sight.
Currently hisec pushes players into a dilemma: do else or leave. And they leave. The Greater Fool Bar-áis now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden!-áIngame chat channel: The Greater Fool Bar |

Mike Azariah
Gallente Benevolence Association
256
|
Posted - 2013.03.24 21:39:00 -
[48] - Quote
Quote:This leads to some common misconceptions, and I see the ugly nose of one of them in your post: namely, the assumption that "making life uncomfortable for group X will drive them into insert-your-pet-cooler-group". No. Make NPC corps unbearable and people will either start one-man corps or leave the game. Make one-man corps unbearable and people will rather leave the game than move to larger player corps.
And if you look at some of my previous stuff you will see that I remain cognizant of that issue. Which is why I want to see the numbers FIRST before I start waving my arms and saying 'change this, double that"
Did the tax hike cause a drop in subs the last time? Did it have the intended effect?
I am totally aware of and cautious of negative aspects of large scale changes. I would like to see this game continue to grow, not stagnate and definitely not shrink.
I was asked what I thought of npc corps and I stated that I think the balance could and should be watched. I also think that tax structure needs work, this would hit right across ALL securities. Ratters in a corp get taxed. Are there isk making activities in corp systems that don't get taxed? Should they?
I said at the outset, I am not a junior game dev. That is not what you are electing. CSM does not MAKE the policy. CCP does.
I am running as a player trying to better the game, for everybody. Not for one security or one playstyle. Everybody.
m Mike Azariah for CSM8 - Representing YOU |

Ashlar Vellum
Esquire Armaments
16
|
Posted - 2013.03.24 22:02:00 -
[49] - Quote
Indahmawar Fazmarai wrote:
Most people who talk about hisec straight have no clue as they're not hiseccers. Veteran hiseccers are rare to come by as hisec burns out players before they really become veterans. They move elsewhere or leave the game as veteran hiseccers are not supposed to exist despite hisec is the majority of the game.
This leads to some common misconceptions, and I see the ugly nose of one of them in your post: namely, the assumption that "making life uncomfortable for group X will drive them into insert-your-pet-cooler-group". No. Make NPC corps unbearable and people will either start one-man corps or leave the game. Make one-man corps unbearable and people will rather leave the game than move to larger player corps.
A player determined to be in the invisible majority (and so to play mostly solo in hisec and on a casual schedule) will either do that or play another game. In the long run he will find himself in the short end of CCP's development efforts and will leave nonetheless, thus -I'll repeat- veteran hiseccers become a rare sight.
Currently hisec pushes players into a dilemma: do else or leave. And they leave.
I think eve players are more determined and resourceful then you give them credit for. Btw who said anything about making player corps unbearable? |

Indahmawar Fazmarai
1359
|
Posted - 2013.03.24 22:43:00 -
[50] - Quote
Ashlar Vellum wrote:Indahmawar Fazmarai wrote:
Most people who talk about hisec straight have no clue as they're not hiseccers. Veteran hiseccers are rare to come by as hisec burns out players before they really become veterans. They move elsewhere or leave the game as veteran hiseccers are not supposed to exist despite hisec is the majority of the game.
This leads to some common misconceptions, and I see the ugly nose of one of them in your post: namely, the assumption that "making life uncomfortable for group X will drive them into insert-your-pet-cooler-group". No. Make NPC corps unbearable and people will either start one-man corps or leave the game. Make one-man corps unbearable and people will rather leave the game than move to larger player corps.
A player determined to be in the invisible majority (and so to play mostly solo in hisec and on a casual schedule) will either do that or play another game. In the long run he will find himself in the short end of CCP's development efforts and will leave nonetheless, thus -I'll repeat- veteran hiseccers become a rare sight.
Currently hisec pushes players into a dilemma: do else or leave. And they leave.
I think eve players are more determined and resourceful then you give them credit for. Btw who said anything about making player corps unbearable?
It is funny how you deem a bad thing to state that players choose the ingame styles that better suit to having RL responsabilities incompatible with massive multiplaying, in a game where the average player age is 35. To a good chunk of the playerbase, EVE is competing with real life, and it's losing.
You can't blame EVE players to stay where the game allows them... until it drives them away. The Greater Fool Bar-áis now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden!-áIngame chat channel: The Greater Fool Bar |

Mike Azariah
Gallente Benevolence Association
259
|
Posted - 2013.03.26 16:01:00 -
[51] - Quote
Now is the time, folks. The endorsement page is up and I need 200 endorsements to make it into the election.
Please, take a moment and go HERE and give me your endorsement
When I reach 200 I won't fool around with any secret gamesmanship. I'll let you know I have enough.
m Mike Azariah for CSM8 - Representing YOU |

Cherry Comfort
Science and Trade Institute Caldari State
3
|
Posted - 2013.03.26 18:59:00 -
[52] - Quote
I like what I hear - you seem like someone who genuinely listens to others' opinions and isn't only concerned about one aspect of the game.
You have my endorsement vote, from multiple accounts. |

DarthNefarius
Minmatar Heavy Industries
770
|
Posted - 2013.03.26 19:26:00 -
[53] - Quote
Mike Azariah wrote:
When I reach 200 I won't fool around with any secret gamesmanship. I'll let you know I have enough.
m
How will you know you have 200? Ripard Teg-á for CSM 8 Disclaimer: CCP Bias is a fictional character. In case that some CCP Bias does exist,-áis he an ex-goon? |

Mike Azariah
Gallente Benevolence Association
259
|
Posted - 2013.03.26 22:39:00 -
[54] - Quote
According to the dev blog relevant to the elections
Quote:Candidates will be informed by email when they pass the 200 vote threshold.
I get the mail, I make the post.
m Mike Azariah for CSM8 - Representing YOU |

Anslo
The Scope Gallente Federation
1363
|
Posted - 2013.03.26 23:33:00 -
[55] - Quote
+1 and endorsed.
|

Modron Midumulf
Nordom Holdings
3
|
Posted - 2013.03.26 23:52:00 -
[56] - Quote
Endorsed, Good luck! |

DarthNefarius
Minmatar Heavy Industries
770
|
Posted - 2013.03.27 00:53:00 -
[57] - Quote
Mike Azariah wrote:According to the dev blog relevant to the elections Quote:Candidates will be informed by email when they pass the 200 vote threshold. I get the mail, I make the post. m
lol what happens if you pass the 200 thresh hold then poeple change thier endorsement to another person? Ripard Teg-á for CSM 8 Disclaimer: CCP Bias is a fictional character. In case that some CCP Bias does exist,-áis he an ex-goon? |

Mike Azariah
Gallente Benevolence Association
259
|
Posted - 2013.03.27 05:48:00 -
[58] - Quote
I really want to know about the question Darth asked.
Can someone bait and switch enough that you are endorsed and then not?
Could a large organized group troll endorsements?
Excellent question, I'll see if I can find an answer
m
Mike Azariah for CSM8 - Representing YOU |

Gabriel's Henchman
T-Rex Inc. Mind-Meld
0
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Posted - 2013.03.27 07:59:00 -
[59] - Quote
Mike Azariah wrote:Could a large organized group troll endorsements?
Excellent question, I'll see if I can find an answer
m
Please Mike.... don't tempt them!
Also... +2 votes/endorsements. |

Indahmawar Fazmarai
1381
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Posted - 2013.03.27 14:08:00 -
[60] - Quote
Mike Azariah wrote:I really want to know about the question Darth asked.
Can someone bait and switch enough that you are endorsed and then not?
Could a large organized group troll endorsements?
Excellent question, I'll see if I can find an answer
m
Bear in mind that once every candidate with more than 200 endorsements gets a place in the ballot, and if there are less than 28 candidates, candidates with less endorsements will be added to the ballot until filling it.
So all you need is to be the 28th most endorsed even if you don't make to 200 endorsements...  The Greater Fool Bar-áis now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden!-áIngame chat channel: The Greater Fool Bar |
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