| Pages: 1 [2] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

HippoKing
|
Posted - 2005.08.21 06:58:00 -
[31]
Originally by: Sylvia Frost possibly a bs that gets bonuses to mining since it's something that all races could use?
            
covetor is meant to be king of miners, but a minerpoc is already pretty near getting the same ore ouput, but with much better defence. a miner BS would just unbalance this further
|

Iasus
|
Posted - 2005.08.21 14:22:00 -
[32]
Mining BS? YES PLS!!!
/me thinks of a BS with osprey type mining bonuses....drool
================MAKE PIRACY HISTORY===============
(Official wristband of the Sinq Liason anti-pie network) |

Ja'kar
|
Posted - 2005.08.26 15:32:00 -
[33]
possibly a bs that gets bonuses to mining since it's something that all races could use? --------------------------------------------------------------------------------
Over my dead body.
u can add my dead body to that
Thanks for the replies but was thinking more of the same- just a little different been looking at the same ships now for 2years
|

Arleonenis
|
Posted - 2005.08.26 18:44:00 -
[34]
yeah i want to get another tech 1 bs with dffrent role like minmatar pure missle boat (6 missle bays), or caldari rifle platform (nah not 4 guns like scorp have but 6 at least), maybe gallente mix ship that have something similar role to typhoon? no idea what to do with amarr... maybe drone carrier? something like arbitrator, big drone bay with drone bonus and like 4 guns/2 missle at 6 hi slots?
it could be fun to look at ANY diffrent looking bs... im rather bored with existing 8 (yeah i could use effectively all of them now)
same goes with one more battlecruiser per race maybe?
|

Ranger 1
|
Posted - 2005.08.26 21:00:00 -
[35]
Just some thoughts along this line:
Amarr: A BS specifically tweaked to preform best at close to mid range anti-frigate/anti-cruiser work. Works best with the smallest BS weapons and gets a large tracking bonus, and perhaps a bit of a range bonus with webs. Keeps the drone bay of the Armageddon.
Caldari: Yes, a dedicated rail ship is in order I agree. Perhaps with a nice range bonus and a faster lock time. Also a bit more agile getting into warp.
Gallante: This is a bit tougher, but an EW ship might just be in order (and yes, a sensor dampner bonus would be good). Designed to jam at long range, and perhaps more importantly to be very difficult to jam in return. Drones for frigate defense.
Matari: Specifically designed to be fast and have a low sig radius, weaponry designed to cater to Auto Cannon/Siege Launcher combo's. Very light mass to help with agility and getting the best bang out of an AB or MWD.
I would also suggest all of these designs be around the same toughness as their tier 1 counter-parts or less... however it might be interesting to see them have a faster warp speed than is the norm.
|

wappy
|
Posted - 2005.08.26 21:47:00 -
[36]
Originally by: Ranger 1 Edited by: Ranger 1 on 26/08/2005 21:07:51 Just some thoughts along this line:
Amarr: A BS specifically tweaked to preform best at close to mid range anti-frigate/anti-cruiser work. Works best with the smallest BS weapons and gets a large tracking bonus, and perhaps a bit of a range bonus with webs. Keeps the drone bay of the Armageddon. Actually, a more intriguing thought is to limit the number of those small, fast tracking guns to 4, and give it a truly formidable drone bay. And yes, base it loosely on the Arbitrator hull.
Caldari: Yes, a dedicated rail ship is in order I agree. Perhaps with a nice range bonus and a faster lock time. Also a bit more agile getting into warp. I'd say base this one loosely on the Caracle hull.
Gallante: This is a bit tougher, but an EW ship might just be in order (and yes, a sensor dampner bonus would be good). Designed to jam at long range, and perhaps more importantly to be very difficult to jam in return. Drones for frigate defense, and perhaps 6 small rails for a ranged offense. The Thorax would make for an interesting base body style.
Matari: Specifically designed to be fast and have a low sig radius, weaponry designed to cater to Auto Cannon/Siege Launcher combo's. Very light mass to help with agility and getting the best bang out of an AB or MWD. The Stabber hull would make for a nice looking ship, but frankly the Bellicose would make for a more visually interesting base hull design.
I would also suggest all of these designs be around the same toughness as their tier 1 counter-parts or less... however it might be interesting to see them have a faster warp speed than is the norm.
ok let me reput this why base bs on cruiser hulls? these ar bs and not t2 ships if you meant desing style i would say ok except for the gal on wich should rather have the celestis design style to make it a damp ship. love to see those bs's in game though
|

ManOfHonor
|
Posted - 2005.08.26 23:06:00 -
[37]
Originally by: Ja'kar possibly a bs that gets bonuses to mining since it's something that all races could use? --------------------------------------------------------------------------------
Over my dead body.
u can add my dead body to that
over my sizzled frozen corpse! _____________________________ NPC Asteroid Belt Bases Honor Above Self Glory For Self Strength Of Self |

Ranger 1
|
Posted - 2005.08.26 23:31:00 -
[38]
Originally by: wappy
Originally by: Ranger 1 Edited by: Ranger 1 on 26/08/2005 21:07:51 Just some thoughts along this line:
Amarr: A BS specifically tweaked to preform best at close to mid range anti-frigate/anti-cruiser work. Works best with the smallest BS weapons and gets a large tracking bonus, and perhaps a bit of a range bonus with webs. Keeps the drone bay of the Armageddon. Actually, a more intriguing thought is to limit the number of those small, fast tracking guns to 4, and give it a truly formidable drone bay. And yes, base it loosely on the Arbitrator hull.
Caldari: Yes, a dedicated rail ship is in order I agree. Perhaps with a nice range bonus and a faster lock time. Also a bit more agile getting into warp. I'd say base this one loosely on the Caracle hull.
Gallante: This is a bit tougher, but an EW ship might just be in order (and yes, a sensor dampner bonus would be good). Designed to jam at long range, and perhaps more importantly to be very difficult to jam in return. Drones for frigate defense, and perhaps 6 small rails for a ranged offense. The Thorax would make for an interesting base body style.
Matari: Specifically designed to be fast and have a low sig radius, weaponry designed to cater to Auto Cannon/Siege Launcher combo's. Very light mass to help with agility and getting the best bang out of an AB or MWD. The Stabber hull would make for a nice looking ship, but frankly the Bellicose would make for a more visually interesting base hull design.
I would also suggest all of these designs be around the same toughness as their tier 1 counter-parts or less... however it might be interesting to see them have a faster warp speed than is the norm.
ok let me reput this why base bs on cruiser hulls? these ar bs and not t2 ships if you meant desing style i would say ok except for the gal on wich should rather have the celestis design style to make it a damp ship. love to see those bs's in game though
Yes, I meant to use those cruiser hulls as a model in only the most general way, something that reminds you a bit of that style.
I considered suggesting the Celestis for Gallante, but the Thorax is so sleek, and the Celestis is so frikken ugly. Still, it probably would be more appropriate.
|

Elaron
|
Posted - 2005.08.27 00:24:00 -
[39]
How about a fleet command battleship for each race, something that would be to the battleships what the battlecruisers are to cruisers? Ability to use Warfare Link modules, perhaps slightly heavier defenses.
Elaron
It is never too late to correct the mistakes of the past. |

Ampoliros
|
Posted - 2005.08.27 01:23:00 -
[40]
I don't like the idea of a matari missile boat; missiles are such a big part of all the ships (1/2-1/4 the armament, usually) that i'd rather go for a ship thats more or less missiles-optional.
I would more prefer a matari ship more suited to tanking and close range combat, with bonuses to perhaps tracking and MWD?; decent cap (for supplying energy for said tank :P ). Hmm - maybe 7? high slots, 4-5 mids, and 7-8 lows with 7 turrets and 2 missiles or so. I'd probably give the ship low enough grid so that it would be hard troubled to run a sniping setup without several RCUs, making the tempest the better sniping ship because it could fit more 1400s and gyros but still allowing for a good tank setup on the newer ship.
Thats my idea, anyways. 
|

Dracolich
|
Posted - 2005.08.27 10:07:00 -
[41]
I dont think that ccp should change the roles of the current races:
Amarr: best tanks Gallente: Best Drones ships Caldari: Missile/EW Minmatar: Flexible
There are already Navy issue bs that are different from the tech 1 bs's. If they ie start giving the other races EW or missile bonuses, then you eliminate the strengths of each type, resulting in making each race ship similar to the other.
Just my 2 isk _______________________________________
|

Thor Darkwing
|
Posted - 2005.08.27 10:27:00 -
[42]
Originally by: HippoKing
Amarr get a drone carrier
oh man, that would give me such a hardon
|

hattifnatt
|
Posted - 2005.08.27 11:38:00 -
[43]
Edited by: hattifnatt on 27/08/2005 11:39:53 Edited by: hattifnatt on 27/08/2005 11:38:41 meh, give caldari a rail boat cuz they already have EW boat. gallente: remote sensor dampener boat amarr: tracking distuptor boat minmatar: dont know... but some kind of EW boat
|
| |
|
| Pages: 1 [2] :: one page |
| First page | Previous page | Next page | Last page |