|
Author | Thread Statistics | Show CCP posts - 1 post(s) |
![]() Noriath ![]() ![]() ![]() |
Posted - 2005.08.22 16:44:00 -
[1] The Thorax already got nerfed badly with the changes to MWD that make it completly suicidal to use one in combat. Now one of its bonuses is completly useless because you can't use an MWD in combat anyways. |
![]() Noriath ![]() ![]() ![]() |
Posted - 2005.08.22 17:17:00 -
[2] How can you tell the difference between something that's really overpowered and random nerf whiners? If something is really overpowered everyone uses it and only a few people complain. If it's just nerf whiners only a few people use it, and everyone complains. |
![]() Noriath ![]() ![]() ![]() |
Posted - 2005.08.22 17:25:00 -
[3] Thoraxes do most of their damage with drones, you can't just take them away and say it would balance the game, especially if one of the Thoraxes ship bonuses is completly useless. |
![]() Noriath ![]() ![]() ![]() |
Posted - 2005.08.22 17:38:00 -
[4]
Can't disagree with that to be honest, the Thorax doesn't need a nerf, it needs a shift in stats from the uber-dronecruiser to the fast atack blastership that it should be. For one the MWD bonus has to be changed, either make it so that the bonus reduces the sig increase so that there is none by level 5, or swich it to something that helps the guns... PG/CPU is another issue, adjusting them up as dronebay goes down is important if you are going to put the thorax in line with the other ships... Fact is, that you can't just reduce the dronebay to balance the Thorax, since as a gunship it's just not on par with other tier 3 cruisers. |
![]() Noriath ![]() ![]() ![]() |
Posted - 2005.08.22 18:19:00 -
[5] Yea, except fotr the fact that drones acctually get to deal damage, blasters have such ridiculously short range that they just aren't practical... |
![]() Noriath ![]() ![]() ![]() |
Posted - 2005.08.22 19:38:00 -
[6]
Blasterthron does suck. Yea it deals insane amount of damage when its set up for ganking, but the range is still so low that it's only really good when combat-warped by a covops. And Deimos with blasters doesn't suck because: Gallente Cruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage Heavy Assault Ship Skill Bonus: 10% bonus to Medium Hybrid Turret falloff and 5% bonus to Medium Hybrid Turret damage per level 50% damage and 50% falloff increase. - Since a blasters range is mostly determined by its falloff... No suckage. |
Copyright © 2006-2025, Chribba - OMG Labs. All Rights Reserved. - perf 1,44s, ref 20250621/1125 EVE-Online™ and Eve imagery © CCP. bitcoin: 1CHRiBBArqpw5Yz7x5KS2RRtN5ubEn5gF |
COPYRIGHT NOTICE EVE Online, the EVE logo, EVE and all associated logos and designs are the intellectual property of CCP hf. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. EVE Online and the EVE logo are the registered trademarks of CCP hf. All rights are reserved worldwide. All other trademarks are the property of their respective owners. CCP hf. has granted permission to EVE-Search.com to use EVE Online and all associated logos and designs for promotional and information purposes on its website but does not endorse, and is not in any way affiliated with, EVE-Search.com. CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website. |