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Madeiner
Caldari Provisions Caldari State
0
|
Posted - 2013.03.18 18:47:00 -
[1] - Quote
I recently came back to eve. I used to use a Nightmare, but i hear tracking disruption is too bad now. Eh, each time i came back to play there's a different bug around, eh?
Anyways, i need a temporary (yeh sure) ship to fly amarr level 4s. I hear DNI with sentries could be good. But sniper fits at 100km do maybe 400 dps, i don't have tech 2 sentries nor t2 guns
Also i have no missiles skills to speak for.
What do you suggest? Is the DNI viable at lower ranges? Garde Is go about 40 km... |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
870
|
Posted - 2013.03.18 18:56:00 -
[2] - Quote
Madeiner wrote:I recently came back to eve. I used to use a Nightmare, but i hear tracking disruption is too bad now. Eh, each time i came back to play there's a different bug around, eh?
Anyways, i need a temporary (yeh sure) ship to fly amarr level 4s. I hear DNI with sentries could be good. But sniper fits at 100km do maybe 400 dps, i don't have tech 2 sentries.
Also i have no missiles skills to speak for.
What do you suggest? Is the DNI viable at lower ranges? Garde Is go about 40 km...
You've got Amar, you've got lasers, you've got t2 sentries... Try navy geddon, bandwidth for 5 sentries, dronebay for 5 sentries plus 5 med/lights. 1.1k dps at scorch range. 1.3k at garde range. You won't be tced all the time, just until sentries kill off the cruisers that are tcing you. Then the rack of lasers can do their work.
It's the one boat competitive with NM/Mach in term of mission gank and projection, while costing ~70 mil more than an Abaddon. Just SP intensive. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Madeiner
Caldari Provisions Caldari State
0
|
Posted - 2013.03.18 19:02:00 -
[3] - Quote
sabre906 wrote:Madeiner wrote:I recently came back to eve. I used to use a Nightmare, but i hear tracking disruption is too bad now. Eh, each time i came back to play there's a different bug around, eh?
Anyways, i need a temporary (yeh sure) ship to fly amarr level 4s. I hear DNI with sentries could be good. But sniper fits at 100km do maybe 400 dps, i don't have tech 2 sentries.
Also i have no missiles skills to speak for.
What do you suggest? Is the DNI viable at lower ranges? Garde Is go about 40 km... You've got Amar, you've got lasers, you've got t2 sentries... Try navy geddon, bandwidth for 5 sentries, dronebay for 5 sentries plus 5 med/lights. 1.1k dps at scorch range. 1.3k at garde range. You won't be tced all the time, just until sentries kill off the cruisers that are tcing you. Then the rack of lasers can do their work. It's the one boat competitive with NM/Mach in term of mission gank and projection, while costing ~70 mil more than an Abaddon. Just SP intensive.
I'd love to, but i don't have t2 sentries nor guns. I was doing around around 800 dps with Nightmare with meta4 tachyons and t2 hammerheads |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
871
|
Posted - 2013.03.18 19:21:00 -
[4] - Quote
Madeiner wrote:sabre906 wrote:Madeiner wrote:I recently came back to eve. I used to use a Nightmare, but i hear tracking disruption is too bad now. Eh, each time i came back to play there's a different bug around, eh?
Anyways, i need a temporary (yeh sure) ship to fly amarr level 4s. I hear DNI with sentries could be good. But sniper fits at 100km do maybe 400 dps, i don't have tech 2 sentries.
Also i have no missiles skills to speak for.
What do you suggest? Is the DNI viable at lower ranges? Garde Is go about 40 km... You've got Amar, you've got lasers, you've got t2 sentries... Try navy geddon, bandwidth for 5 sentries, dronebay for 5 sentries plus 5 med/lights. 1.1k dps at scorch range. 1.3k at garde range. You won't be tced all the time, just until sentries kill off the cruisers that are tcing you. Then the rack of lasers can do their work. It's the one boat competitive with NM/Mach in term of mission gank and projection, while costing ~70 mil more than an Abaddon. Just SP intensive. I'd love to, but i don't have t2 sentries nor guns. I was doing around around 800 dps with Nightmare with meta4 tachyons and t2 hammerheads
Might as well go missiles in that case. They're a shorter train than guns. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Madeiner
Caldari Provisions Caldari State
0
|
Posted - 2013.03.18 19:24:00 -
[5] - Quote
sabre906 wrote:Madeiner wrote:sabre906 wrote:Madeiner wrote:I recently came back to eve. I used to use a Nightmare, but i hear tracking disruption is too bad now. Eh, each time i came back to play there's a different bug around, eh?
Anyways, i need a temporary (yeh sure) ship to fly amarr level 4s. I hear DNI with sentries could be good. But sniper fits at 100km do maybe 400 dps, i don't have tech 2 sentries.
Also i have no missiles skills to speak for.
What do you suggest? Is the DNI viable at lower ranges? Garde Is go about 40 km... You've got Amar, you've got lasers, you've got t2 sentries... Try navy geddon, bandwidth for 5 sentries, dronebay for 5 sentries plus 5 med/lights. 1.1k dps at scorch range. 1.3k at garde range. You won't be tced all the time, just until sentries kill off the cruisers that are tcing you. Then the rack of lasers can do their work. It's the one boat competitive with NM/Mach in term of mission gank and projection, while costing ~70 mil more than an Abaddon. Just SP intensive. I'd love to, but i don't have t2 sentries nor guns. I was doing around around 800 dps with Nightmare with meta4 tachyons and t2 hammerheads Might as well go missiles in that case. They're a shorter train than guns.
Doesnt look good :( I have 3m SP in gunnery, and about 50k in missiles :D
|

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
871
|
Posted - 2013.03.18 19:32:00 -
[6] - Quote
Madeiner wrote:sabre906 wrote:Madeiner wrote:sabre906 wrote:Madeiner wrote:I recently came back to eve. I used to use a Nightmare, but i hear tracking disruption is too bad now. Eh, each time i came back to play there's a different bug around, eh?
Anyways, i need a temporary (yeh sure) ship to fly amarr level 4s. I hear DNI with sentries could be good. But sniper fits at 100km do maybe 400 dps, i don't have tech 2 sentries.
Also i have no missiles skills to speak for.
What do you suggest? Is the DNI viable at lower ranges? Garde Is go about 40 km... You've got Amar, you've got lasers, you've got t2 sentries... Try navy geddon, bandwidth for 5 sentries, dronebay for 5 sentries plus 5 med/lights. 1.1k dps at scorch range. 1.3k at garde range. You won't be tced all the time, just until sentries kill off the cruisers that are tcing you. Then the rack of lasers can do their work. It's the one boat competitive with NM/Mach in term of mission gank and projection, while costing ~70 mil more than an Abaddon. Just SP intensive. I'd love to, but i don't have t2 sentries nor guns. I was doing around around 800 dps with Nightmare with meta4 tachyons and t2 hammerheads Might as well go missiles in that case. They're a shorter train than guns. Doesnt look good :( I have 3m SP in gunnery, and about 50k in missiles :D
You can always put beams on that geddon. It's gimpy, but you've got what you've got.
Meanwhile saddle up and train that large laser 5 for scorch. That, or missiles.
With rails being what it is, I don't see why anyone should bother dumping SP into that pit. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Paikis
Red Federation RvB - RED Federation
723
|
Posted - 2013.03.18 22:03:00 -
[7] - Quote
I use my Nightmare just fine. Target frigates first, then cruisers. Most things die so fast that the TDs don't even matter.
Of course I have maxed out gunnery supports, implants and T2 guns... and I carry long range crystals for when TD'd |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
874
|
Posted - 2013.03.19 01:33:00 -
[8] - Quote
Paikis wrote:I use my Nightmare just fine. Target frigates first, then cruisers. Most things die so fast that the TDs don't even matter.
Of course I have maxed out gunnery supports, implants and T2 guns... and I carry long range crystals for when TD'd
Try Blockade. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Lazarus Raine
Reasonable People Of Sound Mind
0
|
Posted - 2013.03.19 02:02:00 -
[9] - Quote
Use scorch and have a prop mod or use Tachyons and switch to aurora to power through the TD, it should be easy enough. What has changed about TD? Nightmare is one of the absolute best Sansha ratting ships.
edit: saw you don't have t2 guns. sucks |

Hulasikaly Wada
G.P.S. Global Private Security Agency
18
|
Posted - 2013.03.19 07:49:00 -
[10] - Quote
Lazarus Raine wrote:Use scorch and have a prop mod or use Tachyons and switch to aurora to power through the TD, it should be easy enough. What has changed about TD? Nightmare is one of the absolute best Sansha ratting ships.
edit: saw you don't have t2 guns. sucks
Hold a set of faction radio L in your cargo, Aurora with TD have a PITA traking ( i know its half damage , but better of missing )
Yeah , Armageddon Navy need to have T2 pulse and T2 sentry , or just its no going anywhere ( slow , cap hungry and with a worst damage projection of a meta4 tachy-nightmare )
For OP test by your self , stay aligned to warp if you start to miss everythings , hold 15 light drones ready to engage scarmbling frigates ( even if they go killed this mean elite frigates swichting target away from you too giving you the ability to warp , rinse and repeat 3 times at least if yuo don't manage at first try ) and maybe a MJD fitted if **** happen
Hula |

Paikis
Red Federation RvB - RED Federation
723
|
Posted - 2013.03.19 07:56:00 -
[11] - Quote
sabre906 wrote:Paikis wrote:I use my Nightmare just fine. Target frigates first, then cruisers. Most things die so fast that the TDs don't even matter.
Of course I have maxed out gunnery supports, implants and T2 guns... and I carry long range crystals for when TD'd Try Blockade.
Done it. Both Blood Raiders and Sansha. Several times each since the TD changes. |

dexington
Caldari Provisions Caldari State
620
|
Posted - 2013.03.19 08:01:00 -
[12] - Quote
Paikis wrote:I use my Nightmare just fine. Target frigates first, then cruisers. Most things die so fast that the TDs don't even matter.
Of course I have maxed out gunnery supports, implants and T2 guns... and I carry long range crystals for when TD'd
Where are you doing missions?, i can't remember seeing any TD frigs, it's always battleships or elite cruisers in my missions. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Paikis
Red Federation RvB - RED Federation
723
|
Posted - 2013.03.19 08:21:00 -
[13] - Quote
dexington wrote:Paikis wrote:I use my Nightmare just fine. Target frigates first, then cruisers. Most things die so fast that the TDs don't even matter.
Of course I have maxed out gunnery supports, implants and T2 guns... and I carry long range crystals for when TD'd Where are you doing missions?, i can't remember seeing any TD frigs, it's always battleships or elite cruisers in my missions.
I do missions in Amarr space for either Emperor Family or Kaalakiota. Elite frigs sometimes TD, they also usually explode in the first 30 seconds of a mission though, so it is rare.
EDIT: If you never see elite frigs TDing then just start blapping cruisers. Will make TDs even less of an issue if you can skip shooting frigs. |

Signal11th
The Retirement Club
932
|
Posted - 2013.03.19 09:38:00 -
[14] - Quote
Madeiner wrote:sabre906 wrote:Madeiner wrote:sabre906 wrote:Madeiner wrote:I recently came back to eve. I used to use a Nightmare, but i hear tracking disruption is too bad now. Eh, each time i came back to play there's a different bug around, eh?
Anyways, i need a temporary (yeh sure) ship to fly amarr level 4s. I hear DNI with sentries could be good. But sniper fits at 100km do maybe 400 dps, i don't have tech 2 sentries.
Also i have no missiles skills to speak for.
What do you suggest? Is the DNI viable at lower ranges? Garde Is go about 40 km... You've got Amar, you've got lasers, you've got t2 sentries... Try navy geddon, bandwidth for 5 sentries, dronebay for 5 sentries plus 5 med/lights. 1.1k dps at scorch range. 1.3k at garde range. You won't be tced all the time, just until sentries kill off the cruisers that are tcing you. Then the rack of lasers can do their work. It's the one boat competitive with NM/Mach in term of mission gank and projection, while costing ~70 mil more than an Abaddon. Just SP intensive. I'd love to, but i don't have t2 sentries nor guns. I was doing around around 800 dps with Nightmare with meta4 tachyons and t2 hammerheads Might as well go missiles in that case. They're a shorter train than guns. Doesnt look good :( I have 3m SP in gunnery, and about 50k in missiles :D
Really one has to ask what you were doing in a Nightmare in the first place. God Said "Come Forth and receive eternal life!" I came fifth and won a toaster. |

Nienna Fael
Maukor Exhuming and Processing
1
|
Posted - 2013.03.19 11:27:00 -
[15] - Quote
Blockade is too much effort to bother with. I just decline it along with vengeance.
7+ TDing cruisers dropping auroras 200km range to 3km or so. Whoopee. |

IIshira
School of Applied Knowledge Caldari State
102
|
Posted - 2013.03.19 14:10:00 -
[16] - Quote
Nightmare is still good for missions in Amarr space. I use it every day with no issues. With the exception of Blockade tracking disruption is not a problem. Everything should be dead before it gets within TD or neut range. For Blockade I use a Navy Dominix or just decline.
What DPS are you getting with your Nightmare? You should be getting at least 900 gun DPS with navy multifreq. If you don't kill things fast enough before they get close it can be a pain.
Check your fit to see if it could be improved. I use two tracking computers in the mids and one tracking enhancer in the lows.
A Dominix would be more forgiving of low skill but you need at least T2 sentry drones with Drone Interfacing to 5 or the damage isn't so great. |

Hakaimono
Stillwater Corporation
48
|
Posted - 2013.03.19 19:27:00 -
[17] - Quote
I plan using a navy geddon, but not without t2 guns and sentries. I would train more first. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
879
|
Posted - 2013.03.19 21:19:00 -
[18] - Quote
Hakaimono wrote:I plan using a navy geddon, but not without t2 guns and sentries. I would train more first.
T2 sentry optional, t1 is workable while t2 trains. You're only depending on them to take out td rats, not clear the whole mission. T2 guns for scorch is mandatory though. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

bloodknight2
Talledega Knights PLEASE NOT VIOLENCE OUR BOATS
65
|
Posted - 2013.03.19 22:59:00 -
[19] - Quote
I don't want to be rude, but god i'm tired reading morons whining about TD that SOME missions have. My alt is running mission in amarr space with a nightmare and the only 2 missions where TD hits very hard is blockade and vengeance.
Nightmare + faction tach <3 |

Arcosian
EntroPrelatial Industria EntroPraetorian Aegis
61
|
Posted - 2013.03.20 02:32:00 -
[20] - Quote
Nightmare still owns and if you are having problems with it then you either lack skills or are running missions wrong. The only mission where TD is an issue is sansha blockade. Vengeance is actually pretty easy if you know how to run it. So if you are in amarr space then the only ship you should be using is a Nightmare or paladin.
CCP has a fix for Sansha TD coming soon. The last pastebin of sisi shows sansha TD range and strength of the elite cruisers/frigs being reduced 20-25% which will help considerably. |

IIshira
School of Applied Knowledge Caldari State
102
|
Posted - 2013.03.20 13:32:00 -
[21] - Quote
My only guess is his ship doesn't put out enough DPS. This could be due to lack of skills or the fit. Mine has T2 guns because I like the extra DPS and cap is not an issue for me because everything is dead long before I run out.
The Blockade for me is the only mission I've run into where TD was a problem... It's a big problem on that mission so I'm glad to hear CCP is working on it.
Many newer players make the mistake of putting too much tank/ cap and cutting their DPS. The Nightmare is not a ship for newer pilots. It makes me sad seeing how some of them are fitted and flown . When I see a ship like that go down in a mission I think of it as a mercy kill by CCP. Like putting down a wounded animal that is laying there suffering. |

dexington
Red Federation RvB - RED Federation
634
|
Posted - 2013.03.20 14:24:00 -
[22] - Quote
IIshira wrote:The Nightmare is not a ship for newer pilots.
Like all faction items, it's a easy but expensive way to compensate for not being able to use Tech 2.
I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Daniel Plain
Science and Trade Institute Caldari State
872
|
Posted - 2013.03.20 15:41:00 -
[23] - Quote
Paikis wrote:sabre906 wrote:Paikis wrote:I use my Nightmare just fine. Target frigates first, then cruisers. Most things die so fast that the TDs don't even matter.
Of course I have maxed out gunnery supports, implants and T2 guns... and I carry long range crystals for when TD'd Try Blockade. Done it. Both Blood Raiders and Sansha. Several times each since the TD changes. confirmed. if you have trouble with the blockade in a nightmare, you're doing it wrong.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

Funky Lazers
shin-ra ltd
234
|
Posted - 2013.03.21 19:08:00 -
[24] - Quote
sabre906 wrote:Paikis wrote:I use my Nightmare just fine. Target frigates first, then cruisers. Most things die so fast that the TDs don't even matter.
Of course I have maxed out gunnery supports, implants and T2 guns... and I carry long range crystals for when TD'd Try Blockade.
QFT.
But don't train missiles since some CCP people claim that missiles will be affected by TDs in this summer.
I guess drones is the best choice if you want to avoid TDs. Whatever. |

Paikis
Red Federation RvB - RED Federation
724
|
Posted - 2013.03.21 22:27:00 -
[25] - Quote
Funky Lazers wrote:sabre906 wrote:Paikis wrote:I use my Nightmare just fine. Target frigates first, then cruisers. Most things die so fast that the TDs don't even matter.
Of course I have maxed out gunnery supports, implants and T2 guns... and I carry long range crystals for when TD'd Try Blockade. QFT.
First, read the thread. Second, done it, several times. No issues.
Stop being bad. |

Hakaimono
Stillwater Corporation
52
|
Posted - 2013.03.21 22:43:00 -
[26] - Quote
The only reasons I won't immediately hop in a NM when I start L4s in Amarr space is simply that I won't train Caldari BS until after I max Amarr BS. Also want to get a feel for the missions there first. |

Zwo Zateki
Imperial Dreams Curatores Veritatis Alliance
50
|
Posted - 2013.03.22 07:31:00 -
[27] - Quote
Nightmare + Tachyons + Gist X-Type MWD + Large Cap Booster does its job very well ;) |

CkapT
Barren Tonberrys The Fourth District
0
|
Posted - 2013.03.26 09:19:00 -
[28] - Quote
Nienna Fael wrote:Blockade is too much effort to bother with. I just decline it along with vengeance.
7+ TDing cruisers dropping auroras 200km range to 3km or so. Whoopee.
Sry for noob question . I am back to Eve after a year+ away and struggling with TD myself. I live in provi space and my machariel wich i used to do 30m per tick struggles like crazy . Was thinking of going a Tach oracle but........ what is the TD max range if they manage to target and TD you at 200 km ? |
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