| Author |
Thread Statistics | Show CCP posts - 12 post(s) |

Random Majere
Epsilon Lyr Nulli Secunda
66
|
Posted - 2013.04.22 16:17:00 -
[1] - Quote
Jint Hikaru wrote: 3. Your probes totally break Wormholes. Well Done!
I think you exagerate.
I honnestly think probes that can detect ships that have been cloacked for a very long period should help find them. The cloack "signature" feature he is suggesting is a good idea. I do not see why it could not be implemented. If this would be a REAL problem for WH residents, maybe offlining a few modules could help reduce this signature therefore, increasing the time it takes for the probes to be able to detect your presence. |

Random Majere
Epsilon Lyr Nulli Secunda
66
|
Posted - 2013.04.22 18:27:00 -
[2] - Quote
Teckos Pech wrote:Random Majere wrote:Jint Hikaru wrote: 3. Your probes totally break Wormholes. Well Done!
I think you exagerate. I honnestly think probes that can detect ships that have been cloacked for a very long period should help find them. The cloack "signature" feature he is suggesting is a good idea. I do not see why it could not be implemented. If this would be a REAL problem for WH residents, maybe offlining a few modules could help reduce this signature therefore, increasing the time it takes for the probes to be able to detect your presence. Do you even play the game? If your cloak is active you cannot activate any other modules. Cyno delay on covert ops? Why not simply propose removal of said ships? Probably alot easier to implement. 
LOL...Either you didnt get what I said or you do not know the difference between offlining a module and activating it. If a guy wants to cloack in a system, go to work, see a movie, go dancing, and then comes back fly is internet spaceship and get an easy kill...there should be a price for that. You dont want the big bad probes to find you??? Well, your modules (except your cloack) need to be offline bud!! You then need to de-cloack in your safe to online them back.
If probes that can detect cloacked ships really is a problem for WHs, maybe they could be made ineffective in them (because of some natural phenomena). I have no problem with that.
Also, where did I say in my previous post that I wanted a cyno delay on covert ops?
So...remove local...nerf AFK cloacking everywhere except WHs....everyone wins!!  |

Random Majere
Epsilon Lyr Nulli Secunda
66
|
Posted - 2013.04.22 20:01:00 -
[3] - Quote
Teckos Pech wrote: Offlining modules...great...and what nerf do we get to local? Hmmm? How about something equally strong...llike simply removing it from null?
Yeah sure why not!! Been asking for it for a long time dude!!  |

Random Majere
Epsilon Lyr Nulli Secunda
66
|
Posted - 2013.04.24 11:20:00 -
[4] - Quote
Imperator DarthSidious wrote: I'm wondering, why CCP isn't doing something to help nullsec sov-holders to get the cloaky-campers out. I've read some of those threads and there are very good ideas be told, but nothing happens.
Maybe we should make an online petition with lots of subscribers for the collected ideas and send it to CCP. It's not funny people sitting around in foreign systems with cloaky while they are afk. One little cloaky ship should not have this much power to the sov... So CCP has to act...
I`ll repeat what I said in another thread. The reason why CCP will not touch AFK cloacking is because AFK cloacking helps them sell PLEX. |

Random Majere
Epsilon Lyr Nulli Secunda
66
|
Posted - 2013.04.24 12:52:00 -
[5] - Quote
Imperator DarthSidious wrote:Random Majere wrote:
I`ll repeat what I said in another thread. The reason why CCP will not touch AFK cloacking is because AFK cloacking helps them sell PLEX.
Not it don't! I can tell you why it changes nothing to the PLEX-Sale. There are many people who are tired to allways move around. So if the can't play while they are camped they will also get tired about that. So they don't play and asking themselfs why they should pay for that. Cause of that some of my friends stoped playing EVE from time to time. Also AFK-Cloaking stops people from earning ISK so they won't be able to buy PLEX ingame... That's why I think it's a problem that needs CCP's help to be fixed!
Yes it does. There are many players like me with nice RL jobs who do not have the time and luxury of "moving around" because your farming systems are being camped by AFK cloackies. Buying PLEX becomes the easy solution in order to support your PvP activities. Also, when you are in a null sec alliance that is locked in a major campaign against another powerful alliance, with OPs and CTAs around the clock, farming for ISKs becomes even harder and...not well seen by your alliance m8s and leadership.... so.... yeah...when you can afford it, using your credit card to buy a PLEX becomes the easy solution.
You are wrong if you think CCP does not evaluate impacts on revenues when looking at potential changes (even if constently being requested by a large amount of players). |
| |
|