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Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Teckos Pech
The Executives Executive Outcomes
15
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Posted - 2013.03.19 04:49:00 -
[1] - Quote
Kind of a garbage dump thread where links various anti-AFK Cloaking suggestions can be linked. The idea is that this thread can used so that when somebody comes up with a super awesome fantastic idea on how to totally wreck part of the game it can be linked here and you can link this thread in the latest thread and they can see that, no...it is not a great new idea, that somebody already posted it. Feel free to add to it if you like, I'll add more periodically.
Cloaking Countermeasures AFK Cloaking Camping High Rewards, Zero Risk Zero Effort Curving AFK-Cloaking, a proposal Yet Another AFK Cloaking Nerf Related Idea: Defeating AFK Cloaking Easy AFK-Cloaking Solution? Another suggestion for AFK cloaking in system AFK Cloaking Solution - From A Pro-AFK Cloaking Pilot a real AFK cloaking solution Solution to AFK Cloaking and Nerf Local Nonsense AFK-Cloaking CCP, please allow us to combat AFK Cloaking. Idea inside.... Best solution/quick fix to AFK Cloacking. Anti-Cloaky Sonar POS Module A possible solution to AFK cloaking. Hey, another AFK cloaky thread Cloaking - Make it respect the laws of thermodynamics? Cloaky Jammer (Idea for a new Structure)
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DataRunner Attor
Independent Confederacy of Worlds
36
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Posted - 2013.03.19 06:12:00 -
[2] - Quote
Maybe you should add threads under that actually fixes the problem of AFK cloaking...*Cough* Fix local threads *cough* |
Omnathious Deninard
Extrinsic Operations
700
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Posted - 2013.03.19 06:46:00 -
[3] - Quote
How did you did all these, almost everyone who started them said they searched and found nothing. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
Kirimeena D'Zbrkesbris
republic military tax avoiders
49
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Posted - 2013.03.19 07:04:00 -
[4] - Quote
Omnathious Deninard wrote:How did you did all these, almost everyone who started them said they searched and found nothing. My best guess will be: special highly advanced forum magic. |
Mag's
the united Negative Ten.
14544
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Posted - 2013.03.19 08:21:00 -
[5] - Quote
That sure is a collection of bad ideas. Malcanis for CSM 8. Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
Sura Sadiva
Entropic Tactical Crew
369
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Posted - 2013.03.19 09:29:00 -
[6] - Quote
lol, there's also one based on afk cloacking not respecting the laws of thermodynamics? :) |
Vi'ach
16
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Posted - 2013.03.19 09:59:00 -
[7] - Quote
Sticky? For sanities sake? |
TheGunslinger42
All Web Investigations
1111
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Posted - 2013.03.19 10:44:00 -
[8] - Quote
Why would we sticky a topic about something that isn't even an issue |
Azrael Dinn
The 20th Legion Mildly Sober
67
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Posted - 2013.03.19 11:46:00 -
[9] - Quote
TheGunslinger42 wrote:Why would we sticky a topic about something that isn't even an issue
Cause your stupid enough not the see an issue where there is an issue doesn't mean that there isn't an issue there.
Yes make this sticky. People talk about it alot. It is a topic that raises over and over again meaning there is an issue here. |
Omnathious Deninard
Extrinsic Operations
702
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Posted - 2013.03.19 12:01:00 -
[10] - Quote
Azrael Dinn wrote:TheGunslinger42 wrote:Why would we sticky a topic about something that isn't even an issue Cause your stupid enough not the see an issue where there is an issue doesn't mean that there isn't an issue there. Yes make this sticky. People talk about it alot. It is a topic that raises over and over again meaning there is an issue here. Are you saying that all the threads about high sec mining barge ganking means there is an issue too? Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
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Onomerous
Shockwave Innovations Shockwave Sovereign Industries
42
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Posted - 2013.03.19 12:15:00 -
[11] - Quote
Azrael Dinn wrote:TheGunslinger42 wrote:Why would we sticky a topic about something that isn't even an issue Cause I'm stupid enough to see an issue where there isn't an issue means that there isn't an issue there.Yes make this sticky. People talk about it alot. It is a topic that raises over and over again meaning there is an issue here.
At one time, most of the people on earth thought the world was flat... it wasn't!!
(p.s. I fixed your quote and it is you're not your) |
Sura Sadiva
Entropic Tactical Crew
369
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Posted - 2013.03.19 12:49:00 -
[12] - Quote
Folks, it's already sticked in the common proposal ideas:
https://forums.eveonline.com/default.aspx?g=posts&t=6342&find=unread
As you see there some of this "genial" ideas like the fuel for cloacking or the system wide cloack jamming are somthing null whiners are whining about since 2007.
The fact that is since 2007 just prove there's no issue, or would be already "fixed". It's only a fun collection of crap.
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TheGunslinger42
All Web Investigations
1116
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Posted - 2013.03.19 14:16:00 -
[13] - Quote
Azrael Dinn wrote:TheGunslinger42 wrote:Why would we sticky a topic about something that isn't even an issue Cause your stupid enough not the see an issue where there is an issue doesn't mean that there isn't an issue there. Yes make this sticky. People talk about it alot. It is a topic that raises over and over again meaning there is an issue here.
There is not an issue with afk cloaked vessels. No amount of petty ad hominem attacks against me will change that. Sorry! |
Teckos Pech
The Executives Executive Outcomes
16
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Posted - 2013.03.19 14:27:00 -
[14] - Quote
Sura Sadiva wrote:Folks, it's already sticked in the common proposal ideas: https://forums.eveonline.com/default.aspx?g=posts&t=6342&find=unreadAs you see there some of this "genial" ideas like the fuel for cloacking or the system wide cloack jamming are somthing null whiners are whining about since 2007. The fact that is since 2007 just prove there's no issue, or would be already "fixed". It's only a fun collection of crap.
Yeah, it is a collection of crap. And yeah, it was fun finding these so that it puts the lie to the claim: "I've searched but found nohting." And yeah, there are links to older posts...way older posts (some even go back to before my time in game...Christ, gonna be six years this December). But it also points out how amazingly common this topic is. And hopefully by linking this some of the more common ideas wont be posted over and over and over again...or at least can be nipped in the bud so to speak.
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Buzzy Warstl
The Strontium Asylum
520
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Posted - 2013.03.19 14:42:00 -
[15] - Quote
This one needs to be stickied, because people who are concerned about AFK Cloaking are too lazy to use search or look in the commonly discussed ideas thread. http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs |
Raven DarkSouless
White Zulu -Silicon Heaven-
9
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Posted - 2013.03.19 18:08:00 -
[16] - Quote
replying just so it stays up on the front page |
Nikk Narrel
Infinite Improbability Inc Unclaimed.
1498
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Posted - 2013.03.19 18:28:00 -
[17] - Quote
This won't work.
Like other threads relating to this topic, they will become cloaked to the ones you are trying to influence.
We already know they do not know how to handle anything cloaked, even if it shows on the local thread list.
Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |
Teckos Pech
The Executives Executive Outcomes
22
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Posted - 2013.03.19 18:50:00 -
[18] - Quote
Nikk Narrel wrote:This won't work. Like other threads relating to this topic, they will become cloaked to the ones you are trying to influence. We already know they do not know how to handle anything cloaked, even if it shows on the local thread list.
Damn you!
Kaaahhhhhhhnnnnnnnn!!!!!!!!
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Teckos Pech
The Executives Executive Outcomes
24
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Posted - 2013.03.20 00:21:00 -
[19] - Quote
Bump....
If you want to start an anti-AFK cloaking thread, start here and see if your idea has already been posted....please...for the love of God.... |
Azrael Dinn
The 20th Legion Mildly Sober
68
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Posted - 2013.03.20 06:34:00 -
[20] - Quote
Teckos Pech wrote:Bump....
If you want to start an anti-AFK cloaking thread, start here and see if your idea has already been posted....please...for the love of God....
i'll bed you 10mil isks that CCP locks this soon
anyhow... yes for nerfing cloaks.
Lets see... what could i think of this time... it needs to be something new so I can bath in the tears of cloaky people.
oh yes... lets just remove cloaking modules and be done with it |
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Luc Chastot
Gentleman's Corp
263
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Posted - 2013.03.20 08:04:00 -
[21] - Quote
I think the fact this comes up so regularly shows there is an issue. The forums need a tool for people to discourage other people from filling it with drivel. Make it idiot-proof and someone will make a better idiot. |
Line Khagah
Les Boucaniers de Caprica Silent Ascension
0
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Posted - 2013.03.20 09:15:00 -
[22] - Quote
a good solution to solve the permanent AFK cloaking . but allows for semi AFK cloaking play correctly.
it makes more AFK cloaking is a bit longer skiller. and now it costs ISK.
1. I propose instead that the cloaking module consumes - The fuel is the same as for cyno - Or cap booster, - Or nanites, in function of going to say that it is very energy intensive made or that changes the structure nanite surface of the shell to make it invisible to the scanner
This made the module will automatically limited time - Either by the hold of the vessel (for fuel) - Either by the number of charges contained in the module (cap booster, nanite) fuel consumption or the sizes of cap booster, or the number of nanite consumed at each cycle would depend on the size of vessels.
the max cloaking will therefore depend - The size of the compartment for the fuel, - Or the number of load (cap booster nanite) contained in the module, - And depending on the cycle time of the module cloak.
I think it is necessary to have a long cycle time of about 3 minutes per cycle that leads to a cloak time of 30 minutes with 10 charges more skill is added Cloaking time (x6) it increases the duration by 20% level is a max length of 6 minutes per cycle with a time of 1 hour max cloaking.
recharge time of the modules will also be taken into account I think a time of 6 minutes to reload - It is short access to be done anywhere, - But as long access to the ship is detected by scanning probe fight
this cooldown pourrat also be optimized by a cloaking skill load (x6) will reduce this cooldown by 5% per level which reduces to a max 4 minutes 30 seconds.
2. He'll also welcome to deploy bubbles with wave decloak the wave timer is de 1 minutes, must also access the wave is distinguished hard for a player who wants to pass between two waves is a doubt.
when a ship goes into the range and the wave is burst y is decloak
small with a range of 75 km Large TII up with a wide range of 250 km
all cycle times and wave decloak are to optimize on, even if I think I have a good compromise Locate on timer
but I think I have a good data base game, easily integrable with CCP mechanism because all are already used by another module that allows semi AFK cloaking always with players this DEVANS their screens even though there were several ALT
it also allows servers to saturate CCP account logged totally inactive but which I think should take nothing for resources |
TheGunslinger42
All Web Investigations
1128
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Posted - 2013.03.20 09:34:00 -
[23] - Quote
Luc Chastot wrote:I think the fact this comes up so regularly shows there is an issue. The forums need a tool for people to discourage other people from filling it with drivel.
The issue is how horribly broken the local channel is. Every "wah a single cloaked pilot in my system" nullbear refuses to accept this though :) |
Lavayar
Russian SOBR SOLAR FLEET
93
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Posted - 2013.03.20 11:05:00 -
[24] - Quote
Good job. I think this one needs to be stickied. |
Azrael Dinn
The 20th Legion Mildly Sober
69
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Posted - 2013.03.20 11:20:00 -
[25] - Quote
TheGunslinger42 wrote:Luc Chastot wrote:I think the fact this comes up so regularly shows there is an issue. The forums need a tool for people to discourage other people from filling it with drivel. The issue is how horribly broken the local channel is. Every "wah a single cloaked pilot in my system" nullbear refuses to accept this though :)
It's not totaly about nullbears and you know it even if you hate nullbears from the bottom of your heart and they most likely hate you also for you just being you as you are. |
DataRunner Attor
Independent Confederacy of Worlds
42
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Posted - 2013.03.20 11:29:00 -
[26] - Quote
That idea is not really original and been discuss before, and cloaking already cost isk, when ever you are cloaked afk, you are not gaining any isk, thus you are losing isk, and it already been said that fuel for cloak will just hurt true cloakers in the long run specially the blockade runners. |
TheGunslinger42
All Web Investigations
1128
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Posted - 2013.03.20 12:02:00 -
[27] - Quote
Azrael Dinn wrote:It's not totaly about nullbears and you know it even if you hate nullbears from the bottom of your heart and they most likely hate you also for you just being you as you are.
It is 100% about nullbears. The people who bear in nullsec are the only ones who cry about a single cloaked ship in their system because it represents an unknown, a potential threat. They don't like that because they're bears. They should have stayed in the bear enclosure that is highsec. I don't hate them, I just don't understand why they made the choice to go to one of the riskiest areas of the game if they don't want risk. |
DataRunner Attor
Independent Confederacy of Worlds
42
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Posted - 2013.03.20 12:07:00 -
[28] - Quote
TheGunslinger42 wrote:Azrael Dinn wrote:It's not totaly about nullbears and you know it even if you hate nullbears from the bottom of your heart and they most likely hate you also for you just being you as you are. It is 100% about nullbears. The people who bear in nullsec are the only ones who cry about a single cloaked ship in their system because it represents an unknown, a potential threat. They don't like that because they're bears. They should have stayed in the bear enclosure that is highsec. I don't hate them, I just don't understand why they made the choice to go to one of the riskiest areas of the game if they don't want risk.
not to mention with every thread created about cloakers, it always shot down by others saying it balanced cause local exist :P |
Azrael Dinn
The 20th Legion Mildly Sober
69
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Posted - 2013.03.20 13:43:00 -
[29] - Quote
DataRunner Attor wrote:TheGunslinger42 wrote:Azrael Dinn wrote:It's not totaly about nullbears and you know it even if you hate nullbears from the bottom of your heart and they most likely hate you also for you just being you as you are. It is 100% about nullbears. The people who bear in nullsec are the only ones who cry about a single cloaked ship in their system because it represents an unknown, a potential threat. They don't like that because they're bears. They should have stayed in the bear enclosure that is highsec. I don't hate them, I just don't understand why they made the choice to go to one of the riskiest areas of the game if they don't want risk. not to mention with every thread created about cloakers, it always shot down by others saying it balanced cause local exist :P
Which is a realy narrow way of thinking about things realy plus there are the same people over and over again shotting the threats down. Would be actualy nice to see some opinions from CCP also and not just the two parties bigering about this matter. |
Teckos Pech
The Executives Executive Outcomes
26
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Posted - 2013.03.20 13:51:00 -
[30] - Quote
Well that is new....at least I haven't seen it before. |
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