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Author |
Thread Statistics | Show CCP posts - 12 post(s) |

LHA Tarawa
Pator Tech School Minmatar Republic
558
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Posted - 2013.04.11 18:03:00 -
[121] - Quote
The current claoking mechanic is the WORST game mechanic in the game. It singlehandedly has resulted in the massive ratio of high sec residents to null residents.
IMO, this should be CCP's #1 priority!
The very large number of threads on the topic only demonstrates the importance of this.
As for remove local, few changes I can think of would have such a drastic and immediate crash in both the number of subscribed accounts and the total level of player activity. |

Nikk Narrel
Infinite Improbability Inc Unclaimed.
1634
|
Posted - 2013.04.11 18:20:00 -
[122] - Quote
LHA Tarawa wrote:The current claoking mechanic is the WORST game mechanic in the game. It singlehandedly has resulted in the massive ratio of high sec residents to null residents.
IMO, this should be CCP's #1 priority!
The very large number of threads on the topic only demonstrates the importance of this.
As for remove local, few changes I can think of would have such a drastic and immediate crash in both the number of subscribed accounts and the total level of player activity. That... was ....AWESOME!
I am STILL laughing!
Oh, wait... ...was he serious?
Cloaking ships are what keeps people in high security space? Maaannn... and all this time I thought it was that NBSI policy so many alliances seem to have, go figure! Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Teckos Pech
The Executives Executive Outcomes
92
|
Posted - 2013.04.11 18:36:00 -
[123] - Quote
Apparently getting killed by a cloaked ship is worse than getting killed by 25 guys....how I don't know. |

Lucien Visteen
Imperial Academy Amarr Empire
131
|
Posted - 2013.04.11 20:37:00 -
[124] - Quote
Teckos Pech wrote:Lucien Visteen wrote:The Baby-sitter wrote:CCP does not see this as a problem so they won't fix it! I beg to differ Well, it seems they wont simply make cloaks have a timer or use fuel. Can you agree that those posts are stupid and a waste of time?
I can agree to disagree .
Simply because if we stop discussing about it. CCP won't be able to get vital "intel" on what could be considered a good change for the whole of eve.
I can agree with CCP that the ideas currently presentet, mine included, might be to mutch focused on null-sec only while we should focus on all of the security spaces. Whitch again makes me feel that having local be a corp/alliance chat only, while also introducing a constellation-wide shared chat could be a good solution in all the sectors. The ships hung in the sky in much the same way that bricks don't. |

Teckos Pech
The Executives Executive Outcomes
92
|
Posted - 2013.04.11 22:07:00 -
[125] - Quote
Whatever.
It seems perfectly clear from your link that:
1. CCP wont do anything until there is some sort of structure in place to allow for intel gathering. 2. Given 1, they aren't going to move...at all. 3. This means no cloak timers, no cloak fuel, nada, nothing, zip, zilch, zero, until they deal with 1.
So, stop being stuck on stupid. Don't post a whine and ***** thread about AFK cloaky tw*ts endlessly. That will get you precisely nowhere.
Instead, focus on decoupling local chat from intel. There needs to be some method of gathering intel on who is in "your space" otherwise, null will be even more of a ghost town.
Things to consider,
- The solution should work, at least to degrees for both NPC null and Sov null.
- It should allow pilots to degree of confidence so that they will undock.
- It shouldn't be so good that even a lazy dweeb can avoid being killed--i.e. if you are dumb, lazy, incompetent, some mixture of those, others should have a solid chance of killing you if they happen to find you.
- Whatever nerf is applied to cloaks it should not render them useless for legitimate non-AFK work--i.e. sneaking into a vulnerable system past the gate camp and light a cyno for an invasion fleet.
Let me add that number 4 means "system wide pulse modules that are part of a POS set up" are right out. Scan probes that scan cloaked ships are also likely out. Ships that emit a decloaking pulse are also likely out (think of the current use of "firewall" Mallers. Any defender will likely place a number of such decloaking ships around the gate to make it impossible for cloaked ships to entery system.)
BTW, I really like Mynna's addition to the IFF beacon suggestion:
Quote:Another upshot is that these structures, the IFF Beacon in particular, would be a legitimate candidate to qualify as a "small gang" target. Antenna are not exactly known to be the most robust structures, after all, and there would be no good reason to give them an inordinate amount of HP. An intruding gang could, with relative ease, eliminate the local beacon to provide a blind-spot for their gate camp... or perhaps in addition to being destructible, they're hackable, and invading forces can take control of them for their own purposes. In larger scale warfare, perhaps an invading force (subcapital or otherwise) is preceded by a smaller gang, knocking out their target's beacons to hide the presence of the inbound fleets.
Would really add a new flavor to the game, IMO. Obviously the hacking part would have to be done well. |

Petrified
At River's Edge TOG - The Older Gamers Alliance
5
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Posted - 2013.04.11 22:19:00 -
[126] - Quote
You missed this one |

Teckos Pech
The Executives Executive Outcomes
93
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Posted - 2013.04.12 17:19:00 -
[127] - Quote
Bumpity |

Teckos Pech
The Executives Executive Outcomes
93
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Posted - 2013.04.13 07:27:00 -
[128] - Quote
Bump |

Teckos Pech
The Executives Executive Outcomes
93
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Posted - 2013.04.13 15:48:00 -
[129] - Quote
Bump |

Teckos Pech
The Executives Executive Outcomes
95
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Posted - 2013.04.14 02:51:00 -
[130] - Quote
bump |

Nikk Narrel
Infinite Improbability Inc Unclaimed.
1648
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Posted - 2013.04.14 12:49:00 -
[131] - Quote
I tend to think that bump is a bit OP, and can only be countered by posting goofy comments.
These also perform the brief effect of moving the thread up the list, so others can observe it is NOT cloaked by page two effects.
After all, that search function is SOOO challenging..... Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Teckos Pech
The Executives Executive Outcomes
97
|
Posted - 2013.04.14 16:36:00 -
[132] - Quote
Nikk Narrel wrote:I tend to think that bump is a bit OP, and can only be countered by posting goofy comments. These also perform the brief effect of moving the thread up the list, so others can observe it is NOT cloaked by page two effects. After all, that search function is SOOO challenging.....
My god...nerf bumping?! No wai! |

Nikk Narrel
Infinite Improbability Inc Unclaimed.
1649
|
Posted - 2013.04.14 18:48:00 -
[133] - Quote
Teckos Pech wrote:Nikk Narrel wrote:I tend to think that bump is a bit OP, and can only be countered by posting goofy comments. These also perform the brief effect of moving the thread up the list, so others can observe it is NOT cloaked by page two effects. After all, that search function is SOOO challenging..... My god...nerf bumping?! No wai! It may not need a nerf, but goofy posts must be accepted as an acceptable means of balance. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Teckos Pech
The Executives Executive Outcomes
97
|
Posted - 2013.04.14 19:46:00 -
[134] - Quote
Nikk Narrel wrote:Teckos Pech wrote:Nikk Narrel wrote:I tend to think that bump is a bit OP, and can only be countered by posting goofy comments. These also perform the brief effect of moving the thread up the list, so others can observe it is NOT cloaked by page two effects. After all, that search function is SOOO challenging..... My god...nerf bumping?! No wai! It may not need a nerf, but goofy posts must be accepted as an acceptable means of balance.
Now that I've had my coffee...yes, I see what you mean.
In other news, bacon and egg biscuits (basically eggs wraped in bacon in a muffing tin and baked) are awesome. I had 3 last night. |

Nikk Narrel
Infinite Improbability Inc Unclaimed.
1649
|
Posted - 2013.04.14 23:02:00 -
[135] - Quote
Teckos Pech wrote:Nikk Narrel wrote:Teckos Pech wrote:Nikk Narrel wrote:I tend to think that bump is a bit OP, and can only be countered by posting goofy comments. These also perform the brief effect of moving the thread up the list, so others can observe it is NOT cloaked by page two effects. After all, that search function is SOOO challenging..... My god...nerf bumping?! No wai! It may not need a nerf, but goofy posts must be accepted as an acceptable means of balance. Now that I've had my coffee...yes, I see what you mean. In other news, bacon and egg biscuits (basically eggs wraped in bacon in a muffing tin and baked) are awesome. I had 3 last night. Those sound overpowered... I cannot imagine other breakfast items being able to compete with them, except perhaps sausages cloaked in pancake batter with egg torpedo... And those have been balanced to be unable to withstand even minor attacks from an average fork wielding person. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Omnathious Deninard
Extrinsic Operations
883
|
Posted - 2013.04.14 23:52:00 -
[136] - Quote
Nikk Narrel wrote:Teckos Pech wrote: Now that I've had my coffee...yes, I see what you mean.
In other news, bacon and egg biscuits (basically eggs wraped in bacon in a muffing tin and baked) are awesome. I had 3 last night.
Those sound overpowered... I cannot imagine other breakfast items being able to compete with them, except perhaps sausages cloaked in pancake batter with egg torpedo... Silly, there has been a counter for that for years now, it is compressed disks of calcium carbonate. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Teckos Pech
The Executives Executive Outcomes
99
|
Posted - 2013.04.15 01:49:00 -
[137] - Quote
Okay, now that I've had a (vodka) martini (and dirty at that) and have a tri-tip cooking on the grill....
Yes, the eggs wrapped in bacon are very powerful. Their natural counter is fried chicken and waffles. |

Teckos Pech
The Executives Executive Outcomes
99
|
Posted - 2013.04.15 20:24:00 -
[138] - Quote
Another OP item I'm afraid.... |

Nikk Narrel
Infinite Improbability Inc Unclaimed.
1650
|
Posted - 2013.04.16 13:30:00 -
[139] - Quote
There is another thread about cloaking out there, but I cannot locate it exactly.
It is cloaked, possibly AFK, and probably has links to many other threads that create a threat projection of topics from other forums.
We need to fit this thread with a tank, just in case. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Teckos Pech
The Executives Executive Outcomes
103
|
Posted - 2013.04.16 19:35:00 -
[140] - Quote
You know, I think I'd like to try afk cloaking in a noob ship. But I think I'll do it in Fricoure.
Oh the tears.... |

Teckos Pech
The Executives Executive Outcomes
109
|
Posted - 2013.04.17 13:38:00 -
[141] - Quote
Don't have time for some witty comment here, so I'll just have to go with something simple and short. Something that will get this thread back up on top and only take a few seconds. Wish I had more time, but I just don't.
Bump |

Nikk Narrel
Infinite Improbability Inc Unclaimed.
1651
|
Posted - 2013.04.17 13:46:00 -
[142] - Quote
Teckos Pech wrote:Don't have time for some witty comment here, so I'll just have to go with something simple and short. Something that will get this thread back up on top and only take a few seconds. Wish I had more time, but I just don't.
Bump That's ok.
Like a cloaked vessel, we will give it credit for having cynos and a full fleet waiting on being unleashed at any moment.
The bumping will continue.... look, I even bumped it just now! Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Nikk Narrel
Infinite Improbability Inc Unclaimed.
1651
|
Posted - 2013.04.17 18:06:00 -
[143] - Quote
Decloaking thread... light the Links for the other threads to come through and gank the forums!!
MUAHAHAHAHAHAHA!!
 Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Teckos Pech
The Executives Executive Outcomes
112
|
Posted - 2013.04.18 18:23:00 -
[144] - Quote
So I was on my way to Fircoure to do some afk camping, but damn all the neutrals in local. I realized I'd never make it past that many neutrals and gave up.  |

Teckos Pech
The Executives Executive Outcomes
116
|
Posted - 2013.04.19 20:08:00 -
[145] - Quote
Decloaking thread.... |

Azrael Dinn
The 20th Legion Mildly Sober
89
|
Posted - 2013.04.20 05:30:00 -
[146] - Quote
Teckos Pech wrote:Decloaking thread....
Oh no you don't
Cloaks up! 
Hey we haven't talked about cloaking in a while. I was just wondering (cause I don't know), how would probes ruin wormholes if they could find covert ships? |

Nikk Narrel
Infinite Improbability Inc Unclaimed.
1656
|
Posted - 2013.04.20 12:35:00 -
[147] - Quote
Azrael Dinn wrote:Teckos Pech wrote:Decloaking thread.... Oh no you don't Cloaks up!  Hey we haven't talked about cloaking in a while. I was just wondering (cause I don't know), how would probes ruin wormholes if they could find covert ships? Wormholes want the security that comes with using cloaks to hide from each other, and they accept the uncertainty that goes hand in hand with it. They are happy knowing that if they decloak in order to fight some NPC, or transfer PI materials, opponents won't know they are present unless a probe spots them at that moment or they get d-scanned.
It is the true wilderness. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Mag's
the united Negative Ten.
14710
|
Posted - 2013.04.20 19:42:00 -
[148] - Quote
Seems this threads cloak needs turning off...........  Malcanis for CSM 8. Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Teckos Pech
The Executives Executive Outcomes
117
|
Posted - 2013.04.21 01:34:00 -
[149] - Quote
I can't believe this, I'm cloaked and camping Fricoure and people just keep undocking and doing stuff...WTF?!!?!? |

Nikk Narrel
Infinite Improbability Inc Unclaimed.
1659
|
Posted - 2013.04.21 02:30:00 -
[150] - Quote
Teckos Pech wrote:I can't believe this, I'm cloaked and camping Fricoure and people just keep undocking and doing stuff...WTF?!!?!? Oh that... If you shoot them they scream in panic and flee.
Well... that or they shoot back, either way ...WIN! Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |
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