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Thread Statistics | Show CCP posts - 3 post(s) |

Tex Bloodhunter
DEFCON. The Initiative.
6
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Posted - 2013.03.19 21:08:00 -
[1] - Quote
Currently only warp scramblers are able to disable MJD usage. Makes only sense to allow HICs with Script loaded to do the same :) |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
879
|
Posted - 2013.03.19 21:23:00 -
[2] - Quote
Tex Bloodhunter wrote:Currently only warp scramblers are able to disable MJD usage. Makes only sense to allow HICs with Script loaded to do the same :)
Not it doesn't. Working as intended. Just fit scram. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

nerdman234
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
11
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Posted - 2013.03.19 21:33:00 -
[3] - Quote
sabre906 wrote:Not it doesn't. Working as intended. Just fit scram. I'm not sure he was saying that it's broken, but I too believe that if I can point a super capital with my focused point, I should be able to stop a micro-jump from functioning. |

Sigras
Conglomo
386
|
Posted - 2013.03.20 05:55:00 -
[4] - Quote
why does it "only make sense" to allow the HIC to do that? HICs dont turn off Micro-Warp Drives, why should they turn off Micro-Jump Drives?
This mod is one of the boosts that battleships needed to be less than useless, especially blaster battleships; before they were never able to get in range, now something has to come in range of them in order to keep them from just running away. |

Roime
Shiva Furnace
2272
|
Posted - 2013.03.20 05:59:00 -
[5] - Quote
Your HIC has a scram, use that.
-á- All I really wanted was to build a castle among the stars - |

Grunnax Aurelius
luna Oscura Clandestina Armada The Nightingales of Hades
37
|
Posted - 2013.03.20 06:33:00 -
[6] - Quote
the T2 generator i could understand being able to do so, but i agree with all of the above and saying NO!!! Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |

TheSkeptic
Federal Navy Academy Gallente Federation
155
|
Posted - 2013.03.20 08:08:00 -
[7] - Quote
No, this suggestion makes no sense at all... if you want to disable a MJD fit a scram
If you want a long point to stop MJD change ships to one that has a bonus for scram range instead. ... |

Tonto Auri
Vhero' Multipurpose Corp
31
|
Posted - 2013.03.20 09:31:00 -
[8] - Quote
nerdman234 wrote:sabre906 wrote:Not it doesn't. Working as intended. Just fit scram. I'm not sure he was saying that it's broken, but I too believe that if I can point a super capital with my focused point, I should be able to stop a micro-jump from functioning. You have Arazu and Lachesis. Heavy dictors are not supposed to be catch-all pwn-mobiles. |

Drake Doe
SVER True Blood Unclaimed.
82
|
Posted - 2013.03.20 12:00:00 -
[9] - Quote
Even I know that Battleships need an ace up their sleeve and as previously stated blaster battleships and any other brawling Bs, because while sniper Bses can usually Ecm drone their way out of close range, trouble a brawler like the mega would've been Sol if a sniper encountered it (and if said sniper had an interceptor buddy) |

Anthar Thebess
REPUBLIKA ORLA C0VEN
82
|
Posted - 2013.03.20 14:32:00 -
[10] - Quote
Super point should work on MJD. |

Twilight Runner
1
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Posted - 2013.03.20 14:59:00 -
[11] - Quote
cant really make the ship one ship fits all . so I wouldnt |

Yusef Yeasef Yosef
Imperial Academy Amarr Empire
206
|
Posted - 2013.03.20 15:44:00 -
[12] - Quote
Anthar Thebess wrote:Super point should work on MJD.
No it shouldn't. That would make it too much Super. Bring more ships.
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