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arjun
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Posted - 2005.08.26 14:31:00 -
[1]
would the inhabitants of fade and deklein please find some means of communication to avoid getting chained daily by a group of 4 enemies? thanx in advance.
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siim
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Posted - 2005.08.26 14:40:00 -
[2]
Edited by: siim on 26/08/2005 14:46:49 It has always been like that with carebear corps. Take a look at Xetic they had greedy miners and NPC'ers who didn't care about others and didn't care if alliancem8s got killed..thats the same way up north ppl count on others too much tbh not the lack of comms 
Edit: I was trying to say that ppl still keep NPC'ing even tho hostiles have been reported in the region 
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TWD
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Posted - 2005.08.26 14:56:00 -
[3]
/me denies everything |

OVERCOPES 1
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Posted - 2005.08.26 15:02:00 -
[4]
Originally by: siim Edited by: siim on 26/08/2005 14:46:49 It has always been like that with carebear corps. Take a look at Xetic they had greedy miners and NPC'ers who didn't care about others and didn't care if alliancem8s got killed..thats the same way up north ppl count on others too much tbh not the lack of comms 
Edit: I was trying to say that ppl still keep NPC'ing even tho hostiles have been reported in the region 
Quoted for truth,i've seen people ask for help against bs's spawns in alliance chat when its been posted that there are enemys running rampant around the area.
T2 shuttles have been released, they're called Ares and Raptor.-Vathar.
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FireFoxx80
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Posted - 2005.08.26 15:05:00 -
[5]
I think you need to take this to the appropriate forums.
Besides, people whould be able to defend themselves in 0.0, it's dangerous out there. Watching a few enemies move north isn't a problem.
I for one was sitting on EC-P8R gate playing with inties.
Possibly one of the 23 # ex: P-TMC | USAC |

Dracorimus
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Posted - 2005.08.26 15:26:00 -
[6]
Oh I thought you said you were NPC'ing TWD, biatch  -
For more than a single foe to attempt to fight the Reikoku at once is an act of supreme folly. |

Nafri
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Posted - 2005.08.26 15:45:00 -
[7]
my guess is that this alt is kinda related to the group of 4 enemies 
Your bla bla hit bla bla for bla bla damage. Wanna have some bubu now? |

fisho
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Posted - 2005.08.26 15:46:00 -
[8]
That does look like Bizarres typing tbh.
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Agil Scout
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Posted - 2005.08.26 15:53:00 -
[9]
Originally by: Nafri my guess is that this alt is kinda related to the group of 4 enemies 
No hes a [G] Main I belive :)
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fisho
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Posted - 2005.08.26 15:55:00 -
[10]
Originally by: Agil Scout
Originally by: Nafri my guess is that this alt is kinda related to the group of 4 enemies 
No hes a [G] Main I belive :)
Exactly, now I KNOW it was bizarre. .
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Bizarre
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Posted - 2005.08.26 15:59:00 -
[11]
Originally by: Nafri my guess is that this alt is kinda related to the group of 4 enemies 
G killing it's own mining pets?!
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Moridan
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Posted - 2005.08.26 17:28:00 -
[12]
What can we say .. some people just don't know how to listen.
"Speak quietly and carry a big torpedo."
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Imran
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Posted - 2005.08.26 17:32:00 -
[13]
Maybe after loosing their ships a few times they'll learn...
yeah...
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Recluse Viramor
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Posted - 2005.08.26 17:57:00 -
[14]
Edited by: Recluse Viramor on 26/08/2005 17:57:17
Originally by: OVERCOPES 1
Originally by: siim Edited by: siim on 26/08/2005 14:46:49 It has always been like that with carebear corps. Take a look at Xetic they had greedy miners and NPC'ers who didn't care about others and didn't care if alliancem8s got killed..thats the same way up north ppl count on others too much tbh not the lack of comms 
Edit: I was trying to say that ppl still keep NPC'ing even tho hostiles have been reported in the region 
Quoted for truth,i've seen people ask for help against bs's spawns in alliance chat when its been posted that there are enemys running rampant around the area.
Do not confuse the the large number of corps in the regions of Fade and Deklein to be of the alliances claiming the regions, many are not.
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Darko1107
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Posted - 2005.08.26 19:13:00 -
[15]
ohnoes some miners got ganked.
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Darko1107
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Posted - 2005.08.26 19:15:00 -
[16]
Originally by: Imran
Originally by: Darko1107 ohnoes some miners got ganked.
omghiiidarkoooo a/s/l
5/m/the[5]
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Imran
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Posted - 2005.08.26 19:15:00 -
[17]
Originally by: Darko1107 ohnoes some miners got ganked.
omghiiidarkoooo a/s/l
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Bracius
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Posted - 2005.08.26 19:18:00 -
[18]
It is always same... then some defence is organized and they logoff and go mine in delve/yulai/<insert region> with alt for an hour. Then they are back.
Not that i care too much, but taking care of carebear population is good sometimes. I just contributed 0 to this topic :) |

DigitalCommunist
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Posted - 2005.08.26 19:29:00 -
[19]
Originally by: siim Edited by: siim on 26/08/2005 14:46:49 It has always been like that with carebear corps. Take a look at Xetic they had greedy miners and NPC'ers who didn't care about others and didn't care if alliancem8s got killed..thats the same way up north ppl count on others too much tbh not the lack of comms 
Edit: I was trying to say that ppl still keep NPC'ing even tho hostiles have been reported in the region 
Xetic was half spies and alts :\ They were the most stable for like a year during the CA/SA war.
Perpetually driven, your end is our beginning.
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Tiberius Caesar
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Posted - 2005.08.26 19:49:00 -
[20]
Originally by: Nafri my guess is that this alt is kinda related to the group of 4 enemies 
ROFL, when did you become such a muppet on the forums? Did you sell your character? I remember when you use to be respectable, not a poor flame artist.....
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Dianabolic
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Posted - 2005.08.26 20:21:00 -
[21]
Originally by: Bracius It is always same... then some defence is organized and they logoff and go mine in delve/yulai/<insert region> with alt for an hour. Then they are back.
Not that i care too much, but taking care of carebear population is good sometimes.
It sux yes.
The carebears really need to get a clue tho, if the defence was already there...
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Moridan
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Posted - 2005.08.26 20:31:00 -
[22]
Originally by: Dianabolic ]
It sux yes.
The carebears really need to get a clue tho, if the defence was already there...
Yeah .. whatever.
The problem with defence is its boring. We can patrol and camp for two hours and never see an enemy. And when we are bored to death, we log or change to npc or whatnot, and then a gang will log on already in dek, 12 jumps away, gank someone, then hightail it outta there. If we could have 3-4 member anti insurgent squads in every constellation on call 24/7 we would.
And even then, the invaders don't exactly put up much of a fight. As soon as they are outnumbered they run. The only exception to this is sometimes BoBers, and i thank them for the fights. "Speak quietly and carry a big torpedo."
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Apache
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Posted - 2005.08.26 20:47:00 -
[23]
Originally by: Moridan And even then, the invaders don't exactly put up much of a fight. As soon as they are outnumbered they run.
Maybe you should try engaging them on even terms if you're looking for a fight?
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Moridan
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Posted - 2005.08.26 21:01:00 -
[24]
Originally by: Apache
Originally by: Moridan And even then, the invaders don't exactly put up much of a fight. As soon as they are outnumbered they run.
Maybe you should try engaging them on even terms if you're looking for a fight?
Of anyone, you should be aware that I do, anyways.
But even then, why should we? We're there to get rid of the invaders, not just have good fights. The invaders not there for a good fight either, they are there to inflate their killboard counts with easy ganks, inflate their ego by thinking they are disrupting a whole alliance, and possibly get some loot.
Anyways, back to work. "Speak quietly and carry a big torpedo."
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Apache
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Posted - 2005.08.26 21:21:00 -
[25]
Originally by: Moridan Of anyone, you should be aware that I do, anyways.
But even then, why should we? We're there to get rid of the invaders, not just have good fights. The invaders not there for a good fight either, they are there to inflate their killboard counts with easy ganks, inflate their ego by thinking they are disrupting a whole alliance, and possibly get some loot.
Anyways, back to work.
Nah we're not looking to get easy ganks or to fill our killboard. We are looking to disrupt your activities as much as we can though, and as such if we see something that we can kill, we will. Pretty much the same thing you guys are doing, so it's all the same really. I was simply pointing out that most of us aren't going to engage a 3 or 4 on one, so if you're complaining we don't stand up and fight, that's why. If you are looking for an engagement, try dropping your numbers a bit and you'll get it. If you are looking just to kill us when you can, then keep on doing what you're doing.
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Tiberius Caesar
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Posted - 2005.08.26 21:26:00 -
[26]
Originally by: Moridan
Originally by: Apache
Originally by: Moridan And even then, the invaders don't exactly put up much of a fight. As soon as they are outnumbered they run.
Maybe you should try engaging them on even terms if you're looking for a fight?
Of anyone, you should be aware that I do, anyways.
But even then, why should we? We're there to get rid of the invaders, not just have good fights. The invaders not there for a good fight either, they are there to inflate their killboard counts with easy ganks, inflate their ego by thinking they are disrupting a whole alliance, and possibly get some loot.
Anyways, back to work.
Maybe you should consider that if you had an even fight and killed them, they'd be gone. But, it seems you all but admitted that they are better than you.
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Dianabolic
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Posted - 2005.08.26 21:28:00 -
[27]
Originally by: Moridan
Originally by: Dianabolic ]
It sux yes.
The carebears really need to get a clue tho, if the defence was already there...
The problem with defence is its boring. We can patrol and camp for two hours and never see an enemy. And when we are bored to death, we log or change to npc or whatnot, and then a gang will log on already in dek, 12 jumps away, gank someone, then hightail it outta there. If we could have 3-4 member anti insurgent squads in every constellation on call 24/7 we would.
Man, you're missing something vital in that paragraph, if we were on the same side I'd tell you what it is... but we're not 
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Moridan
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Posted - 2005.08.26 21:40:00 -
[28]
Originally by: Tiberius Caesar
Maybe you should consider that if you had an even fight and killed them, they'd be gone. But, it seems you all but admitted that they are better than you.
Uh... what? You make no sense. I've beaten plenty 1-1 and 1vs1+. I know where i stand heh. I know also i can't win every fight 1v1 or 1v1+ but sometimes i try anyways ;)
Dianabolic: You mean everyone should be able to and read to defend themselves? I agree. otherwise i am slow on the brain today .. work sucks. "Speak quietly and carry a big torpedo."
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Dianabolic
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Posted - 2005.08.26 22:00:00 -
[29]
Originally by: Moridan Dianabolic: You mean everyone should be able to and read to defend themselves? I agree. otherwise i am slow on the brain today .. work sucks.
It's not so much the ability, which is obviously crucial, but WHAT you defend aswell.
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Buddrow
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Posted - 2005.08.26 22:04:00 -
[30]
the fact is
that there will always be new poeple who are one not in iron and two not ready to be in 0.0 out in the north. they will get ganked from time to time. smart commanders with good men and effective setups are VERY VERY hard to catch if they understand what they are doing. killing them is not the hard part, its getting them into a situation which is not favorable to there own tactics which is. which is usually not a high chance of happening, as most commanders can smell traps and whatnot from a mile away. and the game mechanics in 0.0 right now help small effective fleets. which is how it should be, the fact that small squads gank non-alliance carebears is not something that we are excited about, but to be 100% honest what other way do they learn? ---------------------------------- "Give me but one firm spot on which to stand, and I will move earth." Archimedes c.287 - 212 BC
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