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Nevi
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Posted - 2005.08.26 18:58:00 -
[1]
Where does everyone stand on this? Good? bad? Lame? valid game tactic?
Now normally when someone is in an alt, you blow them up (in low sec), but what about in empire? where they will have concord to deal with?
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Wild Rho
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Posted - 2005.08.26 19:01:00 -
[2]
Alts tend to be abused alot and it spoils some aspects of the game but they've been part of eve for so long now removing them is no small thing.
Persoanlly I'd rather be rid of them but that would screw over the people who used them as intended (to explore other aspects of the game).
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Winterblink
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Posted - 2005.08.26 19:06:00 -
[3]
Didn't alts at one point in beta share the same family name as your main character? So basically the main and all alts could be seen together by relation?
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Lady Charybdia
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Posted - 2005.08.26 19:15:00 -
[4]
It depends on what you are using the alt for. Some people use them as spies, others train them up to be miners and transfer the isk to their mains, which are often pirates.
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Claude Leon
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Posted - 2005.08.26 20:30:00 -
[5]
Originally by: Lady Charybdia It depends on what you are using the alt for. Some people use them as spies, others train them up to be miners and transfer the isk to their mains, which are often pirates.
And I see that as being a big problem. You can't have your eat cake and eat it too. In EVE, it seems like you can. |

Verone
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Posted - 2005.08.26 20:39:00 -
[6]
Edited by: Verone on 26/08/2005 20:39:39
I have both an industrial character, and a pirate character. The indy character can give me an income when times get rough, I do admit.
The price I pay for this is double the subscription cost of the people who disagree with it.
Why shouldn't we be allowed to explore more than one side of the game providing we're sticking by the EULA and paying our subscriptions like everyone else?
MY NAME IS VERONE OF SNIGG, AND I'M GOING TO KILL YOU TILL YOU DIE FROM IT!
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elFarto
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Posted - 2005.08.26 21:12:00 -
[7]
Originally by: Verone I have both an industrial character, and a pirate character. The indy character can give me an income when times get rough, I do admit.
The price I pay for this is double the subscription cost of the people who disagree with it.
Why shouldn't we be allowed to explore more than one side of the game providing we're sticking by the EULA and paying our subscriptions like everyone else
Actually I think the OP was talking about proper alts, not seperate accounts.
As for dealing with them, I was thinking maybe if when you try to terminate your alt that has a negative sec status, you must choose a char for it to be transferred to.
This would put a dampener on using suicide alts, as you could never just get rid of the sec hit.
Anyway, just an idea I had.
Regards elFarto
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Zaldiri
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Posted - 2005.08.26 21:58:00 -
[8]
Edited by: Zaldiri on 26/08/2005 21:58:46 Should implement a proper espionge system where you can "Hack" someones wallet... then we would find out whoes secretly funding the pirates.... and kill them
Edit "hack" = looking at it... not stealing their cash... that would be WAY over the top...
----------------------------------------------- Admiral of King Frieza's Super Saiyan fleet.
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Kaell Meynn
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Posted - 2005.08.26 22:01:00 -
[9]
Edited by: Kaell Meynn on 26/08/2005 22:02:56 They are stupid, and ruin the game. If a pirate can not make money as a pirate, then either A) Piracy as a profession needs be looked at as a viable course to take by CCP, or B) the player needs to find a different occupation as they suck at that one.
Having an industrialist and a pirate as 2 separate accounts is fine for exploring diff aspects of the game, its when the industrialist gives ISK to the pirate that ruins the game. Industrialists have no reason to be paying people to gank them, that is just stupid. It's called twinking, and on the game server I dev for, we warn you once, then we BAN you for it. If you are going to ruin the game, we don't want you playing. Go cheat at some other game, preferably single player.
This goes for alts on single account, and on multiple accounts.
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feiht'd'ero
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Posted - 2005.08.26 22:06:00 -
[10]
I personaly think you should be able to train up all three chars at the same time in the long run this would reduse the amount of char's, accounts sold on e-bay simply because a person can have the fighter, pirate and manufacture char. also people would be less willing to delete a char that has a lot of time invested in it.
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Demarcus
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Posted - 2005.08.26 22:15:00 -
[11]
Originally by: Claude Leon
Originally by: Lady Charybdia It depends on what you are using the alt for. Some people use them as spies, others train them up to be miners and transfer the isk to their mains, which are often pirates.
And I see that as being a big problem. You can't have your eat cake and eat it too. In EVE, it seems like you can.
Why shouldn't they be able to? They have to spend the time doing both. It isn't like the alt. can be logged as the same time as the main. And, it isn't like they can both train skills at the same time. Even if someone is doing the same things for isk with a second acount they are paying for both so it is no different than having a friend doing it for you. I just think there should be an alt. tab in the show info window so everyone can see everyones alts. No problem having one and doing whatever you want with it, but you shouldn't be able to hide behind it. ------------------------------------- You are all worthless, and weak.
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Demarcus2
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Posted - 2005.08.26 22:16:00 -
[12]
See I practice what I preach.
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Demarcus
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Posted - 2005.08.26 22:17:00 -
[13]
Originally by: feiht'd'ero I personaly think you should be able to train up all three chars at the same time in the long run this would reduse the amount of char's, accounts sold on e-bay simply because a person can have the fighter, pirate and manufacture char. also people would be less willing to delete a char that has a lot of time invested in it.
I highly agree with this. I am paying for them damnit. ------------------------------------- You are all worthless, and weak.
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Syrec
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Posted - 2005.08.26 22:22:00 -
[14]
People use alts for scouts because implants cost too much to lose.
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Zane Broohn
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Posted - 2005.08.26 22:24:00 -
[15]
This is a tough one...
The lame part, is that one can partake in illicit activities and then just log on their alt to make money in peace without having to live with the bad reputation of their main character.
I choose, even in times of empire war, to haul my own goods.
I think spying is an obvious lazy way out. Doubt many disagree with that.
Paying two subscriptions does make it a tough call. But, to me, it still seems a lame and easy way out of potential consequence.
ZB
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Claude Leon
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Posted - 2005.08.26 22:32:00 -
[16]
Originally by: Demarcus
Originally by: Claude Leon
Originally by: Lady Charybdia It depends on what you are using the alt for. Some people use them as spies, others train them up to be miners and transfer the isk to their mains, which are often pirates.
And I see that as being a big problem. You can't have your eat cake and eat it too. In EVE, it seems like you can.
Why shouldn't they be able to? They have to spend the time doing both. It isn't like the alt. can be logged as the same time as the main. And, it isn't like they can both train skills at the same time. Even if someone is doing the same things for isk with a second acount they are paying for both so it is no different than having a friend doing it for you. I just think there should be an alt. tab in the show info window so everyone can see everyones alts. No problem having one and doing whatever you want with it, but you shouldn't be able to hide behind it.
Because, if you want to be a pirate then BE a pirate. When times get hard or your sec status is too low to get into empire. Don't log in with your alt industrial or miner character.
CCP, should nerf alts once and for all. |

Claude Leon
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Posted - 2005.08.26 22:34:00 -
[17]
Originally by: Syrec People use alts for scouts because implants cost too much to lose.
No people use alts because they are not man enough to use thier main. I use my main character for everything. ===================================================
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Scoundrelus
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Posted - 2005.08.26 22:35:00 -
[18]
Heres a good idea thats used in Guild Wars. You and all your alts created should be on the same team as your main. =============================================== I will punch you with my laser! -Scoundrelus |

Paul Castrin
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Posted - 2005.08.26 22:58:00 -
[19]
Originally by: Kaell Meynn Edited by: Kaell Meynn on 26/08/2005 22:02:56 They are stupid, and ruin the game. If a pirate can not make money as a pirate, then either A) Piracy as a profession needs be looked at as a viable course to take by CCP, or B) the player needs to find a different occupation as they suck at that one.
Having an industrialist and a pirate as 2 separate accounts is fine for exploring diff aspects of the game, its when the industrialist gives ISK to the pirate that ruins the game. Industrialists have no reason to be paying people to gank them, that is just stupid. It's called twinking, and on the game server I dev for, we warn you once, then we BAN you for it. If you are going to ruin the game, we don't want you playing. Go cheat at some other game, preferably single player.
This goes for alts on single account, and on multiple accounts.
Wow ... I mean WOW!
So your saying that every MMORPG is wrong for allowing people to create different characters (in some cases an unlimited number of them) in the game. That they should be limited to one character PERIOD, and if you have two accounts and ever share anything between the two, they should be banned.
Please tell me what game you are a dev on so I can 1) never EVER play that game, 2) I can tell all the people that I talk to and / or play with to never EVER play that game, and 3) send the people that pay you a link to this. Any game maker that purposely limits its players like the above should swiftly and quietly go out of business.
-----
Back to the alt issue ... I've long lamented that alts have such a reputation but it's not one that is limited to EVE. Simply put people use game mechanics as they see fit. Some use alts to have a more diverse gaming experience, others to grief players (either justifiably or out of hate) or help in said griefing, others to spy on corps and alliances (or worse cause huge harm to them if possible), or still others to 'support' other alts in a mix of the above. Those that use alts as disposable spy, flame, grief, etc. characters are the ones that give those looking to expand the game for themselves a bad name.
Alts need more limits or penalties (or whatever) to keep the posers and haters from wrecking it for all. The idea should be to reward the players looking to truly use them the way they were intended (imho). I have no answer for this but that is why we have a community, so that others that might have a good idea can speak up (and / or inspire some like me to also have a good idea :)).
Conversely, if alts (et. all) could be seen as simply a player just doing something different, and not as a disposable spy or an unknown threat, then maybe alliances and corps that are in deep space would pull back from the nbsi ôinsta gank" policies that many have today. It would give a good reason to talk with players coming to deep space and thus allowing all to enjoy a bit deeper game. One of the biggest problems with neutrals (the majority being alts) is you canÆt trust them so a ôshoot firstö condition prevents meaningful dialog between those adventuring into deep space for the first time and the people that live there all the time.
Ah well probably too much to ask for (and probably a bit too goody goody for many) but heck one can hope. 
Peace.
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Demarcus
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Posted - 2005.08.26 23:03:00 -
[20]
Originally by: Claude Leon
Originally by: Demarcus
Originally by: Claude Leon
Originally by: Lady Charybdia It depends on what you are using the alt for. Some people use them as spies, others train them up to be miners and transfer the isk to their mains, which are often pirates.
And I see that as being a big problem. You can't have your eat cake and eat it too. In EVE, it seems like you can.
Why shouldn't they be able to? They have to spend the time doing both. It isn't like the alt. can be logged as the same time as the main. And, it isn't like they can both train skills at the same time. Even if someone is doing the same things for isk with a second acount they are paying for both so it is no different than having a friend doing it for you. I just think there should be an alt. tab in the show info window so everyone can see everyones alts. No problem having one and doing whatever you want with it, but you shouldn't be able to hide behind it.
Because, if you want to be a pirate then BE a pirate. When times get hard or your sec status is too low to get into empire. Don't log in with your alt industrial or miner character.
CCP, should nerf alts once and for all.
They still have to spend time doing it which is time not spent pirating or whatever they actually want to do. So as long as someones alts are known to you, I don't see how it is really any of your business what they use them for. ------------------------------------- You are all worthless, and weak.
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Berious
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Posted - 2005.08.26 23:07:00 -
[21]
Alts have plenty of legitimate uses too. Sales alts for one. I think you should be able to search for a character's alt - via a very expensive locator type agent. But it's been suggested for so long that I doubt it'd ever happen.
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Paul Castrin
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Posted - 2005.08.26 23:11:00 -
[22]
Originally by: Demarcus I just think there should be an alt. tab in the show info window so everyone can see everyones alts. No problem having one and doing whatever you want with it, but you shouldn't be able to hide behind it.
I kind of like this idea. It would be a form of transparency that players that simply want to experience different areas or parts of the game without afk auto piloting all over the place shouldn't mind. Meanwhile those that are the ones using an alt to privately fund their ôbad habit" (pirating, ganking, griefing, etc.) would be seen for what they are.
Simple, yet effective.
The only issue I can see is that for those in other corps than their main it might attract unwelcome attention to them. If a person had an axe to grind (right or wrong) it could cause grief to those that had no part in whatever the issue is/was. It would also make wardec'ing a player (as opposed to one of their characters only) very easy as you'd know all the corps they were in (if more than one). ItÆs a concern in that the ability could be used to simply mess with a player on a more personal level than probably intended.
Still itÆs the best idea I've heard yet.

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Paul Castrin
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Posted - 2005.08.26 23:22:00 -
[23]
Originally by: Demarcus
Originally by: feiht'd'ero I personaly think you should be able to train up all three chars at the same time in the long run this would reduse the amount of char's, accounts sold on e-bay simply because a person can have the fighter, pirate and manufacture char. also people would be less willing to delete a char that has a lot of time invested in it.
I highly agree with this. I am paying for them damnit.
Sorry but I disagree.
Though I can see the desire for wanting this, the fact is persistent training is a trade off. In other MMOGs to advance a character a player would have to grind but this grinding could only be done for the character that the player was actively playing. In EVE this is represented by the limit of one-skill-at-a-time training. (Of course persistent training is also superior to the ônormalö grinding in other MMOGs so we should be happy EVE does skills in this manner. )
To allow every character under a single account that a player has to train skills would be the same as allowing a player in say WoW to log in as any or all of their characters and grind them all at the same time. As you can see that would all but destroy WoW (or any similar MMORPG). Allowing all the alts to train at the same time in EVE would have a similar effect imho.
Peace.
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infused
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Posted - 2005.08.26 23:27:00 -
[24]
Originally by: feiht'd'ero I personaly think you should be able to train up all three chars at the same time in the long run this would reduse the amount of char's, accounts sold on e-bay simply because a person can have the fighter, pirate and manufacture char. also people would be less willing to delete a char that has a lot of time invested in it.
Agree fully... this would make the game much more enjoyable.
[EvE Domination]
YARRRRRR!!!!!!!!! |

infused
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Posted - 2005.08.26 23:29:00 -
[25]
Originally by: Paul Castrin
Originally by: Demarcus
Originally by: feiht'd'ero I personaly think you should be able to train up all three chars at the same time in the long run this would reduse the amount of char's, accounts sold on e-bay simply because a person can have the fighter, pirate and manufacture char. also people would be less willing to delete a char that has a lot of time invested in it.
I highly agree with this. I am paying for them damnit.
Sorry but I disagree.
Though I can see the desire for wanting this, the fact is persistent training is a trade off. In other MMOGs to advance a character a player would have to grind but this grinding could only be done for the character that the player was actively playing. In EVE this is represented by the limit of one-skill-at-a-time training. (Of course persistent training is also superior to the ônormalö grinding in other MMOGs so we should be happy EVE does skills in this manner. )
To allow every character under a single account that a player has to train skills would be the same as allowing a player in say WoW to log in as any or all of their characters and grind them all at the same time. As you can see that would all but destroy WoW (or any similar MMORPG). Allowing all the alts to train at the same time in EVE would have a similar effect imho.
Peace.
When it takes a year to train an alt to do anything worthwhile, i don't see the problem. Maybe training time goes at %70 of the normal rate.
[EvE Domination]
YARRRRRR!!!!!!!!! |

Ob Noxious
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Posted - 2005.08.27 00:36:00 -
[26]
It's quite simple really... If alts were done away with, I'd die. 
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Galk
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Posted - 2005.08.27 01:11:00 -
[27]
Originally by: Zane Broohn it still seems a lame and easy way out of potential consequence.
ZB
Exactly it.
Many people choose to quote whats on the box.
For the vast majority, it's rather negated somewhat.
CCP's game and vision is outdone by this with multiple accounts and alt characters.
Many folks choose to praise ccp for their want and vision of the game.. yet the dollars talk and they promote multiple accounts......
Out does the lot. -------- 23
Arguing that namechanging would promote griefing is somewhat moot given the current FFA on that front.
'Danton Marcellus'
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Magnum VII
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Posted - 2005.08.27 01:17:00 -
[28]
Edited by: Magnum VII on 27/08/2005 01:19:14 Are you all talking about 2 accounts?
I just have one account to make it clear.
I am one who does use Alts from one account as Intended (to explore other aspects of the game).
I was just so curious about other races I was so happy to be able to have at least 3 different races playing.
After I really get to know the game I'm sure I'll find the one I like but then I'll still want to go back to the beginning with other alts to do different things switching off and such.
I never would use them as a go around.
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Shayla Sh'inlux
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Posted - 2005.08.27 01:47:00 -
[29]
I honestly don't see the problem.
I run two accounts. One of them is an isk printing alt, which I use to supply my PvP main with money to buy ships and stuff. Sure, my main could do the same if I trained PE 5 and a little trade skills with him (she actually has PE 5). What I safe myself by running an alt for this, is:
a) Endless hours of flying from whatever region I'm operating to wherever I made my industrial home b) A couple of weeks of training time on my main allowing me to focus on actual combat stuff instead of industry and trade c) I protect my money making business from hauler-ganks in case of an empire war
Sounds quite fair to me, considering I bought (and pay for) a second account to be able to do so. As far as CCP is concerned it could be a friend of mine liking to make money and pass me some every once in a while.
What probably is "wrong" it buying a trained industry alt off of the forum and move it to your main account and then use that for industry. On the other hand, the time you spend logged in with the money making guy/girl is time you're not spending pirating/fighting with your main, so it's actually worse than using a second account; I'm happily afk hauling hundreds of millions worth of stuff while I'm in the middle of a heated battle.
That said, Industry alts are fine, because they're the backbone of PvP. What is IMO not fine, are the disposable cheap shuttle scouting alts that are created on trial accounts, industry accounts etc and put in various key systems for a quick checkup on local.
The only solution would be limiting accounts to one character, but that's not gonna happen since people have paid real money to move trained characters from one account to another (ie covert ops alts, "finished" industry alts, mining alts etc etc).
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Wild Rho
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Posted - 2005.08.27 01:48:00 -
[30]
Originally by: feiht'd'ero I personaly think you should be able to train up all three chars at the same time in the long run this would reduse the amount of char's, accounts sold on e-bay simply because a person can have the fighter, pirate and manufacture char. also people would be less willing to delete a char that has a lot of time invested in it.
Strongly disagree, in the end this would put too much power into the hands of individual players. If every player can have a pvp character, a miner character (and whatever else) then it kills off the chance for any real producers to find niches discouraging team work and any incentive to build dedicated industrial corps.
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