Pages: 1 2 3 4 5 6 [7] 8 9 10 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Cataprah Zamayid
Atlas Jupiter Federation Empire of the Never Setting Suns
1
|
Posted - 2013.05.01 15:15:00 -
[181] - Quote
This post can be disregarded as this appears to have been some sort of CCP API issue. Everything works now and I didn't change a thing since I posted...
Thanks for the great library! |
Jognu
French Kiss Singularity Astromechanica Federatis
31
|
Posted - 2013.05.25 21:44:00 -
[182] - Quote
I'll try to make it windows phone compatible EveAI developper: https://forums.eveonline.com/default.aspx?g=posts&t=21803 YamlToSQL developper: https://forums.eveonline.com/default.aspx?g=posts&t=178572 |
Jognu
French Kiss Singularity Astromechanica Federatis
31
|
Posted - 2013.06.09 09:53:00 -
[183] - Quote
New release !
EveAI developper: https://forums.eveonline.com/default.aspx?g=posts&t=21803 YamlToSQL developper: https://forums.eveonline.com/default.aspx?g=posts&t=178572 |
Jimmy Kapo
West Coast Exspress Honey Badger Coalition
0
|
Posted - 2013.06.26 18:30:00 -
[184] - Quote
So, what about WP7 ? 2.6.5.0. dosent support it( |
Kronus Heilgar
Dreddit Test Alliance Please Ignore
10
|
Posted - 2013.07.06 22:07:00 -
[185] - Quote
Hey,
What would be your recommended way to access the access mask API (/api/calllist.xml.aspx), that shows what the mask for each option is? For some reason it has no cache timer on it (when in reality it should have a ridiculously long cache timer, since the data almost never changes), so if I want to get the data from that page EveAI will never use a cached version and will always query the API.
It would be nice if it was something that could be in the static DB, or maybe an option to force EveAI to permanently cache it?
Thanks! This is not the signature you're looking for. |
Nuomi Alk'har
NoPro Holding Unnamed.
0
|
Posted - 2013.07.18 09:47:00 -
[186] - Quote
I know, this has been discussed several times in the past, but maybe something changed as all post i find are some older ones:
Is it possible to get the coordinates of assets in space (pos modules in special) so you can figure out which pos module is dedicated to which pos?
we got a dozen poses in one sys and it-¦s horrible to add each single module by hand and keep its contents updated.
Thx.
Nuomi |
VolatileVoid
ELVE Industries Brothers of Tangra
4
|
Posted - 2013.09.07 09:09:00 -
[187] - Quote
It's called the location api and returns your custom item name and coordinate in x-y-z in kilometers. The coordinate is only accurate to your own items. |
Jognu
French Kiss Singularity Astromechanica Federatis
31
|
Posted - 2013.09.15 14:33:00 -
[188] - Quote
New release !
I'll now work to make the code open source (need some documentation, etc). It would be great to have a small developpers team to work on this. Some examples of what would be great : a WP version, integration of the CREST API, documentation, etc.
So if you are interested, let a message here, and I'll contact you as soon as the code will be open source. Of course the code will be available for everyone, but having a small coordinate team is still better ! EveAI developper: https://forums.eveonline.com/default.aspx?g=posts&t=21803 YamlToSQL developper: https://forums.eveonline.com/default.aspx?g=posts&t=178572 |
Derpo Derpington
Noobs4Noobs GONE BERZERK
0
|
Posted - 2013.09.17 17:07:00 -
[189] - Quote
Hello.
I have some troubles getting the Assets from the corp.
This is the codepart I am using:
Quote: api = new EveApi(keyId, vCode, objCharacterSheet.CharacterID, true); var lstCorporationAssets = api.GetCorporationAssets();
It only returns 0 items.
For instance. When I try to get the assets from my charcater, i get everything i want.
What is my error?
Thanks for help :) |
Jognu
French Kiss Singularity Astromechanica Federatis
31
|
Posted - 2013.09.17 18:33:00 -
[190] - Quote
Hello, Your key has the corporation type ? And the CharacterID correspond to the one on the key ? EveAI developper: https://forums.eveonline.com/default.aspx?g=posts&t=21803 YamlToSQL developper: https://forums.eveonline.com/default.aspx?g=posts&t=178572 |
|
Derpo Derpington
Noobs4Noobs GONE BERZERK
0
|
Posted - 2013.09.17 18:54:00 -
[191] - Quote
Jognu wrote:Hello, Your key has the corporation type ? And the CharacterID correspond to the one on the key ?
How can I check, if my key has the corporation type? |
Jognu
French Kiss Singularity Astromechanica Federatis
31
|
Posted - 2013.09.17 19:29:00 -
[192] - Quote
You can see it on http://api.eveonline.com/ EveAI developper: https://forums.eveonline.com/default.aspx?g=posts&t=21803 YamlToSQL developper: https://forums.eveonline.com/default.aspx?g=posts&t=178572 |
Derpo Derpington
Noobs4Noobs GONE BERZERK
0
|
Posted - 2013.09.18 05:53:00 -
[193] - Quote
Omg.... I am so dumb .
Thank you Jognu. My key was really set to Character Type :).
|
Derpo Derpington
Noobs4Noobs GONE BERZERK
0
|
Posted - 2013.09.22 09:01:00 -
[194] - Quote
Hello,
I have a really strange problem. I am using the EveAI for getting all assets from our corp. Works really nice on my computer. But when I gave the application to a friend, he could not read the corp assets. Allways gets 0 entries.
He uses the same key and verification code. Fiddler also shows, that the https tunnel is opend.
Do he have to install some frameworks, that eveai is working ?
Greetings |
Wesley Fraser
South African Mining and Logistics
3
|
Posted - 2013.09.27 14:42:00 -
[195] - Quote
Hi Guys,
Firstly thanks for the awesome API.
Secondly, has anyone managed to step back further than 50items in the corporation wallet entries? |
Didi McAdams
Republic Military School Minmatar Republic
1
|
Posted - 2013.10.15 18:21:00 -
[196] - Quote
Jognu wrote: I'll now work to make the code open source (need some documentation, etc). It would be great to have a small developpers team to work on this. Some examples of what would be great : a WP version, integration of the CREST API, documentation, etc.
So if you are interested, let a message here, and I'll contact you as soon as the code will be open source. Of course the code will be available for everyone, but having a small coordinate team is still better !
I'm not committing to anything, but I would be interested in taking a look and possibly helping out. |
Jason Rilke
Flushing Royalty
0
|
Posted - 2013.11.09 13:29:00 -
[197] - Quote
Hello,
Thank you for Class Library.
I would like to get my character current solar system and if possible cosmic signatures.
Could someone tell me how to do that or what I'm doing wrong with this:
*********************************************************************************
Quote: AuthenticationData auda_podaci = new AuthenticationData(); auda_podaci.KeyID = 99999; auda_podaci.VCode = "XXXXXXXXXXXX"; auda_podaci.CharacterID = 9999999;
CharacterLocationsApi chlocAPI = new CharacterLocationsApi(); chlocAPI.AuthenticationData = auda_podaci; chlocAPI.UpdateData(EveApiBase.UpdateCharaceristics.Default);
foreach (Location lokacija in chlocAPI.Data) { Console.WriteLine(lokacija.ItemName); }
I've replaced Auth with my real Data.
Problem is:
chlocAPI.UpdateData(EveApiBase.UpdateCharaceristics.Default);
I always get Exception: Object reference not set to an instance of an object.
or 0 locations with:
chlocAPI.UpdateData(EveApiBase.UpdateCharaceristics.OnlineOnly); ********************************************************************************* |
Wafflehead
Hurricane Research
40
|
Posted - 2013.12.03 13:24:00 -
[198] - Quote
When populating the treeview with marketgroups is there a way of getting the ItemID? or even the MarketGroupID? |
Iskai
Deep Core Mining Inc. Caldari State
0
|
Posted - 2013.12.10 18:34:00 -
[199] - Quote
I wrote a small app to send myself email notifications about my skill training progress using EVEAI. I wasn't able to find any documentation that detailed which properties do what, but given the naming scheme is so simple I didn't think I would need one.
I assumed that the Rank property on the EveAI.Live.Skill type is the currently trained Level of a skill. It appears today though, that this might not be the case.
The the following screenshot, from my debugger, it says that I am training Rank 3 of Rocket Specialization:
http://imgur.com/4ynTic4
but according to the client, I am training Level 2, but the training time multiplier is 3x.
http://imgur.com/sPhTsa9
Am I misunderstanding how to obtain the current skill Level? I cannot find any other property that looks like it contains that value.
|
Thak Dallocort
Null Corporation
0
|
Posted - 2014.01.13 17:06:00 -
[200] - Quote
I am beginning to want to experiment with developing some thing with the EVE Api via some Excel and C# . I have been trying to obtain the static database file information at http://community.eveonline.com/community/fansites/toolkit and the dotNET EveAI files at http://wiki.eve-id.net/EveAI?title=Special:UserLogin&returnto=EveAI.
However, the Renders static database file seems to be unavailable and the EveAI 2.6.6.0 files are also not accessible.
Is anyone else having these issues?
|
|
Thak Dallocort
Null Corporation
0
|
Posted - 2014.01.14 14:59:00 -
[201] - Quote
The Renders static database component at at http://community.eveonline.com/community/fansites/toolkit is back online but I am still having issues with the EveAI link. Anyone else? |
Dietes Ditarei
Deep Core Mining Inc. Caldari State
0
|
Posted - 2014.01.14 22:12:00 -
[202] - Quote
I can't access anything that uses eve-files atm. |
Han Eto
School of Applied Knowledge Caldari State
0
|
Posted - 2014.01.16 19:01:00 -
[203] - Quote
Hello,
Firstly thanks for the great work!
Are you going to do a new release for Rubicon?
Greetings
|
Jognu
French Kiss Singularity Astromechanica Federatis
40
|
Posted - 2014.01.18 17:20:00 -
[204] - Quote
Yes, new release is coming !
It takes me some time, the last CCP DB export required SQL Server 2012 to be restored. EveAI developper: https://forums.eveonline.com/default.aspx?g=posts&t=21803 YamlToSQL developper: https://forums.eveonline.com/default.aspx?g=posts&t=178572 |
Jognu
French Kiss Singularity Astromechanica Federatis
40
|
Posted - 2014.01.19 18:26:00 -
[205] - Quote
New release !
EveAI developper: https://forums.eveonline.com/default.aspx?g=posts&t=21803 YamlToSQL developper: https://forums.eveonline.com/default.aspx?g=posts&t=178572 |
Gribzor
Redeye Inc.
17
|
Posted - 2014.01.29 11:39:00 -
[206] - Quote
Hi Guys,
Is there a api function that returns when a character has logged on?
Cheers |
Zenith Orion
Infected Subliminal Kharma
0
|
Posted - 2014.01.30 15:06:00 -
[207] - Quote
Is it possible to override the api.relativepath?
Just wondering, as i can't find away to do it, i'm purely out of curiosity trying to see if the code can be used to retrieve killmail data from zkillboard as the api output is identical to what is gotten from the ccp api.
I'm already using api.configuration.base address to set the uri, but pretty sure i need to set the relativepath to nothing.
Cheers |
Zenith Orion
Infected Subliminal Kharma
0
|
Posted - 2014.01.30 15:18:00 -
[208] - Quote
Gribzor wrote:Hi Guys,
Is there a api function that returns when a character has logged on?
Cheers
I think you need to use Corp Member Tracking see this: Corp Member Tracking API
Or for EVEAI i believe it is MemberTrackingApi |
Thak Dallocort
Null Corporation
0
|
Posted - 2014.01.31 03:13:00 -
[209] - Quote
Has anyone noticed that under the dbo.invTypes table that the descriptions regarding ship hulls no longer include the hull bonus attributes?
Is this an oversight, was it done on purpose, or did that information transfer to a new field in another table? |
Thak Dallocort
Null Corporation
0
|
Posted - 2014.01.31 03:14:00 -
[210] - Quote
Thak Dallocort wrote:Has anyone noticed that under the dbo.invTypes table that the descriptions regarding ship hulls no longer include the hull bonus attributes?
Is this an oversight, was it done on purpose, or did that information transfer to a new field in another table?
Oh, and this is in regards to the Rubicon 1.1 static database from the Communities/Fansites/Toolkit released on Jan 28, 2014 |
|
|
|
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 :: one page |
First page | Previous page | Next page | Last page |