Author |
Thread Statistics | Show CCP posts - 13 post(s) |

MeBiatch
Republic University Minmatar Republic
900
|
Posted - 2013.03.27 18:21:00 -
[1] - Quote
Sweet... These are the best changes so far... Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

MeBiatch
Republic University Minmatar Republic
900
|
Posted - 2013.03.27 18:34:00 -
[2] - Quote
JEFFRAIDER wrote:edit:
Scythe Fleet Issue: This is my attempt to redeem the Minmatar split weapons tradition. Instead of forcing both weapon systems it gives both as viable choices. Cruiser skill bonuses: 10% bonus to Medium Projectile Turret rate of fire 10% bonus to Missile damage
this is not good btw
Personally I would get rid of the split bonus and give the ship a damage bonus to projectiles... That way you can get great alpha or good dps but not be able to kite since no falloff bonus... Like a munin... Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

MeBiatch
Republic University Minmatar Republic
900
|
Posted - 2013.03.27 18:47:00 -
[3] - Quote
Zimmy Zeta wrote:Augoror gets a 25% damage bonus per level?  Is this a typo?
Only 3 turrets Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

MeBiatch
Republic University Minmatar Republic
900
|
Posted - 2013.03.27 23:49:00 -
[4] - Quote
i would prefer the ENI keep 4 turrets but increase the bonus instead as 1. the fittings are already tight and i am not sure 70 extra pg is enough. 2. a rate of fire bonus sucks up alot of cap from a blaster boat so less guns to shoot means less cap used. Also i would instead of adding a high slot put on a 5th mid slot this will let you shield gank setup if you want or full tackle on the mids and armor on the low...
Quote:Exequror Navy Issue: Cruiser skill bonuses: 7.5% bonus to Medium Hybrid Turret damage 7.5% bonus to Medium Hybrid Turret rate of fire Slot layout: 4 H, 5 M(+2), 6 L(+1), 5(+1) turrets Fittings: 830(+70) PWG, 350(+70) CPU Defense (shields / armor / hull) : 1800(+428) / 1950(+474) / 2550(+863) Shield Recharge Time: 1250s(-200) Capacitor (amount / recharge rate / average cap per second): 1500(+125) / 490s(-1.25) / 3(+0.2) Mobility (max velocity / agility / mass / align time): 255(+7) / 0.4 (-0.037) / 11280000(-260,000) / 6.25s(-0.74) Drones (bandwidth / bay): 25(+5) / 50(+30) Targeting (max targeting range / Scan Resolution / Max Locked targets): 47.5km / 325(+3) / 7(+1) Sensor strength: 18(+3) Magnetometric Signature radius: 110(+2) Cargo capacity: 465 (+200) Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

MeBiatch
Republic University Minmatar Republic
900
|
Posted - 2013.03.28 04:22:00 -
[5] - Quote
Arronicus wrote:Why in the world was the drone bay stripped off the Caracal Navy Issue?
look at its role... Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |
|
|