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Meditril
T.R.I.A.D
249
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Posted - 2013.04.04 12:06:00 -
[1] - Quote
Bienator II wrote:just entered a small plex in lamaa with a brawling hookbill with 3 wts in it.
thrasher cloaked. first firetail was stabbed second firetail burned in one direction with 5.5km/s (was already 50k away as i entered)
i docked and logged out after updating market orders. It feels like wasted time recently.
You should consider not to fly ships which are clearly OP if you want fights against farmers. Those guys are there to make ISK... so if they think they have no chance then they will run. Bring something which gives them at least the feeling of having a chance to survive. E.g. if they fly a Caracal and you come with a frigate then you have good chances they will engage you if they are not complete cowards. But Hookbill is currently the absolute king of the hill with regards to 1 vs. 1 frigate fights. |

Meditril
T.R.I.A.D
249
|
Posted - 2013.04.04 14:46:00 -
[2] - Quote
Cearain wrote:Meditril wrote:Bienator II wrote:just entered a small plex in lamaa with a brawling hookbill with 3 wts in it.
thrasher cloaked. first firetail was stabbed second firetail burned in one direction with 5.5km/s (was already 50k away as i entered)
i docked and logged out after updating market orders. It feels like wasted time recently. You should consider not to fly ships which are clearly OP if you want fights against farmers. Those guys are there to make ISK... so if they think they have no chance then they will run. Bring something which gives them at least the feeling of having a chance to survive. E.g. if they fly a Caracal and you come with a frigate then you have good chances they will engage you if they are not complete cowards. But Hookbill is currently the absolute king of the hill with regards to 1 vs. 1 frigate fights. He said they were all in the plex. If they were fit for pvp they should have somehow managed to be able to take down a lone hookbill. The problem is that under these mechanics they will win more sov by doing what they did instead of fighting.
Yes, but not all are that much of a coward and PVP averse. Some of the LP farmers engage if they see a chance to win. But once again, if I am flying defensively and I am in a Thresher I would also not engage a solo hookbill, because I would expect him to double tracking disrupt me and just kite me. In case of a Firetail you are also just dead if he is using double webs and kites you from 9km range with his missiles. This is the old story, people are flying ships which are completely over the top (in the past this was Dramiel, currently these are Daredevil and Hookbill) and are wondering why they do not get fights or why they are baited and blobbed. |

Meditril
T.R.I.A.D
249
|
Posted - 2013.04.08 13:29:00 -
[3] - Quote
Cearain wrote:Bouh Revetoile wrote:Notification would not prevent farmers from farming. They would still have cloak and WCS, and they would still cloak when you enter.
Notification though would prevent some pvper from pvping, because they would receive a blob each time they open a plex to attempt a not so unfair fight.
Also, it's impossible to make a system where farmers earn less than pvper, because pvper lose ships, because they fight, whereas farmers farm. A blob can't cover all 170 systems and all 4 different plex sizes. So it would need to split up and fight. Notifications and timer rollback would mean its more efficient to stay and fight than constantly trying to run and hide. Hence it would end rabbit plexing. But some people think it would make pvp too easy to find.
A blob can easily cover 4 different plex sizes and in case of Amarr there are significantly less plexes to cover than 170. The result would be that solo in FW (which is already hard) would get impossible. Every time you enter a plex the next nearby blob would appear on scene. This would then also force offenders to blob up and as result we would get the same blob-crap as in 0.0. No thank you. |

Meditril
T.R.I.A.D
249
|
Posted - 2013.04.08 13:33:00 -
[4] - Quote
Angelina Joliee wrote:I am not a fw-guy. But i always asked myself why fw-plexes are so easy that they can be done in stealth-bombers and other frigs? If a plex would be more difficult - so that i need at least a battlecruiser to complete them, then the pvp-guys would have easier targets and more fun dont they?
I can tell you why plexes are so easy: In the past they where hard, the result was that everybody running a plex did run immediatelly when a WT entered it, because he knew that having rat aggro + fighting one PVP player means instant death. For this reason CCP made plexing easy so that players can stay and fight inside the plex. Unfortunatelly CCP has not considered that WCS and clocking up inside the plex will get so common because of farmers. |

Meditril
T.R.I.A.D
249
|
Posted - 2013.04.08 15:38:00 -
[5] - Quote
Cearain wrote: I would first like to point out that different people are disagreeing with this proposal by claiming it will have completely opposite effects.
A) Some are claiming it will have no effect on rabbits because everyone will just ignore the notifications and no one will come to fight.
B) Others argue too many will come to fight and blobs will win.
Both can't be true.
Yes it can. It can be true for different points in time. E.g. at the beginning when they introduce it B) will be true, because everybody will be eager to use the new tool. After some time rabbits will adapt to it by bouncing between many plexes for a short time to confuse the hunter. So hunters will find out that notifications are not reliable or they will find out they come too often too late and this will result in A) being true for some time. This will then swing forth and back like a pendulum over time. You always have to keep in mind that this is a dynamic game, things which work today might not work tomorrow just because people learn and start to adapt to it.
Cearain wrote: Most major fleets will not respond to solo pilot running a small plex several jumps away, in fact most large fleets ignore plexers in the system they are currently in. Since they can't get the entire blob in, they usually won't send anyone in since they don't want to lose their tackle.
Here is the point you overlook. If you blob consists out of 20 ships 5 of each size then even 5 ships are usually more then enough to kill any solo player especially in a Novice Plex. Considering that most FW-blobs are usually of Frigate of Dessy size even a small blob of 5 to 10 Frigs/Dessies can easily kill a Battleship if it is a well organized group.
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