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Keta Min
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Posted - 2005.09.04 17:52:00 -
[1]
traveling is not easy for a -5 sec character. every system in empire lowsec is like 0.0 with the disadvantage that he can't fire first without getting sentries on him. but that's not the problem.
the problem is getting around. there are too many 0.5 systems cutting off one vast area of lowsec from another with the way around being 30 or usually more jumps through various regions, mostly 0.0
one example is the system sazilid in aridia. being mostly a low sec region it is cut in two parts by this 0.5 system. it separates the lowsec areas of genesis, kor-azor, solitude, northern aridia from south aridia, khanid and the southwest 0.0 regions.
my proposal is adding a jump between the systems sota and getrenjesa. a really almost not noticable minor change that would make travelling for outlaws, and those are supposed to live in lowsec, a little bit more comfortable.
please post what you think about such changes to the gate network, maybe with your own examples of such annoying 0.5's blocking your way when you want to get from one place to another, even within the same region.
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ManOfHonor
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Posted - 2005.09.05 03:08:00 -
[2]
you reap what you sow _____________________________ NPC Asteroid Belt Bases Honor Above Self Glory For Self Strength Of Self |
danneh
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Posted - 2005.09.05 03:56:00 -
[3]
Yes more gates.
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Keta Min
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Posted - 2005.09.06 19:16:00 -
[4]
Originally by: danneh Yes more gates.
wouldn't hurt really. and please add that jump between Sota and Getrenjesa. pretty please?
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Ater Angellus
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Posted - 2005.09.06 20:02:00 -
[5]
No don't add in more gates. Getting from Amarr space to Yulai you have to go through i single 0.4 system that a group of -10 priates have set up and force everyone to take the 21-ish jump detour to avoid being blown up. Empire players have to suffer problems with low sec, so 0.0 players should have to suffer the problems of "safe" space
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Keta Min
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Posted - 2005.09.06 20:08:00 -
[6]
Originally by: Ater Angellus No don't add in more gates. Getting from Amarr space to Yulai you have to go through i single 0.4 system that a group of -10 priates have set up and force everyone to take the 21-ish jump detour to avoid being blown up. Empire players have to suffer problems with low sec, so 0.0 players should have to suffer the problems of "safe" space
the difference being that empire players are only limited by their ability to use scouts, fast ships etc to go through a camped lowsec system. they still can. they don't have an NPC game mechanic preventing them from going there.
another way would be to allow outlaws to fly through 0.5 without npc intervention or just increase the npc response timer. ofcourse the outlaw would be attackable by anyone there so you could camp for them under concord protection and without them being able to fire first. don't you want that revenge? :)
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ManOfHonor
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Posted - 2005.09.06 20:24:00 -
[7]
actualy, keta, i have heard many tales of -5.0s in shuttles, frigates, dessies, and even HACs getting through highsec space (not so sure about the HACs, that sounds a bit fishy, but i guess it could happen with enough good nanofibers, dunno who the hell would wanna risk 80-100mil for it though) _____________________________ NPC Asteroid Belt Bases Honor Above Self Glory For Self Strength Of Self |
Keta Min
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Posted - 2005.09.06 20:52:00 -
[8]
Originally by: ManOfHonor actualy, keta, i have heard many tales of -5.0s in shuttles, frigates, dessies, and even HACs getting through highsec space (not so sure about the HACs, that sounds a bit fishy, but i guess it could happen with enough good nanofibers, dunno who the hell would wanna risk 80-100mil for it though)
well yes that works, depending on ship. the problem is getting through with a proper ship, you know clonejump works aswell but you can't take much with you :)
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SNeAkYbRiT
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Posted - 2005.09.07 09:29:00 -
[9]
LO Keta,
Ya not complaining about wanting to go to carebear country are ya lol.
Come on, if ya want to play in the garden you know you shouldn't be a naughty girl
To many times do I hear I'm a pirate with a minus status but why cant I go here there and everywhere and why dont they let me do this and that...cos if ya had your own way then the game would be a bore.
You want the low sec status then I believe you'll have to live with it or clean ya act up :)
Still want that drink
Hope to see you soon Keta Min
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Keta Min
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Posted - 2005.09.07 10:21:00 -
[10]
Originally by: SNeAkYbRiT LO Keta,
Ya not complaining about wanting to go to carebear country are ya lol.
Come on, if ya want to play in the garden you know you shouldn't be a naughty girl
To many times do I hear I'm a pirate with a minus status but why cant I go here there and everywhere and why dont they let me do this and that...cos if ya had your own way then the game would be a bore.
You want the low sec status then I believe you'll have to live with it or clean ya act up :)
Still want that drink
Hope to see you soon Keta Min
check my sec status, it's quite far from -5. i don't propose changes based on my own selfishness, just things that would improve the game overall.
the suggested change with a few extra gates would not affect the "carebears" in any way. pirates would still have problems getting stuff from highsec markets, just traveling between lowsec areas would be a bit better.
there are a few lowsec "highways" already (well not really if you call 20j a highway) i just think there could be more such routes from one area to the other around the islands of highsec.
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Elttaes Kroywen
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Posted - 2005.09.07 10:31:00 -
[11]
People that choise to be pirates should live with there choises.
Think what ya asking,
Dear police man can you please get a road built that you wont be policing so I can commit crime easer. Elltaes Kroywen
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Vermixillan
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Posted - 2005.09.07 10:37:00 -
[12]
Originally by: Keta Min
Originally by: SNeAkYbRiT LO Keta,
Ya not complaining about wanting to go to carebear country are ya lol.
Come on, if ya want to play in the garden you know you shouldn't be a naughty girl
To many times do I hear I'm a pirate with a minus status but why cant I go here there and everywhere and why dont they let me do this and that...cos if ya had your own way then the game would be a bore.
You want the low sec status then I believe you'll have to live with it or clean ya act up :)
Still want that drink
Hope to see you soon Keta Min
check my sec status, it's quite far from -5. i don't propose changes based on my own selfishness, just things that would improve the game overall.
the suggested change with a few extra gates would not affect the "carebears" in any way. pirates would still have problems getting stuff from highsec markets, just traveling between lowsec areas would be a bit better.
there are a few lowsec "highways" already (well not really if you call 20j a highway) i just think there could be more such routes from one area to the other around the islands of highsec.
Keta, one word. Tough!
The sad thing is CCP would be soft enough to do it for you but it would be another step closer to destroying the game and making life crapper still for the empire lovers, you wanted you pirate routes etc and you got them now live live with it or sort out you stuff.
And yes it would effect us carebears as ATM most the laim 170k gate campers are trapped in a system and we know where they are if they can move about much easer then that means crime is ruling.
If you want to be able to move about easer go to 0.0 or are you afrade that people will shoot back.
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Galliana Foresta
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Posted - 2005.09.07 18:36:00 -
[13]
Either that, or she's afraid someone will assault her with bad spelling. --------------- |
SNeAkYbRiT
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Posted - 2005.09.07 19:02:00 -
[14]
Oh no the spelling police are here run for it!
Pitty Galliana Foresta you don't have anything else to do than have ago at people's spelling...shame on you!
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Keta Min
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Posted - 2005.09.07 19:59:00 -
[15]
Originally by: Galliana Foresta Either that, or she's afraid someone will assault her with bad spelling.
pirates are used to that i guess.
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Tobiaz
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Posted - 2005.09.08 11:10:00 -
[16]
Too many 0.4 are just as safe as 0.5 and up simply because pirates would get stuck there.
Yes adding gates between these would harm carebears, but isn't 0.4 supposed to be dangerous in the first place?
Yes adding gates between these would cut up empire because some parts would become more dangerous to travel but isn't that global village part something CCP is trying to break up?
Thing is that the galaxy needs to grow more diverse and that can only happen if de individual factions get more isolated by zones where pirates can roam freely and do their 'job' in something else then the tanking/sniping battleships.
Spacerats recruiting! |
Caeden Nicomachean
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Posted - 2005.09.08 14:20:00 -
[17]
Quote:
the difference being that empire players are only limited by their ability to use scouts, fast ships etc to go through a camped lowsec system. they still can. they don't have an NPC game mechanic preventing them from going there.
Nothing prevents you from going there. From your own post:
Quote:
the problem is getting around. there are too many 0.5 systems cutting off one vast area of lowsec from another with the way around being 30 or usually more jumps through various regions, mostly 0.0
It isn't impossible to get there, merely inconvenient. Instas are in the game, it cuts a 30 jump trip down to pretty near nothing.
If the hunting grounds in question were completely unreachable, a change would be needed. Inconvenience is warranted, especially such negligable inconvenience.
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Ristonhawk
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Posted - 2005.09.08 14:30:00 -
[18]
Originally by: Vermixillan
Originally by: Keta Min
Originally by: SNeAkYbRiT LO Keta,
Ya not complaining about wanting to go to carebear country are ya lol.
Come on, if ya want to play in the garden you know you shouldn't be a naughty girl
To many times do I hear I'm a pirate with a minus status but why cant I go here there and everywhere and why dont they let me do this and that...cos if ya had your own way then the game would be a bore.
You want the low sec status then I believe you'll have to live with it or clean ya act up :)
Still want that drink
Hope to see you soon Keta Min
check my sec status, it's quite far from -5. i don't propose changes based on my own selfishness, just things that would improve the game overall.
the suggested change with a few extra gates would not affect the "carebears" in any way. pirates would still have problems getting stuff from highsec markets, just traveling between lowsec areas would be a bit better.
there are a few lowsec "highways" already (well not really if you call 20j a highway) i just think there could be more such routes from one area to the other around the islands of highsec.
Keta, one word. Tough!
The sad thing is CCP would be soft enough to do it for you but it would be another step closer to destroying the game and making life crapper still for the empire lovers, you wanted you pirate routes etc and you got them now live live with it or sort out you stuff.
And yes it would effect us carebears as ATM most the laim 170k gate campers are trapped in a system and we know where they are if they can move about much easer then that means crime is ruling.
If you want to be able to move about easer go to 0.0 or are you afrade that people will shoot back.
It's already crappy for everyone else...why shouldn't it be crappy for the empire lovers?
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Keta Min
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Posted - 2005.09.08 14:55:00 -
[19]
Originally by: Caeden Nicomachean
Quote:
the difference being that empire players are only limited by their ability to use scouts, fast ships etc to go through a camped lowsec system. they still can. they don't have an NPC game mechanic preventing them from going there.
Nothing prevents you from going there. From your own post:
Quote:
the problem is getting around. there are too many 0.5 systems cutting off one vast area of lowsec from another with the way around being 30 or usually more jumps through various regions, mostly 0.0
It isn't impossible to get there, merely inconvenient. Instas are in the game, it cuts a 30 jump trip down to pretty near nothing.
If the hunting grounds in question were completely unreachable, a change would be needed. Inconvenience is warranted, especially such negligable inconvenience.
thats true, my post was about finding some kind of a middle ground, maybe reducing this inconvenience in a few specific points where it is just too big.
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DarkStar251
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Posted - 2005.09.08 15:26:00 -
[20]
Hmmm, Can see your point, and I wouldnt be too averse to the idea. atm there are even some 'island' 0.4 systems where the only gates in/out are 0.5+
However, just as the good/carebear chrs have ways to get around the ebil players/gankers (fast t2 frigs, scout alts) so do the ebil players have ways to pass thru highsec (move ship with a 0.0 status alt, take main thru in shuttle/pod, use dreadnaught with jumpdrive) (\_/) (O.o) (> <) |
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ManOfHonor
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Posted - 2005.09.09 00:35:00 -
[21]
the 'island' .4s are training grounds (not technicaly)...
they are places where new guys can test their combat (and maby piracy) without having to worry much about real pirates showing up
besides, .4s suck, gimme 0.0 _____________________________ NPC Asteroid Belt Bases Honor Above Self Glory For Self Strength Of Self |
Elttaes Kroywen
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Posted - 2005.09.09 07:46:00 -
[22]
Originally by: Galliana Foresta Either that, or she's afraid someone will assault her with bad spelling.
Or mabey there Dyslexic you liam tard, where on earth do you get off? Elltaes Kroywen
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Matthew
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Posted - 2005.09.09 09:57:00 -
[23]
There are places where high-sec systems cause problems for those looking for low-sec routes.
There are palces where low-sec systems cause problems for those looking for high-sec routes.
Neither of these are bad things, as long as the problems caused are not disproportionately large. For example, there is a route in my locality where I could save 4 jumps by going through a 0.4 system instead of staying 0.5+. But that 0.4 is camped so often that I don't mind the 4-jump detour to go round. If the only alternative route was a 30-jump detour, I, and many others would be very annoyed about it and probably making a lot of noise about it.
In my opinion, the issue isn't that the low-sec people shouldn't have to divert, but that 30 jumps is too long a diversion. So while I wouldn't support adding a jump that simply bunny-hopped the 0.5, I would support changes that reduced the diversion from 30 jumps to more like 5.
Beware those beyond here, for they cannot see evil. |
sonofollo
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Posted - 2005.09.09 10:51:00 -
[24]
i think on the overall the last lot of gate changes were pretty good. 1-2 years down the track perhaps when jove space is introduced id be interested to see how it hooks up to the rest of the map
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Keta Min
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Posted - 2005.09.09 11:19:00 -
[25]
Originally by: Matthew There are places where high-sec systems cause problems for those looking for low-sec routes.
There are palces where low-sec systems cause problems for those looking for high-sec routes.
Neither of these are bad things, as long as the problems caused are not disproportionately large. For example, there is a route in my locality where I could save 4 jumps by going through a 0.4 system instead of staying 0.5+. But that 0.4 is camped so often that I don't mind the 4-jump detour to go round. If the only alternative route was a 30-jump detour, I, and many others would be very annoyed about it and probably making a lot of noise about it.
In my opinion, the issue isn't that the low-sec people shouldn't have to divert, but that 30 jumps is too long a diversion. So while I wouldn't support adding a jump that simply bunny-hopped the 0.5, I would support changes that reduced the diversion from 30 jumps to more like 5.
in the specific case of sazilid its quite a bit more than 30j to get around it :)
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ManOfHonor
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Posted - 2005.09.09 19:37:00 -
[26]
one place, get over it, either stay on one side of the .5, or find some other place to terrorize...
or better yet, get yr secstat back up! _____________________________ NPC Asteroid Belt Bases Honor Above Self Glory For Self Strength Of Self |
Keta Min
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Posted - 2005.09.09 21:25:00 -
[27]
Originally by: ManOfHonor one place, get over it, either stay on one side of the .5, or find some other place to terrorize...
or better yet, get yr secstat back up!
Originally by: Keta Min
check my sec status, it's quite far from -5.
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ManOfHonor
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Posted - 2005.09.10 01:13:00 -
[28]
Originally by: Keta Min
Originally by: ManOfHonor one place, get over it, either stay on one side of the .5, or find some other place to terrorize...
or better yet, get yr secstat back up!
Originally by: Keta Min
check my sec status, it's quite far from -5.
that was a solution to lowsec characters in general, i read the post in which you said that _____________________________ NPC Asteroid Belt Bases Honor Above Self Glory For Self Strength Of Self |
Keta Min
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Posted - 2005.09.10 08:25:00 -
[29]
Originally by: ManOfHonor
Originally by: Keta Min
Originally by: ManOfHonor one place, get over it, either stay on one side of the .5, or find some other place to terrorize...
or better yet, get yr secstat back up!
Originally by: Keta Min
check my sec status, it's quite far from -5.
that was a solution to lowsec characters in general, i read the post in which you said that
kk, sorry :)
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