
DeLindsay
Galaxies Fall Mors ex Elementis
22
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Posted - 2013.04.13 01:15:00 -
[1] - Quote
100% of all MMO's have game generated content. There is NO game whatsoever that is 100% player driven, period. If you accept any mission, you have done so because the game AI was present for you to do so. If you mine any asteroid it's because the game spawned it there for you to play with. If you shoot any non-WD target in high sec you get Concord to rip a new hole in your ship because that's the game mechanic.
One simply cannot say "it's an MMO, create your own content/fun/experience" as NONE of it would exist without a persistent set of game mechanics to include NPC's and game generated objects.
That said I'm 100% for any/all additions that add to my gaming experience, even ones where it makes the game harder or that I have to chose to participate in. The idea of New Eden being a big empty space is folly. It's filled with literally millions of humans (Lore not actual) and probably more than 100x that in machines/structures/objects/etc.
Also, all MMO's are in fact 100% PvP in it's literal meaning. Player A places XX item on the Market, Player B undercuts Player A on the same item and Player C then purchases Player B's item leaving Player A to have to change how he "plays" the game. You can take the same approach to ANYTHING that happens in Eve as all interactions have the potential to be interrupted or modified by any other player in the game at any time causing the first player to adjust what he/she is doing at that time. There is no such thing as "solo" in any MMO either. Every action you do effects the game environment and other players from mining (where's the roids in this belt I just jumped to), to Market buying/selling (you force others to raise/lower prices based on yours), to Missions (who do you think buys the crap you dump on the Market afterwards), etc.
Anyway, to the OP, you got a +1 from me ;) Check out my post about some Drone lovin: Proposed Drone Improvement |

DeLindsay
Galaxies Fall
23
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Posted - 2013.04.15 15:48:00 -
[2] - Quote
I love the idea of jumping into any random belt and finding an Ore mining fleet complete with escort and Orca/Indy ships. It would greatly add to the immersion of the game. Or even take a page from Rift, have opposing Factions (including Pirates) do random raids on supply lines/stations/resources where the Factions have a small battle that players can join in if they choose. I can even imagine random gate camps in any security (but it'd be more fun in highsec) of Pirate factions that attack anyone that comes too close and keep respawning for xx time period (not like Incursions, just a single, randomly spawned Pirate Faction gate camp). Check out my post about some Drone lovin: Proposed Drone Improvement |