Pages: 1 [2] :: one page |
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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Vincent Athena
V.I.C.E.
1737
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Posted - 2013.04.01 18:19:00 -
[31] - Quote
"Players should also see things in a whole new light -- literally -- as day/night cycles will also be implemented to increase the sense of realism. And as for realism, Fannar noted that these cycles (along with the direction of the sun and the shadows) will be accurate to the actual rotation of the specific planet within EVE."
Wait a minute here. CCP how are you going to rotate the planets when there are fixed district beacons? Are those beacons going to rotoate with the planet as it rotates, so they always stay above their districts? That will have them moving at 500 m/sec to 1000 m/sec. Or... well... Just what are you planning? http://vincentoneve.wordpress.com/ |
Ribs Smoker
13 Rocks and Wrecks LTD. Vindication Mob
7
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Posted - 2013.04.01 18:56:00 -
[32] - Quote
What is this about a skill training increase if you subscribe to Eve and pay more than $20 per month on Dust 514 ???
What about those out there that play Eve and can not afford an PS3 system ??
Is this not an unfair advantage you are now going to offer with the summer expansion ????? |
Sarmatiko
1001
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Posted - 2013.04.01 19:19:00 -
[33] - Quote
What is the difference between Fanfest Twitch stream and Fanfest Twitch stream HD? No ads, priority in chat for subscribers are the known features, but there is no word about stream quality. Will you restrict free FF stream to 360p?
ps: I have question about horrible dust cloud performance, but no one will answer
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Vincent Athena
V.I.C.E.
1737
|
Posted - 2013.04.01 20:14:00 -
[34] - Quote
I see from the above that many people will not have access to any of the methods CCP has provided for asking questions, including me. Under the assumption that CCP really means "We want to be able to include everyone" and will thus look at this thread for questions, here is the main one I would like answered:
Given a finite budget it is impossible to spend more money on feature A while not taking money from feature B. CCP, you have said that WiS will not be developed at the expense of FiS. Given the above, does that mean you will NEVER finish WiS? Are there any plans to finish WiS, at any level? http://vincentoneve.wordpress.com/ |
Indahmawar Fazmarai
1416
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Posted - 2013.04.01 20:50:00 -
[35] - Quote
Vincent Athena wrote:I see from the above that many people will not have access to any of the methods CCP has provided for asking questions, including me. Under the assumption that CCP really means "We want to be able to include everyone" and will thus look at this thread for questions, here is the main one I would like answered:
Given a finite budget it is impossible to spend more money on feature A while not taking money from feature B. CCP, you have said that WiS will not be developed at the expense of FiS. Given the above, does that mean you will NEVER finish WiS? Are there any plans to finish WiS, at any level?
Well, it would help to have the abbility to post questions in advance to the show, but probably the whole point is not as much to answer questions, but to do it in a "dialogue" fashion.
Personally, I feel that video is an awfully cumbersome way to convey information. The Greater Fool Bar-áis now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden!-áIngame chat channel: The Greater Fool Bar |
Khamelean
The Scope Gallente Federation
17
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Posted - 2013.04.02 00:16:00 -
[36] - Quote
CCP Navigator wrote:Khamelean wrote:Quote:upcoming full release of DUST 514 in May with GÇÿUprising' Did we just get a stealth announcement for the official release date for Dust? You can read all about Uprsing here. It is not exactly a stealth announcement
Yes, The Uprising update is not a secret. But this is the first time I've seen mention of a "full release of dust 514". Is Dust coming out of open beta with the release of uprising or is it just worded strangely?
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Xindi Kraid
The Night Wardens Viro Mors Non Est
289
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Posted - 2013.04.02 03:04:00 -
[37] - Quote
So I have been paying for an EvE account for 5 years now, but I need a Facebook or Twitter account to ask a question about the game I have e vested interest in?
I call bullshit. Make a thread CCP.
Well if I can;t ask any questions, would anyone mind asking about the future of POS development and revamps and if someday unaffiliated capsuleers will be able to hire out their services for orbital bombardment rather than just FW (and I am assuming corp mates as well in the future) |
Gilbaron
Free-Space-Ranger Nulli Secunda
832
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Posted - 2013.04.02 08:30:00 -
[38] - Quote
Khamelean wrote:
Yes, The Uprising update is not a secret. But this is the first time I've seen mention of a "full release of dust 514". Is Dust coming out of open beta with the release of uprising or is it just worded strangely?
Taking into account navigators posting on this topic from the dust forums it's just an update
We are recruiting german-speaking PVP players, contact me :)
Malcanis - CSM 8 |
Deerin
Murientor Tribe Defiant Legacy
73
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Posted - 2013.04.02 08:35:00 -
[39] - Quote
Your Twitch.TV link in devblog is wrong and not working |
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CCP Guard
C C P C C P Alliance
3486
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Posted - 2013.04.02 15:07:00 -
[40] - Quote
Evil Incarn8 wrote:Are these video blogs going to be replacing the written dev blogs as the primary source of development information?
I hope this is not the case as it is far easier to look back through a few written blogs to find that little nugget you needed clarifying than it is to sit through a few hours of video.
As for social media ... Turelus said what I feel, please dont go there.
We won't be replacing other videos or written material with this. This is just more. CCP Guard | EVE Community Developer |-á@ccp_guard |
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Bariolage
Sebiestor Tribe Minmatar Republic
14
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Posted - 2013.04.02 15:47:00 -
[41] - Quote
Vincent Athena wrote:"Players should also see things in a whole new light -- literally -- as day/night cycles will also be implemented to increase the sense of realism. And as for realism, Fannar noted that these cycles (along with the direction of the sun and the shadows) will be accurate to the actual rotation of the specific planet within EVE."
Wait a minute here. CCP how are you going to rotate the planets when there are fixed district beacons? Are those beacons going to rotoate with the planet as it rotates, so they always stay above their districts? That will have them moving at 500 m/sec to 1000 m/sec. Or... well... Just what are you planning?
Is this from the Q & A? Do the planets even rotate now? I was under the impression that they were effectively in fixed positions. Maybe they mean that it will reflect the district's location on the static planet, and whether it is in the light district or dark. It would definitely be much more interesting if the planets rotated though, especially if each could get it's own unique rotation speed. I wonder how big of a coding hurdle that would be. I imagine pretty significant.
I'd personally love it if ships synced with a planet's rotation while in orbit, thus getting to experience a sort of sunrise and set. Even better if we get a graphical cloud layer depending on the gas content of the planet, that simulated different colors at the horizon and within the cloud layer depending on the gas! Okay, too many dreams. But at least a rotating planet would be nifty. |
GeeShizzle MacCloud
292
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Posted - 2013.04.02 17:36:00 -
[42] - Quote
im sooo sad my sansha incursion question didnt get asked :( bt thank you guys for the 1st videocast! was awesome!
<3 |
Berluth Luthian
14th Legion Eternal Evocations
50
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Posted - 2013.04.02 17:50:00 -
[43] - Quote
So for those of us who weren't there, can anyone sum up what they DID say? |
GeeShizzle MacCloud
292
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Posted - 2013.04.02 18:03:00 -
[44] - Quote
Berluth Luthian wrote:So for those of us who weren't there, can anyone sum up what they DID say?
yup....
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Berluth Luthian
14th Legion Eternal Evocations
50
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Posted - 2013.04.02 18:04:00 -
[45] - Quote
GeeShizzle MacCloud wrote:Berluth Luthian wrote:So for those of us who weren't there, can anyone sum up what they DID say? yup....
NOT COOL! My firewall doesn't like flash player... |
Berluth Luthian
14th Legion Eternal Evocations
52
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Posted - 2013.04.02 19:32:00 -
[46] - Quote
Judging how nobody is talking about this, it seems like it wasn't effective at engaging the community with new/important information... |
Tau Cabalander
Retirement Retreat Working Stiffs
1668
|
Posted - 2013.04.03 03:15:00 -
[47] - Quote
I'm a stream noob.
Chances of me missing a live stream are high. Can I watch the stream after-the-fact? Or should I just wait for it to hit YouTube? |
GeeShizzle MacCloud
292
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Posted - 2013.04.03 03:23:00 -
[48] - Quote
You can watch it after the fact in CCP's twitch tv channel under videos. link is here for the 1st one and as im such a nice guy ive typed up the questions asked and timestamped them (which too me aaaaages!)
02:10 - how long till eve players can make dust items for dust mercs? 04:18 - how will dust interact with planets in 0.0? 07:52 - will eve player need to transport dust equipment in 0.0? 09:50 - with dust merc able to take side will standing come into play? 11:05 - wheres Foxfours Shoes? 11:40 - tidi causing issues between eve and dust? 13:18 - will eve pilots and dust merc have the same level of access to isk when both economies stabilise? 15:38 - has the team discussed using dust514 in places other than planets? eg taking over stations. 19:02 - will we ever be able to use the same character in dust as we do in eve? 19:55 - will there be orbital strike missiles? 21:15 - will orbital bombardment be iterated on / made more interesting? 22:55 - Dust in Wormholes? 24:02 - will galactic map come back and how will transportation in dust happen? 26:55 - Will dust affect planetary Interaction? 28:22 - will we see ships crashing into dust maps / planets live? 29:33 - how will the proposed changes and day/night cycles be achieved in eve? 32:10 - how long will orbital artillery / planetary defences take to get to us? 33:45 - is there a possibility of killmails or battle reports in eve showing the kills eve players did to dust mercs? 35:05 - will dust aurum and eve aurum be interchangeable? 35:45 - will alliance support features make it into dust soon? 37:50 - will dust installations have player built shields to protect them from orbital bombardment or ground attacks? 38:46 - will dropping dust514 mercs from orbit from eve into dust maps / districts ever be implemented? 39:52 - thoughts on any ideas for alternative combat mechanics to use against the enemy in dust battlefields? 42:09 - are there any advancements to communication and organisation in dust514 coming soon? 43:20 - will there be player created installations in dust in the future? 43:56 - will dust players be able to make courier contracts to eve players to move stuff around eve? 45:25 - when will we see patch notes for dust514's 'Uprising' patch? (hint - get on with it!) 46:00 - will we have more of a direct link when organising with dust514 commanders to see the tactical situation? 46:45 - info and ideas about corp management and role in dust514,,, 47:50 - any iteration on the in game eve voice in chat channels with dust players / commanders? |
Vincent Athena
V.I.C.E.
1738
|
Posted - 2013.04.03 13:39:00 -
[49] - Quote
Bariolage wrote:Vincent Athena wrote:"Players should also see things in a whole new light -- literally -- as day/night cycles will also be implemented to increase the sense of realism. And as for realism, Fannar noted that these cycles (along with the direction of the sun and the shadows) will be accurate to the actual rotation of the specific planet within EVE."
Wait a minute here. CCP how are you going to rotate the planets when there are fixed district beacons? Are those beacons going to rotoate with the planet as it rotates, so they always stay above their districts? That will have them moving at 500 m/sec to 1000 m/sec. Or... well... Just what are you planning? Is this from the Q & A? Do the planets even rotate now? I was under the impression that they were effectively in fixed positions. Maybe they mean that it will reflect the district's location on the static planet, and whether it is in the light district or dark. It would definitely be much more interesting if the planets rotated though, especially if each could get it's own unique rotation speed. I wonder how big of a coding hurdle that would be. I imagine pretty significant. I'd personally love it if ships synced with a planet's rotation while in orbit, thus getting to experience a sort of sunrise and set. Even better if we get a graphical cloud layer depending on the gas content of the planet, that simulated different colors at the horizon and within the cloud layer depending on the gas! Okay, too many dreams. But at least a rotating planet would be nifty. Its from the article announcing Dust: Uprising. All planets use to rotate. When Dust districts were added to temperate planets, those stopped rotating. Others still do. No planet revolved (that is moved in an orbit). In the quote from the article the word "cycle" is used, implying rotation. http://vincentoneve.wordpress.com/ |
Dersen Lowery
Laurentson INC StructureDamage
473
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Posted - 2013.04.03 14:33:00 -
[50] - Quote
Ugh, Flash.
It wouldn't surprise me if CCP has a long term plan to get the planets rotating again, at the very least, but they don't really have to make the planet behave in space the way it behaves on the surface. It costs them much less to give the DUSTies realistic planetary behavior than it would cost them to give us the same thing: DUSTies don't have station undock bookmarks, for one thing. Malcanis, Ripard Teg, and Trebor Daehdoow for CSM 8
(I have three accounts, so why not?) |
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Athena Maldoran
Special Nymphs On A Mission
1559
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Posted - 2013.04.03 14:52:00 -
[51] - Quote
Here is some honest feedback:
1: Taking question only for the audience, gave a very random feel to it, at times it looked unprofessional and something done at highschool. I'd have a person behind camera provide questions, and a supplemental list of questions that brings in important stuff that you want to answer on. Also important to make the questions answareble by the panel. No one wants to listen to someone say that other people not there can answer it. It just makes you feel that your not serious, or are unwilling to have that particular question answerd.
2: Sound is as important as picture. It ruins alot if these scenarios happen: You got dropouts; This leaves out important parts of questions and answers. You have low gain on a microphone, or use the wrong type of microphone; Your noise floor starts to melt into speach and turning up the volume on the masters only worsens the problem. Both these issues were present during your videocast. |
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CCP FoxFour
C C P C C P Alliance
1772
|
Posted - 2013.04.03 15:15:00 -
[52] - Quote
GeeShizzle MacCloud wrote:You can watch it after the fact in CCP's twitch tv channel under videos. link is here for the 1st one and as im such a nice guy ive typed up the questions asked and timestamped them (which took me aaaaages!) 02:10 - how long till eve players can make dust items for dust mercs? 04:18 - how will dust interact with planets in 0.0? 07:52 - will eve player need to transport dust equipment in 0.0? 09:50 - with dust merc able to take side will standing come into play? 11:05 - wheres Foxfours Shoes? 11:40 - tidi causing issues between eve and dust? 13:18 - will eve pilots and dust merc have the same level of access to isk when both economies stabilise? 15:38 - has the team discussed using dust514 in places other than planets? eg taking over stations. 19:02 - will we ever be able to use the same character in dust as we do in eve? 19:55 - will there be orbital strike missiles? 21:15 - will orbital bombardment be iterated on / made more interesting? 22:55 - Dust in Wormholes? 24:02 - will galactic map come back and how will transportation in dust happen? 26:55 - Will dust affect planetary Interaction? 28:22 - will we see ships crashing into dust maps / planets live? 29:33 - how will the proposed changes and day/night cycles be achieved in eve? 32:10 - how long will orbital artillery / planetary defences take to get to us? 33:45 - is there a possibility of killmails or battle reports in eve showing the kills eve players did to dust mercs? 35:05 - will dust aurum and eve aurum be interchangeable? 35:45 - will alliance support features make it into dust soon? 37:50 - will dust installations have player built shields to protect them from orbital bombardment or ground attacks? 38:46 - will dropping dust514 mercs from orbit from eve into dust maps / districts ever be implemented? 39:52 - thoughts on any ideas for alternative combat mechanics to use against the enemy in dust battlefields? 42:09 - are there any advancements to communication and organisation in dust514 coming soon? 43:20 - will there be player created installations in dust in the future? 43:56 - will dust players be able to make courier contracts to eve players to move stuff around eve? 45:25 - when will we see patch notes for dust514's 'Uprising' patch? (hint - get on with it!) 46:00 - will we have more of a direct link when organising with dust514 commanders to see the tactical situation? 46:45 - info and ideas about corp management and role in dust514,,, 47:50 - any iteration on the in game eve voice in chat channels with dust players / commanders?
This is awesome! Thank you very much for putting this together! :D
Game Designer | Team True Grit |
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CCP Guard
C C P C C P Alliance
3494
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Posted - 2013.04.03 20:03:00 -
[53] - Quote
Athena Maldoran wrote:Here is some honest feedback:
1: Taking question only for the audience, gave a very random feel to it, at times it looked unprofessional and something done at highschool. I'd have a person behind camera provide questions, and a supplemental list of questions that brings in important stuff that you want to answer on. Also important to make the questions answareble by the panel. No one wants to listen to someone say that other people not there can answer it. It just makes you feel that your not serious, or are unwilling to have that particular question answerd.
2: Sound is as important as picture. It ruins alot if these scenarios happen: You got dropouts; This leaves out important parts of questions and answers. You have low gain on a microphone, or use the wrong type of microphone; Your noise floor starts to melt into speach and turning up the volume on the masters only worsens the problem. Both these issues were present during your videocast.
Thank you. The aim is to keep this casual but we can definitely improve focus.
Regarding the sound, we couldn't use any of the mics we intended to use so we had to scramble and use a directional mic, knowing we'd be audible but not much more than that. The sound will be a lot better next time. CCP Guard | EVE Community Developer |-á@ccp_guard |
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Lost True
Paradise project
2113
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Posted - 2013.04.16 04:11:00 -
[54] - Quote
I have been watching those streams 2 times.
I think that the idea of taking questions from the chat is cool, but not in that case. Because there is A LOT of flood in the chat. My questions dissapears in a few seconds. And you can't just say "shut up and type your questions after the line --------". Doesn't work.
So my proposal is to take questions before the videocast. Collect them on forum topic, and take the good ones about the different areas of the game. in 2007 i've thought it's a sci-fi simulator, not an "e-sports" game. I'm not a teenager, how would i like it much? [-á-¦-¦-Ç-â-é-+-+-¦] -£-¦-¦-+-+-+-¦ -¦-+-Ç-+-+-Ç-¦-å-+-Å Transtellar |
Hakaru Ishiwara
Republic Military School Minmatar Republic
436
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Posted - 2013.04.20 14:27:00 -
[55] - Quote
CCP Navigator wrote:With streaming content becoming much more prevalent today, we at CCP are embarking on a pilot program over the next four weeks which will allow you, the players, to ask questions directly to a panel of developers on different aspects of EVE Online and DUST 514. Rather than spoil all of the details in this short intro, please see this blog post and let us hear your comments. What if the CCP developers do not show up for the event? There is a precedent already set for this, you know.
Lost True wrote:I have been watching those streams 2 times.
I think that the idea of taking questions from the chat is cool, but not in that case. Because there is A LOT of flood in the chat. My questions dissapears in a few seconds. And you can't just say "shut up and type your questions after the line --------". Doesn't work.
So my proposal is to take questions before the videocast. Collect them on forum topic, and take the good ones about the different areas of the game. Quoting for emphasis.
The worst thing that CCP employees could do up on stage is try and be cute by saying "soon" or some other coy response. EVE is severely broken right now, between the great tech moon imbalance and the massive bluing up of null-sec. DUST literally has zero impact on most EVE folks and those who have invested years of their gaming time into EVE are either 'retiring' or not continuing their investments into the EVE gaming experience. +++++++ I have never shed a tear for a fellow EVE player until now. Mark GÇ£SeleeneGÇ¥ Heard's Blog Honoring Sean "Vile Rat" Smith. |
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