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A PUPPETMASTER
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Posted - 2005.09.08 16:02:00 -
[1]
Hi,
another proposal i think is useful: A cargo thief should be treated as an attacker. They do mostly more harm to the player than destroying their ship. Everyone should be attacked by concord, who is not the owner, in a gang or the corp of the container's owner.
CyA Puppetmaster
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Drilla
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Posted - 2005.09.08 17:23:00 -
[2]
No.
EVE System Security - Killboard |

Raytesh
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Posted - 2005.09.08 17:51:00 -
[3]
CCP is currently working on a way to stop ore theives. The system would criminally flag anyone who took out of your can so you could attack them without fear of retaliation from concord and no sec status hit. I believe it should be up for testing pretty soon.
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Loki Kaos
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Posted - 2005.09.08 18:23:00 -
[4]
Yeah but what if you wanted to drop something for someone? At that point you'd have to trade at a station because as soon as you dropped an item for someone to pick up they'd either be blown out of the water or criminally flaged and that's no good.
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A PUPPETMASTER
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Posted - 2005.09.08 18:41:00 -
[5]
If you want to drop sth. and someone should be able to pick it up it won't be to difficult to make a gang with him...
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Raytesh
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Posted - 2005.09.08 19:01:00 -
[6]
Just cause hes criminally flagged doesnt mean you have to blow the person up. You can choose to or choose not too. 
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TuRtLe HeAd
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Posted - 2005.09.09 07:53:00 -
[7]
Its simple, They open a Can thats not theirs, they get flagged so that you may agress them without Concord/police intervention.
The Theives won't stop, but They'll Think Twice once the carebears wise up and fit offensive modules/drones
"Its not Feasible to Dismiss an Idea because of lag" |

Ricky Baby
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Posted - 2005.09.09 11:16:00 -
[8]
Edited by: Ricky Baby on 09/09/2005 11:16:50 i see this happening gankageddon sits 100km from a gate, after leaving a jet can lying near a gate, noob flies up yo can takes the co-proccesor or something and goes pop as he gets exacuted by mr gankageddon
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Binary Mind
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Posted - 2005.09.09 11:19:00 -
[9]
will be funny tho...
come here little noob, I got a present for you *jets can with a nice module*, *noob picks it up*, *noob gets killed*
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sonofollo
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Posted - 2005.09.09 11:37:00 -
[10]
according to my sources (BH sharkbait lol) they have a system in place on the closed server that works a treat - but could be quite some time before it is worked out closer to the next patch - so that at least is good news.
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PSA1SWIPE
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Posted - 2005.09.09 15:47:00 -
[11]
Originally by: Binary Mind will be funny tho...
come here little noob, I got a present for you *jets can with a nice module*, *noob picks it up*, *noob gets killed*
hey that what the noob get shouldent be stealing :)
RWAR ME EAT ALL RWAR |

Dark Shikari13
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Posted - 2005.09.09 16:30:00 -
[12]
There are so many exploits involving the flagging system that I doubt it will ever get in game, let alone last a week.
Give me any situation, and I can probably point you to a method of getting a free kill. -- Lame, lame, lame. This is Dark Shikari, but I forgot to renew my account (LOL). Be back on my main in a day or two.
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Apertotes
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Posted - 2005.09.09 16:58:00 -
[13]
oooooooohhhhhhhhhh!!!! come on!!!! ore thievery? why dont you just use secure containers? they are small, so? you just want the benefits of a secure container, but with the capacity of a regular container.
ok, then i want a new ship, with the power of a battleship, and the agility of a interceptor. oh yeah, and the cargo of an industrial, and drones, lots of drones. and please, make it cheap.
and i want a new weapon. it can kill you from 150 km, with the rate of fire of a small turret. and no need of ammno.
a cargo thief is someone that goes into your cargohold and steals from it. but as long as i know that is not possible on EVE (it is a shame, anyway, there should be a rogue class on EVE). so getting something from a regular container is not thievery.
or maybe, you may also want an instanced mining belt? that would be great, right? a big mining belt full of kernite stones all four yourself.
come on!!!!!!!!!!!!!!!!
this is like another post asking for a review of the lottery for BPOs cause they arent getting nothing. ok, then give everybody BPOs of everything, and you have just destroyed this wonderful game.
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TotensBurntCorpse
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Posted - 2005.09.09 17:42:00 -
[14]
Collosal secure containers have yet to be implimented. Till they are I think everyone should consider ore thieveing is a SERIOUS limitation to ore barges.
On the other hand... Ore thieving is part of the game (as is loot thieving).
Flagging isnt worth the agony vs the exploit potential (this isnt about only mining, it also includes stealing death cans, picking up mission loot you dont own, leaving treats at the gates or bases etc).
I think it would make more sense that ppl be kicked from starter NPC corps after 1 month into a semi NPC corp that can have wars declared upon it. For some players this may suck but ok make it 2 or 3 months but at some point the ppl have to be sent out of the safe haven.
Or potentially do this...
After a Theiving the thief isnt flagged but is scored. Each thieving scores so many pts, once X pts is achieved the thief is ejected from the starter corp to the semi corp where war can be declared. From now onwards that player can either stay in the semi corp or move to a real player corp. They can NEVER go back to the starter corp due to the pts scored against them, when ever they change player corps they revert to the semi corp (which would be hazardous to say the least). To get around ppl rightfully taking from the can (such as group mining), IIRC that is called being GANGED and would nullify scoring of penalty points.
Think of this corp as PURGATORY.
The biggest lament IMHO isnt that thieving is occuring, its that the thieves almost 100% are and always will be part of the NPC corp system which makes retaliation impossible. If CCP wanted to really do something about theives then they would make being a thief potentially dangerous but only to ppl who have the balls to declare war upon the purgatory corp. By no means would this be the end of thieving, but now at least it would be PUT UP OR SHUT UP.
my $0.02 isks TotensBurntCorpse Likes EVE, Starfleet Command Series, Earth & Beyond, Anything Battlefield, MOHAA, Call of Duty.
Dislikes Not much. |

Usagi Yojimbo
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Posted - 2005.09.09 19:41:00 -
[15]
if you are stupid enough to jettison stuff from your cargohold ..well thats proof that you dont want it .....IF YOU DO WANT IT USE SECURE CANS.
You chuck it out ..you loose it. But a bigger secure can would be welcome ...or the possibility to link several sec cans so they have 1 big hold ..would be nice Dont worry ...after all its just a game |

Jeregh
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Posted - 2005.09.12 21:04:00 -
[16]
i can live with ore thieves in the game. really dont mind them. what i mind is not being able to do something about them just strolling up and nicking my stuff. if i was at least able to webbify the bastards so that they take forever to reach my can before geting to open it would at least make the buggers work for their illgotten goods. and there is a good cahnce i could cycle my can out of their range forever. but at this time webbys are still considered a hostile act to concord. :(
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Cyberstrike2027
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Posted - 2005.09.12 21:43:00 -
[17]
What gonna happen is peeps are only gonna get flagged *if* they take out of a named can without being in corp/gang of owner. Standard "Cargo Container" cans are ffa, so u can drop something 4 someone + they won't get flagged/blown to bits.
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Dhejay Centrix
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Posted - 2005.09.16 10:11:00 -
[18]
Hmm
I reckon the flagging should be optional... Someone takes something from your can (only while you are in the belt) and a dialog box should come up saying "evilgit has taken cargo from your container, do you wish for them to be flagged?". Instant Concordokken would be a bit harsh but maybe if someone is a repeatedly flagged in the same system then the customs should intervene?
Just a thought... I respect the fact that people want to play the role of thieves... I would however like to be able to play the role of watching them suffer for it :)
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Ashraaf
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Posted - 2005.09.16 11:23:00 -
[19]
As some said there's to much problem with exploit/fault/ganking...
Problem with secure is anchoring the can ok but Unanchor never and belt became can trash Limited space in anchor can (Too much for a mining barge) Sec status limitation with secure can
Problem with ore stealer is just that there's no possibility to retaliate
No war is possible against someone in a NPC corp Sec status limit offensive action
Maybe when you jet have the choice.
Don't activate flag, Can is for everybody to take in Activate Flag When someone out of gang open the can he got a message: This action give you a decrease in sec status, or give you a Criminal flag, or give you a decrease status and become thief
I like Totem's idea of thief status and warring npc corps
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Taggart Draydon
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Posted - 2005.09.16 14:32:00 -
[20]
Originally by: Ricky Baby Edited by: Ricky Baby on 09/09/2005 11:16:50 i see this happening gankageddon sits 100km from a gate, after leaving a jet can lying near a gate, noob flies up yo can takes the co-proccesor or something and goes pop as he gets exacuted by mr gankageddon
I know I may have more experience in avoiding pirates than newbs, but they will learn quickly that if you see someone sitting 200k from a gate, you get to the gate and jump, not stop to pick up cargo containers. Anybody sitting (watch velocity on overview) that far from a gate is trouble.....
Of course... if you don't take a sec hit by doing the van thing, you don't need to sit 200k from the gate since concord won't attack you... Hmmmm
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Yslath
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Posted - 2005.09.17 01:55:00 -
[21]
The easiest thing fix the gank problem is to put an indicator on the targeting reticle or something warning you the can is owned by someone. If the can has not been interacted with for five-ten minutes or something, the can becomes neutral for everyone to play with. The indicator would also go away if you travel 20 km or so away from it.
The solution is simple. I can't beleive no one has suggested something this obvious yet. Come on guys! Gimme a break.
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Yslath
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Posted - 2005.09.17 01:58:00 -
[22]
And no warring NPC corps! Most people join them so their actions are not reflected on other people, and so they can get away from war. I hate EVE's PVP system and I never want to mess with it.
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