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1. P. I. info in the eve api yet? - in Science and Industry [original thread]
Yes, it is quite easy to find out, reading dev blogs is the only thing you have to do usually. The answer is: NO, no planetary interaction API. But then i think POS Modules, Blueprints and item names api would be more needed anyway :( oddly,...
- by Jeregh - at 2010.06.24 19:08:00
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2. P. I. info in the eve api yet? - in Science and Industry [original thread]
after glancing thru the first few pages here, i was wondering if anyone has found out if planetary interaction info has been added to the eve api yet?? and if so has anyone started developing a tool to use said info to make a nice contained read...
- by Jeregh - at 2010.06.20 22:16:00
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3. New Dev Blog: I Bring Gifts! (By Gifts I Mean Taxes, Sorry) - in EVE Information Portal [original thread]
Edited by: Jeregh on 01/10/2009 00:21:44 I have said it before and i appearently have to say it again. the npc corps have always been well balanced against player made corps. being in a npc corp, noob or holding, is not the panacea some beli...
- by Jeregh - at 2009.10.01 00:17:00
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4. odd mouse issue - in Issues, Workarounds & Localization [original thread]
hi all. noticed an odd problem with my mouse this evening. the mouse pointer seems to skip or stutter while moving it with eve open in station with the station environment loaded. and it just seems to be the mouse, while watching the mouse and t...
- by Jeregh - at 2009.05.21 02:31:00
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5. Clear Skies 2 full trailer - in My EVE [original thread]
np, was just goofing a little myself
- by Jeregh - at 2009.05.08 19:29:00
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6. Clear Skies 2 full trailer - in My EVE [original thread]
Its finished yeeett ?? Have you finished yeeeeet ??? Its finished yet !!? I believe the proper quote from Clear Skies 1 is "have they fixed it yet. haaave they fixed it yet. have they fiiiixed it yeet."
- by Jeregh - at 2009.05.05 19:20:00
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7. New Chronicle: All These Lives Are Fit to Ruin - in EVE Information Portal [original thread]
Edited by: Jeregh on 22/04/2009 19:58:50 Originally by: Apoctasy How exactly was the capsuleer Silat walking about? If there is a chronicle explaining this, please link it to me. its a short story, not a chronical but here is http...
- by Jeregh - at 2009.04.22 19:57:00
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8. collecting jetcans - in Science and Industry [original thread]
first your missing the other 2 levels of amarr industrial, but as a side step, use giant secure cargo cans, each takes 3k m3 but holds 3900 m3. with your current fit you should hold 7 for 21k m3 taken up, but that will add an extra 7 x 900 = 6300 ...
- by Jeregh - at 2009.04.07 15:59:00
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9. some ideas for possible bounty system revamp - in Player Features and Ideas Discussion [original thread]
1 A tiered liscence system might not be to bad, x amount of isk to be allowed to hunt bounties in say sobaseki, 2x for the constellation, 3x for the region, and 4x for the empires. this might allow some one to start small and work their way up. 2...
- by Jeregh - at 2009.03.16 14:15:00
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10. some ideas for possible bounty system revamp - in Player Features and Ideas Discussion [original thread]
Seems a lot of people feel that the bounty system is somewhat broken. this is due to being able to self claim bounties with an alt, and them mostly being pointless in high sec space, since in order to claim one, you have to kill the pod, which has...
- by Jeregh - at 2009.03.14 05:23:00
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11. Disappearing exploration sites - in Missions & Complexes [original thread]
I am thinking the english translation should have been "I took 45 minutes to localize a sig" thats figuring he is new to the scanning game and was learning as he went.
- by Jeregh - at 2009.03.12 18:32:00
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12. What's going on with these standings.... - in Missions & Complexes [original thread]
seems that if you left the corp and let the standings climb to the other guys 7.whatever, you could put a pos in a .7 sec system.
- by Jeregh - at 2009.03.09 19:39:00
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13. Mobile Factory ship - in Player Features and Ideas Discussion [original thread]
who said anythign about setling/colonizing w-space? My idea is just to make it so if you get your exploration fleet trashed you can stand a chance of repairing /resupply onsite rather then running back home. notice that i siad mobile, as in move ...
- by Jeregh - at 2009.03.09 17:38:00
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14. Mobile Factory ship - in Player Features and Ideas Discussion [original thread]
Edited by: Jeregh on 09/03/2009 15:46:37 Edited by: Jeregh on 09/03/2009 15:42:01 why have a dedicated ship rather then take a pos along? well last i checked. putting up a pos and then even worse taking one down, is a long drawn out proc...
- by Jeregh - at 2009.03.09 15:38:00
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15. Mobile Factory ship - in Player Features and Ideas Discussion [original thread]
Some nice ideas in that thread. Had not searched that far back in the forum. My idea is for a subcap ship hull due to the mass restrictions on wormholes. be a pain to move your fleet thru and not get your resuply ship thru becuase the mass limit d...
- by Jeregh - at 2009.03.09 02:42:00
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16. Mobile Factory ship - in Player Features and Ideas Discussion [original thread]
The nature of wormhole space got me to thinking about how your going to resupply an exploration fleet when you most likely wont have easy access back to your home area. Then i got to thinking about those old skills, mobile refinery and mobile fact...
- by Jeregh - at 2009.03.09 00:39:00
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17. After more than a year, WTZ is still hurting PVP. - in EVE General Discussion [original thread]
with a no bm within 115k rule most people would make bms 350k off the gate/station as a view point. warp to it, if gate/station clear, warp on in, if gate/station not clear, warp to something else. and having all gates/stations bm free would lead...
- by Jeregh - at 2008.08.12 21:34:00
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18. Be good and help out sometimes - in EVE General Discussion [original thread]
heh, soon after i started a friend gave me a couple mill to get started with, i took that and ran with it. about 6 months into the game a player by the name of Asma Bane quit and ended up handing over about 100mill to me. said it didnt matter to ...
- by Jeregh - at 2008.07.29 18:18:00
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19. Missions and expiration times - in EVE General Discussion [original thread]
not sure about a manticore. the point of using the drones is to give you an extra few secs to deal damage to the structure before the bs turn their fire on you. a manticore may have a small enough sig and high enough resists to survive the fire lo...
- by Jeregh - at 2008.03.14 14:09:00
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20. Missions and expiration times - in EVE General Discussion [original thread]
technically part 10 is very easy if you dont want to kill all the bad guys, work your way thru to the last room, kill off the auto aggro npcs and the small group right at the structure you need to kill. get aligned with a nice celestial object and...
- by Jeregh - at 2008.03.14 13:58:00
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