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Gierling
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Posted - 2005.09.09 04:46:00 -
[1]
and replace them with a class of tech 1 vessels that perform the same function.
This uber... uber-duper, uber-super-duper, uber-duper-OMEGA etc progression takes away from the fun.
Yeah its fun to punch someone in the face with the HAC, but it breaks the balance paradigms to have a never ending cycle of more powerful vessells coming out.
Bastards we are lest Bastards we become. |

Necrologic
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Posted - 2005.09.09 04:47:00 -
[2]
The only ship in the game right now breaking balance paradigms is the battleship.
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Zayle
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Posted - 2005.09.09 05:23:00 -
[3]
Edited by: Zayle on 09/09/2005 05:23:38 i dont agree with this a single bit... t2 ships are out there for the more skilled players to use and thats how it should be, if your complaining bc someone more skilled than you can fly one, then dont post a thread. t2 ships arent all that special anyways, properly fitted, you can take out a hac, af or an inty, they just have better resistances and a couple more bonuses
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Thorax Implailer
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Posted - 2005.09.09 05:29:00 -
[4]
Originally by: Zayle Edited by: Zayle on 09/09/2005 05:23:38 i dont agree with this a single bit... t2 ships are out there for the more skilled players to use and thats how it should be, if your complaining bc someone more skilled than you can fly one, then dont post a thread. t2 ships arent all that special anyways, properly fitted, you can take out a hac, af or an inty, they just have better resistances and a couple more bonuses
If you mean player skills as in the real person not character skill levels then I laugh at you. Eve does take some "skill" but not like some other games out there like say an FPS game. Not only this but if it came down to player skill and not character skill there would be alot of differences in this game. Oh and getting a HAC is just a matter of time for anyone who wants it, it doesn't take skill of any sort (well besides your characters skills :P)
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Voltron
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Posted - 2005.09.09 05:47:00 -
[5]
T2 ships can be quite easily killed with 100% insureable T1 ships, you just have to know how to fly and fit your ships.
Volt
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Lagar
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Posted - 2005.09.09 05:51:00 -
[6]
Edited by: Lagar on 09/09/2005 05:54:15 there is one thing that is imposible atm.. and that is to REMOVE something that almost every person have trained for (some might even be exlusivly training their chars for a T2 frigate)
so no... T2 ships are here to stay and there is no way T2 ships can be removed no matter how much you try...
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Necrologic
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Posted - 2005.09.09 06:16:00 -
[7]
But i do think t3 ships are gonna get pritty stupid.
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Roxanna Kell
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Posted - 2005.09.09 07:01:00 -
[8]
if u train it, u get the bonuses, t2 ships seem to have the high resistance, normal ships dont ..
keep it the way it is, jsut make em do more damage.
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Rex Martell
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Posted - 2005.09.09 07:25:00 -
[9]
Tech II ships and Mods are here to stay. Personally I think the whole concept of powerfull ships and mods being player manufactured and widely available to all Players is one of the things that makes this game so great.
The Point about Player skills V Character Skill again I think that the Training over time aspect of eVe is fantastic and a great balancing point between those players who have 6 hours a week to play and those with 60. Those who stay the course and specialise get rewarded by being able to use elite equipement.
"The object of war is not to die for your corp, but to make the other b@##@#d die for his" |

Saicon
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Posted - 2005.09.09 07:58:00 -
[10]
/me wants his tech 6 deathstar 
Originally by: Necrologic This made me laugh so hard cottage cheese came out of my nose. More disturbingly, i wasn't eating cottage cheese at the time.
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Randay
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Posted - 2005.09.09 07:59:00 -
[11]
yeah who the hell wants to play a game thats constantly getting better? take out all t2 modules and make this game boring please, we hate having all these cool new features and content! ------------------------------------------- "Det hõr kan betyda krig!" |

Raaki
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Posted - 2005.09.09 08:19:00 -
[12]
T2 Hac's are what the cruiser should have always been imho.
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Dash Ripcock
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Posted - 2005.09.09 08:38:00 -
[13]
Originally by: Thorax Implailer
Originally by: Zayle Edited by: Zayle on 09/09/2005 05:23:38 i dont agree with this a single bit... t2 ships are out there for the more skilled players to use and thats how it should be, if your complaining bc someone more skilled than you can fly one, then dont post a thread. t2 ships arent all that special anyways, properly fitted, you can take out a hac, af or an inty, they just have better resistances and a couple more bonuses
If you mean player skills as in the real person not character skill levels then I laugh at you. Eve does take some "skill" but not like some other games out there like say an FPS game. Not only this but if it came down to player skill and not character skill there would be alot of differences in this game. Oh and getting a HAC is just a matter of time for anyone who wants it, it doesn't take skill of any sort (well besides your characters skills :P)
I am sorry sir, but that is a complete and utter nonsense.
Granted an FPS requires high reaction times and a dab hand with the mouse, as well as the more tactical side of things (what gun for what situation, which route to pursue on the map etc) but more skilful than EVE? I, along with quite a few I imagine, would beg to differ.
EVE is not a simple case of 'click F1, F2, F3...Æ close your eyes and hope that you don't wake up in a station. In fact, EVE is probably one of the hardest combat games out there due to the need to think extremely quickly but plan ahead at the same time. Countering your enemies set-up, countering his tactics, keeping an eye out for reinforcements, deciding whether to fight or flee - all of these are a small portion of what makes EVE so damn fantastic in a scrap.
As for the whole skills issue, yes of course the more specialist items are inevitable if that is what the pilots in question set out to achieve, but can you propose an alternative for an MMO? I'd rather have a time-based system that rewards the casual player, than a ludicrous grind resulting in those with the smallest smidgen of a real-world life to gain all of the good stuff within the game environment.
The Firing Range |

Tulor
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Posted - 2005.09.09 09:02:00 -
[14]
Originally by: Thorax Implailer
Originally by: Zayle Edited by: Zayle on 09/09/2005 05:23:38 i dont agree with this a single bit... t2 ships are out there for the more skilled players to use and thats how it should be, if your complaining bc someone more skilled than you can fly one, then dont post a thread. t2 ships arent all that special anyways, properly fitted, you can take out a hac, af or an inty, they just have better resistances and a couple more bonuses
If you mean player skills as in the real person not character skill levels then I laugh at you. Eve does take some "skill" but not like some other games out there like say an FPS game. Not only this but if it came down to player skill and not character skill there would be alot of differences in this game. Oh and getting a HAC is just a matter of time for anyone who wants it, it doesn't take skill of any sort (well besides your characters skills :P)
if you think eve doesn't take skill then, um, well you're wrong. That's the only way I can say it. The skill comes from forcing the fight into terms favorable to your ship and unfavorable to your opponents. That means you have to quickly process data and then figure out ways on the fly to psych out, trick or just plain intimidate your opponent.
This is even more obvious in small group vs small group fights. when each side has between 4 and 8 people the outcome is decided entirely on quick thinking, team work, flexibility and coordination.
Your comparison between eve and a fps is similiar to someone comparing chess to basketball. Both games require skill, so much that I could never even possibly begin to play at the highest level's in either game even if I devoted my life to them right now. However, trying to compare the two is ridiculous. They both take skill, just entirely different skills.
Yarrr! |

Joerd Toastius
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Posted - 2005.09.09 10:57:00 -
[15]
When considering T3, bear in mind that there are currently a whole set of named T1 items for each base T1 item but no named T2 items at all. T3 could be a long, long way off.
Originally by: Dash Ripcock In fact, EVE is probably one of the hardest combat games out there
Oh please.
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El'hith
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Posted - 2005.09.09 11:15:00 -
[16]
i have only one complaint regardin T2 ships....... Insurance!!!!!!! WTF is goin on with it!?
4 example a enyo costs about 20mill average on the market yet it is only rated as been worth about 3 mill with regard to insurance!?
why is it like this ? 
i may just be sad coz i lost my enyo last night..... but i cant c why there is such a difference between cost and insurance payout!
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LUKEC
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Posted - 2005.09.09 11:15:00 -
[17]
t2 should be more available. Npc drops t2 bpcs etc...
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B0rn2KiLL
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Posted - 2005.09.09 11:23:00 -
[18]
t2 ships are great. t1 ships are all nice and pink for empire space, but what about 0.0. besides, u can get t1 ships at about 6 mil sp and ud have it all even a BS. personally im waiting for the t2 battlecruiser, ferox hull, god it will pwn:P plus u got the dread now, and soon a carrier (portable pos?)
as to the game development, i dont think CCP are mindless grunts that will keep introducing t2, t3, t4 ships every cycle. at somepoint, the ships database will be suffeciant and effective enough to keep the community with a fistful. i see CCP moving on to focus on the soial aspect of the game. Corp missions, Better corp management and even some 0.0 tweaking, etc.
as to skill, this game is 50% sp, 50% player skill. trust me. if you think otherwise then you'r not that experienced in the game, or just hadnt had the oppertunity to cross real experienced players.
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Joerd Toastius
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Posted - 2005.09.09 13:50:00 -
[19]
Insurance is, IIRC, based on build cost. The payout you get from insurance is simply the amount the hull cost to actually manufacture at 100% efficiency and given certain assumptions about mineral costs. All that extra you pay for the hull is going into somebody's pocket.
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Artemis
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Posted - 2005.09.09 13:57:00 -
[20]
More T2 Ships!, Tech two battleship with reinforced mode!
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000Hunter000
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Posted - 2005.09.09 14:21:00 -
[21]
So does this mean u want to get rid of T2 mods too? I know! why not quit? that way u can get rid of the entire game!!!  signature? What signature? ;) |

Kye Kenshin
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Posted - 2005.09.09 14:41:00 -
[22]
IMO T2 ships are balanced due to very poor insurance payouts and in the case of the HAC limited supply.
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Shai Faetal
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Posted - 2005.09.09 15:02:00 -
[23]
Originally by: Necrologic But i do think t3 ships are gonna get pritty stupid.
tech 3 ships will be like the polaris legatus, 99% all round resist, cant fit guns and a 10K sig radius :D - meh. go away |

franny
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Posted - 2005.09.09 15:13:00 -
[24]
Originally by: Lagar some might even be exlusivly training their chars for a T2 frigate
that would be me, hell I had all the skills but frig 5 for my enyo/ishkur before I had cruiser 3(I had a move planned and didn't want frig 5 to finish in the middle)
I can't fly anything bigger than a cruiser, but I can fly assault frigs and could train for ceptors / covert ops easy enough |

Lagar
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Posted - 2005.09.09 15:19:00 -
[25]
Tech 3 ships i think will look like nothing the empire created ships... more of the ships design are player controled.
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Alowishus
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Posted - 2005.09.09 16:18:00 -
[26]
I think the game would be a lot more fun without T2 ships but unfortunately without new content the game will die.
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Lagar
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Posted - 2005.09.09 17:19:00 -
[27]
Originally by: Alowishus I think the game would be a lot more fun without T2 ships but unfortunately without new content the game will die.
personaly i dont think so.. the reson peeps dont want T2 ships is cause they think they are to powerfull just remember this however.. once they are destroyed one will not get full insurance.. beceause usualy they cost more to buy than they actualy are worth.
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Dryxonedes Sae
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Posted - 2005.09.09 17:27:00 -
[28]
As far as EVE requiring RL skills... yeah it does. I play battlefield 2, previously also Desert Combat, almost religously some weekends (only jipped out on fine sunny days by my nice R6...), EVE just uses DIFFERENT skills. EVE i believe requires more thought than direct "skill" (though they could be considered the same area), as was said, to analyse the given situation, make your choice, and make it work. And hell no, don't go taking those T2 ships away, unless you want people to play for 2 months, experience all the ship types, then bail out.
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niko86
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Posted - 2005.09.09 23:44:00 -
[29]
I think T2 ships are great. The only aim before them was the BS. But now you never have to fly one to be able to kill one solo. Just need a well fitted HAC. Only problem i see is T3 ships, how can CCP make new ships without making them 100% resists all round with 8/8/8 fitting slots and insane weapons bonuses. I would be happy once the rest of the T2 line of ships come out for no more new tech ships to come out until there is an obvious need for them.
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Layrex
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Posted - 2005.09.09 23:56:00 -
[30]
Edited by: Layrex on 09/09/2005 23:56:28
Originally by: Thorax Implailer
Originally by: Zayle Edited by: Zayle on 09/09/2005 05:23:38 i dont agree with this a single bit... t2 ships are out there for the more skilled players to use and thats how it should be, if your complaining bc someone more skilled than you can fly one, then dont post a thread. t2 ships arent all that special anyways, properly fitted, you can take out a hac, af or an inty, they just have better resistances and a couple more bonuses
If you mean player skills as in the real person not character skill levels then I laugh at you. Eve does take some "skill" but not like some other games out there like say an FPS game. Not only this but if it came down to player skill and not character skill there would be alot of differences in this game. Oh and getting a HAC is just a matter of time for anyone who wants it, it doesn't take skill of any sort (well besides your characters skills :P)
That is true even I have a HAC. And i'm like, THE worst player in eve. ------------------------------
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