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Thread Statistics | Show CCP posts - 20 post(s) |

kyrieee
Snuff Box Urine Alliance
110
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Posted - 2013.04.10 09:46:00 -
[1] - Quote
I think 75mbit bandwidth on the Mega is slightly too little, it could do with 100mbit. The point of giving it a RoF bonus was presumably to increase the gank factor a bit, but losing two heavy drones probably takes it right back down. I would have to do the math later, but that's just my reaction to it. Yeah you can fit an extra magstab now but if you just do slightly more damage with an extra dmgmod fitted while losing a high you haven't really gained anything. |

kyrieee
Snuff Box Urine Alliance
110
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Posted - 2013.04.10 10:06:00 -
[2] - Quote
Zloco Crendraven wrote:None looks at the fact the the Mega got the ROF bonus. Which compared to the pure dmg is like a 2nd dmg mode in the low slot. + it had the utility high slot and 1 more mid for the web or Tracking computer to apply even better that dmg.
Now the Mega is the same as this new Hyperion. Similar tank and dps, more speed, less utility. We really dont need same ships with different looks.
At least if the 8/5/6 is not good than put 7/5/7. In both cases Mega d be an awesome and versatile atack BS.
I would say a lot less utility. A utility high AND a utility mid is sooo good for a ship that will deal as much damage as this baby will. |

kyrieee
Snuff Box Urine Alliance
116
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Posted - 2013.04.11 12:49:00 -
[3] - Quote
Jonas Sukarala wrote:seems like the navy brutix will kill off the new mega before it has started :(
Seems like you don't know what you're talking about. |

kyrieee
Snuff Box Urine Alliance
117
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Posted - 2013.04.11 19:19:00 -
[4] - Quote
I'm sorry Grendell but the web strength bonus is the most powerful bonus in the entire game (aside from links), giving it to an insurable T1 BS would completely upset the game balance. Perhaps not in nullsec, but certainly everywhere else. |

kyrieee
Snuff Box Urine Alliance
117
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Posted - 2013.04.11 19:29:00 -
[5] - Quote
Andski wrote:kyrieee wrote:I'm sorry Grendell but the web strength bonus is the most powerful bonus in the entire game (aside from links), giving it to an insurable T1 BS would completely upset the game balance. Perhaps not in nullsec, but certainly everywhere else. it's only acceptable on throwaway daredevils c/d
Because Frigates have exactly what to do with Battleship balance? Frigates aren't heavy tacklers, which is where the web strength bonus is an issue. It's strong enough of a bonus that people field 1.5bn hulls just to get it. This is not even a discussion. |

kyrieee
Snuff Box Urine Alliance
117
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Posted - 2013.04.11 19:58:00 -
[6] - Quote
Grendell wrote:On the web bonus topic, the bonus would at max level bring the web strength back to the original 90%. This would allow the Mega the ability to keep the target locked down and being able to properly apply dps by making tracking easier.
I'm not sure how that extra 30% to a single targeted ship would completely upset the game balance. If you could get into more details why that would cause a complete game imbalance, I'd be happy to give it a second thought. Personally I think there is no single bonus that could be considered the best as all fights in eve are situational. There a lot of great b onuses such as, EW strength, neutralizer range, warp disruptor range, etc.
Also I'm curious as to why you feel the web would have more of an impact everywhere else over null sec. An explanation here would be appreciated!
Because two 90% webs brings any ship down to 2% of its speed, whereas two 60% webs brings it to 20% of its speed. They're ten times more effective, not 30% more. The issue with them is that when applying enough of them you can effectively make any ship stationary which breaks the tracking formula. In combination with target painters it means that tracking dreads can alpha even sig tanking Cruisers, like Guardians. It's a very powerful doctrine. |
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