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Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1084
|
Posted - 2013.04.13 04:19:00 -
[31] - Quote
Octoven wrote:I guess you didnt think about how this mechanic would devastate incursion fleets then eh? Hard to run sites if your logi pilot saving your ass from the sansha rats is getting concorded >.>
Next time, think through how this affects everyone and not just you.
And don't forget that even if it switches to only concord logi repping criminals, it'll still be hilariously easy to wipe out an entire incursion fleet. Just wait till all the logi are on you, then shoot one of them. You're a criminal, they're all criminals, everyone is dead.
They changed that for a reason. |

StrongSmartSexy
Caldari Provisions Caldari State
9
|
Posted - 2013.04.13 04:40:00 -
[32] - Quote
Petrified wrote:This is actually addressed by removal of the person from corp. Hopefully the corp members had the presence of mind to kill the corp mate before ejecting him. No, this does not address the issue, since removal of the offending person from the corp happens AFTER the damage is done. AWOXers usually leave immediately anyway after the kill(s) to deny retribution of any kind from the corp.
This argument is almost the equivalent of saying that Neutral RR (before crimewatch) was addressed by simply avoiding combat with a person who has it - in both cases the problem is clear, you can't know until it's too late.
Petrified wrote:The problem with suspect flagging in this case is that it breaks legit uses such as pick up fleets running missions. Could you elaborate what you mean by this? I'm not trying to support the OP's solution. I stated that a possible resolution (for the case of AWOXing and neutral RR) would be to have combat between corp members create an LE flag between each other thus an AWOXer's neutral RR would become suspect flagged once he/she began remote assistance.
Yes this 'solution' is not without flaws because it would mean that any in-corp remote assistance to the in-corp victim would also result in suspect flagging but it would still be an improvement over the current system where AWOXers can have potentially infinite neutral RR without consequence.
Crimewatch for non-0.0 space needs to be expanded on someday as the amount of possible scenarios of aggression mechanics are too broad to revolve around just LE and Suspect flags.
Petrified wrote:AWOXers suck... but they legitimately happen when poor choices are made in corporate membership. Yes there are many examples of corporations who could have prevented AWOXing incidents by doing some simple background checks on members prior before granting them membership. But there are also many cases where potential AWOXers cannot be predicted, especially with new characters with little to no history. You do not even need more than a million SP to cause significant damage to a corp, just a cruiser and neutral RR. |

Petrified
At River's Edge TOG - The Older Gamers Alliance
5
|
Posted - 2013.04.13 04:58:00 -
[33] - Quote
StrongSmartSexy wrote: Yes there are many examples of corporations who could have prevented AWOXing incidents by doing some simple background checks on members prior before granting them membership. But there are also many cases where potential AWOXers cannot be predicted, especially with new characters with little to no history. You do not even need more than a million SP to cause significant damage to a corp, just a cruiser and neutral RR.
But where, exactly, is the problem? The problem is not the neutral RR. The problem is the corp member shooting you. With or without a neutral remote repper, you have a problem. This is not a concordable offense.
What I believe you are asking for is that CCP code it so that that neutral repper becomes flagged as a legitimate target to the corp he is repping. There are problems with this, of course, in that there are many more cases where a non-corp member will repair you. How does the game tell the difference between someone AWOXing with a neutral repper supporting him during an incursion and a thrown together fleet with non-corp reppers helping them during an incursion? There are a lot of people who join incursion fleets as reppers - such a flagging mechanic would mean they could be ganked without fear of reprisal.
So then CCP would have to code a method for the game to flag a neutral repper repairing a corp-mate firing on you as target-able by either the entire corp or, preferably, just you. But then this opens the unintended consequence of people using this to gank neutral RR in fleets without fear or reprisal.
Sometimes laws/code create more problems than they solve. |

The Reaper J
Dynatron Inc.
8
|
Posted - 2013.04.13 06:15:00 -
[34] - Quote
Petrified wrote:StrongSmartSexy wrote: Yes there are many examples of corporations who could have prevented AWOXing incidents by doing some simple background checks on members prior before granting them membership. But there are also many cases where potential AWOXers cannot be predicted, especially with new characters with little to no history. You do not even need more than a million SP to cause significant damage to a corp, just a cruiser and neutral RR.
But where, exactly, is the problem? The problem is not the neutral RR. The problem is the corp member shooting you. With or without a neutral remote repper, you have a problem. This is not a concordable offense. What I believe you are asking for is that CCP code it so that that neutral repper becomes flagged as a legitimate target to the corp he is repping. There are problems with this, of course, in that there are many more cases where a non-corp member will repair you. How does the game tell the difference between someone AWOXing with a neutral repper supporting him during an incursion and a thrown together fleet with non-corp reppers helping them during an incursion? There are a lot of people who join incursion fleets as reppers - such a flagging mechanic would mean they could be ganked without fear of reprisal. So then CCP would have to code a method for the game to flag a neutral repper repairing a corp-mate firing on you as target-able by either the entire corp or, preferably, just you. But then this again opens up the unintended consequence of people using this to gank neutral RR in fleets without fear or reprisal. Sometimes laws/code create more problems than they solve.
Good to here some people with manners to actually discuss the problem/exploit. By changing the rule to make neutral reppers joining fleets, it forces the players to join a corp or the corp that is war dec'd or doing the war dec'ing. Neutral reppers that RR any ship in any way or form should be concordable offence. Then they would have to deal with any form of consequences that come there way for assisting that corp and not being part of any war of any kind. Neutral RR's should be concorded for that. That is called retribution. Players run to NPC's because of fear of being taken to war like yellow belly chickens. Interference from a neutral RR should be a concordable offence. |

StrongSmartSexy
Caldari Provisions Caldari State
9
|
Posted - 2013.04.13 06:37:00 -
[35] - Quote
Petrified wrote:But where, exactly, is the problem? The problem is not the neutral RR. The problem is the corp member shooting you. With or without a neutral remote repper, you have a problem. This is not a concordable offense. I never meant to imply that it should be a Concordable offense (only the OP is).
I'm simply saying that neural RR helping AWOXers without consequence is a problem. It is an oversight in CCP's attempt to get rid of risk-free neutral RR with Crimewatch. I should've made a separate thread for this.
Petrified wrote:What I believe you are asking for is that CCP code it so that that neutral repper becomes flagged as a legitimate target to the corp he is repping. There are problems with this, of course, in that there are many more cases where a non-corp member will repair you. This is exactly the point I'm trying to convey.
Petrified wrote:How does the game tell the difference between someone AWOXing with a neutral repper supporting him during an incursion and a thrown together fleet with non-corp reppers helping them during an incursion? There are a lot of people who join incursion fleets as reppers - such a flagging mechanic would mean they could be ganked without fear of reprisal. A flawless solution is essentially impossible given that Crimewatch crudely shoehorns everything into LE and Suspect flags which makes fixing loopholes difficult under the current implementation.
Petrified wrote:So then CCP would have to code a method for the game to flag a neutral repper repairing a corp-mate firing on you as target-able by either the entire corp or, preferably, just you. But then this again opens up the unintended consequence of people using this to gank neutral RR in fleets without fear or reprisal.
Sometimes laws/code create more problems than they solve. Neutral RRs helping AWOXers without fear of retaliation was a prevalent issue even before Crimewatch that has never been fixed but regardless, it is only one example of a few scenarios involving aggression mechanics that will necessitate CCP revamping/expanding Crimewatch someday in order to fix them. |

Petrified
At River's Edge TOG - The Older Gamers Alliance
5
|
Posted - 2013.04.13 08:51:00 -
[36] - Quote
Sorry, the forums ate the post I was working on.
But to summarize:
To The Reaper J - The idea of making something that benefits another player a criminal offense in and of itself - regardless of circumstance, is shortsighted and neglects a lot of how the game is played. There are many instances where leaving your corp to join another to run missions or incursions with friends is neither desirable or convenient. Heck, random mining fleets where repping is provided would be negatively impacted. Also, do not forget the afore mentioned fact that outside of in-corp fighting, neutral repping flags you as a suspect allowing anyone to shoot you.
Let me illustrate a better way below.
To StrongSmartSexy - Yeah, my comment about Concordable action was more of a statement of fact about the repping than accusation .
There are always methods to improve coding. But the primary complication here arises from Corporation members being able to freely shoot each other without dueling. I think Crimewatch is better than what we had before, but if it were to be improved to address remote repping without penaly I believe the two following things must happen together:
1 - Members within a corporation should no longer be allowed to shoot each other freely outside of dueling and... 2 - A CEO can flag and unflag corporation members for mutual PvP which can be declined (the flagging) by the member. It can be further expanded to allow mutual PvP within an alliance so that High Sec Alliances can have war games without fear of being concorded, or having members leave to form a new corp, or leave Hgh Sec. Only a CEO can add a member to the list and there would be two columns: Corporation and Alliance. The Corporation check box marks the player for in corp PvP while the alliance check box marks the player for in alliance PvP. Only those marked for PvP in their respective areas can freely engage in it. Also, as a precaution, any CEO within the alliance can remove someone from the Alliance PvP list if necessary.
For removal of someone from the PvP list: After a 15 minute timer, they would not longer be able to engage other PvP flagged corp/alliance members without flipping their safeties off.
Corp members can only accept the PvP flag when they are docked.
The PvP flag should be something accepted by the player, as opposed to imposed.
This would alter some game play as far as Corporations exacting "justice" on a rogue member, but I've always thought there should be a special way to deal with corp thieves than just waiting for them to undock prior to their leaving/being kicked from the corp. |

The Reaper J
Dynatron Inc.
8
|
Posted - 2013.04.13 10:05:00 -
[37] - Quote
Petrified wrote:Sorry, the forums ate the post I was working on. But to summarize: To The Reaper J - The idea of making something that benefits another player a criminal offense in and of itself - regardless of circumstance, is shortsighted and neglects a lot of how the game is played. There are many instances where leaving your corp to join another to run missions or incursions with friends is neither desirable or convenient. Heck, random mining fleets where repping is provided would be negatively impacted. Also, do not forget the afore mentioned fact that outside of in-corp fighting, neutral repping flags you as a suspect allowing anyone to shoot you. Let me illustrate a better way below. To StrongSmartSexy - Yeah, my comment about Concordable action was more of a statement of fact about the repping than accusation  . There are always methods to improve coding. But the primary complication here arises from Corporation members being able to freely shoot each other without dueling. I think Crimewatch is better than what we had before, but if it were to be improved to address remote repping without penaly I believe the two following things must happen together: 1 - Members within a corporation should no longer be allowed to shoot each other freely outside of dueling and... 2 - A CEO can flag and unflag corporation members for mutual PvP which can be declined (the flagging) by the member. It can be further expanded to allow mutual PvP within an alliance so that High Sec Alliances can have war games without fear of being concorded, or having members leave to form a new corp, or leave Hgh Sec. Only a CEO can add a member to the list and there would be two columns: Corporation and Alliance. The Corporation check box marks the player for in corp PvP while the alliance check box marks the player for in alliance PvP. Only those marked for PvP in their respective areas can freely engage in it. Also, as a precaution, any CEO within the alliance can remove someone from the Alliance PvP list if necessary. For removal of someone from the PvP list: After a 15 minute timer, they would not longer be able to engage other PvP flagged corp/alliance members without flipping their safeties off. Corp members can only accept the PvP flag when they are docked. The PvP flag should be something accepted by the player, as opposed to imposed. This would alter some game play as far as Corporations exacting "justice" on a rogue member, but I've always thought there should be a special way to deal with corp thieves than just waiting for them to undock prior to their leaving/being kicked from the corp.
Nothing has been mentioned really here about Neutral RR toons. This is a massive exploit, and most people i see don't care about flags. They rep up the targeted ship no matter what, even if they get flagged in high sec. Simple code needs to be done to have neutral RR logi's concorded for interfence in a battle between corps. Simple as that.
|

Lloyd Roses
Risk-Averse PLEASE NOT VIOLENCE OUR BOATS
51
|
Posted - 2013.04.13 10:19:00 -
[38] - Quote
DeLindsay wrote:And this change would break Incursions entirely, way to think it out fail.
It would perfectly push incursions to nullsec/lowsec, I like! |

Syrias Bizniz
Carnivore Company Honey Badger Coalition
131
|
Posted - 2013.04.13 10:24:00 -
[39] - Quote
The solution for 'Neutral RR in highsec are OP' is not 'Concord them'. Nor is it 'Bring your own Neutral RR'. It's very simple.
Bring your own neutral BLACKBIRDS, FALCONS, GRIFFINS.
Neutral Logi go suspect? Jam them with neutral ECM ships. Only the Logi will be able to shoot back, not the offending player / corp itself. Either they fight with heavy ECM against them and a high chance of their reps breaking, or they bail. This is where spreading points is important. And if their Logi dock up and reship into something to kill the neutral ECM, your whole corp is able to shoot them, you know, they're suspect. |

Asuka Solo
Stark Fujikawa Stark Enterprises
2345
|
Posted - 2013.04.13 11:21:00 -
[40] - Quote
You mad bro?
You sad? Eve is about Capital ships, WiS, Boobs, PI and Isk! |

Velicitia
Nex Exercitus
1369
|
Posted - 2013.04.13 13:05:00 -
[41] - Quote
Ruze wrote:[quote=The Reaper J] You missed their point. Logi's would only be flagged/killed for repping those who are in the process of performing a criminal act. If the individual getting repped is about to be concorded, so would the logi. If they were about to get a criminal flag (i.e baiting), so would the logi.
.
this used to be hilarious in Incursions from what I heard. get one ******* to call for reps, do something to get CONCORDOKKEN, get the entire logi cap chain nuked.
Syrias Bizniz actually has an even better solution. +1 internets to him.
One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |

Keeper O'Secrets
Laststar Industries Inc. The Aurora Shadow
16
|
Posted - 2013.04.13 13:16:00 -
[42] - Quote
TheSkeptic wrote:Please biomass
^this +1
general idea -1
we have already had a major change in how RR works from neuts... if you cant field enough ships to deal with the now attackable neut logis... tough.
idea: field your own neut dps ships to attack the now flagged logi... |

Gimme more Cynos
Science and Trade Institute Caldari State
0
|
Posted - 2013.04.13 13:25:00 -
[43] - Quote
Look, someone lost a 1 vs 5 and is crying about it on forums. :D |

Z GTC
School of Applied Knowledge Caldari State
8
|
Posted - 2013.04.13 15:03:00 -
[44] - Quote
Gimme more Cynos wrote:Look, someone lost a 1 vs 5 and is crying about it on forums. :D
Agreed, Just because you, The Reaper J, lost to a player or group of players that fielded more ships than you is not the game's fault. You got Baited and you lost. Now learn from your mistakes and move on. This game is Pay-To-Win. The more alts you have and the better characters you have and the better fit ships you have mean EVERYTHING. |

Syrias Bizniz
Carnivore Company Honey Badger Coalition
133
|
Posted - 2013.04.13 15:20:00 -
[45] - Quote
Actually, it's a MMO. Not a Massive Singleplayer Online game. So get FWENDZ not Alts. |

Velicitia
Nex Exercitus
1369
|
Posted - 2013.04.13 15:42:00 -
[46] - Quote
Z GTC wrote:This game is Pay-To-Win. The more alts you have and the better characters you have and the better fit ships you have mean EVERYTHING.
"Pay-to-Win" I don't think it means what you think it means. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |

Z GTC
School of Applied Knowledge Caldari State
8
|
Posted - 2013.04.13 16:03:00 -
[47] - Quote
Velicitia wrote:Z GTC wrote:This game is Pay-To-Win. The more alts you have and the better characters you have and the better fit ships you have mean EVERYTHING. "Pay-to-Win" I don't think it means what you think it means. Whoever has the most real life money can buy the best characters and best ships. Now obviously it is still an MMO so it's not like you can "win" or even take on Everyone else yourself. But you can still use your alts to turn the tide of hi sec small grouped skirmishes.
Pay-To-Win is a term used to describe people who spend hundreds, thousands, or even more to further themselves in games faster then the normal player. In some games this allows you to be the top dog. In EVE corporations and alliances are the ruling factor so a single player cannot rule everyone but it still stands. You can pay tons of RL money to advance yourself really high in this game. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1086
|
Posted - 2013.04.13 16:12:00 -
[48] - Quote
Z GTC wrote:Velicitia wrote:Z GTC wrote:This game is Pay-To-Win. The more alts you have and the better characters you have and the better fit ships you have mean EVERYTHING. "Pay-to-Win" I don't think it means what you think it means. Whoever has the most real life money can buy the best characters and best ships. Now obviously it is still an MMO so it's not like you can "win" or even take on Everyone else yourself. But you can still use your alts to turn the tide of hi sec small grouped skirmishes. Pay-To-Win is a term used to describe people who spend hundreds, thousands, or even more to further themselves in games faster then the normal player. In some games this allows you to be the top dog. In EVE corporations and alliances are the ruling factor so a single player cannot rule everyone but it still stands. You can pay tons of RL money to advance yourself really high in this game.
And then you can still get your **** ruined by a day one newbie in a slasher. |

Syrias Bizniz
Carnivore Company Honey Badger Coalition
133
|
Posted - 2013.04.13 16:44:00 -
[49] - Quote
Eve isn't pay2win. It's actually more of a 'pay2lose'. If you pay rl money and invest it on ships, you're actually losing your money. But it can still be quite fun! |

Velicitia
Nex Exercitus
1373
|
Posted - 2013.04.13 17:04:00 -
[50] - Quote
Z GTC wrote:Velicitia wrote:Z GTC wrote:This game is Pay-To-Win. The more alts you have and the better characters you have and the better fit ships you have mean EVERYTHING. "Pay-to-Win" I don't think it means what you think it means. Whoever has the most real life money can buy the best characters and best ships. Now obviously it is still an MMO so it's not like you can "win" or even take on Everyone else yourself. But you can still use your alts to turn the tide of hi sec small grouped skirmishes. Pay-To-Win is a term used to describe people who spend hundreds, thousands, or even more to further themselves in games faster then the normal player. In some games this allows you to be the top dog. In EVE corporations and alliances are the ruling factor so a single player cannot rule everyone but it still stands. You can pay tons of RL money to advance yourself really high in this game.
"Pay-to-Win" = paying for things that you can't get otherwise (e.g. gold ammo -- EVE equivalent would be like no T2 or Faction ammo unless you buy it with AUR/PLEX).
There's nothing you can pay for to gain (much) of an advantage over other players. As it stands the only thing you can directly buy in EVE for RL money is ISK (via a PLEX).
Sure, ~1b ISK is a fair bit of cash (per GTC) ... but it's not going to really make me any better in the long run. Furthermore, all it does is move around assets that are already in the game.
1 GTC/2 PLEX/1b ISK in Eve Terms - 60d gametime OR - (approx) 4 fit exhumers OR - (approx) 100 catalysts OR - (approx) 4 fit BS OR - set of +5 implants OR - 2/3 of a Mining Mindlink OR - 2/3 of Michi's Excavation Augmenter OR - 2/3 of a (fit) Mach, or other faction BS OR - set of pirate implants OR - clone + non-mining links (1 clone each with siege/skirmish/armor/info), with enough left over to cover a few pod losses. OR - capital ships + [racial] carrier/dreadnought OR - 1 BS BPO OR - 2 "Tier 3" BC BPOs OR - a few months' POS fuel OR - more stuff I'm too lazy to type out
alternatively, you could always use it to buy a character. But if you're terribad at 10m SP, you're not gonna be any better after buying a 100m SP character. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |

Red Kamel
Red Federation RvB - RED Federation
1
|
Posted - 2013.04.13 20:27:00 -
[51] - Quote
Schmata Bastanold wrote:C'mon, show us that killmail  I'm sure it is as awesome as this one
Maybe this one from BattleClinic here.

Also...
Mangala Solaris for CSM 8 |

Petrified
At River's Edge TOG - The Older Gamers Alliance
8
|
Posted - 2013.04.13 20:29:00 -
[52] - Quote
The Reaper J wrote: Nothing has been mentioned really here about Neutral RR toons. This is a massive exploit, and most people i see don't care about flags. They rep up the targeted ship no matter what, even if they get flagged in high sec. Simple code needs to be done to have neutral RR logi's concorded for interfence in a battle between corps. Simple as that.
Then I am afraid you have failed to read my posts. Neutral RR is all we have been talking about, just various cases of it that do not include yours.
Remote repping is fine. People should not be auto-punished for benefiting players outside of flagging only in situations where the parties involved cannot shoot the remote repper helping their opponent. |

Ruze
Next Stage Initiative Trans-Stellar Industries
17
|
Posted - 2013.04.13 22:14:00 -
[53] - Quote
Velicitia wrote:Z GTC wrote:Velicitia wrote:Z GTC wrote:This game is Pay-To-Win. The more alts you have and the better characters you have and the better fit ships you have mean EVERYTHING. "Pay-to-Win" I don't think it means what you think it means. Whoever has the most real life money can buy the best characters and best ships. Now obviously it is still an MMO so it's not like you can "win" or even take on Everyone else yourself. But you can still use your alts to turn the tide of hi sec small grouped skirmishes. Pay-To-Win is a term used to describe people who spend hundreds, thousands, or even more to further themselves in games faster then the normal player. In some games this allows you to be the top dog. In EVE corporations and alliances are the ruling factor so a single player cannot rule everyone but it still stands. You can pay tons of RL money to advance yourself really high in this game. "Pay-to-Win" = paying for things that you can't get otherwise (e.g. gold ammo -- EVE equivalent would be like no T2 or Faction ammo unless you buy it with AUR/PLEX). There's nothing you can pay for to gain (much) of an advantage over other players. As it stands the only thing you can directly buy in EVE for RL money is ISK (via a PLEX). Sure, ~1b ISK is a fair bit of cash (per GTC) ... but it's not going to really make me any better in the long run. Furthermore, all it does is move around assets that are already in the game. 1 GTC/2 PLEX/1b ISK in Eve Terms - 60d gametime OR - (approx) 4 fit exhumers OR - (approx) 100 catalysts OR - (approx) 4 fit BS OR - set of +5 implants OR - 2/3 of a Mining Mindlink OR - 2/3 of Michi's Excavation Augmenter OR - 2/3 of a (fit) Mach, or other faction BS OR - set of pirate implants OR - clone + non-mining links (1 clone each with siege/skirmish/armor/info), with enough left over to cover a few pod losses. OR - capital ships + [racial] carrier/dreadnought OR - 1 BS BPO OR - 2 "Tier 3" BC BPOs OR - a few months' POS fuel OR - more stuff I'm too lazy to type out alternatively, you could always use it to buy a character. But if you're terribad at 10m SP, you're not gonna be any better after buying a 100m SP character.
I understand the use of pay-to-win the poster is using. It means, any player who has the extra money (or in some cases, isk) to own a second account, train/buy up a rep logistics, and possibly even use multiple screens/etc ... has an advantage.
EvE has been pay to win for a long time. Sure, I've got friends. But I never go anywhere without one of my own eyes scouting for me, or setting up cynos for me, or remote repping me. And my alts are almost assuredly not in my corp with me.
I pay more money/time then a player with one life, one screen, one account. I have the advantage. EvE is just built that way, and has been that way WELL before 'pay-to-win' began to mean buying third-party game advancements.
And truthfully, it is an unfair advantage, unless the player is like me and has a hard time multitasking after a hard day at work ...
|

Xe'Cara'eos
A Big Enough Lever
18
|
Posted - 2013.04.13 22:49:00 -
[54] - Quote
I believe characters in NPC corps should not be able to logi anyone with either a suspect or criminal flag who isn't within their corp characters outside NPC corps should inherit ALL timed flags from the person they're logi-ing |

Ullus Demos
Breast Augmentation Charity Society
0
|
Posted - 2013.04.20 08:16:00 -
[55] - Quote
The Reaper J wrote:New Idea.
Make any and all LOGI ship assistance that is outside a specific corp a concordable offence. No one cares about flags.
Please continue with the tears, they are delicious.
Here is the kill The Reaper J is so butthurt about: http://eve-kill.net/?a=kill_detail&kll_id=17402337 |

Tora Bushido
EVE Corporation 987654321-POP The Marmite Collective
313
|
Posted - 2013.04.20 08:25:00 -
[56] - Quote
I think anyone with just a ship should be concorded..... and anyone being butt hurt too.  You either love us or we hate you. |

The Reaper J
Dynatron Inc.
8
|
Posted - 2013.04.23 09:43:00 -
[57] - Quote
Ullus Demos wrote:The Reaper J wrote:New Idea.
Make any and all LOGI ship assistance that is outside a specific corp a concordable offence. No one cares about flags. Please continue with the tears, they are delicious. Here is the kill The Reaper J is so butthurt about: http://eve-kill.net/?a=kill_detail&kll_id=17402337
You can brag all you want you butt bunny Ullus Demos seeing that your cheating got you killed yesterday as well. http://eve.battleclinic.com/killboard/killmail.php?id=19407308
I have been doing a lot of studying on who and what you low and null sec players are doing and how to kill ya. Although i find that many of ya are simply alts, and bored like little brats with a broken toy. I have noticed a lot of scratching each others backs lately with CCP. But hey, no worries. I enjoy chasing away people from eve, the less there are the happier i get. 60% of eve are simply alt accounts. Trying to aim for 80% of them to be alts now. |

The Reaper J
Dynatron Inc.
8
|
Posted - 2013.04.23 13:27:00 -
[58] - Quote
Danika Princip wrote:The Reaper J wrote:Clearly this exploit and loop hole is not worried about by CCP, they support it. They support criminal activity. Otherwise they would have stopped it. Simple as hell.
1. Logi in corp, assists corp members = no problem. 2. Corp member in logi in alliance, helping alliance or corp member = no problem.
Logi ships OUTSIDE a corp or alliance assisting anyone that is not in their alliance or corp, should be CONCORDED. Otherwise CCP should allow combat ships outside a corp or alliance to assist without being Concorded which is not allowed.
Therefore allowing one and not the other, looks a lot like CCP is in full support of criminals and not all the players in eve. Most of you seem to forget, that the odd few new real players, not alts that join as learning how to play, but hey, who cares about flags. NO ONE. So Typical of CCP. Why do you hate group content?
If i were an real bastard, i would have said, don't ask dumb*** questions, however, i am not as arrogant of an ***hole like some of the people on here i have met. Firstly there are constantly ways for cheaters, and exploiters to get away with whatever they want. Real people suffer the consequences. Real people that pay money.
Unfortunately for a lot of people in eve, they are not able to make isk like all of you, because they have to keep chaning their training to try and make isk another way. But unfortunately, it does not matter what you train, the arrogant pratts are all out there. They all high and mighty and they are the best of the best attitude, when they all started as noobs. That kind of attitude is more like a person that got bullied all his life as a kid.
Besides, this is no longer a game. People pay for it each and every month. Therefore its a business. No longer a full on game. It business, and business can get harsh. All of you spout, this is a game, only because you gang up on people and kill them. So, it seems more like you want ot chase players away, so now i do the same as all of you. I try to chase people away from the game and make them either lose interest, in it. No point in trying to learn and play and have fun when you got thieves in the game. So in this case, all that is left to a person, is to find real relatively new players and kill them over and over and over and over till they lose interest and leave the game, and i am not talking about alts.
Oh, and i don't hate group content. I hate cheating. If you fight, you fight honorably. Not some back stabbing poor excuse for a human being. |

DJ P0N-3
Table Flippendeavors
188
|
Posted - 2013.04.23 14:10:00 -
[59] - Quote
The Reaper J wrote:Oh, and i don't hate group content. I hate cheating. If you fight, you fight honorably. Not some back stabbing poor excuse for a human being.
Then why do you play EVE? Lies, scamming, and backstabbing is what the game is known for. If someone brings neutral reps to an LE, shoot the logi because as soon as the reps land, they're a valid target for you. If you get AWOXed by someone with a logibro, live, learn, and tighten up your recruiting process. If you don't like playing a game where everyone is out to get you, don't play EVE. |

Ruze
Next Stage Initiative Trans-Stellar Industries
109
|
Posted - 2013.04.23 14:22:00 -
[60] - Quote
"If you fight, you fight honorably."
I like this. I mean, somewhere in the mix a few people have come to the conclusion that it's CCP job to guarantee fairness. I mean, it would be fair if someone couldn't sell their loot on the market for any less than I'm selling mine, right (i.e. the Chinese server)?
I'll get on a complete tangent about communism and don't need to. Let me just say to the op:
Have you ever been in a real fight? You know, when you weren't in high school anymore and there was actual pain and blood involved?
See, in sports fighting, they heavily regulate combat so that it's one on one, can't run away, go till the bell rings. Pretty honorable really. But as has been shown over and over, a sports fighter will be killed if he tries that in the street. Because in the street, if you hit the ground your dead. Break the bone if you get ahold of it. Grab their clothes and pull out their ear ring. Don't hit with a closed fist. And bring more friends.
One is about putting on a show, and has lots of martial arts or styles of fighting like MMA that are just geared to training kids how to get in that ring. The other is about surviving.
Unless your in an alliance tournament hosted by CCP, you better realize that your fights are about surviving. Honor has to be thrown out the window. You use underhanded tactics. You go for the throat. You pod. Because if you don't? You will always be the one being 'cheated'. If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality.-á That 'griefer/thief' is probably more sane than you are.-á How screwed up is that? |
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