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Ascelot
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Posted - 2005.09.17 12:13:00 -
[1]
Ok, I thought that the tech 2 version of a ship was supposed to better than the tech 1 version, so how come the sacrilege hasnt gained any new lots over the maller, just a low slot changed to a med slot, whilst the zealot has gained 2 new slots? It needs another medium or low slot to keep up with the zealot.
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Redwolf
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Posted - 2005.09.17 12:30:00 -
[2]
It needs a decent bonus instead of the silly launcher rof one too. 
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Toaster Oven
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Posted - 2005.09.17 12:44:00 -
[3]
Originally by: Ascelot Ok, I thought that the tech 2 version of a ship was supposed to better than the tech 1 version, so how come the sacrilege hasnt gained any new lots over the maller, just a low slot changed to a med slot, whilst the zealot has gained 2 new slots? It needs another medium or low slot to keep up with the zealot.
Because all Heavy Assaults have 15 slots, and the Maller is the only T1 assault cruiser that already has 15 slots 
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Elve Sorrow
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Posted - 2005.09.17 16:30:00 -
[4]
Originally by: Redwolf It needs a decent bonus instead of the silly launcher rof one too. 
The launcher bonus is more then decent.
Giving it any laser bonus would just make it a cheap Zealot-ripoff.
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Jim Raynor
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Posted - 2005.09.17 16:43:00 -
[5]
all hac have 15 total slots, sac included ------
FERRET DEMOCRACY |

Hllaxiu
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Posted - 2005.09.17 16:52:00 -
[6]
Originally by: Toaster Oven
Originally by: Ascelot Ok, I thought that the tech 2 version of a ship was supposed to better than the tech 1 version, so how come the sacrilege hasnt gained any new lots over the maller, just a low slot changed to a med slot, whilst the zealot has gained 2 new slots? It needs another medium or low slot to keep up with the zealot.
Because all Heavy Assaults have 15 slots, and the Maller is the only T1 assault cruiser that already has 15 slots 
In other words... nerf the maller! Make the Sac better than the tech 1!
Proud member of Elite Academy. |

Ascelot
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Posted - 2005.09.17 21:31:00 -
[7]
Originally by: Elve Sorrow
Originally by: Redwolf It needs a decent bonus instead of the silly launcher rof one too. 
The launcher bonus is more then decent.
Giving it any laser bonus would just make it a cheap Zealot-ripoff.
The missle bonus is not decent, a bonus total cap or less cap for armor repairers or bonus to armor repairer effectiveness per level would be a good bonus.
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keepiru
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Posted - 2005.09.17 21:51:00 -
[8]
Originally by: Ascelot
Originally by: Elve Sorrow
Originally by: Redwolf It needs a decent bonus instead of the silly launcher rof one too. 
The launcher bonus is more then decent.
Giving it any laser bonus would just make it a cheap Zealot-ripoff.
The missle bonus is not decent, a bonus total cap or less cap for armor repairers or bonus to armor repairer effectiveness per level would be a good bonus.
please no. sacri without missile damage bonus = wet paperbag dps, if not for any other reason.
range bonus for guns, rof for launchers... imho all it needs is a little more pg/cpu... ------------- Axe the Thorax's drone bay.
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Ascelot
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Posted - 2005.09.17 22:05:00 -
[9]
Edited by: Ascelot on 17/09/2005 22:05:37
Originally by: keepiru
Originally by: Ascelot
Originally by: Elve Sorrow
Originally by: Redwolf It needs a decent bonus instead of the silly launcher rof one too. 
The launcher bonus is more then decent.
Giving it any laser bonus would just make it a cheap Zealot-ripoff.
The missle bonus is not decent, a bonus total cap or less cap for armor repairers or bonus to armor repairer effectiveness per level would be a good bonus.
please no. sacri without missile damage bonus = wet paperbag dps, if not for any other reason.
range bonus for guns, rof for launchers... imho all it needs is a little more pg/cpu...
Obviously youve never flown a sacrilege since youl find the pg/cpu is fine, and since it is a tanker, the sacrilege bonuses should reflect this.
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Ardor
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Posted - 2005.09.17 23:21:00 -
[10]
The boni (you say bonusses?) of the sacrilege are a difficult topic.
A RoF bonus is one of the best options you can have. It's a little bit limited with only 3 launcher slots, though. I still like the missile RoF because I prefer(ed) missiles (currently training the new skills) over lasers on a Sacrilege like most others do.
If the Sacrilege needs a change then maybe an additional launcher slot. It might become overpowered. I don't know because I miss the missile skills to test it. The mixed boni for lasers and missiles are a bit misplaced when nobody uses mixed weapon types but nosferatus or cap drainers.
The Zealot is an excellent laser ship. Don't turn the Sacrilege into a clone. I like the option to use explosive missiles with a RoF bonus against foreign HACs. No matter how many heatsinks you fit, Minmatar assault ships vastly reduce the power of lasers. It's good to have an option beside drones to force them to use explosive / kinetic hardeners.
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Martinez
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Posted - 2005.09.18 01:12:00 -
[11]
signed
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Randay
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Posted - 2005.09.18 03:07:00 -
[12]
omg unnerf the sacrilege give it 2 more his, 4 more mids and 2 more lows!!!111oneone! ------------------------------------------- "Det hõr kan betyda krig!" |

Redwolf
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Posted - 2005.09.18 07:27:00 -
[13]
Originally by: keepiru
Originally by: Ascelot
Originally by: Elve Sorrow
Originally by: Redwolf It needs a decent bonus instead of the silly launcher rof one too. 
The launcher bonus is more then decent.
Giving it any laser bonus would just make it a cheap Zealot-ripoff.
The missle bonus is not decent, a bonus total cap or less cap for armor repairers or bonus to armor repairer effectiveness per level would be a good bonus.
please no. sacri without missile damage bonus = wet paperbag dps, if not for any other reason.
range bonus for guns, rof for launchers... imho all it needs is a little more pg/cpu...
even with missile ROF bonus it still has 'wet paperbag dps'. I'd happily sacrifice that extra what 5dps for a half useful bonus.
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