
DigitalCommunist
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Posted - 2005.09.19 22:51:00 -
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Edited by: DigitalCommunist on 19/09/2005 22:52:00 I was thinking about this problem earlier when fitting a ship, and its not as easy as dumping in dual and quad based guns to solve it.
Take 250mm Railgun I (cruiser gun), compared to Dual 250mm Railgun I (battleship gun).
250mm:
40 cpu, 225 grid 10 cap 24k optimal 2.75x 6.38s 0.023 rad/s 28.45 DPS
dual 250mm:
55 cpu, 1250 grid 15 cap 24k optimal 1.5x 5.85s 0.0175 rad/s 12.21 DPS
This is just base stats with no skills or bonuses. So not only does the cruiser gun track 32% faster, its a lot easier to fit and at battleship V the 25% dmg bonus still comes nowhere near. This makes it more viable to fit cruiser or frig guns, which is something most people are horribly turned away from.. despite it being very effective.
Because medium ammo does 24 damage and large does 48.. if these dual guns were made to have identical rof/mod as the cruiser gun their DPS would be twice as good.. but as a tradeoff you'd have to use a lot more fittings and cap, and suffer slightly worse tracking.
To me that sounds OK, but then you would have Megathrons going around with the firepower of three Thoraxes fitted with five of the biggest cruiser guns. It just sounds like they'd be better anti-BS weapons than a solution against cruisers, because of the tracking.
My favorite solution is to:
1. Give them identical tracking, identical rof, identical range, only 25% more dps, dont change fittings.
2. Increase the differences in sig radius between frig/cruiser/bs and modify the cruiser and bs tracking to match it.
The end result is, all dual/quad weapons would have a role in pvp. The biggest cruiser and bs guns would stand no chance of hitting anything small with the new signature/tracking scale difference. Even if you loaded tracking comps and sniped a mwding frig. The dual guns would have the tracking, you could fit more of them than a cruiser, and you'd get a bonus because they are large guns. To offset that, your damage against other battleships is mediocre, your range is far shorter, and they're not as easy to fit as cruiser guns.
Example: A cruiser with 5 turret slots doing 28 dps per gun VS a battleship with 7 turret slots doing 35 dps per gun (140 total vs 245 total).
Thats about 1 battleship = 1.75 cruisers. Your suggestion on stats screw up balance because if each dual gun is just a straight up 2x of its cruiser gun.. then 7x dual heavy neutrons will do more dps than 7x mega ions, but be a lot easier to fit and have a lot more tracking.
Perpetually driven, your end is our beginning.
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