CCP Greyscale wrote:
We're not totally enamoured with the way capital escalations are farmed, and we're not totally enamoured with the amount of money that generates, but we're also not keen to just flat-out remove them because the gameplay there is interesting.
Well - that kind of farming of course takes place, but it got also some limitations - if you got active corp/ally living in high class WH (c5/c6) soon you will have no anoms at all. The real cash lies in ladars I think and inside processing gases into polymers. And this stuff is made Ok I guess - all is planned and working well (T3 build process etc.).
CCP Greyscale wrote:
One of the consistent themes, being said to us by the WHers at the RT, was that W-Space was too predictable and now lacked the excitement/danger of the early days. Messing with mass variation, and messing with the predictability of the sites (including escalations) were, IIRC, suggestion from players, that were broadly well-received by the other players present. We like these ideas and would like to look into them further when we have time.
Well... I hope you will not have time at all for that or at least not very soon. Please donGÇÖt get me wrong - I'm living in WH for about 2,5 years now and before that I was in 0.0 and in hi-sec - I also think that some kinds of randomness should be added to WH, but it must be done very carefully, because it is very easy to mess up something that works quite well. Some random elements at anomalyGÇÖs would be very good solution to that, I think.
Messing with WH static is other thing, I guess. Mass margin incrementation from 10% wonGÇÖt affect us very much - ofc if change will be in some reasonable range - there will be some confusion at start, but I think we will adapt with new tactics of chain collapsing.
I personally think adding second static for hi-end holes is quite cool idea and could be that random factor, but on the other hand we got bonuses all the time and they are working in similar way, so - itGÇÖs hard to say if this would be IT.
Summarizing - doing any changes to WH space you should be extra careful - because there is simple truth about WH space and ppl living there - for them WH space is something known as "the endgame" from other MMOs. WH space was and I think still is the most harsh environment in EvE, and if you will mess it, many ppl will just quit EvE - from my own perspective, there is nothing for me in 0.0, lowsec or hi and if WH space will change into something strange, well it will be time for me to say bye...
As a WH dweller I'm also concerned about upcoming scanning changes - main reason I'm still playing EvE is because I love to scan (love being a scout :P also). I think that it will be a little too easy to master, but its matter of some other forum topic I guess...