Master Account wrote:Horny Guy wrote:Loney wrote:COPY AND REPLY TO THIS IF YOU THINK ITS A GOOD IDEA SO THE DEVS WILL TAKE A SERIOUS LOOK AT IT
Overall I like all the changes suggested in the Resource Shakeup in Odyssey: Just donGÇÖt call it a Cataclysm + Companion blog... However I have a suggestion related to the ICE mining.
If CCP is reducing the ICE in HIGHSEC and giving more ORE incentive for players to move players to LOWSEC or NULLSEC then you need to do something about the COMPRESSION game mechanics.
Suggestions
1. Buff the RORQUAL stats for compression.
a. Increase the ICE/ORE HOLD by 100%.
b. Increase the COMPRESSION FACTORY SLOTS by 100%
c. Decrease the COMPRESSION TIME by 50%.
If my numbers are not realistic (I think they are) please do your own calculations and adjust them as necessary.
2. Create a POS module for ICE/ORE COMPRESSION.
a. Make it big like a Rorqual and take up a lot of CPU/POWER resources on the POS.
or
b. Make it small like a refinery so you can put several of them on a POS.
This could be done instead of changing the Rorqual stats or it can be done as a added feature/option.
Thanks,
Loney
COPY AND REPLY TO THIS IF YOU THINK ITS A GOOD IDEA SO THE DEVS WILL TAKE A SERIOUS LOOK AT IT
+1
I like this idea... Doing this would give much more incentive for moving to 0.0 and mining since its a pain in the @$$ to haul the ice/ore... even when if one chooses to refine it before hauling!
I like the idea of making more options for compression instead of just the Rorqual as the bottleneck factor, but I think if they just change some of the stats on the Rorqual there would not be a need for other things like a POS or Station compression mechanics.
My ides for Rorqual:
GOOD THINGS
First - Make the ORE and ICE be taken from the ORE ICE cargo hold of the ship before compression and delivered to the SHIP cargo hold after compression. This will allow for 250 pieces to be compressed in one time instead of the CURRENT LIMIT of the SHIPS cargo hold.
Second - Give the Rorqual a ship bonus of -%5 production time for compression per level of ship skill. So with a level 5 Rorqual pilot you would have a -25% reduction time in the compression of ORE ICE products.
Third - give the ship more production slots. The current 4 slots limits the ships ability to actually be useful for compression when conducting a mining operation. Currently with the Exhumers abilities to mine massive amounts of stuff and with the suggested -50% decrease in ICE cycle time 4 slots is not enough to keep up with mining productions. I say increase the slot to at least 8-11 slots.
Okay now: I understand CCP's whole ISK sink vs faucet debate so I can't give recommendations for making things better without making them worse too!
BAD THINGS
First - For all the above added features of the Rorqual there should be some cost, right? Well I say that you should TRIPLE the Heavy Water usage while in siege deployed mode. This will not only make the extra features of the ship justifiable but also give a rise to the very under utilized and poor market factor of Heavy Water (though not by much honestly).
Second - Okay I don't have any other things.
This is my thoughts and I'm sticking to them!