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Castelo Selva
Forcas armadas Moon Warriors
16
|
Posted - 2013.04.27 14:11:00 -
[1] - Quote
Title says all. I want to share my A char hangar, from A account, with my other B char hangar, at B account, and vice-versa. It-¦s like a Corp hangar, but for your own account. This will gladly help the manager of assets for players. Of course, I own both account. This could be done through Account Manager webpage. Create a link where you choose the char and point to another char at your another account, then choose share hangar. At another account, with will receive a message, just choose accept. Them Magic! Please do it. Thank you.
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Castelo Selva
Forcas armadas Moon Warriors
16
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Posted - 2013.04.28 14:43:00 -
[2] - Quote
Bump! I still want to share hangars between my chars at my accounts.
I think it is a nice addition to bring more people to eve, and one more reason to get that another account you always want it. Bring the real power of two!
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commander aze
Sub--Zero The Interstellar Trade n Terror Alliance
1
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Posted - 2013.04.28 15:47:00 -
[3] - Quote
This is what corporate office and hangers are for. |

Castelo Selva
Forcas armadas Moon Warriors
16
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Posted - 2013.04.28 16:29:00 -
[4] - Quote
commander aze wrote:This is what corporate office and hangers are for.
Yeah, I understand your point, with is very true.
But, let-¦s me explain my point. Several players have two or more accounts, and some time the characters are at different corporations, and stills players want to share they hangar, since the chars belong to the same player. And even when they are in the same corporation, most of time that corporation have another players, and because that they cannot put they personal stuffs at the shared corporation hangar, since with they want (and I) are share hangar between they (my) characters only. So, shared characters hangar should be possible using the same mechanism that are used at corporation hangar, but with the privacy of your player accounts only. Maybe some small fee should be applied (like 1 plex), with I personally will take it, without problems.
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commander aze
Sub--Zero The Interstellar Trade n Terror Alliance
2
|
Posted - 2013.04.28 17:28:00 -
[5] - Quote
Ok ignooring the current game mechanic let's see another way ... pos hangers or anchored secure containers
and the trade option in station.
Corp hangers can be set toonly allow specific people in each.
As for not being in the same corp or alliance well I doubt any effort will be made to do this as mechanics are setup for the purpose of putting players that are working together into the same corps |

Castelo Selva
Forcas armadas Moon Warriors
19
|
Posted - 2013.04.29 23:49:00 -
[6] - Quote
Bump!
As before, I want to share my hangars between my chars accounts. And I will not give up 
Thank you |

Petrified
Old Men Online TOG - The Older Gamers Alliance
10
|
Posted - 2013.04.30 00:05:00 -
[7] - Quote
Castelo Selva wrote:Bump! As before, I want to share my hangars between my chars accounts. And I will not give up  Thank you
It is not a bad idea. While there is a mechanic in place to allow this: corporations, I assume you are thinking more of characters in separate corporations thus sharing assets. |

Theia Matova
Dominance Theory
33
|
Posted - 2013.04.30 00:24:00 -
[8] - Quote
Multiboxing is already buffed too much. We do not need feature that makes it more easier.
There are many activities in eve that get much easier by having 2nd account because eve is too easy game to be controlled. Multiaccounts make bad division between people and risk eve getting more fresh blood because you could say that certain activities you should own second account. For example wormhole life gets more easier when you have scout that you can park on wormhole. This is quite mandatory in mid/low grade wormholes because the reward is not balanced with the risk.
I say CCP should open their eyes and try make multi accounting less favorable and making the game more social that they claim. The truth is that probably half or more of the logged on chracters in eve are alts making the real active players not so many.
+ new players - boo multiaccounts |

Gimme more Cynos
Science and Trade Institute Caldari State
9
|
Posted - 2013.04.30 01:27:00 -
[9] - Quote
Theia Matova wrote:Multiboxing is already buffed too much. We do not need feature that makes it more easier.
There are many activities in eve that get much easier by having 2nd account because eve is too easy game to be controlled. Multiaccounts make bad division between people and risk eve getting more fresh blood because you could say that certain activities you should own second account. For example wormhole life gets more easier when you have scout that you can park on wormhole. This is quite mandatory in mid/low grade wormholes because the reward is not balanced with the risk.
I say CCP should open their eyes and try make multi accounting less favorable and making the game more social that they claim. The truth is that probably half or more of the logged on chracters in eve are alts making the real active players not so many.
+ new players - boo multiaccounts
was it a logi or an OGB-alt?
on topic:
Why don't you open seperate clients, and use a smaller window mode.. that way, you can access all hangars at the same time, even on tiny screens.
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Castelo Selva
Forcas armadas Moon Warriors
19
|
Posted - 2013.04.30 11:07:00 -
[10] - Quote
Gimme more Cynos wrote:on topic:
Why don't you open seperate clients, and use a smaller window mode.. that way, you can access all hangars at the same time, even on tiny screens.
The idea behind this is to make the management of your personal assets more easy between your chars at different accounts, after all, it-¦s all yours in the end. If CCP allow you to share your hangar between your chars at different accounts your will get ride off this trade windows and contract forms to manage your stuffs. I know contract is a type of ISK sink, but as I said before, they can apply a small fee, like one plex, and already keep the ISK sink for contract form and similar. Multiboxing is already a part of the game, and probably will stay that way for some time. Creating mechanisms for making it easy and less time consuming will only helps the game, in my vision. Thank you all for your thoughts.
Castelo
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Tchulen
Trumpets and Bookmarks The Omega Industries
322
|
Posted - 2013.04.30 11:47:00 -
[11] - Quote
Castelo Selva wrote:The idea behind this is to make the management of your personal assets more easy between your chars at different accounts, after all, it-¦s all yours in the end. Not true. It's your character's possessions. You can't use the hangers of the alts on the same account so I don't see why you should be allowed to use the hangers of characters on other accounts. Besides, there is already a mechanism for passing stuff between characters in the contracts system.
I have multiple accounts with multiple characters in each account and I would rather CCP put their development time into something which would benefit the game more than altering a system which already works (and remove an isk sink, besides) just to make one or two lazy people happy. I've been using the contracts system to share stuff between my characters for years and have absolutely no issue with how it works.
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Velicitia
Nex Exercitus
1437
|
Posted - 2013.04.30 11:51:00 -
[12] - Quote
Tchulen wrote:Castelo Selva wrote:The idea behind this is to make the management of your personal assets more easy between your chars at different accounts, after all, it-¦s all yours in the end. Not true. It's your character's possessions. You can't use the hangers of the alts on the same account so I don't see why you should be allowed to use the hangers of characters on other accounts. Besides, there is already a mechanism for passing stuff between characters in the contracts system. I have multiple accounts with multiple characters in each account and I would rather CCP put their development time into something which would benefit the game more than altering a system which already works (and remove an isk sink, besides) just to make one or two lazy people happy. I've been using the contracts system to share stuff between my characters for years and have absolutely no issue with how it works.
If I could give you more than +1, I would. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |

RavenTesio
Liandri Corporation Liandri Covenant
104
|
Posted - 2013.04.30 12:06:00 -
[13] - Quote
If I had my way everyone would be limited to 1 Account, with extra 3 characters added to that for every multiplication of the subscription.
Don't get me wrong I have multiple accounts, several characters on each account... but what pisses me off is how CCP force people to have multiple accounts because only 1 Character can train at a time; made worse by Multi-Boxing really being an extremely powerful tool.
Regardless if it is a "Scanning Alt", "Booster Alt" or "Mining Alt" almost every facet of the game has benefits from more characters involved. The more reaction time someone has the easier and better it is to Multi-Box... "Oh hey I need a fleet of dreadnaughts for Structure Bashing, so let's sign on all my accounts and solo this ****"
It actually ruins the social aspect of the game that made EVE the success it was. |

Naomi Knight
Imperial Academy Amarr Empire
338
|
Posted - 2013.04.30 12:41:00 -
[14] - Quote
Theia Matova wrote:Multiboxing is already buffed too much. We do not need feature that makes it more easier.
There are many activities in eve that get much easier by having 2nd account because eve is too easy game to be controlled. Multiaccounts make bad division between people and risk eve getting more fresh blood because you could say that certain activities you should own second account. For example wormhole life gets more easier when you have scout that you can park on wormhole. This is quite mandatory in mid/low grade wormholes because the reward is not balanced with the risk.
I say CCP should open their eyes and try make multi accounting less favorable and making the game more social that they claim. The truth is that probably half or more of the logged on chracters in eve are alts making the real active players not so many.
+ new players - boo multiaccounts
fuk new players ,all i hear for year new players this new players that ... quess what they will be ceased to be new players after some months, oh and every player once were a new player ,did they survived it ,yup I start to feel to be 2nd rate customer cause i played this game for years over some kiddos who just installed it and using free trial after seeing some spaceships goes boom,so he have to be able to do everything after 2 weeks playing, no wonder it is so easy to make an alt
maybe people should realize that a space mmo like eve only has this large player base,tring to bring in more is to make it not eve like dumbing it down etc. , you realy want that to happen? what ccp aim should be is to keep its current players
oh and game is nearly forces you to multiacc ,so at least they should support it to make less frustrating to do so, btw making more social, lots of job parts are booooring thing to do thats why you have to do it with your alt , cause otherwise it would be hugely ineffective and probably nobody would like to help you out with that |

Naomi Knight
Imperial Academy Amarr Empire
338
|
Posted - 2013.04.30 12:51:00 -
[15] - Quote
Tchulen wrote:Castelo Selva wrote:The idea behind this is to make the management of your personal assets more easy between your chars at different accounts, after all, it-¦s all yours in the end. Not true. It's your character's possessions. You can't use the hangers of the alts on the same account so I don't see why you should be allowed to use the hangers of characters on other accounts. Besides, there is already a mechanism for passing stuff between characters in the contracts system. I have multiple accounts with multiple characters in each account and I would rather CCP put their development time into something which would benefit the game more than altering a system which already works (and remove an isk sink, besides) just to make one or two lazy people happy. I've been using the contracts system to share stuff between my characters for years and have absolutely no issue with how it works. probably it wouldnt force you to use the multi acc/char hangars, so you should be able to keep your items at differenct acc-s ,also i cant see why people who hate to do booooring,repetable,frustrating time sink,0 difficulty tasks are lazy, imho it is called dont want to be a bot with vegatitve brain stage
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Tchulen
Trumpets and Bookmarks The Omega Industries
322
|
Posted - 2013.04.30 13:07:00 -
[16] - Quote
Naomi Knight wrote: probably it wouldnt force you to use the multi acc/char hangars, so you should be able to keep your items at differenct acc-s ,also i cant see why people who hate to do booooring,repetable,frustrating time sink,0 difficulty tasks are lazy, imho it is called dont want to be a bot with vegatitve brain stage
What exactly are you trying to say?
I suppose I could try to translate that but I don't see why I should bother considering I'm pretty sure you're just ranting.
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Naomi Knight
Imperial Academy Amarr Empire
338
|
Posted - 2013.04.30 13:31:00 -
[17] - Quote
Tchulen wrote:Naomi Knight wrote: probably it wouldnt force you to use the multi acc/char hangars, so you should be able to keep your items at differenct acc-s ,also i cant see why people who hate to do booooring,repetable,frustrating time sink,0 difficulty tasks are lazy, imho it is called dont want to be a bot with vegatitve brain stage
What exactly are you trying to say? I suppose I could try to translate that but I don't see why I should bother considering I'm pretty sure you're just ranting. Yeah, no wonder you like the current system . You couldnt even understand that. The repetative work probably built down your brain. |

Ruze
Next Stage Initiative Trans-Stellar Industries
150
|
Posted - 2013.04.30 13:42:00 -
[18] - Quote
Personally, I don't feel there's any reason why they shouldn't add a new type of hangar service to stations which you can set permissions to on a by-individual basis.
By and large the permission system in EvE is very limited. It's either yours, your corps, or everybodies. Adding new mechanics, like new POS modules and station services, that allow for more permission diversity would be great. Here's my example:
Ruze flies to his local home office, and rents one of 250 'Public' hangars much like he would rent a corporate hangar. Yet, the payment of these hangars are on his character alone, not on the corporation or anyone else. This 'Public Hangar' is his, and he is then eligible to set who can and cannot access, view, and remove items from it.
The Public Hangar does not included divisions, and is limited in size. At any point in time, any guest to this station can see that he has a Public Hangar here. He can add or block specific individuals and individual corporations from viewing, placing or removing items from this hangar, and can lock items down as he chooses. A warning appears to anyone else accessing this hangar that the items within will be considered the property of the individual paying the rent on the hangar.
If that rent is ever skipped, the items within shift to a lockdown and can be delivered to the renting individuals private hangar.
The important dynamic here is individual permissions, a system I feel needs to be added separate of the current permission code. The item itself saves an assortment of 100 permission 'rules', so you can add/block at least 100 entities (player or corporate or even alliance). This dynamic permission system can be used on new POS structures, outposts, and a variety of other mechanics, and has a very simplified and easy to understand interface much like the Orca permission system. You add a specific entity, select the icon for permissions that they have, and can quickly view/edit those permission at any time by simply accessing the device again. If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality.-á That 'griefer/thief' is probably more sane than you are.-á How screwed up is that? |

Tchulen
Trumpets and Bookmarks The Omega Industries
323
|
Posted - 2013.04.30 14:20:00 -
[19] - Quote
Naomi Knight wrote:Tchulen wrote:Naomi Knight wrote: probably it wouldnt force you to use the multi acc/char hangars, so you should be able to keep your items at differenct acc-s ,also i cant see why people who hate to do booooring,repetable,frustrating time sink,0 difficulty tasks are lazy, imho it is called dont want to be a bot with vegatitve brain stage
What exactly are you trying to say? I suppose I could try to translate that but I don't see why I should bother considering I'm pretty sure you're just ranting. Yeah, no wonder you like the current system . You couldnt even understand that. The repetative work probably built down your brain.
No, what you said didn't make any sense. For example, what do you mean by "built down your brain"? It doesn't make any sense.
In your earlier post you said:
Naomi Knight wrote:0 difficulty tasks are lazy, imho it is called dont want to be a bot with vegatitve brain stage
What does this mean? It isn't understandable english.
As I said, I could probably try to interpret it and perhaps get some of it right but I don't see why I should put the effort in considering you're obviously just an angry ranter. I tell you what, why don't you reply in rantingly unintelligible language again.
@Ruse - It depends on the level of development investment needed, really. Whilst it would be nice and yes, if it were to be implimented I would probably use it we do currently have a perfectly usable method that includes a tax for doing these things, thus an isk sink for those who play more than one character. What you're suggesting is a complete rework of the permissions system, a new hanger in all stations with new functionality and a rework of POS modules. I'm not an EvE dev but even with my limited knowledge I can see that this wouldn't be an inconsiderable development investment. That investment would be better spent on making the actual game better.
It isn't like you can't do these things already. You just can't do them specifically how you want to. Well, I hate to break this to you but you can't do a LOT of things in EvE exactly how you want to. I've known people quit the game because of it and even though they're my friends in RL I've been glad to see the back of them in the game as how they want to play the game would spoil it, dumb it down and remove some of the limitations involved with solo multi-charactering. There should be limitations and irritations with it. This isn't from the perspective of someone who plays solo. I play with 4 chars at a time. I just don't support any changes, whether they benefit me or not, that I can see as potentially detrimental to the game as a whole and that includes wasting dev time which could be used to much better benefit elsewhere. |

StoneCold
Somali Coast Guard Authority
152
|
Posted - 2013.04.30 14:27:00 -
[20] - Quote
I got more accounts and i want my chars hangars stay seperated. Why? You are aware that at least the CEO / Directors can take a look in your hangar?
Also i-¦d end searching for stuff on Char A while B is using it. Did just someone say "escrow"? For Hire Psychotic Monk for CSM |
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Ruze
Next Stage Initiative Trans-Stellar Industries
152
|
Posted - 2013.04.30 14:30:00 -
[21] - Quote
Tchulen wrote:Naomi Knight wrote:Tchulen wrote:Naomi Knight wrote: probably it wouldnt force you to use the multi acc/char hangars, so you should be able to keep your items at differenct acc-s ,also i cant see why people who hate to do booooring,repetable,frustrating time sink,0 difficulty tasks are lazy, imho it is called dont want to be a bot with vegatitve brain stage
What exactly are you trying to say? I suppose I could try to translate that but I don't see why I should bother considering I'm pretty sure you're just ranting. Yeah, no wonder you like the current system . You couldnt even understand that. The repetative work probably built down your brain. No, what you said didn't make any sense. For example, what do you mean by "built down your brain"? It doesn't make any sense. In your earlier post you said: Naomi Knight wrote:0 difficulty tasks are lazy, imho it is called dont want to be a bot with vegatitve brain stage What does this mean? It isn't understandable english. As I said, I could probably try to interpret it and perhaps get some of it right but I don't see why I should put the effort in considering you're obviously just an angry ranter. I tell you what, why don't you reply in rantingly unintelligible language again. @Ruse - It depends on the level of development investment needed, really. Whilst it would be nice and yes, if it were to be implimented I would probably use it we do currently have a perfectly usable method that includes a tax for doing these things, thus an isk sink for those who play more than one character. What you're suggesting is a complete rework of the permissions system, a new hanger in all stations with new functionality and a rework of POS modules. I'm not an EvE dev but even with my limited knowledge I can see that this wouldn't be an inconsiderable development investment. That investment would be better spent on making the actual game better. It isn't like you can't do these things already. You just can't do them specifically how you want to. Well, I hate to break this to you but you can't do a LOT of things in EvE exactly how you want to. I've known people quit the game because of it and even though they're my friends in RL I've been glad to see the back of them in the game as how they want to play the game would spoil it, dumb it down and remove some of the limitations involved with solo multi-charactering. There should be limitations and irritations with it. This isn't from the perspective of someone who plays solo. I play with 4 chars at a time. I just don't support any changes, whether they benefit me or not, that I can see as potentially detrimental to the game as a whole and that includes wasting dev time which could be used to much better benefit elsewhere.
You make great points, even if you get my name wrong 
First, I am a very strong supporter of keeping current mechanics in play whenever possible. What I'm suggesting does not change existing mechanics at all. It's an entirely new code structure added to supplement current mechanics.
This game is hard enough to learn without having the very foundation of what you know pulled out from under you every expansion.
So they add this new mechanic of permission management to new modules/services. Specifically in station services, this would still be taxable and an isk sink. Very much so, if you're trying to get a public hangar in Jita 4-4, for example. Much like the current office system, the more Public Hangars are used, the more the price of renting would go up.
But on a side note, I wasn't specifically shooting the idea at sharing between accounts. To me, this would work on a lot of levels between other groups. BPO rental. Marketing and selling fully fit ships. As a store front. Between real life friends. Between corp spies. Etc.
Many of the people I used to play with, I now play with on different time zones (used to be up all night, have a lot of aussie and friends from the uk). Now we see each other in passing or via evemail. This would allow me to share equipment much as I do info through evemail mailing lists, etc.
If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality.-á That 'griefer/thief' is probably more sane than you are.-á How screwed up is that? |

Castelo Selva
Forcas armadas Moon Warriors
21
|
Posted - 2013.04.30 14:57:00 -
[22] - Quote
Fist, thank for the ones who support it. And thanks for the others ideas. I really like the public hangar for renting, it solve several problems, for several others types of players.
To the one who do not like the idea, no problem at all. As I said before, this is something with I (personally) see as an improvement, and no, I do not want to spend dev time in this and block the development of other important game mechanisms. But this is something that could be done with a few dev time, since part of that mechanism are already at the game as corp hangars.
And this forum are the place to put this type of ideas, and I (personally) see it as something with will enhance the gameplay for multiboxing, and even to other type of game play as stated by Ruze. |
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ISD Ezwal
ISD Community Communications Liaisons
247

|
Posted - 2013.04.30 20:17:00 -
[23] - Quote
Removed some less desirable posts.
2. Be respectful toward others at all times.
The purpose of the EVE Online forums is to provide a platform for exchange of ideas, and a venue for the discussion of EVE Online. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.
4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
ISD Ezwal Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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Tchulen
Trumpets and Bookmarks The Omega Industries
325
|
Posted - 2013.05.01 08:04:00 -
[24] - Quote
Ruze wrote:You make great points, even if you get my name wrong  Please accept my apologies for that! Bit rude, getting your name wrong 
Ruze wrote:First, I am a very strong supporter of keeping current mechanics in play whenever possible. What I'm suggesting does not change existing mechanics at all. It's an entirely new code structure added to supplement current mechanics.
This game is hard enough to learn without having the very foundation of what you know pulled out from under you every expansion.
To a point. If you introduce a new permissions system it will need to be integrated with the current system in some way. If it isn't they would need to upkeep two distinct permissions systems for the game which is not a good idea. Also, if they didn't people would complain about not having the new functionality on old systems. Mind you, this is just a guess. If I'm wrong and it would be inconsiderable dev time my objections would be substantially reduced.
Ruze wrote:So they add this new mechanic of permission management to new modules/services. Specifically in station services, this would still be taxable and an isk sink. Very much so, if you're trying to get a public hangar in Jita 4-4, for example. Much like the current office system, the more Public Hangars are used, the more the price of renting would go up.
But on a side note, I wasn't specifically shooting the idea at sharing between accounts. To me, this would work on a lot of levels between other groups. BPO rental. Marketing and selling fully fit ships. As a store front. Between real life friends. Between corp spies. Etc.
Many of the people I used to play with, I now play with on different time zones (used to be up all night, have a lot of aussie and friends from the uk). Now we see each other in passing or via evemail. This would allow me to share equipment much as I do info through evemail mailing lists, etc.
I certainly have less objections to renting a shared hanger in a station than I do to just being able to share your own hangers between characters. As you say, there could be a fairly hefty isk sink there (which I think and it probably wouldn't take as much dev time as making the current personal hangers share-able. |

Castelo Selva
Forcas armadas Moon Warriors
21
|
Posted - 2013.05.02 10:43:00 -
[25] - Quote
Bump. To the fist page again.
Let-¦s keep the discursion roling.
I still want a way to shame my hangar, even if it was trough a rented public hangar, like Ruze proposed. And of course, if CCP embrace my suggestion, 1 plex to be able to share my hangar between the characters I own. |

Arthur Trueshot
Four Pillar Production Headshot Gaming
0
|
Posted - 2013.06.21 08:02:00 -
[26] - Quote
Well new expansion is out and this feature is not in it. So i would like to manifest my support for this.
I would like to compare it to the chat channels 1. Local: well you can store stuff in space if you want 2. Corporate : You have the corporate hangars 3. Alliance : people are asking for alliance hangars as well 4. Chat channels (thats what we are asking for): those channel where you can allow/block any players in order to make people meet around a common goal/idea etc. I actually couldn't imagine eve without those channels, you have a lot of community who are working only because of those. I even use those to talk to myself, meaning share something like stations etc. between my accounts and having my bookmarks in the motd.
so what i am asking for would be a way to share a reasonable amount of assets in 1 location with a group of toons/player.
I don't know the best way to make something like this happen but the "rented shared hangar" could be a nice way to do it. An other way could be to "anchor" a special type of container inside your personal hangar. If you don't pay the fee for the container it gets repackaged and the items inside drop in to the personal hangar of the character who "anchored" it.
Something else could be the possibility to make private contracts but to a list of people and not only 1 people. I wouprefer
PS: if i could have chosen between this and the new pod animation i would have chosen this feature. |

Ruze
Next Stage Initiative Trans-Stellar Industries
390
|
Posted - 2013.06.21 10:22:00 -
[27] - Quote
I still support a form of shared, limited hangar for rent in stations. If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality. That "griefer/thief" is probably more sane than you are. How screwed up is that? |

Castelo Selva
Selva Brasil Moon Warriors
25
|
Posted - 2013.06.21 11:00:00 -
[28] - Quote
Yeah, some kind of hangar station renting will be o good solution. It does not demand changes at accounting management and use the tools that already exist in game (as corporation hangars use it). The main question are quantities per station. If there are so few, they will be much expensive and people will not use it. I think CCP will find some ballance here. After all, I just want to get some shared hangar to utilize with my chars, and if possible to set permissions, to use it with my friends (which are not in the same corporation).
Castelo
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Solutio Letum
Terpene Conglomerate
143
|
Posted - 2013.06.21 13:40:00 -
[29] - Quote
Theia Matova wrote:Multiboxing is already buffed too much. We do not need feature that makes it more easier.
There are many activities in eve that get much easier by having 2nd account because eve is too easy game to be controlled. Multiaccounts make bad division between people and risk eve getting more fresh blood because you could say that certain activities you should own second account. For example wormhole life gets more easier when you have scout that you can park on wormhole. This is quite mandatory in mid/low grade wormholes because the reward is not balanced with the risk.
I say CCP should open their eyes and try make multi accounting less favorable and making the game more social that they claim. The truth is that probably half or more of the logged on chracters in eve are alts making the real active players not so many.
+ new players - boo multiaccounts
Wait?.... paying 3 times more is buffed to much? |

Ranger 1
Ranger Corp
4291
|
Posted - 2013.06.21 15:43:00 -
[30] - Quote
The downside of this idea is that the desire to share hanger space is one of the driving reasons for people to take the leap and form a corporation with their buddies/alts, and "Rental Hanger's" removes this reason. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
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