
Cyniac
Twilight Star Rangers Black Thorne Alliance
26
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Posted - 2011.10.19 22:06:00 -
[1] - Quote
CCP Omen wrote: the tax thing is quite complex, (to my own surprise when I took it on) but whenever you do percent, there has to be a value at the bottom to modify with the percent. In the "real" world, customs are paid as actual money for any given commodity. Like for instance, 1kg Banana costs 1 USD or whatever. This is the tariff. This cost, is set by CCP on every single item that can flow to/from planets and the owner of the customs office modifies how much of that value he wants. This value existed before this change as well, and was precisely what you paid for import and export. We have increased it significantly but in turn, the default value is 5% which is the same as before =)
Hope that makes any sense!
Regards Omen
Not really complex at all.
It would probably be conceptually a simpler idea to charge not an isk fee but a % of goods transferred instead, with the owner of the station having a special corp hangar (maybe bigger than average) where the goods are stored.
This also has a couple of other advantages such as making it so that the value of the structure increases over time up to the point where the owner drops in and empties the "taxes".
Not only is the idea of charging a different tax rate for different security settings a good idea - it would also be very useful to have separate tax rates on the import and export of materials.
Differentiating between the import and export of materials is important because it means that you could allow extraction from a planet, (to a certain sec class) but in essence prohibit turning it into a factory planet (by setting a very high import tax) I could see a corp setting up a small cartel over some of the more valuable PI space doing this.
However this is going to greatly skew PI - WH PI is going to get a massive boost (because PI in a WH is fairly well protected) whereas PI in NPC nullsec is going down the drain.
Final question - why just one customs office if I might ask? I could see the use and value of having these in different sizes too, or having some of the nullsec factions (Syndicate comes to mind, their LP store is not very interesting) provide for some interesting flavours of customs offices.
Anyhow... interesting but it does royally mess up all of my PI right now. |