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Shittake
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Posted - 2005.09.28 07:47:00 -
[1]
So I finish building my new Obelisk a few weeks ago, get ready to pack it full of goodies for a trip to deep 0,0 and find out that you cannot transport assembled containers.
Initially I was a littloe mad but I said "oh well" and continuued on with my initial move of wonderfully shiny objects into 0.0.
After using it for a few weeksm and helping corp members consolidate items, I realixes that Fregihters MUST be able to carry assembled containers, merely for organizational purposes to keep everyone's stuff seperated.
I propose that CCP allow us to use Giatnt containers assembled and with items in them BUT we do not get the advantage of the Planck Bubble Generation technology, so a Giant taking up 3k m3 can hold only 3k m3. OR allow some kind of "sub folder" organization capability.
Am I alone here?
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mirel yirrin
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Posted - 2005.09.28 07:48:00 -
[2]
No your not alone, even though I don't fly freighters I can see that being able to subdivide things into folders would be invaluble. --------------------------------- KORKY Is Recruiting now!
Convo me for More Details. |

Seleene
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Posted - 2005.09.28 07:52:00 -
[3]
I gotta agree. Something needs to be done. The inability to organize "stuff" is a major pain in the ass.  -
We're outnumbered! That simplifies the problem! |

Sales Merchant
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Posted - 2005.09.28 09:07:00 -
[4]
Use a pen and paper or the ingame notepad to list whoose stuff is what in your cargo. Problem solved.
The reason containers are not allowed is people would use them to increase the capacity of thier freighters to something incredibly insane.
Putting 250 Giant containers in a 750,000m3 freighter would give you a extra 225,000m3 of space you didnt train for. |

SULAN BARHIR
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Posted - 2005.09.28 09:12:00 -
[5]
/signed.
Don't get in my Hit List. It's hard to get out.
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Dahin
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Posted - 2005.09.28 09:14:00 -
[6]
Freighters are essential for alliance operations. And as we all know, alliances involve LOTS of people.
So lets say... An alliance does a trip from the hunting/mining grounds to the refinery in a freighter to cover all corps' needs. YOU go mark "10 pieces of veld for X corp..., 3 med rails from Y corp" in a piece of paper that will most probably be 5.000 pages long. Then, when you get there, you have a happy little listing of oh... 10.000 items in which you have to once again find "10 pieces of veld"...
I had no idea you couldn't put cans in a freighter, I was going to propose to NBSI to get one to get all our refines in one fell swoop. After seeings this.... **** that dude
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sonofollo
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Posted - 2005.09.28 09:14:00 -
[7]
its an issue but the paper and pen system is best
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Majin Buu
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Posted - 2005.09.28 09:16:00 -
[8]
Quote: Putting 250 Giant containers in a 750,000m3 freighter would give you a extra 225,000m3 of space you didnt train for.
going through the pain of putting 250 giant containers in there should give more than 225k m¦ imo 5 ATUK
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Deka Kador
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Posted - 2005.09.28 09:17:00 -
[9]
This is why I am reluctant to allow an in-alliance freighter to haul all of my stuff deep into 0.0 (literally, all my stuff) because I have no idea how it is to be organised 
______________________________________________ Note| This character is for forum posting purposes only. |

Deka Kador
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Posted - 2005.09.28 09:19:00 -
[10]
Also, if the extra space gained is undesrieable, just create a new container that is the same size assembled as it is unassembled. That way the only thing you gain is a nice way to organise a huge cargo bay.
______________________________________________ Note| This character is for forum posting purposes only. |

Bozse
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Posted - 2005.09.28 09:45:00 -
[11]
Edited by: Bozse on 28/09/2005 09:46:16 Totaly agree there needs to be a way to separate alot of different peoples stuff in a freighters cargo, was going to sugest a new can aswell but was beaten to it =)
Just make a can that's 5k both inside and outside hence not usefull for more then organisation of cargo/hangar.
Edit: Only standard version aswell so it wont have any use ancored in space.
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Judge Chuck
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Posted - 2005.09.28 11:29:00 -
[12]
Edited by: Judge Chuck on 28/09/2005 11:29:56 Surely the earlier poster is right by suggesting a tabbed ship cargohold. We already have it for Corp Hangars... Okay, there's the issue of how many tabs, but I'm sure something could be thought of...
Cheers,
Judge Chuck |

Nestor II
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Posted - 2005.09.28 11:40:00 -
[13]
Why not have a new skill ?
call it Freighter Compartmentlizing and have each level of it grant you the ability to organize carried items into different sections.
Level 1 - 2 sections Level 2 - 3 sections Level 3 - 4 sections Level 4 - 5 sections Level 5 - 6 sections
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Jorak Falconstar
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Posted - 2005.09.28 11:42:00 -
[14]
well if i'm right aren't freighters made with a number of cargo bays? why not just have each bay as a tab in the cargo hold window? --------------------- Whoever said nothing is impossible never tried to slam a revolving door.
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Bring Cranker
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Posted - 2005.09.28 12:36:00 -
[15]
No forced number of tabs, please.
Cans with no bonus, yes please, or an ability to create divisions yourself - what ever suits CCP here is ok with me. Just give us separation possibilities.
And stating that you should not be able to use cans because of the cargo bonus it gets, is quite moronic after the OP specifically has acknowleged that issue, and stated he is willing to forego that in a solution.
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PhD Drax
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Posted - 2005.09.28 12:59:00 -
[16]
It would be enough if you could use the Courier system for the delivery and restrict it too the freighter pilot. But you canÆt move the plastic wrapped packaged in a freighter 
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Vivus Mors
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Posted - 2005.09.28 13:18:00 -
[17]
Originally by: Nestor II Why not have a new skill ?
call it Freighter Compartmentlizing and have each level of it grant you the ability to organize carried items into different sections.
Level 1 - 2 sections Level 2 - 3 sections Level 3 - 4 sections Level 4 - 5 sections Level 5 - 6 sections
BRILLIANT!
if you're hauling the stuff for more than 6 separate people at once, then they likely don't have enough stuff to warrant a freighter hauling it for them in the first place. And if it's very large items, you're likely only going to be hauling a load of large materials or ships for someone which would of course quickly cut into the number of people you could haul for at once anyway, so both ends work toward the middle.
If such a skill was made though, it would need to be class 1 or 2 since it doesn't actually "give you" anything, it just reduces clutter, and as has already been said, there's a pretty strong case for such an ability to sub-divide the cargo hold to be simply built into the interface. So 256k to maybe 512k SP's isn't my idea of fun, but it wouldn't be anything worth getting worked up about for the benefit it could provide.
Also, each divided section should be dynamically scalable, so that if you only have one shipment for one source, but it's 500,000 m3 or whatever, you don't have to break it up into different sections of your cargo bay, you can just plop it in ôsection oneö (or whatever), the need for sub-divisions are more for paperwork simplicity than actual physical space management.
------------------------------------------------- For the price of one can of Quafe cola a day, you can adopt an Ewok... Please... think of the Ewoks... |

Pantheon Lea
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Posted - 2005.09.28 13:45:00 -
[18]
Originally by: PhD Drax It would be enough if you could use the Courier system for the delivery and restrict it too the freighter pilot. But you canÆt move the plastic wrapped packaged in a freighter 
That's a good way to go, signed...
I think the nerf was made because you can put giants in the cargohold and then open the giants and get/put things in/out in space...fixing the freighter to be in station only was probarly easyer than changing all the container handling code...
I also hate that i can't transport assembled ships, it makes it hard to arrange a roaming party raiding complexes, dooing missions and mining system that are not home base, because was was fitted on who's ships....
Both things sucks big time, and my corp relocation project is on hold for now....
Only use for my freighter is to haul minerals and assembled ships to market, i had expected it to be able to make my corp able to get arround.
Pantheon Lea
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Shittake
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Posted - 2005.09.28 16:11:00 -
[19]
I had the night to dream about it and thought why not a new item called "Freighter Containers" with the same volume as capacity.
But some of the other ideas I see here would work as well.
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Somatic Neuron
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Posted - 2005.09.28 16:32:00 -
[20]
I like the idea of being able to shrink wrap a group of items and have it be the same size as the total volume inside the shrink wrap....then you are not limited to a certain number of containers, or having to worry about planck generator issues...just select a group of items, right click and select shrink wrap...change the name of the package to the name of the owner, and there ya go. Capital Ships Production Forum |

Rafein
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Posted - 2005.09.28 17:18:00 -
[21]
just get a new freigter container.
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Verone
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Posted - 2005.09.28 17:57:00 -
[22]
Exactly, just put an oversize standard (so it can't be used for jet mining) container in the game called a "Freight Container".
Say 5,000m3 of space, for 5,000m3 cargo capacity 
Problem solved.
MY NAME IS VERONE OF SNIGG, AND I'M GOING TO KILL YOU TILL YOU DIE FROM IT! |

Winterblink
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Posted - 2005.09.28 18:19:00 -
[23]
Why would something this huge not have multiple cargo holds? Like say 10, each one a tenth the size of the total cargo capacity of the ship?
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Ja'kar
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Posted - 2005.09.28 18:39:00 -
[24]
I like the idea of being able to shrink wrap a group of items and have it be the same size as the total volume inside the shrink wrap....then you are not limited to a certain number of containers, or having to worry about planck generator issues...just select a group of items, right click and select shrink wrap...change the name of the package to the name of the owner, and there ya go.
got my vote
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Megadon
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Posted - 2005.09.28 18:46:00 -
[25]
Wow, an issue that everyone agree's on... amazing
/signed
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Sumica
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Posted - 2005.09.28 18:50:00 -
[26]
Originally by: Somatic Neuron I like the idea of being able to shrink wrap a group of items and have it be the same size as the total volume inside the shrink wrap....then you are not limited to a certain number of containers, or having to worry about planck generator issues...just select a group of items, right click and select shrink wrap...change the name of the package to the name of the owner, and there ya go.
Defenatly that is the best idea yet. I meen it worked for over sized loads when I worked in shipping.
Your not stupid just misinformed Ö
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BlueSmok
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Posted - 2005.09.28 19:01:00 -
[27]
Freighter containers, Compartments or shrink wrap! SOMETHING PLEASE!!! * Laws to suppress tend to strengthen what they would prohibit. This is the fine point on which all the legal professions of history have based their job security. Bene Gesserit Coda |

Bhaal
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Posted - 2005.09.28 19:04:00 -
[28]
The shrink wrap is a good idea.
I don't like cans or forced tabs, or tabs of any kind.
My idea would be to just leave the drag & drop cargo system the way it is, but add a Freighter Manifesto option when you right click your ship in station.
Using the manifesto, you create folders, like BM folders.
This would be an option you can toggle on/off.
If the Manifesto option is on, when you drag & drop, you will be asked to either create a new folder, or put item(s)under an existing folder.
If the option is turned off, then it's the same as it is now.
So you can load/unload & trade items from the manifesto dialog box, just like you trade BM's etc...
------------------------------------------------ Current Hobby other than EVE |

Busterd
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Posted - 2005.09.28 19:04:00 -
[29]
Originally by: Vivus Mors
Originally by: Nestor II Why not have a new skill ?
call it Freighter Compartmentlizing and have each level of it grant you the ability to organize carried items into different sections.
Level 1 - 2 sections Level 2 - 3 sections Level 3 - 4 sections Level 4 - 5 sections Level 5 - 6 sections
BRILLIANT!
*snip*
Also, each divided section should be dynamically scalable, so that if you only have one shipment for one source, but it's 500,000 m3 or whatever, you don't have to break it up into different sections of your cargo bay, you can just plop it in ôsection oneö (or whatever), the need for sub-divisions are more for paperwork simplicity than actual physical space management.
indeed, this is kinda perfect :-) and they already have the code for this kind of of dynamic scalability, they are doing it in the POS corp hangars (7 hangers / 200k m¦ total capacity there) --
nagamazon webshop
SCC is overrated >:) ! |

Bhaal
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Posted - 2005.09.28 19:28:00 -
[30]
Edited by: Bhaal on 28/09/2005 19:29:38
Quote: I asume you meen a manifest "The official inventory of all cargo carried in a merchant ship", A manifesto is a public declaration of principles and intentions, often political in nature.
Yes, you are correct, the thingy they used on ships way back when...
Not sure if shipping companies use the same terminology these days...
Manifest sounds better than packing slip...
------------------------------------------------ Current Hobby other than EVE |
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